You know, after 100%ing this game, I honesty think I know why Nintendo took this down.
Bear with me here, but I honestly unironically think its because Nintendo/Sakamoto got fucking assblasted and triggered as fuck that a fan managed to make what I would easily consider the second best 2D Metroid game.
Super Metroid undeniably reigns as king, but as much as I love Zero Mission and Fusion, I have to be honest with myself. I had a lot more fun with this game than I did those two games. Everything about Am2r is stellar, from the fantastic new OST to new areas and reworked/new powerups.
People often say that Nintendo doesn't listen to their fans, but I disagree. Nintendo listens to their fans, but whether they follow through with what we want is a different story entirely. Sometimes they do follow through (Majoras Mask 3D, Mario Oddesey), sometimes they don't (Paper Mario Series, Metroid)
Nintendo/Sakamoto knows that we want both a new 2D Metroid and a Metroid 2 remake. He also must have known that a LOT of people were hyped for this game.
However it seems he doesn't want either. He'd rather make shitty action games that ruin the established protagonist (Other M) or even worse, try his shitty experiment spin-off during the franchise's dry period (Federation Farce).
So for him to see a fan, someone that to him is probably a worthless nobody, make a game that is undoubtedly higher in quality and more pleasing to the fans than anything he himself has made in a while?
Well, as I said I think its safe to say that he was just triggered.
Can't help but feel that if Nintendo were doing better, financially, they would have approached this differently.
Sebastian Cooper
AM2R is too cheap to be an official product. Half of its tilesets are ripped straight from ZM and the OST is nothing but bland new compositions or blander remixes of older music.
It's not the second coming. It's a good game, the best Metroid game in at least a decade for sure. But it's overrated.
Nolan Parker
>AM2R is too cheap to be an official product. >Half of its tilesets are ripped straight from ZM >the OST is nothing but bland new compositions or blander remixes of older music. 'hol up...
Jaxon Nguyen
And Nintendo could have swept right in, hired the dev, polished the game up to snuff and sold it for the 30th anniversary, earning themselves some goodwill and tiding over a frustrated fanbase.
But instead, they just shut it down.
Jace Kelly
>Bear with me here, but I honestly unironically think its because Nintendo/Sakamoto got fucking assblasted and triggered as fuck that a fan managed to make what I would easily consider the second best 2D Metroid game.
>assblasted >triggered
why? they own the franchise, of course they dont want people do stuff with the fanchise they own.
Stop your autism.
Logan Baker
Still beter than kirby/yoshi and anything they put on the 3ds
Hunter Scott
>And Nintendo could have swept right in, hired the dev, polished the game up to snuff and sold it for the 30th anniversary
Why? I mean why Nintendo should pay or hire people who stole their IP and their assets?
Michael Rivera
Amen.
Matthew Hill
>Still beter than kirby/yoshi and anything they put on the 3ds
So salty, so butthurt
Adam Morris
That's the best part: they could've simply said "we want to put this up for sale" and they didn't have to offer the dev a single penny. He's actively said that he would be honored if Nintendo just up and offered it on the eshop, since he did it as a labor of love.
So Nintendo makes pure profit, gets goodwill with the fans, and they don't have to shell out a penny.
Lucas Gutierrez
I'll give you Yoshi, sure. That was awful. But both of the Kirby games on 3DS areand amazing.
Jacob Richardson
Not him, but he's not wrong. Metroid actually has a bit of challenge now and then, and doesn't just restrict it to the endgame so "muh childrens" don't get triggered. Also, it can't skirt by with cancerous buzzwords like "muh comfy". So it has to actually be a good game.
The only memes you can take from Kirby are "omg so comfy" and "omg so cute". but the gameplay is ass on a turd sandwich.
Jason Sanders
It's not that good. The environments feel often empty and uninspired and a lot of the sprites lack polish that they should have. The whole thing from a technological standpoint (sound effects, animations, etc) screams GAME MAKER STUDIO PRO EDITION.
That isn't to say that it's bad. I had a lot of fun with it. Best Metroid game since prime 2. But please, can we stop pretending it's better than Super, Zero Mission, or even Fusion?
Leo Allen
IT'S
Christopher Rodriguez
It's good but lacks the polish the "real" games have. Stop dickriding it like it's the best Metoird ever. Its not.
Nintendo waited until it was finished and out to shit on it, so we all still got to play it anyway. If they wanted to do what you're saying they would have stopped this game from being made ten years ago, or at any point between then and now, not after it was already released on the internet. Its quite clear they waited intentionally.
Connor Williams
It's better than Fusion and Zero Mission without a doubt.
>Nintendo waited until it was finished and out to shit on it, why would they do that though? If they "cared" then they would pretend it didn't exist, since the dev had more patches planned to improve the gameplay pace and content.
Bentley Perez
Sup Forums is being uncharacteristically harsh on this game
Good
Mason Collins
That still makes no sense. It's not as simple as you're making it out to be.
Parker Cooper
>Still beter than kirby/yoshi and anything they put on the 3ds
So, you didnt played the last 2 Kirby games, because I played AM2R and its a good, but the last 2 kirby games are really great.
Luke Parker
>but the gameplay is ass on a turd sandwich.
You're so full of shit it's coming out of your mouth
Jaxson Thompson
where's the download link at?
Aiden Ramirez
The 3DS Kirby games are pretty boring. Not really anything special. The only thing to take away from them is, "yeah, sure is another kirby game."
>If they wanted to do what you're saying they would have stopped this game from being made ten years ago, or at any point between then and now, not after it was already released on the internet. Its quite clear they waited intentionally. Do you see how incompetent they are with their online services in general? I can fully believe they just woke up to a headline of "New Metroid Fangame is Actually Fun" and were like "shit shit, we gotta dmca fast"
Sebastian Johnson
user they're japanese, this would be DISHONORABLE and they'd be forced to commit SUDOKU
Luke Morales
underrated post
Chase Sullivan
hey........... isn't SEGA Japanses??
John Ward
There was nothing amazing about Robobot whatsoever. It was basically "dude gurren lagann so epic XDXD" but there was no difficulty modes. No challenge. no skill. What's that, you wanted the true arena for maybe an inkling of sport? Well, better get all the way to the endgame and hope you don't get bored by then!
Michael Carter
>why would they do that though? They had a legal obligation to C&D it, but doing so after the game had already been released on the internet wouldn't do much/any harm to the game so people could still play it. Just because their legal department says they have to do this doesn't automatically mean everyone at Nintendo hates the game.
Again, if their number one goal was to just shut it down as quickly as possible, they had ten years to do it. The guy was not hiding his game and released demos and lots of public information.
It's not because Sakamoto was jealous or whatever crazy victim-complex bullshit OP has concocted in his head. Same thing happens with Smash retards, they all think Skaurai does everything with the sole intent to make neckbeard tournyfags mad and that's all he exists to do.
Hudson Sanchez
>They had a legal obligation to C&D it Nope, not gonna read past that. I don't listen to liars.
the obligation only applies to trademarks, not copyrights.
Easton Murphy
I really love the Queen Metroid fight in this game, it really captures the same cinematic feel Super Metroid has and at the same time is a great remake of the original Metroid 2 Queen Metroid fight. Also dat theme
Blake Jenkins
Because there's no such thing as bad publicity.
Fans of metroid see it as a metroid game and that is all that really matters. You can bet if it was shit nintendo would have shut it down long ago. But it's not shit so Nintendo gets to pull the plug on it when it's conveniently a finished game, appease their lawyers, and still bask in the free mindshare provided by its creator.
Why hire someone to do something when they've already done it for you for free?
Nathan Ortiz
>but there was no difficulty modes. No challenge. no skill.
So, a Kirby game?
Samuel Bailey
>I never played The Great Cave Offensive
Zachary Diaz
oops meant to quote
Gabriel Rodriguez
Yes, I'm sure Nintendo's legal department had no idea this fan-project existed at any point over the lat decade in which it was advertised publicly.
Publishers and other big content-creators have entire teams dedicated to protecting their IP. They pay people just to look for stuff like this. I don't think the explanation >Nintendo's online functionality is lacking, so that means they didn't hear about this game on the internet, they don't even know how to USE it! holds much water at all.
They have to C&D stuff like this or it sets a precedent, it could be argued in the future that Nintendo was negligent in protecting their IP.
Evan Anderson
Post a download link faggot.
David Barnes
>That's the best part: they could've simply said "we want to put this up for sale" and they didn't have to offer the dev a single penny. He's actively said that he would be honored if Nintendo just up and offered it on the eshop, since he did it as a labor of love.
A videogame company cant pick up an outsider project based on their IP. Why? because the company will have to pay royalties ad eternum to the developer, and they cant use any of the mechanics/assets without ask the developer because become co-owned by law. Is not the same situation when you commision a external developer to make a game.
Projects need to be born inside the company. Videogames and movies are not like music or books, IP are owned by a company, not by a person or an outsider.
Daniel Gutierrez
>so, trash?
Yes, that's what I said.
Connor Hughes
Judging by what the Pokemon Prism guy said the Nintendo lawyers told him, they don't want free fan games getting too much attention because that will just encourage others to make paid "fangames" or some retarded shit like that
Grayson King
I'm sure you are right. Nintendo and Sakamoto really care about what you consider a good metroid game.
Kevin Turner
Yup, you're right and Nintendo is wrong. You sure are smart!
Nope, Nintendo did this just to make people like you angry. They don't make money to stay in business, they're fueled by the salt and tears of the people they intentionally anger every single day.
Metroid is trademarked, dipshit.
Colton Hughes
Well, just sain', but long war dev team got hired and now we have long war 2 as an official mod. Haven't played this game yet, but since the buseik thing(marvel) talent has got the chance to frash up old franchises
Xavier Smith
>They have to C&D stuff like this or it sets a precedent, it could be argued in the future that Nintendo was negligent in protecting their IP. [citation needed]
Carter Thompson
Metroid fags truly are scum.
William Smith
>I've never seen Valve do business
Thats nice sweetheart. come back when you've learned how the industry ACTUALLY works.
Nicholas Garcia
Anybody have any numbers on how many downloads AM2R got?
Jacob Lee
Of course. It's neo-Nintendo that killed it, Iwata was open to fan games and it's the only reason it lasted as long as it did.
Nintendo is hemorrhaging money so they're scared shitless looking at every possible thing that might be costing them a nickel here and a dime there
A paid subscription for 1 ROM per month, that you can't even keep, speaks volumes about how they feel about their long-term sustainability
Benjamin Walker
>Why hire someone to do something when they've already done it for you for free?
Because if the game is not produced inside the company from the scratch, the game is not 100% owned by Nintendo.
Also, it will weaken Nintendo control over their IP.
Dominic Gonzalez
taste my justice
Isaiah Russell
Tanabe is to blame for ForceFed
Brayden Brooks
>why would they do that though? Good question, why did they shut down Pokemon Prism four days before it released when it was in development for eight years?
Thomas Fisher
Compare trip deluxe and robobot to Amazing Mirror and other Kirby games. They're slow. Like Crystal Shards, movement just feels bad. The pacing of these 3DS games makes it worse to play even for a casual player. Plus the size of Kirby hurts the level design, I feel.
>"Copyright is geared toward literary and artistic works, such as books and videos. A trademark protects items that help define a company brand, such as its logo."
metroid falls under the former.
Juan Russell
I'm not explaining how fucking IP law works, not enough space in this entire thread.
It's publicly available information, its the law. Educate yourself. Its not anyone's responsibility but yours to make sure you know how the law works.
Samuel Walker
I highly doubt that Nintendo/Sakamoto gives a shit about whether someone does better than them. The reason they "took it down" was because it was infringing copyrights. And I put that in inverted commas because they actually waited until the game was complete before issuing a DMCA. The game was in development for years and it was gaining a lot of attention. If Nintendo really were butthurt about a group of people potentially outclassing them, they'd have closed the project while it was still early on in development. And it's still very easy to download a full, finished copy of the game.
Jonathan Fisher
>ITT Sup Forums pretends to understand how business works
Jacob Smith
>not even v1.1 laughingspacepirates.jpg
Jacob Gonzalez
That's not a citation, dipshit, please complete high school before posting here.
Sakamoto has nothing to do with the Prime series. That's Tanabe.
Sakamoto is also done with Metroid. Other M was public humiliation for him, it was a failure commercially and the japanese don't take failures lightly. He'll never touch the series again.
Aiden Evans
>Bear with me here, but I honestly unironically think its because Nintendo/Sakamoto got fucking assblasted and triggered as fuck that a fan managed to make what I would easily consider the second best 2D Metroid game. Why are Metroid fans so retarded? Shit got taken down because it took assets from Nintendo's Metroid Fusion and Zero Mission. With all the hints that a 2D Metroid is in development maybe Nintendo didn't want a fan game to interfere with that game's release. Maybe if the developer of this shit would have kept his mouth shut, then maybe Nintendo wouldn't have C&D'd his ass. I bet you're one of those shitheads who try and state that Sakamoto said that Prime is not canon right because you sound like one of them you fucking shithead. Also Don't ever expect a Metroid 2 remake from Nintendo, you faggots didn't buy Zero Mission and it bombed the best we will get is a Fusion sequel. Also Sakamoto probably didn't even know about this project, and probably didn't really care about it either.
Luke Flores
What'd I miss?
Matthew Hernandez
"Metroid" is trademarked
The guy used the name "Metroid" for his game
Nicholas Roberts
Only trademarks need to be protected. The IP as a whole is theirs no matter what happens.
Leo Jackson
>They have to C&D stuff like this or it sets a precedent, it could be argued in the future that Nintendo was negligent in protecting their IP. Yeah I remember when Sega lost the rights to Sonic and Capcom lost the rights to Mega Man, all because they didn't nuke every single fan project, you stupid shit.
Adrian Brown
>the best Metroid game in at least a decade for sure. >But it's overrated. i do not compute.
Landon Hill
>With all the hints Do tell.
Parker Myers
>With all the hints that a 2D Metroid is in development maybe Nintendo didn't want a fan game to interfere with that game's release
>Nintendo's games are so terrible that a FANGAME would severely hurt their sales
>the guy used metroid for his game No he didn't. The official title is AM2R.
Blake Sullivan
And the guy used a trademarked name for his game
Adrian Adams
Honest, straightforward answer? Because it works for Western devs and they get a fuck ton of good, dedicated, cheap talent out of it.
Matthew White
What about all the other companies that allow countless fan projects like Sega or ID with Doom? There is even a fucking fan made source port of Doom 64 which was never released on PC. Valve is another example of having countless fan mods.
I don't understand why Nintendo is the only one who has to "protect their IP"
Asher Taylor
Japs still buttblasted that some boys from Texas made a better Metroid game than they ever could and now they're going to bury the series after their attempt to one up those Texans fuckin failed miserably.
Grayson Reed
Valeve co-owns projects and that is the bussines model they use
Nintendo use another kind of bussines model, they have long time IP like mario, metroid, zelda, etc. They wont allow people outside the company to do a game without their involvement from the beginning, in the same way that Disney will not allow a Mickey movie done by an outsider studio without their involvement from the scratch.
Nicholas Thomas
And what does the "M" stand for?
Carson Hughes
It's not Other M or Fed Force, but it's also not Super, ZM, Fusion or Prime.
Ryder Campbell
Magic.
Alexander Roberts
Nobody knows. Could be anything.
Kayden Wilson
No he didn't. He called it AM2R. That legally protects it.
>Nintendo is greedy Sounds par for the course.
Connor Wood
I linked trademark law, not copyright law. Metroid and Samus are trademarked by Nintendo. This game uses those, Nintendo needs to defend those or everyone will be able to call floating jellyfish Metroids. Please graduate from elementary school before posting here.
Levi Nguyen
Sorry probably just confusion over my misquote. I wasn't arguing they hire the dev, or buy the game, or even use it in any way. I was saying that the way nintendo handled it was the best thing they could've done: wait til it's finished then shut it down so the internet can still get all abuzz about it and help keep the metroid fandom alive and well. They wouldn't dare try to acquire it because from the fan's standpoint it is already as "metroid" as it can get, and that's all they need.
Christian Taylor
It doesn't matter since it's not on the title. It could stand for anything you want it to.
Ethan Anderson
Remember when the dev of Street Fighter X Mega Man showed his game to Capcom and they were like "Hey this is cool, can we rebrand it so you can still release it for free, with our approval, for the anniversary of both games"?
Remember when there was a precedent for companies giving the OK for non-paid fangames, but somehow It's Ok When Nintendo Does It?
Christopher Allen
>kept his mouth shut The game was done, what else did you want him to fucking do? He did fucking good to keep his mouth shut until he was ready to release, there's so damn many good-looking fangames that got canned because the devs were dumb retards that made announcements or posted screenshots or whatever. Once your game is finished, released, and in the wild, nobody can stop it. He got a C&D, so what? I can download a copy of AM2R at my leisure from one of several sources. Meanwhile, OoT 2D from a fucking decade ago is gone forever because Detective Dipfuck just HAD to make a website for it.
Chase Foster
>I honestly unironically think its because Nintendo/Sakamoto got fucking assblasted yes, companies and businessmen act just like autists on Sup Forums
Aaron Howard
>What about all the other companies that allow countless fan projects Few and far between compared to the number that get shut down. One shopkeeper not prosecuting a shoplifter doesn't mean every single shopkeeper should be expected to follow suite.
>I don't understand why Nintendo is the only one who has to "protect their IP" They're not, stop shitposting and do some research.
Juan Reyes
You can't get away with making a remake of The Last of Us just because you call it TLOUR.
Leo Martinez
But Prime only turned as good as it did because of Miyamoto. For example, Retro wanted to ditch the Morph Ball entirely because they couldn't get it to work, Miyamoto told them to get it working or they'd cancel the project on the spot.
I miss old Miyamoto.
Asher Lopez
Takahashi: "So at this point we have two different types of Metroid games. We have the Prime style of Metroid game and we have the more traditional style of Metroid game. We feel that we do need to take care of both of these styles of play. And the hope is that at some point in the near future we'll be able to share something about them."
Tanabe: "So I’d like to first clarify the difference between the 2D games and the Metroid Prime games. First off, I’m assuming you’re familiar with Yoshio Sakamoto. He is sort of the keeper of the Metroid series. Yes. For me, I’m more on the side of the Metroid Prime with the first-person view. To be honest, since Sakamoto is on the side of the 2D games, I can’t speak for him at this time. I won’t be able to tell you what’s in his mind."
Tanabe: "I'm the producer of the Metroid Prime series, and [Metroid series co-creator] Yoshio Sakamoto is the one in charge of Metroid itself. I'm not sure when he's planning on making such an announcement so I can't speak for him."
Reggie: "Look, we know that the fans want a straight Samus Aran game. We also know that the best way to launch a game like that is to surprise and delight them, to give them a launch date, in an environment like this let them play it vs. what other companies do which is to announce a project that you may not see for five, six years. It’s just not the way we do things. We know the community wants to see a straight-up Metroid game. We know it."
>Why? I mean why Nintendo should pay or hire people who stole their IP and their assets?
Because that is the objectively smartest thing for them to do.
Think about it for a second, what they actually stand to lose or gain in each scenario. If they hire the people who made the game and turn it into an official work, they get a new thing they can sell, but have only paid a tiny fraction of the normal costs attached to it. If they C&D it instead, they have literally gained nothing and have only made themselves look like dicks.
Juan Jenkins
> That legally protects it. What about all the other copyrighted/trademarked items he used, such as the likeness of Samus, which is also legally protected?
The guy made something illegal. That's all there is to it. You can bitch and whine and make excuses, but the problem is the law, not the people living under it. Nintendo were not in the wrong, get over it. You can still fucking play it anyway, they waited until it was out on the internet to C&D it.
Jace Smith
It actually works better for you if you don't. Parody/derivative works, nigga. All this fangame shit is completely legal and protected, the reason why game makers bow to C&Ds is because the legal fees would ruin them, not because any game company is in the right. Nothing happened when PETA made their shitty Cooking Mama and Mario parodies because they have an actual legal team.
James Gomez
>I linked trademark law, not copyright law. Metroid and Samus are trademarked by Nintendo. Using them in a game is not an example of trademark infringement. Trying to change Metroid or Samus for something else is trademark infringement.
Isaac Gomez
AM2R is trash. It's as terrible as Zero Mission for exactly the same reasons why Zero Mission was terrible. The only people who want a Metroid 2 remake are people who are too casual to play Metroid 2.
Landon Morgan
Hey guys what's going on in this thread?
Cooper Walker
>it is completely impossible for human beings in high positions in a company to have large/fragile ego and pride
yep you nailed it, you solved the mystery
Lincoln Reed
Sega literally all the fucking time and they're doing very well
James Perry
At least it's not Sonic Team
Ayden Thompson
Mario
Wyatt Walker
Not sperg out like a bitch because Nintendo was releasing Federation shit on Metroid's anniversary. He should have did what others who made Metroid fan games did not announce it's completion and release.