"the new Quake will feature characters from across the ID Software properties, each with their own unique attributes and abilities"
SUPER ID BROS.
ID SOFTWARE ALL STARS
FUCKIN.
CONFIRMED.
"the new Quake will feature characters from across the ID Software properties, each with their own unique attributes and abilities"
SUPER ID BROS.
ID SOFTWARE ALL STARS
FUCKIN.
CONFIRMED.
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I hope a cute girl gets the best power, cute girls are the only reason to play video games.
>doomguy returns
>in nudoom armor
Source?
There'll probably be costumes for classic looks
>nique attributes and abilities
Aaaaand fucking dropped.
Guess I really will be playing Quake Live for the rest of my life.
>the ID Software properties
Oh you mean Doom, Wolfenstein and ... Rage?
Commander Keen, DOOM, Quake, Quake II/4, Quake III, Dangerous Dave, Orcs and Humans, Rescue Rover, Catacombs, RAGE
I want Doomguy in Smash
NO BONES NO BUY
I'LL REPEAT
NO BONES NO FUCKING BUY
>Wikipedia is hard
>Edgy older Commander Keen
He might just be referring to the id properties Bethesda cares about. Which is probably just DOOM, Wolf, and Quake.
How are they going to make Dopefish playable?
They made a fucking eyeball playable in Q3. Fish isnt big of a stretch.
Swim swim eat
>Dangerous Dave
>Orcs and Humans
>Catacombs
>RAGE
Yeah, good one
hype
buy the rights for redneck rampage blood ROTT duke nukem and have their old sprites in the carnage and that would be badass
forgot bout hexen m8
what else are you missing
Are the Heretic and Hexen properties owned by id or Raven?
shadow warrior
>each with their own unique attributes and abilities
god fucking damnit i hope theres a gamemode without them
put the freeware sauerbraten cube 2 guys in too
>wacky adult keen modeled off of Tom hall from the early 90s
Am I really the first person to ask for source
Don't say Google because you should put it in your fucking OP
love this game put many hours into it
youtube.com
Do those characters have unique weapons? If so, I'll ignore the game.
Needs to be a game like how Quake always was, picking weapons, ammonition and shields.