Why did every company in 5th gen fuck up their console with the exception of Sony?

Why did every company in 5th gen fuck up their console with the exception of Sony?

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segaretro.org/History_of_the_Sega_Dreamcast/Development
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No one was sure if CDs were going to rule, or if 3D games were going to rule, etc. Sony guessed right on every account.

By releasing underpowered CD consoles.

Sony released one that was just right.

The Amiga CD 32 may not have been such a fuckup if it had actually been able to launch in NA like was originally planned. It didn't sell too terribly in the UK.

I understand all the rest, but what did the Saturn do so wrong that it bombed?

Over engineered/ hard to develop for, overpriced, Sega fans felt jewed after buying the 32X and CD for the Genesis, no mainline Sonic, and it was killed off early for the Dreamcast.

had shite games

I think the worst thing about it was that it was like more expensive and had a ton of chips in it but it was sloppily put together, and since ps2 was ready out of the gate from that whole escaping from nintendo thing, they were streamlined and ready to go. SEGA got fucking greedy and put out a shit-box. I still loved Panzer Dragoon, Virtua cop, Dayeetoonaaa, and Bug! tho. I wish we had gotten the goddam 3-d Sonic that was promised to me though (cancelled)

Came out several months earlier than announced and Sega didn't let anyone know, even the people making the games for the thing.

you obviously are not a gamer. as a turn has a shit ton of good games, domestic and imported.

faggot child
it was expensive as fuck and not fully enjoyed unless you were a weeaboo

>Released 6 months before PS1 at $299 with 6 games in the same timeframe as the 32x in America
>Sony then retaliated and made their PS1 $199 months before it came out
>No games for years
>Sega of Japan kept all their JRPG's during a time where JRPG's were king because SoJ were incompetent as fuck and didn't think it was worth the translation fees or something along those lines
>Sega CD and 32x in general
>Really hard to develop for

Honestly, everything that went wrong with Sega can be narrowed down to Sega of Japan

>everything that went wrong with Sega can be narrowed down to Sega of Japan
Yep.

They even had an actual beast for a 6th gen console too, but they killed it in favor of the shitty dreamcast we got.

Because Japan Team > Murka Team always.

>They even had an actual beast for a 6th gen console too, but they killed it in favor of the shitty dreamcast we got.

Really? I thought the Dreamcast was made because all the parts were cheap and together they made a pretty decent console?

What was wrong with N64?

Sega Saturn failed because this game got cancelled:

youtube.com/watch?v=wzvS_beXtXk

Some guy found the sourcecode :)

Define "fucked up" all had amazing gmaes between the big 3.
>I'm underage

There were two consoles made, one by SEGA Japan (which is the dreamcast we got) and one by SoA

SoA Console was a PowerPC CPU with a 3Dfx GPU and iirc 16MiB RAM (not unified, can't remember if there was audio ram or not but the 3Dfx would have 2)MB+4MB (framebuffer/texture cahce)

Saturn was originally designed for high end 2D games but then they saw Sony and tried to make alterations on the Saturn to at least sorda handle 3D before launch.

this game looks fun as fuck! Hell yes.

youtube.com/watch?v=D6nAM6oVwqc

Didn't embrace CD technology, was hard to develop for, Nintendo being Nintendo and pissed off many 3rd party devs. In the end, it did fine but was still heavily outsold by the PS1.

Yep, segaretro.org/History_of_the_Sega_Dreamcast/Development

NiGHTS was great, yeah. I member that.

I'm sorry user, but those are just words to me.

In layman terms, it was better than the Dreamcast overall? How about the price was it a cheaper alternative?

not everyone is a closet dwelling cave troll who knows what saturn games are, user

>shite
I want underage to leave.

It actually wasn't 'hard' - Nintendo juat didn't make any of their own documentation and couldn't ship SGI's docs (as they had NDA information for features that Nintendo didn't have in their GPU)
CPU was/is super easy.
RAMBUS latency added problems though too.

GPU was super powerful and could even do playstation level 3D at solid 60fps in fast mode - but Nintendo wouldn't let anyone ship a game with the fast mode microcode.

Dreamcast as a little cheaper. Saturn was too expensive and FUCKING HUGE. Plus it came out during a time when there was still competition with 16 bit era (THE GOLDEN AGE OF GAMING). It couldn't help but disappoint. Sega is one of those companies that never really made the transition from 2-D to 3-D...which is part of why I'm so delighted they're letting Whitehead make Sonic Mania. Say fuck it to 3-D and go back to their roots.

Not everyone is a 13 year old who apes opinions from Youtubers either.

It was much faster.

But the Japs wanted a homegrown solution (Katana, the released Dreamcast was NEC CPU and PowerVR GPU - all made in grorious nippon)
MS also apparently pushed for the NEC design just so they could get Windows+Office shipping on NEC laptops as well as just generally pissing off IBM

Nobody wanted to use cartridges anymore. CDs were cheaper for Devs. Plus Nintendo had a bunch of 2nd parties working for them...Rockstar (or the company that would become Rockstar) worked for them. Rareware worked for them. Nintendo didn't know how good it had it.

Sega of Japan were fuckwits and basically turned down a partnership with Sony or with Silicon Graphics so that they could push an overly complicated overly expensive 2D machine. That said, it wasn't a 3DO-level failure and did pretty well in Japan, especially considering what a tepid response the Mega Drive received over there.

They also pushed the release date in the West too early and didn't even bother stocking a good number of retailers on release, including Wal-Mart, who would never forget. One hundred more dollars than the Playstation sealed its fate.

Also, a real Sonic game should have been there at launch but Sega didn't seem to understand he was their Mario and a goddamn cultural icon.

Oh, and the fucking 32X.

No, I don't know Saturn games because I owned an SNES, then a Playstation. I didnt buy a Saturn cuz I wasnt an obsessed gamer back during that era.

Like I said, not everyone buys every fucking console that ever existed...

Or are you one of those fags that have an Ouya?

Ya I'm sure you had an SNES, in 2005.

you proved my point, i've no idea when the saturn actually came out.

kinda proves that it was such a shit system tho too

>tho
Just keep proving you should have no opinion about the Saturn, At least none that anyone should care about.