Just beat this and I just wanna say it's massively overrated. Crash Was better. Collecting most of the stars was a hassle which required me to look up what to do.
Platforming and combat was shit compared to crash aswell and crash came out the same year.
The only thing it had over crash honestly was the levels were more open. Too bad they were shit levels tho.
I guess everyone was wrong after all OP. It's a good thing we have you around, reviewing 20 year old games.
Adrian Evans
You're welcome.
Austin Ramirez
Crash was an obstacle course simulator with laggy controls. I don't know how somebody could prefer it to Mario 64.
Aiden Harris
Between Crash and Super Mario 64, the best one is clearly [the one I played first]
Andrew Rivera
Mario 64 was an empty sandbox simulator with weird controls. I don't know how somebody could prefer it to Crash.
Camden Barnes
Sup Forums nerds think crash was better because it was programed in a custom LISP.
Easton Sanchez
>empty The worst meme criticism for anything ever >weird controls You mean the kind that revolutionized gaming?
Angel Thomas
>Crash Was better.
Ryan Peterson
>Collecting most of the stars was a hassle which required me to look up what to do. I played the game for the first time last year.
Didn't have to look up anything. If I was collecting them all I'd have to, but it's only fucking 70. Had a blast with it. Prolly a 7/10 by today's standards (discounting graphics).
Crash is a Temple Run game with more shit sprinkled in.
CTR >>>>>>>>>>>>> MK64 tho.
Ian Moore
>Collecting most of the stars was a hassle which required me to look up what to do. Fucking lel.
He couldn't beat a game for 10 year olds without looking up a guide. THIS is the Crash audience everyone. Loves linear, repetitive gameplay.
James Jackson
...
James Martinez
Mario 64 is and always will be a glorified tech demo.
Jose Baker
Nintendrones pretending old, shit games aren't dated isn't anything new, we still have the "Ocarina of Time is good" meme as well.
Aiden Jones
>mario 64 >required me to look up what to do
Xavier Powell
>CTR >>>>>>>>>>>>> MK64 tho. Not if you had friends
Jackson Powell
>Revolutionized gaming >Nintendrones actually believe this. Nah I could have found em myself if I wanted to cuck I just have a life and have things to do and don't live in 1996 where the Internet wasn't used anything useful so I didn't have to waste an hour trying to figure out and could just look it up.
Leo Rogers
>dated How to spot an underage with shit taste 101.
>b-b-but I c-could have done it!! Fucking kek, how sad.
>people born after 2000 are posting here Holy shit, I might need to leave Sup Forums.
Jaxon Fisher
This is probably bait. If not, you know you have to be 18 to post here right?
Michael Cox
Any Nintendrone can edit Wikipedia. Also even in that article nintendrones get BTFO "it eventually lost much of its market share to Sony's PlayStation" Was born in 1996 cucks
Wyatt Hill
How can you be so shit at games that you need a walkthrough for a fucking babby game?
Asher Brooks
Even today I love Mario's movement in this game. Everything feels like it has a lot of weight to it.
Jaxon Morales
It's called not wanting to waste time nerd LOL
Noah Diaz
>Any Nintendrone can edit Wikipedia Even a retard like you can check citations, or maybe you can tell me a 3D game before Mario 64 with analog controls and its camera system?
Blake Russell
Me too faggot, I turn 21 in April.
I don't need a guide for a game made for 10 year olds. I even grew up with PS1/PS2/PC (only played Red Alert 2 on PC) and even I know SM64 is much better than Crash.
Lynch yourself.
Jose Perez
>Nobody can ever think of something like a camera moving in a video game or moving with a stick....Nintendo are like making the discovery of electricity compared to this Cuck
Parker Turner
You are literal human garbage. The fact I'm the same age as you is disgusting. Feel free to name a game instead of resorting to further retardation.
Aaron Adams
Anybody else noticed how there's more and more hate for old classics that every sane and mature person agrees revolutionised the industry and were fun to play?
My theory is that Sup Forums is filled with tons of posters who are in the 18-23 age range, and are thus assmad that they never played these games when they came out or flat out refuse to give them a shot. I can't think of any other explanation beside retarded fanboyism and consolewar-baiting.
I'm 30, have owned consoles from every big game company and a PC, and I fail to understand the appeal of console wars for anyone above 14.
TL;DR underage b&
Elijah Walker
You're a on Sup Forums.
The odds of you being some hipster faggot are tremendous. Everyone bought and played Crash more because it was the better game. Autists just talk about M64 more because they have to utilize their autism to do speedruns in games with shit controls.
Carson Jones
I share all your opinions but holy shit you are getting baited hard
Michael Williams
>see reaction image >you are a on Sup Forums Stopped reading there.
Gavin Hughes
>Collecting most of the stars was a hassle which required me to look up what to do.
Lucas Stewart
Are you sure?
Landon Lee
I know you're memeing but at the time cameras were fixed to the player in a much more static way; games all basically copied DOOM (whether first or third person) with the player moving forward and backward and turning himself along with the camera.
I don't know if 64 was the first 3D game EVER to decouple the camera from the player and have a floating "observer", but it was certainly one of the first.
Julian Gonzalez
Looks like I win this argumemt Right I know the point is people make it out to be this super revolutionary discovery when it's something simple as fuck to think of even if no game like it existed.
Like woah I want to create a 3D game in third person woah that means I have to let the player control the camera.
HURR durr who fucking knew. Doing it first isn't a big deal. That's like saying learning to wipe your ass first was a big deal.
Jonathan Collins
That's not fair. It IS sort of revolutionary to decouple the camera from the player. In a way SM64 is a game about controlling two characters at once, Mario and the camera Lakitu.
That's sort of a leap to make. To think about the camera not as a static element glued to the character or the level, but instead as an independent entity to control alongside the main character?