ITT: Bosses that are such fucking bullshit that they ruin the game just by existing
ITT: Bosses that are such fucking bullshit that they ruin the game just by existing
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git gud
Not gonna lie
this guy fucked me but not nearly as hard as cursed amygdala/rom
>friend starts playing bloodborne recently
>tell him that rom is one of the hardest bosses
>took him 3 tries
souls games always treat different players with completely separate experiences.
I had to kill every fucling spider to kill Rom
>Git gud
>Loran DB is fucking massive, destroying your camera while somehow fucking darting all over the arena and taking constant swipes at you
>Almost undodgeable AoE that if you fuck up, it will be either insta-kill or you're down to a sliver of health
>He actually becomes fucking stronger when he loses electricity
>2nd phase has each swipe do three arcs of electricity fucking you up
I got fucking PTSD from this piece of shit
I think he's talking about the rom from the dungeon
>Pray to RNJesus: The Boss
>killing this turbonigger at LVL4 in order to complete the chalices on top of the usual NG+6 challenge
Took me 5 hours, wasn't fun.
Well you can at least just ruin him in a stunlock cycle, even if it's still a shit boss.
I swear I have no idea how you're meant to deal with his AOEs. You can't outrun them or dodge through them, it's Ancient Dragon from Dark Souls 2 all over again.
This fag here ruined Blinx the Cat for me x10.
I was having fun with the levels, figuring out how to complete them, using the power ups and what not suddenly reach the last boss and have to fucking beat a gauntlet of fucked up bosses (that ice boss, god fucking damn it) just to reach the last boss. If you lose all the continues you would have to beat the gauntlet all over again.
I couldn't even reach the last boss most of the time because of the ice stage. I think in about 10 tries I only did 3.
It's the tiniest sliver of an open window in where your invincibility frames can negate damage. It becomes fucking impossible later on in the fight because if you fucking miss that window, you're dead.
Can't you use that magic shield from the dlc?
yunalesca
fucking god damn bullshit making me watcsh the cutscene every fucking time
not an argument.
Yeah but that only negates like 60% of non-phys damage.
You'll survive, but you'll still be eating a tonne of damage and bosses have too much health for tanking to be remotely viable.
not op but
>beat him first try
>still think he's an utter trash boss fight
i mean come on, fucking street fighter 4 single player campaign is harder than bloodborne.
Sir Alonne
is not so much the boss himself, it's the path leading to him
I've always just summoned the AI companions, used them as meat shields/cannon fodder, then just banished them before the actual boss.
even without the path alonne is a pretty fast unpredictable fucker, especially waiting for a split second where you can even touch him with a ultra g.
i beat loran darkbeast on my first try, hes really predictable and i seemed to nail the timing on dodging the power surge every time
i actually had the most trouble with rom in the story on my SECOND playthough, the first time was a breeze.
Great design, great theme, wish he was a little more front and center of the lore
Wario Mambo ruined Warioware: Twisted for me. Could never beat it and could never figure out why (was I too fast, too slow, couldn't tell).
that's rude though, they're literally helping you for free
>that apeshit phase
20 Metal Gear Rays on extreme/no ration speed run.
Playing this boss on hard mode was such horseshit. I think I gave up on hard shortly after...
They'll fight for me and they can die for me.
Crushed that bitch to death with the kirkhammer. My kirkhammer only run of Bloodborne (no guns or sword mode at all) was about the most fun I've had with any game in years. Play whack a mole with every enemy in the game.
If you spam Loran DB with kirkhammer you can perma stun him if you keep landing head shots. He was pretty easy. But Lady Maria and Orphan of Kos were nightmares... Fast bosses are a bitch on kirkhammer only.
I highly recommend it as a challenge run.
lmao just dps :p
>It's the tiniest sliver of an open window in where your invincibility frames can negate damage
Yeah nah. It's actually pretty generous. It helps if you turn rumble on so you can tell the exact moment of impact. Once you have the timing down, even the FRC Lower Loran version of this guy is easy.
Alternatively don't even try and dodge it. If it's 1-shotting you it's because you're getting caught in vulnerability frames and taking bonus damage, so don't attempt to dodge and just get in a few extra hits on the leg you're working on. The windup is so long that you can sometimes cripple the leg and cancel the AOE.
so easy you just get behind and spam attack git gud son
orphan of kos tho'
I was under the assumption they're fighting for the coins
I love the fucking Kirkhammer, but I like the beast cutter more. Strength runs, bruh. I kept the bloody crow stunlocked for a good portion of that fight with transformed heavy R2.
While that is true, thankfully Dark Souls 2 has the "Kill an enemy 16 times and he will never come back" feature. Which is a blessing and a curse of course.
You can get there a few bosses too soon, though. He's supposed to open a shortcut to bloodstarved beast, who is much easier
It's not a bullshit boss thread until we bring in Kingdom Hearts.
...
>All these Dark Souls and Bloodborne babies forgetting the original bitchmaker of the series
How was he hard?
They die in 3 hits to the Dragon Fag Smasher.
Demon's Souls is so easily broken, I love it.
I've never done a beastcutter build. Any other fun challenge runs? Once the ps4 boost thing hits I want to jump back in but don't know what build to try next.
Solo Fight, Tiny ass arena, Teleportation spam attack that gets an automatic free hit even if you know how to dodge it, permanent hyper armor at the 50%, No allies so healing is limited to your mana pool, Stupid reach, Combos in KH1 where there is no Ability to survive them, heinously high counter rate etc.
It took my 13-year-old self like 3 hours to beat him.
I even had his entire monologue memorized since you couldn't skip it.
I wouldn't know. I just play the game normally.
There's some shit on YouTube with some guy doing a fist of Gratia only run. Fucker even beat Logarius with it.
THIS DOUCHE.
I beat Allant after Dragon God so the other worlds were a cake walk
I think I beat swamp in like 30 minutes
1.5+2.5 soon brother. Instant cutscene skip, even in KH1.
>Be me
>Fall in love with the kerk
>Shit gets me through to amelia badelia.
>Get told I'm building wrong for it
>Grab the ludwig blade
>Same damn thing, way better weapon somehow
>Fall in love all over again.
Why are 90% of the early bosses in Bloodborne basically just over grown dog skeletons with feathers/fur somehow still sticking on?
Why are the majority of trash mobs the same way? guess it has something to do with the hunt itself?
awoooooooo
Literally contender for easiest boss in the game.
I think you meant to post Flamelurker.
It depends entirely on how much or how little you use the lock on. If you rely on lock on, then this boss will fuck you up because of how easily he makes the camera shit itself. If you don't use lock on, then it's easy to keep him tracked and beat his legs to shit.
Just stay under him and attack, easy peasy.
Really though, beat him first time everytime. He's intimidating and attacks fast but nothing hits you when you're beneath him.
This game didn't have great bosses to begin with but this one is literally 100% trial and error, and memorizing its whole pattern and dodging it kills it. It's not even hard, it just feels like a waste of time. I'd rather they just not had a boss fight and added a gimmick cutscene/dialogue Dynamite Headdy-style instead.
Flamelurker is a high tier shitslapper, but Maneaters were by far the de facto bitch beaters.
Are you saying that Loran is easier than Paarl?
I genuinely want to know what they were thinking when they made this whole area
Super Meat Boy controls well but is way too conservatively designed to be truly satisfying.
>Why are 90% of the early bosses in Bloodborne basically just over grown dog skeletons with feathers/fur somehow still sticking on?
Because the theme was supposed to look like Vampires vs Werewolves until the lovecraftian themes kicked into high gear.
Area: "Guess there's no more money."
BoC: I have no idea.
This thing kicked the shit out of me, but I was basically blundering my way through the game by that point anyways. I never really managed to adapt to the spamming style combat of BB.
>shit guys we don't have much time left
I feel like im a rare case in that I have no issue with rom / amy normal or cursed but cannnot for the life of me deal with the defiled hot dog.
>were running out of time just make it a puzzle guys
Literally the first time I've seen someone mention Blinx the Cat. Not even on Sup Forums, in general.
I never, ever, ever had a fucking issue with those enemies. I'm confused why people complain.
git gud
Why do it then?
IIRC the entire Lost Izalith was handed under a different crew member from the bulk of the team which is why they won't comment on it or try to fix it, due to Nip social stigmas.
just use one of those beat pills, also theres a easy tactic for him if you are able to deal at least a bit of damage with said pills.
How?
His moves and how to stumble him are mapped like a fucking blueprint.
The only hard part about this shitty fight was the fucking horrendous camera and FPS drops during the lightning AoE making it really awkward to dodge.
Even DaS2 zoomed out for huge bosses, why the fuck didn't Bloodborne?
dude I got that room once with fucking Ebrietas in it. Her tackle was pretty much impossible to dodge.
I finally figured it out and managed to beat him a week ago.
Roll under his swipes to hit the legs
When he does his aoe and charged aoe, don't bother staggering him or dodging. Just fuckin run away.
You'll stagger him anyway if you keep hitting his legs and you can wail on him when he's on the floor.
...
>not running past everything
>not cheesing the first one with arrows through the fog door
those ninja fuckers are sanic fast man
It's true. I liked that they made the difficulty curve sharp but in small bursts, but the level design is really, really not memorable. The bosses somehow less so.
most people didn't get that sword their first playthrough though. You need pure white tendency by the time you reach the Dragon God.
Because
>m-muh A-team
Defiled Amy > Loran DB
Because fuck variety when you can have fuzzy shit that flails and jumps everywhere.
Welcome to hell, Your target, The Whore.
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>unskippable cutscenes
Those people should never be allowed to make games.
You CAN outrun him even when he's charged up and has the one hit kill aoe
You just have to run like hell as soon as you see him charging it up.
I think I did it with either 20 or 30 Endurance.
Must have low stamina.
Is he the hardest From boss?
>this will be a cool conclusion to the Chaos theme with the actual Witch of Izalith being shown as turned into a gross amalgamation of roots, bug and demo features, crawling around and fighting the Chosen Undead
>what? we're out of time?
>FUCK
Jesus christ why?
Is that a Root Chalice thing?
Any of the bosses from Y's Origin on Nightmare.
Fucking hardest bosses i've played against. Souls stuff is baby tier in comparison
>From will never go back and properly finish Lost Izalith
Pray for a remade DaS1. From certainly has the money for it.
How did a studio like From Software survive until the 7th gen?
Ouch
Did you end up beating it
>From will never finish either of the Souls games
Between Armored Core and Soulsborne, their flagship series absolutely shit out money.