Why is Bloodborne considered better than DS3?

Why is Bloodborne considered better than DS3?

because pc and xboners cant deny how good it is because they can't play it

it's completely subjective, that being said I think the more agressive gameplay of bloodborne is super appealing.

also- better music, atmosphere, boss fights, and its one DLC package is truly excellent. I'd call ashes of ariandel a minor disappointment in comparison.

the DS3 DLC is already pretty disappointing compared to the DLCs in previous souls games

Bloodborne's lore and aesthetic are more cohesive.

But more importantly Bloodborne is actually balanced around its components and the combat managed to completely change the formula while sticking very close to it.

Because Dark Souls should never have become a series. Nobody really wanted a sequel to DS1 and absolutely no one wanted a sequel to DS2. BB was what DaS was to DeS, it played similar but was different enough to feel fresh.

DaS3 is still the better game though. Although if we count DLC in the mix than BB will be by far the better game if DaS3's next DLC is as bad as AoA.

because it's a better game

it's bullshit that it's platform exclusive, because the ps4 doesn't have any other good games, but it is what it is

PS4 has plenty of good games now and still upcoming.

Bloodborne is the most unique game in relation to the rest of the series, Dark Souls 3 is the least.

Dark Souls 3's combat is a middling autistic median between Dark Souls 1 and Bloodborne while being worse and more simple than either combat system in it's pure form

Dark Souls 3 continues some of the bad trends introduced in DaS 2 and keeps none of the good things DaS 2 introduced.

pcuck detected

>music
never understood this. DS3 has far better boss themes than those of Bloodborne, Gherman and DLC being an exception

it's hilarious that you automatically jump to "DURR PKEK" in a fit of impotent, infantile rage when someone points out that the ps4's library is pretty bad. all of the current gen consoles have shit libraries.

I've beaten the game with five different characters. it's a great game and much better than any of the souls games. the ps4 still has a pretty crummy library. sorry, chief.

Better weapons, gameplay balancing, fresher setting, fresher lore/story, better atmosphere and music by far.

Also the DLC for 3 was lackluster as balls, with the same price as TOH.

Better everything that's why.
New original setting and lore, great spooky atmosphere that transcends into atmosphere of great madness, trick weapons, edgy and cool apparel, stellar art-direction, great and fitting ost, best combat of all souls games, excellent game progression where you get new surprises every step.
I loved DS3, I had a lot of fun playing it, but I think it's the weakest of souls games. The combat became easy after adopting bb-like fast pace and aggression, so they had to increase difficulty by adding a ton of dick moves, unfair encounters and ambushes, which made the game annoying to play at times. And it is still the easiest souls game. Also while I liked the idea of returning to old places and seeing how everything is gone, a completely new world with its own unique lore and story is incomparably better. I could only beat DS3 once. I started new character as soon as credits rolled out and after couple of hours I wanted to throw up seeing these locations again.

>was playing online and helping people beat the first couple of bosses to farm for blood
>got error code "ws-38220-s"
>dont know if im banned or not

its a great game but i dont know if i should kill my router of psn first

Both poor games DESU. Repetitive combat and boss battles, boring environments and dulled down story.

the hippies died before 69 was over, punk started in the 70s, grunge wasn't a "culture," and very few people were actually emo.

My personal reasons:
1. Faster gameplay/more fluid animations.
2. The dodging looks way more cool and satisfying than a full body roll along the ground, especially in heavy armour.
3. The aesthetics and atmosphere take me back to Demon's Souls tower of latria with how oppressive and unnerving everything is. It's immersive.
4. The setting and time is very unique, not many games have explored that victorian era.
5. The DLC was incredible.
6. The story actually makes sense and isn't ruined by sequels.

DaS3 is mostly derivative of it, miyazaki already spent all his passion and love on BB.

How do you not include trick weapons in that list?

>it's bullshit that it's platform exclusive
Don't you realize why it's a better game? It was basically no risk for from because they were already paid before the game was made, so they could do whatever they wanted with it rather than sticking to a strict contract/rules like with souls. And that's thanks to sony. I don't like it either, but it's the opposite of bullshit.

I figured that was obvious.

Actual orchestra instead of fake one.

>damage control

>And that's thanks to sony
Saying something like that is just going to get you called a sonyfag, regardless of how right you are.
Still, I can't like Sony even if they gave us Bloodborne because of denying a Bayonetta 2. That was such a huge mistake.

It's more casual than Dark Souls therefore better.

>maga is a counter culture
>half the US is a counter culture

The DLC has like 5 10/10 themes though so you can't just call that "an exception"

Also Papa G, TOR, Micolash, and Mergo's Wet Nurse all have great themes

DS3 only really has Abyss Watchers and Soul of Cinder

*unsheathes depth 5 fetid rotted cursed dungeons*

The chalice dungeons are garbage and you know it

Both games are shit

Souls series is a mistake that should have ended at Dark Souls

Fuck the shills

most bosses in dark souls have no more than 5 moves and you know it

>it's more casual
>what about that
>th-that's shit anyway

Because while Bloodborne explore a somewhat less common theme and genre in a masterful way, being also a more cohesive and complete game, DS3 follows one of the most common themes, fantasy, and a great part of its lore and appeal lean heavily on the others games in the series, making it weaker on its own.

Not him I'd give some recognition to The Twin Princes
I'd love something in DS3 so I can fuck around with weapons when I finish the main story.

Dark Souls 3 has way better boss design than BB outside TOH. But boss design is always something from has struggled with

That wasn't me. I don't think it's more casual, I actually think it's less casual because of the lamp mechanics (albeit easier), but chalice dungeons are actually garbage and a terrible idea and should never be used to defend the game

Also what the fuck captcha there is no stop sign there

Literally this. Bloodborne converted a difficult Dark Souls playstyle into something oversimplified. It's fun but it doesn't really have a lot challenge, not to mention the ranged parrying.

>Dark Souls 3 has way better boss design than BB
Aside from the part where DS3 has the second worst boss in all of soulsborne games.
Honestly of all DS3 bosses the only actually great and memorable fights were Dancer, NK, Watchers and Soul of Cinder (only because gwyn theme)
So yeah I disagree

It is.

BB was a passion project, DaS3 was a DaS1 circlejerk.

Iudex Gundyr has one of the greatest boss themes out of all the Souls games. Both Firelink Shrine themes are 10/10 as well.

Because bloodborne was the game Miyazaki was talking about wanting to make in interviews around the time of dark souls 1
Dark souls 3 was a contractual obligation

Because DaS3 was the same old shit (quite literally a lot of times) and had me roll my eyes every 10 steps will all the references and "REMEMBER THIS xDDD??" shit they threw in. Yeah yeah yeah I get that it is a sequel but there were 500 ways they could have done one and they chose the most boring. DaS2 despite being the worst game at least tried to deviate from the first somewhat.

Also Souls games are about the sum of their parts, so I really couldn't care less about combat being better in one or bosses being harder, etc. Bloodborne simply has the better overall package and felt fresh, that's all there is to it, no further explanation required. The fact that it's the only Souls game with a live orchestral OST that puts every other to shame, as well as having by far the best fanart out there doesn't hurt either. You can feel the love that was put into the game, a very memorable game, instant generational classic with the best DLC to top it off.

DaS3 by comparison is a simple bland recycled cash-grab contractional obligation rehash, more so than DaS2 which is impressive. Thankfully FromSoft are now free from BandaiNamco and can move on to better things.

BB has shit boss design, all the base game bosses are super easy, you can basically just spam attacks and dodge whenever a hitbox comes out. DS3 actually requires you to learn the enemies attack patterns like an actual action game. Only problem with DS3 is the bosses got same-y in the second half

Also I'm curious what that boss you think is terrible is because Dancer is by far the worst designed fight in the game.

I've played both, they both suck.

They're both way too casual and fucking easy.

They're both basically straight lines with some side areas for content and some areas loop back into others

They both run like shit.

Soulsfags are cancer

>Just preordered Nioh
I hope it'll hold me over until 2B and the final DLC for DS3

Because most people haven't even played Bloodborne.

Some people just prefer the way it plays
That and sony exclusive, doesn't matter what the game is it's put on a pedestal for that
Ignoring xbots on this one but the same thing happened to nier and gta 5, it was incredible to sonyggers and never ever and whatnot but when it was announced for PC gta 5 became "shit" and nier just lost 70% of it's discussion

I love dark souls 3 but ignoring DLC and pvp stuff:

Bloodborne: More original( doesn't have to be like ds1) mechanics more finely tuned to gameplay (fast enemies, fast dodge exc), weapons feel fairly different but are
viable.

Dark souls 3: Obviously borrows a lot from dark souls 1 and is limited by trying to be enough like dark souls 1.
Gameplay mechanics undermined by trying to keep it difficult and/or prevent players from gaining an overt advantage so no weapons are all that powerful so strait sword is usually most viable, no poise though enemies seem to Have it)

I will say dark souls 3 is much harder then bloodborn though.

subjectively I like dark souls 3's looks and setting/lore more then bloodborne but objectively I've gotta say bloodborne is better because it's more fined tuned in gameplay.

Yeah their theme is pretty gud. What sticks out to me more is the cutscenes in that fight, it's probably second only to ludwig in terms of goosebump-inducingness

I have to disagree about Iudex Gundyr, that's pretty run of the mill as far as Fom theme's go. The 2nd Firelink shrine theme is indeed 10/10 (if that's what I'm thinking of)

>Dancer is by far the worst designed fight in the game
>that music
>that fluid and graceful moveset
>atmosphere of imminent dread
I don't know how you think it's the worst boss, to me is one of the most creative and aesthetic bosses of DS3.

The worst boss is Yhorm. So bland, boring and stupid it's actually amazing how did he pass QC

So did none of you like Suly?

>Iudex Gundyr has one of the greatest boss themes out of all the Souls games.
This. I was kind of hyped because I had to listen to the DS3 sountrack before playing DS3 on the week of release (power supply was kill and had to order new one).

Shame that he's the first boss, and a chump at that that most people only listen to the track for like 2 minutes.

O&S soundtrack weren't that awesome, but most people had to listen over and over again and suddenly it became "one of the best"

What Souls game has the best final area? It feels like they all lack in some way or another.

By final area you mean the penultimate level or the actual area where you fight the final boss?

It's impossible to do consistently, its moveset is atrocious and doesn't behave like anything else in the game (same reason why the big fish things in The Fishing Hamlet are complete garbage), your character's mechanics and moveset just isn't built to take it on. Not to mention bad hitboxes on some moves like the fucking OHKO grab thing which reaches far beyond its animation

Yhorm is not too bad, I'm surprised they made one of the lords of cinder a gimmick boss but he's kind of fun if you don't use the sword, although of course excessively time consuming

Either way it's got to be bloodborne, the nightmare of mensis is awesome and the arena where you fight Gehrman is awesome

Penultimate area.

>shame he was the first boss

And then he shows up in a later level as a martial arts master, fuck Champ is a fun fight.

He was alright, didn't strike me as someone special though. Maybe because I killed him on 2nd try
Actually thinking of him right now it gave me an idea of overall DS3 experience. Combat is very easy, probably the easiest in series being inbetween DS1 and BB, so to maintain the "hardcore game" status they added a lot of bullshit, oneshots and ambushes into the game, which made game balance very weird. In DS3 you have difficult locations and easy bosses, and it's never the right formula for a fun game in my opinion.

I feel like starting a new game/build in Bloodborne, what are some of your favourite builds?

Because BB has fast paced, aggressive combat which is tons of fun.

DS3 keeps the fast paced aggressive enemies, but the player moves at normal DaS speeds and it's less fun because of it.

Full skill

You can start with threaded cane, shortly move onto saw spear or beasthunter saif, and later you can use blade of mercy or rakuyo. You can give yourself a bit of arcane if you want to use the noble phantasm or whatever it was called

>doesn't behave like anything else in the game
And this is bad how? Dancer was THE boss that made me "oh wow he does THAT? and THAT?". His moves are actually hard to predict untill you've seen them and he only adds more moves to the combos as you chip at his hp.
This is fucking great man, an actual boss where you have to learn the movesets to win, unlike most of DS3 cast.

Let's see
>DES 1-4
It's just a quick run past some soldiers and a dragon, hardly all that interesting.
>DAS Kiln of the First Flame
More remembered as a farming area than an actually tough area
>DAS2 Memories
Temporary places and not all that important
>BB Nightmare of Mensis
Pretty big area encompassing at least 3 shortcuts and has two "bosses".
>DAS3 Grand Archives
Similar to Mensis but I guess less memorable.

PIPERO

Full BLT is my favorite by far. Chikage is mai waifu, but I won't recommend it for the first playthrough since it's pretty hard to get and requires proper leveling since the very beginning.
Try STR+ARC, it's cheesy and fun as fuck.

Also decent option, Cane is a true gentleman's choice

but Bayonetta sucks

...

Because it's bad game design for a boss 2/3 of the way through the game to suddenly abandon the principles and skills the game has been teaching you and suddenly make you adapt to a totally new style of action (and then abandon that and return to normalcy for the remainder of the game?)

I mean imagine if it's more extreme, you're playing Mario game, and then halfway through the game all of the sudden you're given a sword and a shield and now its Dark souls. That's obviously a hugely hyperbolic example but its the same fallacy

And you have to learn all the boss' moves, unlike in BB where you can just tank hits back up and heal and you have 20 BVs so you beat half the bosses in one try. In DS3 they are more aggressive, especially the ones past Dancer, so you can't really heal unless you successfully dodge a move and use the punish time for healing.

Because Dark Souls 3 tries to mimic Bloodborne while keeping Dark Souls restrictions on your character.

DS3 has the same flailing hyperactive beasts and enemies but simultaneously makes the game slower than Bloodborne. It also can't decide if it wants to have dodging be skilled-based or spam-based. Dodging uses extremely little stamina, and some bosses, such as Dancer, actually encourage you to just mash dodge eight or nine times to avoid attacks. It's even worse in PvP.

Moreover, the weapons are extremely uninspired in comparison to Bloodborne. DS3 has many more weapons, but each individual weapon itself is very limited; the weapon balance is also atrocious.

And all of this is coming from a person who actually prefers the Souls series overall to Bloodborne.

It really doesn't

Because bloodbourne is older.

back to meristation with you

There is no reason to be upset.

STR+Bloodtinge

It's the least common build, you only have 1 melee weapons (Bloodletter, pretty awesome), but got to play with cool real man's guns with capital G.

Gattling Gun, Church Cannon, Cannon all of which does BIG AMERICAN damage. There's no bigger joy in PvP than having some faggot wavedash around you just to gattling gun the fuck out of them

YUUUUEAUUUUUUUUUUUUUUUUHHHHHHHHHHHHHHHHHHHHOOOOOOHHHHUGGGGHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH

>everyone ITT saying ds3 is harder than BB
Fuck, it took me maybe 70 hours to beat DS3, and I've played bloodborne for 50 hours but am still stuck on darkbeat paarl. Fuck, I must really suck

>have all the bosses behave the same way is good
>have bosses deviate from this behavior is bad
I honestly can't get behind this reasoning, sorry user it just doesn't make any sense. Don't you like originality and new things to experience? Don't you like it when the game kicks you in the teeth? I mean this ideology of constant surprises is what made Bloodborne a 10/10 game for me in the first place, the world, the enemies, the lore and even the mood of the game changed so perfectly and in such a weird and unexpected fashion it felt like a one hell of a rollercoaster.
I think it is actually a great game design to throw new stuff at player, get him out of the comfort zone, hit him with the unexpected. DS3 in this regard is the weakest in series, maybe that's why I liked it least of all
Opinions man, huh?

Dark Souls III is by far the easiest, either II or Bloodborne are the hardest.

Half of USA thinks they are alternative rebels fighting the system by swallowing cum of the largest mainstream media channel in USA: Fox News and the largest online news site: Breitbart
They are extreme normalfags who are so fucking deluded that they believe they are alternative
In reality they are doing exactly what the zionist wahabbist elite want and believe what the elite want them to believe

>>everyone ITT saying ds3 is harder than BB
Huh? I think DS3 is the easiest soulsborne game to date

blood borne is by far the fastest all boss kill speed run of ALL souls games.
you fucking casuals.

That's not true, the enemies in DS3 were designed similarly to those in DS1, they were simply more aggressive like in BB (and as the game went on they went way past BB in terms of aggressiveness, especially the bosses). But they were all slower in terms of movement speed, attack speed, and time allowed to punish, which means it was pretty fair. And you can't mash dodge on dancer, you will die, you have to time those dodges. You can't spam dodge like in BB in DS3 at all. I don't know anything about PVP though.

And nobody expected there to only be a few carefully designed weapons like in BB, a return to having a wide diversity of weapons like in the past Souls games was expected, and obviously they can't put the same attention to each weapon like in BB. Although I agree that having a few more carefully designed weapons is better than having a million generic ones. DS3 had some fun weapons though like the farron greatsword (if that's the one I'm thinking of)

Buddy, a boss that deviates from the game's fundamental design principles is bad game design, objectively. Sorry. I'm all for new creative challenges as long as they're building on what the game has been reinforcing the entire time (and continued to reinforce from that point on). It's the exact same the things with the big fish in the fishing hamlet, the whole game you're trained to learn that enemies don't have good tracking, that you can beat them by dodging and that you can repeatedly dodge to avoid successive attacks, and all of a sudden this fucking anchor guy comes a long and can track your dodges and can attack faster than you can spam. At least those weren't a boss, so it wasn't like it was some kind of roadblock

I agree, DS3 is piss easy compared to Bloodborne
Most bosses in DS3 I kill on the first or second try

Bloodborne was original and From is at its best when they're doing something new. Dark Souls 3 was just another sequel treading the same ground the first and second games did.

Victorian monster hunter turning into an ayy apocalypse was just more interesting.

>how long a speedrun is determines how hard a game is

Uh, difficulty aside, BB is like a 30 hr game even with all the optional worlds, you need to git gud.

Also please tell me you're fighting Paarl at the latest point (like after Rom) and not, like, immediately after Old Yharnam

>BB is like a 30 hr game even with all the optional worlds,
>tfw got over 300 hrs in it over several characters

I need a life.

because pc gamers can't have it

>Victorian monster hunter turning into an ayy apocalypse was just more interesting

Except that's not really what it is, it's just a deliberate mash up of horror cliches (monster hunters, werewolves, vampires, church executioners, lovecraft, human experiments, none of this stuff is original). I will admit the lore is pretty well-crafted though

Comparatively Dark Souls, particularly Dark Souls 3, is more original. It's a really unique subversion of regular western fantasy to be much more perverted, haunting, and desolate

I always kiled Paarl after BSB so I could get Djura's stuff

Well, I don't know who Rom is, so I must be really fucking up right now. Time to explore some more, I guess

Also many of the hours were spent taking turns with friends, drinking shots on every death.

I never said it was more original you fucking retard I said it was more interesting than Dark Souls 3; this really is the last one we promise.

This isnt bloodborne vs dark souls 1. Its bloodborrne vs dark souls 3.

Yeah that's fine. I just meant for him it would be embarrassing if it took him 50 hrs just to beat BSB

Also you don't need to do the gaol to get to djura? You can just climb the watchtower and kill him right away. The only thing the back entrance allows you to to do is approach him friendly first and get a gesture

I like keeping most of the NPCs alive and Djura is one of the very few that survives.

>Bloodborne was original
That was you said that

Also I literally can't comprehend the rest of your post. Are you drunk?

I don't know about that, I've seen some videos in where people complete Dark Souls II in under 20 minutes.

It's a shame that you can't get Djura's armor with just his badge (which he'll give if you befriend him).

His armor is one of the few armor that's actually important for frenzy resistance