>playing multiplayer FPS >see enemy >*delay* >brain registers enemy and I aim at him and shoot
How does one reduce that delay time? I feel like it's genetically determined. It's like the time it takes your synapses to finally fire. I mean sure it goes down a bit as you play more but I feel like it will never reduce beyond a certain point, and that there exist players that will always be faster to react no matter how much I try because they're genetically predisposed to have a faster reaction time.
You simply play more, until you no longer just "react" to situations, but come to anticipate and prepare for them in advance. Those people with 1000s of hours put into an online game tend to go into this fancy flow of theirs, where the body pretty much acts without much thought being required.
In CS, it's all about knowing the map's layout and the known hot-spots. Your job is then to try to play this invisible game of rock-paper-scissors to throw your opponents off guard, even if it is for a little while.
But at the end of the day, yes - genetics can have a small effect on things too. I'd however first look at your hardware, and try to maximize performance.
Thomas Butler
This. Once you're over 25 or your reaction times simply and unavoidably decrease and only get worse as you continue to age.
Jose Ward
If you're talking about CS and feel like other players have superhuman reflexes, know that there are a whole fuckload of things that come into play before reflexes in that game. Take your gif, for example. He's aiming exactly where he knows the other player will appear. It's not a battle of reflexes, unless the other player is super lucky and happens to be aiming right at him as he comes around the corner.
Christian Cook
A lot of it is down to practice, but you will still encounter people with faster reaction times than you. In some games, you're basically fucked. However, in many FPS getting good at map knowledge and being able to accurately predict where enemies will be will mitigate that.
Also your gif once happened to me in Siege
Robert Young
>VP
Aiden Morris
Prediction > reaction
Landon Miller
Action always beats reaction. In shooters, people do a lot of anticipations. Train your brain to always be prepared to shoot at the most busy spots.
Easton Gonzalez
You make it sound like you hit 25 and your reaction speed goes down by 50%. If it even does it's probably less than 1%, and you probably aren't even at your limit anyways, just practicing more is going to improve your reaction far more than it's deteriorating.
Easton Hill
For CS in particular? 1v1 maps community solo aim maps if you have ESEA they have some pretty good warmup servers with good aim maps. reaction tests online and in the steam workshop.
Juan Walker
I'm not really talking about anticipation though. I'm speaking strictly about that 'surprise' element. Like say you don't expect an enemy and he suddenly appears in front of you at some angle you weren't expecting.
Of course anticipation and map awareness are key to doing well... but I'm strictly talking about reaction time.
Not talking strictly about CS and that gif isn't really an example of what I'm talking about. I know he's ready for those enemies and he's anticipating them being there. I only used the gif because it's an FPS. Perhaps I shouldn't have used it because people will think I'm using it as an example of what I'm talking about when it actually isn't.
Ian Clark
Get a higher refresh rate monitor
Colton Nguyen
condition yourself to walk around a corner and prevent yourself from spending time being surprised whether it's just 1 guy or the whole enemy team there
Christian White
How long a delay are we talking here?
Adrian Gray
>people care more about reaction time then prediction time Stop playing shit games.
Levi Bailey
yeah that's shroud. he's nuts and is probably top 5 NA players right now For your game sense you just develop that by playing whatever game you're trying to focus on getting good at. For reaction time you can just do reflex tests. There's a few games on steam that pretty much do that for you but i forget the names.
Jonathan Perez
Higher refresh rate monitor, practice
Play those "when the screen turns red you click" games until you're a god.
Brody Wood
play cpma lollll
Gavin Mitchell
Just playing, genetics may make a difference but its so small that you cant really count it as important, at least not in videogames. Also what's with american blaming everything on genetics? If someone is far, is genetics, if someone is dumb or smart, is genetics. Thats not how human work, learning and adaptation is the most thing in ones skills, not whomever breed you.
Jaxon Flores
>Play those "when the screen turns red you click" games until you're a god. do you actually get significantly better at that shit the more you play it and it actually helps your reaction time in real games?
Ayden Phillips
I think my reaction times are alright, only thing that slows it down is if the game has teamkilling
Nathaniel Reyes
Higher refresh rate monitor and minimizing input lag in your system.
Eating right, exercising and not letting your body get in the way.
And finally and most importantly, having your head straight. If you're not in the game mentally and treating it as the most important thing at that moment, your reflexes will suffer, along with your gamesense and pretty much everything related to performance. For that, your life has to be in order, otherwise your brain is gonna keep calling you to your senses and reminding you that there are more important things to deal with.
Alexander Torres
I mean, I'm an above average player. In Blops 3 and Infinite Warfare I have a 2.75 kd in tdm... but I'm still not anywhere near a god like those streamers/youtubers are. I see their videos and they have insane reaction times. I just can't play like that because I'm gimped compared to them, even though I'm way above the average player.
Jack Miller
doesn't help your reaction time in real games as much as some people would like to think since there are easier things to react to than color ie. movement seen in your peripheral
Juan Morales
to many factors other then YOUR reaction time will effect gameplay games coding of bullets physics servers vs peer2peer isp speeds/ping tv/monitor refresh rates
if EVERYTHING was even people then you would know if your reaction is slower or not
Josiah Diaz
Google "Virtus.pro csgo"
Thomas Brooks
I'm a dumb consolefag, what does it mean when I'm playing BF4 on PS4 and see there's 30hz & 45hz servers?
Logan Hernandez
your kd is that high mainly due to your internet speed, the obv makes you host which aside from your super internet gives you even more advantage.
people you play against are always gonna be 1-2 seconds out of sync peer2peer is a cancer and makes shitters think they are actually good based solely on their isp speed.
or you cheat once in a while
Brayden Hughes
It's actually tickrate. The higher it is, the quicker the server exchanges more information with the client so you will feel like hitboxes are more accurate to the model of the characters
Gabriel Harris
I think you need to stop posting. Either you're a high schooler who had a bad day and now wants to be a smartass about things he knows nothing about or you're attempting a very unfunny bait.
Liam Roberts
Oh nice, I hear the PC standard is still higher than 45hz though. Still got catching up to do on consoles.
Jaxon Torres
boy, ive been playing games since before you were a twinkle in your daddys eye
John Thompson
Well then you're gonna have to explain to me why you were playing with 1000~2000 miliseconds of lag all along. I'm curious how you even achieved that, I had far better ping playing Quake against people overseas on a 56k modem. As dumb as that was, it was nowhere near the kind of lag you seem to be getting today.
Oliver Parker
sounds like you suck at cod actually (and probably every other fps you play, too). whatever gets you through the day though m8.
Christopher Reed
this is bullshit, stop repeating shit like this to sound smart
Liam Morales
this playing splitscreen on a local server nets you atleast 150ms ping in cod
Zachary Baker
Dude, stop triggering me. You baited me hard already, just stop.
Isaac Ross
sounds to me like you never heard that all isps are different and dont offer even good speed for fair prices
i could get the best most expensive speed offered here and it still wont make a difference, thats why peer2peer is shit. servers atleast keep everyone in sync
Lucas Watson
quake used servers and everyone had the same speeds at that time
overseas didnt mean jack shit back then. it came down to your computers hardware.
Brayden Gonzalez
You diabolical motherfucker.
Mason Anderson
different user youtu.be/oKE_eaTb1TU 120ms is considered 4 bar a.k.a a "good signal" to the server by cod standards
Ryan Foster
What are you trying to achieve here? What kind of turbo baiting is this?
Joshua Myers
call of duty is too easy most of the people you play against just suck
Wyatt Adams
I'm not referring to that but "playing splitscreen on a local server". You play splitscreen on a single machine, there's no network lag because there's no network.
Matthew Flores
Drink myelin :^)
Nathan Allen
It's called Adderall. Every high-level CS:GO pro is using it. You ever see the movie limitless? That's basically what Adderall is.
Also without a prescription it's illegal and it can fuck up your body six ways to Sunday if you're not careful. And it's addictive.
Elijah Scott
if he was actually baiting then why are you stupid enough to reply?
Gavin Reyes
git gud
Jaxson Johnson
when you stop using it you stop enjoying everything you would do high for a while
Ryan Turner
Proven false for males. Reaction time peaks and plateaus until well into middle-age.
Women do start to experience a delay in reaction time very young, but that's more than likely due to lack of interest in activities that keep that shit in check when compared to men.
Carter Richardson
>You play splitscreen on a single machine yeah >implying that your console does not emulate a local 2-4 person server
>there's no network lag because there's no network. yes which is why this is ideal for testing things local servers have the minimum amount of networking and creates an ideal scenario for testing server response time between actions aka ping
Nathaniel Campbell
Because I'm really only convincing myself that this is bait. There's a chance he's being serious. I can't tell man, there's a lot of retards around.
But what I can tell is that you're the "he" in question though.
David Watson
Lol yeah. Look how incredible my internet speed is.
You suck at COD because you suck at COD. You probably can't aim for shit and you can't into map awareness/spawns. Stop making excuses you silly loser.
Xavier Carter
Practice.
Cooper Jackson
this is really funny stuff
considering i worked on netcode for quake world
i want to see how far you can take this
Dylan Edwards
Yep, amphetamine is nothing to fuck with. Infuriating that it's given out like candy to prepubescent boys to make them focus in school (and stunt their growth) instead of just having a male figure discipline them and giving them some fucking recess time to get the wiggles out.
Christian Gomez
>implying that your console does not emulate a local 2-4 person server
And then it proceeds to emulate 150 miliseconds of lag as well? What for?
Jaxson Jenkins
>started using just to pass high school >ended up getting kicked out of my house for stealing shit just to get more so I could stay awake
I'm glad I at least didn't fuck my liver forver
Mason Diaz
it doesnt "try" to emulate the lag its just really really really shitty network code
Jack Wilson
>You ever see the movie limitless? That's basically what Adderall is.
Landon Perry
this gif is not reaction time at all.
in CS, Terrorists will usually rush down the close hall (you can't be spotted from as many angles) this leaves a straight line through everyone if you preaim and prefire the left side of tunnels from platform.
The real magic here is the guy's spray control. He's actually pulling down into the barrel to compensate for recoil while remaining at head level.
Jaxon Ross
>and stunt their growth Shit. That explains why my brother is 5 inches taller.
Ian Barnes
so your so out of sync the enemy cant see you cause you teleporting all aboot the map.
like i said p2p is shit mate
Bentley King
This. The only thing that reduces reaction time is practice. You're trying to see something, think about it, and respond. Once you've done enough, you can cut out the first two steps. You recognize without consciously seeing and respond without consciously thinking of it. The reaction time goes down with age is a meme, otherwise you wouldn't have professional sports players in their 40s and 50s. Considering Vidya aren't physically demanding either, there's no reason. What does go down with age is care for spending thousands of hours on one fucking Vidya. I played professionally and I'm already bored at 20.
Ryan Murphy
There's got to be a misunderstanding somewhere, they couldn't possibly fuck something up so hard that you get 150ms of lag in a fucking splitscreen game. How does that happen.
Caleb Thompson
cs might be the most toxic game that ever existed.
Lucas Robinson
no, you're shit at the game and are making excuses. last (You) from me you pathetic loser.
Ethan Morgan
Sounds like you're just shit. I maintained 4 KD back when I actually played Cod, but that's just because the game mechanics are so easy to exploit, what a shitty series.
Mason Turner
fuck man how old even are you
Luis Phillips
that last bit is so true
Jordan Turner
Be alert, be intelligent
Practice
Jackson Ramirez
you cant play splitscreen on cod unless you connect to the internet therefore its making a p2p connection just for your single console
go ahead and try to play combat training while disconnected, you cant
Thomas Gomez
copy pastad from a *site that shall not be named*
In optimal conditions (25ms ping to a dedicated server, 91 FPS without V-sync, zero packet loss, 1ms screen response time), the real latency is, in average, 100ms. This will be much higher on consoles due to 60 FPS V-sync, TV screens, and of course, higher delays to the hosts (dedicated or not).
yes you can cod is pretty much P2P YOU are the server user >and thus user was the server
Thomas Martinez
sure thing buddy's
Kevin Rodriguez
im pretty sure you can play it offline
Henry Bennett
my 66 year old mom has a sub 200 ms reaction time and mine is about 170 as a 27 year old male
Ian Sanders
I bet you're one of those people who believe in MMR hell, too.
Joshua Thomas
43
Lincoln Hernandez
So one copy of the game literally grows a split personality and those two personalities send data to a master server independently which then bounces that same shit back to the same fucking machine for no fucking imaginable reason what so fucking ever?
Our games are literally schizophrenic now, is that it?
Are you 100% sure about this because it may just be the single most retarded thing I've heard in years, no exaggeration.
Mason Cruz
depending on which cod, it may be possible one or more changed that but blops1 you cant play split or combat training offline
Daniel Jenkins
but muh forced 50% winrate
Anthony Long
don't know what that is
speak english
Jaxson Green
different user hes retarded
>your console makes a server locally >connects players 1 & 2 >your console is the host >players 1 & 2 are both host and not host at the same time something something schrodinger
Ayden Reyes
Peer... to peer.
As in, you're making a connection from your console, to your console.
You are possibly the dumbest person ever to visit Sup Forums
Lucas Price
i know on world at war you cant play the dlc zombie maps without going online
Julian Clark
Do you have a job in the industry? Do you regret spending so much of your youth working on a way to play video games or are you glad you gave people a chance to have some fun?
Blake Powell
>I'm shit >I don't understand basic lingo >I'll insult his impeccable English Lmao, are you Brazilian?
Carter Scott
There is truth to the idea of MMR hell, people just don't understand the cause of it.
Isaiah Howard
It's not reactions, it's predictions. All of those plays where the dude flies around the corner and pops some other dude in the dome is just him knowing where the enemy MIGHT be. You just have to keep playing and playing untill it just becomes habit to check certain spots for enemies or to hold certain corners because you know the enemy will come from there, For example: In overwatch there is a map called Ecopoint: Antarctica. On this map there is a small hallway. Now, 8 times out of 10 there is an enemy in that hallway. Since I play mostly Hanzo, the Bullshit Bowman, I can toss a bullshit, insta-lock scatter arrow in there and get an 85% guaranteed kill. The reason I know all of this is because I have played the map over and over again and seen the same thing happen so many times that it has become muscle memory to do it, because it works.
>tl;dr >learn the map >learn the player behavior >learn to use weapon/hero/character
Adrian Campbell
Practice, practice, practice, and practice more.
Carter Evans
where is the network lag coming from then?
Matthew Jenkins
shitty internet
Kayden Walker
I mean, the cause is being shit.
Elijah Miller
im saying what the shit is MMR hell, first response in search is related to fucking dota which isnt even a FPS
Ayden Thompson
How and why does the internet come into the equation if it's all happening in one machine?
Oliver Fisher
>Hanzo player >Overwatch player >FPS advice
Dylan Cook
1:shitty code 2:they follow the bethesda school of programing >stick the new game on a copy of the last why do you think there are always older unused assets in these games
Blake Kelly
>I mean sure it goes down a bit as you play more You are full of shit op. Motor skills don't get worse with practice, it's the exact opposite, they get better.