World of Warcraft token prices are LITERALLY OFF THE CHART

World of Warcraft token prices are LITERALLY OFF THE CHART.
Blizzard enabled buying battle.net balance with tokens, everyone is buying other Blizzard games, Hearthstone card packs or just filling their balance using WoW gold.

Casuals who just barely managed to farm up enough gold each month are on suicide watch. Poorfags are quitting in masses.

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Pretty smart.

Battle net balance is pretty ass i still got loads on it from diablo 3 marketplace.

>in masses.
en masse tbqh

Does this mean the return of Nost threads? I'm already nostalgic for Poorfag General.

goldsellers on suicide watch blizzard has created INFINITE money because nothing they sell actually has any real world value

holy shit bois they tried it with diablo 3 but now they're just ACTUALLY made infinite money

Money comes in, doesn't come out

hahahahah, at least in game gold would be putting wealth back into a game where it could possibly be put back into real money at one point, here it's just fucking drained into cards on hearthstone or something

jesus christ the jews are on full force

They don't even care anymore that it will ruin WoW. As prices are rising people will farm more and more so they can afford their monthly sub, which will keep driving inflation. It was already crazy with 4000 gold flasks when Legion launched and it's just getting worse.

Finally was able to sell my EU gold for 6 tokens. If there were tokens available yesterday I would have been able to get 8 or so.

Now I just have to wait for Blizzard to make a new game. I suspect it'll be about five years.

Cool idea but this basically kills the only way I enjoyed WoW, which was buying the expansions when they drop to $15 and paying for the sub for a month or two with cash I earn. Not sure if I want to put the effort into earning >100k gold a month.

Can't fault them for the implementation though, if I were a serious market player I'd definitely pick up Starcraft 2.

good now let me trade my wow gold for actual in real life money and I will start playing again, made a few thousand off of D3 until cunts whined about RMAH ruining the game

>As prices are rising people will farm more and more
At this point, it's faster just to pay $20 for a token and collect 100,000+ gold in game.

My broke server has no economy, so there is no way any of us would be able to make $100,000 (like populated servers do). RPPVE servers are suffering.

Hahaha, all real money goes to Blizzard you naive fool.

>until cunts whined about RMAH ruining the game
No. More like Paypal had records which proved how much money they were making, so they had to pay actual taxes and Paypal service fees.

Never going to happen.

You cannot do shit with battle.net balance but spend it on battle net shit.

>grinding gold in WoW just so you can buy other Blizzard games

Wouldn't this theoretically drive up the price of all goods? It becomes more expensive to pay for a token with gold, so people increase the price of things to keep up with the increasing token, so eventually even though its worth 200k making 200k takes the same amount of effort as making 60k when it was that cheap.

The whole idea of providing a real money exchange rate for gold ruined WoW for me. Making a lot of gold is fun but when you can now buy the same amount of gold for a day's work that you need months to grind up in-game it's not that interesting anymore.

What did you expect from Blizzcucks?

Depends on the good. This process doesn't change the sum of gold on the servers as it's only a transfer from one player to the other. Basically the things poorfags buy will become cheaper and luxury goods will become more expensive.

Yes, but it won't be that drastic.
Inflation happens when the amount of money in the economy increases. Obviously token transactions just pass gold from player to player, so the only way to cause inflation is by having players farm more gold. And there is a limit to that, people won't farm gold for 3 times as long.

Well, a second way of causing inflation is also players who are sitting on 10 million gold savings starting to spend them.

I dunno. The gold sellers don't really have to do much. You should go and stand outside a Cataclysm instance. There's just a steady stream of bots flying in and repeating the instance constantly. Even if you kill them the bot is smart enough to resurrect and continue its routine. They probably make a couple of million gold a day in batches.

>Not making WoW a permanent job of reselling Overwatch keys

The funny thing is that Blizzard is banning bots quite frequently nowadays. We had 4-5 ban waves this last year.
Now with more useful tokens I can see people buying cheap gold from the chinese and spending it on tokens, since they have far better exchange rates. Which means the demand for botting increases, and ultimately this means that chinese will pay Blizzard more for rebuying their accounts. Blizzard can only win, no matter what.

Or they will just trade ingame gold to a starter account and use it to buy legion and a sub. Can they do that?

so how much gold is a dollar

Literally in OP's picture. A token costs $20, do the math.

What if you could buy bitcoins with gold?

Blizzard would not profit from that, never happening.

>A token costs $20
Isn't a monthly sub normally $15? Why would you buy a token when you could just pay cash the usual way?

If you buy a token with cash all you can do it put it on the AH for whatever the current set price is

You don't buy a token to use it, you buy one to sell it for gold and then buy stuff from the auction house or boost your worthless ass in arena or raids.

>buy sub
>play the game
vs
>buy token
>"legally" buy gold by selling it on the AH

Basically they wanted to fuck over botters somewhat, I guess.

It's a win/win for Blizzard, always was. If anything this will cause even more casual players to use bots, the professional botters have enough spare accounts for decades.

The game has gone down the shitter as has its community

How long does it take to actually earn 100k~ gold?

I've never played WoW and have no interest in doing so, but video game economy stuff just fascinates me.

>implying this is a good thing
WOW needs to die off anyway.

You wouldn't.

People buy the token with gold on the auction house to avoid paying $15.
People who want more gold buy the token for $20 and sell it on the auction house.

Blizzard makes $5 extra revenue as long as this keeps up.

When I briefly played WoD I would just farm old Cataclysm raids solo, which took me about 2 hours (with travel time etc) to earn ~10k gold a week. With multiple toons you'd do it faster.
I have no idea if you can get gold any faster now, though.

It really depends and will vary massively depending on how casual are you.

If you get your gold by doing daily quests it will take daily grinding for the whole month.
A bit better is farming herbs or crafting something and selling it.
If you got a good guild and friends, you can boost people in raids or pvp and then you can make 100k in an hour or two.
If you're good at jewing the AH and you're on a good server for it, then you can make it in a couple of hours too.

>but video game economy stuff just fascinates me.

This guy forgot to pay rent in EvE Online.

en.wikipedia.org/wiki/Bloodbath_of_B-R5RB

Old raid farming keeps getting nerfed, they cut cata raid income in half last time. It has always been a low tier way of making gold anyway, probably worse than just farming herbs or ore for the same amount of time. It's a bit less boring because you can have some fun doing it, but it does take hours of if you do it with multiple characters.

>bought a wow token with gold for 38k right before I quit
>I can now use this and buy starcraft 2 or diablo 3 next time it's on sale
Fuck yeah

Well shit, I guess there's zero fucking fun allowed now. Trying to compete against bots farming your shit 24/7 all the time was so much fun.

Last time I really farmed though I remember tauren druids just looting everything in 0.5s, with most of them being bots. Did they ever nerf that?

I think it took me around two weeks with herbalism, daily quests and clearing legacy dungeons on multiple difficulties, granted I played for 12+ hours every single day. Some of my more jewish friends had all sorts of AH addons and characters camped there and they'd make that in less than a week without doing any real work.

30k was a reasonable price back when it first came out, once it got into the 60k range I just gave up on buying tokens.

Nodes don't disappear when someone loots them. So you can't get ninja'd by a druid

just fucking nuke this fucking shell of a game already

It seriously depends. If you're in a mythic raiding guild you make the highest amount of gold by reselling the Bind on Equip items which drop in the latest raids. These can sell for over 100,000 gold fairly easily. They also tend to sell heroic (or even mythic) raid spots for huge amounts of gold, sometimes more than a million.

Some people are really good at buying and reselling items on the auction house, particularly by controlling supply on certain high demand items like flasks, ore, herbs, special legion reagents or enchantments.

The common player probably gets most of their income from world quests, dungeon completion and the class hall gold missions at the moment. I'm finding that the class hall gives a gold mission about every day which will give about 600 gold + 1,500 gold on a bonus roll which you can easily achieve by increasing the success rate to 200%. So if you have 12 level 110s continually queueing up gold missions you can make about 25,000 a day. You don't even have to play the game to do this thanks to the mobile app.

There's lots of other ways to make gold of course like selling outdated materials with low supply, farming pets from old instances, farming transmoggables (particularly on RP servers), selling crafted mounts / pets which take days to gather the reagents for due to cooldowns on making the specific reagent or just getting those loot satchels from doing dungeons or raids which are currently demanding a tank or healer.

A $20 token only actually adds $15 to your Battle.net balance, btw. Because there is no limit to jewing.

>You don't even have to play the game to do this thanks to the mobile app.

You'd still need to do daily quests every so often to farm order hall resources and I can't imagine having the patience to do it on 12 characters. Though the upside is you can just dedicate one day to questing and not touch the game for a month.

If you are a mythic guild you make FAR more money by boosting 3-4 people for 500k each and give them BoP loot you would disenchant anyway.

>itsa win/win for blizzard
>poorfags like me got btfo
feels bad man

Blizzard has become a bank.

They should start borrowing WoW gold to players to be payed back with interest in real currency.

Real mythic guilds sell raid carries for real life cash. Only chumps sell for gold.

>you can play wow now you don't have to pay
>look at me I have fuckload of gold I could buy 6 month game time
>so bro, come play with us *wink*
I can easily guess 90% would pay their sub with real money because muh blizzard cuck me.

Lol how would such a transaction even take place? Do you pay some in advance and some upon completion? I would never do this just because of the chances of getting stiffed.

That's true though if you have enough blood of sargeras in reserve you can buy order hall resources and give them to your alts

It's very common, though. People also buy arena boost for real money too.
I guess if the guild is famous enough their reputation and being able to sell boost in the future is worth more than scamming a guy or two.

You can't buy keys you conplete fucking retard

Never
Again.

You'd pretty much have to know the person in real life to be safe

In the past a guild sold a guy ashes of a'lar for $10,000 USD. Those were the days.

You contact a mythic selling guild on discord, Skype, or whatever they use and arrange the details there. The terms varies between guilds and the buyer. Most of the time the guild makes the buyer make a 15% deposit to confirm they're serious and often times the boosters/carries would play on the buyers account because the buyer can't play or do mechanics for shit. There's actually a huge underground market for this crap next to gold selling through RMT.

No fucking shit sherlock, it was a joke you troglodyte

Jesus fuck. You could probably just bribe someone at Blizzard for less than that.

From next patch notes
>Introducing the new Goblin Escrow Accounts!

wait a minute, can you buy giftable keys?

as in, can someone theoretically live off wow?

No, you can never turn the tokens into real life money or give them to anyone else.

This kills the poorfags

You can turn the tokens into Battle.net credits and use that to buy cd keys for Blizzard games. When you checkout, choose the "gift a friend" option. You can then sell the codes or account to key reseller or account trading websites like G2A or Playerauctions

I'm fascinated by economics, especially video game economies. How does this play out for the game? I'd say a majority of players left still playing are botters doing it to make money and people who sub with tokens almost exclusively. This change drives up the gold cost significantly, such that many of the token players likely won't be able to afford it. Second, it should further damage the goldsellers since $20 will get you even more gold.

I wish they still reported subscriptions because I think it will be interesting to see how the subs respond.

This is the best thing to ever happen to video games.
This is why PvP should exist in every single game ever

Unofficial censuses done by armory/server parsing shows that the game is at a all time low when it comes to active player count. Game has been bleeding players so much that Blizzard refuse to comment on it anymore other than "it's a success in terms of sales". Which should be true since the cash shop and gold tokens system is popular.


I predict that these new token changes will hurt the playerbase more in the short term but see some mild positive growth in the long term. At first gold sellers will be getting put into tough competition which means they will crank out more bots to generate more gold to compensate for their losses. More bots means the economy is going to shift even more and also the quality of servers as you begin to see more bots than actual players going around the world in-game. Eventually things will settle down as the token prices will even out and gold sellers that couldn't keep up move to other more RMT profitable game ventures (like FFXIV or GW2).

WoW is for faggots

There has never been a socialist economy in an MMO.

I wonder why that is... oh right. Because nobody wants to get fucked both in real and online world.

You never had those guys that showed up to raids with no flasks? Those huntards that came with no arrows? Players that bitched for guild repairs? We were a small guild, so we had to put up with it. Entitlements hurt working people! Very unfair!

Casual guilds that demand their players to bring flasks to raids are one of the dumbest things possible

and if you can't afford to repair your gear you're legit retarded, only people that ever had any right to complain about this were plate wearers in vanilla, everyone else got off easy

This is not a socialist economy, you dense fuck.

It's playing with scrubs. Like that guy that constantly borrowed your pen in elementary school.

I was that guy. I never gave it back