>switch to easy
>still can't beat the level
Switch to easy
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>switch to easy
>beat the level
>turn the game off out of shame and never play it again
>switch to LUNATIC PLUS
>still solo
>accidently switch difficulties
>locks me out of the achivement
>game is easy as fuck
>too stubborn to lower the difficulty
>game is too hard to progress
>too stubborn to increase the difficulty
who perpetual normal here?
>playing the game on highest difficulty
>achievements for lower difficulties dont unlock upon completion
That shit is the absolute worst thing ever.
Ni No Kuni.
Shadows of the Damned here
>switch to hard
>game is unbalanced and unfun to play
>people still pretend like it's not trash to be reel gamerz
Precisely
>can't beat a level after a few tries
>game forces the difficulty down a level
>won't let you switch it back to the previous difficulty at all
>can't beat the level ever no matter what
>can't ever get through all of the game
>infinite entertainment because I will never run out of game to play
Isn't that the best thing that could possibly happen?
>get to shitty boss fight that probably wasn't play-tested
>switch on easy and back after defeating it
no shame, fuck you gattuso.
>play game on on hard out of peer pressure
>it's mostly stressful and would have been more fun on normal
games are for fun, you know
>constant failure and playing the same level forever is the best thing
Uhm.
Whatever you say Sisyphus.
Alien Isolation actually benefits from more stress
>die to a boss a few times
>game tells you you can change the difficulty at any time during a loading screen
that's a specific kind of stress. horror games and games with permadeath obviously benefit from stress.
Dragons dogma
The only games that benefit from stress are FPS.
Horror games should not be stressful, they should be scary.
Stressful is not scary. Jumpscares are not scary.
did you get that backwards or something?
>Try and play Halo on Legendary
>Struggle for several days, barely make it
>Try to lower the difficulty to Heroic
>It's piss easy
>if you lose enough times game lets you skip the entire level
>game sucks
>switch to easy
>game still takes 500 hours to complete
>easily beatable level that is hard as fuck to 100%
>fuck up at the last stretch
>tilt and lose your focus but not your stubbornness
>check amount of attempts after the level
>250
>level is too difficult
>try way too many times but still can't beat it
>quit
>beat it first try the day after
Wat
>Can't throw Browser into the explosives the third time
Literally shaking irl.
>play on veteran
>can't beat a level
>rage lower the difficulty to baby
>clear it with ease
>can't up the difficulty anymore
>Die in RE 4
>Difficulty auto adjusts itself
Is there a patch to avoid this shit?
>Oh my game is so hard just like my penis
>normies will never be as cool as me
>fail a mission three times
>game gives an option to skip it
fucking GTA5
>play whole game on medium
>switch to brutal in final minute of gameplay and get every single difficulty achievment
I know you are ironic, but it is true - normals just want easy instant gratification and to feel like gods.
yeah the patch of get fucking good and stop dying you bitch
Catherine.exe
Well memed
>can't beat level no matter how much you try
>keep resetting after death to get back into it quicker
>you were supposed to lose all along
You should find an easier way to kill yourself, as you will probably fuck up tying the knot if you are this much of a retard.
No, trust me I agree. I just think that some people think that by making a game hard it makes it good. It shouldnt just be hard but it should be a good, satisfying challenge. I hate to be like everybody else, but I think dark souls is a good example of a challenge done the smart way and not just a boring difficulty increase.
>Lunatic in any Fire Emblem
>Just means that you have to solo the game with an XP fed character because all the enemy have inflated as fuck stat
I remember an article where programmers wanted to fuck up with easy mode babies and made it so the easy mode was the hardest and the hard mode was easy. Just for laughs.
>any rpg on hard mode
>enemies just have shitloads hp so you just end up doing the same thing as you did on normal but for longer
>Saints row 4
Souls series for me
Fire Emblem should force you to share XP into a balanced line up
In that regard, Awakening and Fire emblem 13 weeabo version are retarded and trash
Nearly correct there. They want easy gratification while thinking what they did was balls hard. Take a look at Dark Souls or Super Mario Bros. Wii.
Halo games.
I know how to beat Halo 2 on Legendary, as do a lot of people, by walking out of bounds. Sniper alleys can be skipped, and Quarantine Zone can be ran through with a ghost in under 15 minutes, if you know what path to take, among other things. It's torture to play casually on Legendary, even Bungie said so.
You got a slick helmet for Halo 3 however, and additional cutscenes post-credits.
Uncharted 1 on Crushing or Brutal
It's unbalanced out the ass, it encourages you to abuse exploits just to beat it, and it's not rewarding in the slightest. Uncharted 2 did it much better on Crushing, but good luck trying to beat any games in the series on Brutal.
What did he mean by this?
>really struggling against boss
>barely chipped his helath
>"ohhh this must be a 'meant to lose' boss :^)
>die
>it's not, you just suck
just kill me now fampai
>switch to switch
>games are no fun
>go back to ps4
>have no games
>Try pc
>shitpost all day instead and play shitty mmos
>try xbox
>Only halo and gears
...
Every single game that turns enemies into damage sponges on harder difficulties.
>try mobile
>only ads and pay2win games
>go back to boardgame
>no one left to play boardgames with
Ironically, you can play a steam game called board games and have fun.
store.steampowered.com
>try out tabletop sim
>it's fun
>flip table meme starts
>everyone just flips tables
but have to say it's a nice game to play some nice boardgames.
People who dickwave about what difficulty they play on and mock others for playing on easier difficulties are retarded. How does it affect you?
There are a lot of autistic people whose only sense of achievement comes from being able to beat video games. But the only way for that to be an achievement for them is if they convince themselves that the rest of the world wants to be good at video games too and that it's something normal people regularly measure their relative worth by. It's the closest they will ever get to feeling like they fit in or even come close to comparing to normal people.
Monster Hunter.
It's your mind absorbing and restructuring the information in your sleep, adjusting your reflexes, expectations, and understanding the next day. The more you try and fail, the more experience you have to draw on when sleeping for that updated you.
>But the only way for that to be an achievement for them is if they convince themselves that the rest of the world wants to be good at video games too and that it's something normal people regularly measure their relative worth by
What? How do you figure that? There is such a thing as having a personal sense of achievement while being aware that it is not as impressive to other people.
>People who dickwave about what difficulty they play on and mock others for playing on easier difficulties are retarded.
Video games and video game communities are meritocracies, though. If you lack the skill to play, then you are a lesser individual for it in the eyes of the video gaming community as a whole. For some people it doesn't matter if you're lesser or not, but for others, well, there's always assholes in every community.
>Hardest difficulty is actually the easiest due to a bizarre oversight
>Video games and video game communities are meritocracies, though.
Sure, if you count who can autistically screech the loudest as a merit.
You're not even putting effort forth into your argument. Why should I regard you as anything more than a simple troll, fishing for (you)s when you fail to show that you actually know what you're talking about and instead reach for only the lowest hanging fruit?
If you're a terrible and inattentive healer in an MMO, and there are better healers in your clan, you're not likely to be picked for raids.
If you are unskilled at a MOBA, and just feed kills to the other team, then people on your team will be angry for your lack of skill.
If you are incapable of breaking out of the lower ranks in a leaderboard, higher ranked players are not likely to want to play with you since odds are you will just hold them back.
If you have a poor kill:death ratio in an fps, people are going to suggest that you don't bother playing the game at all.
This is natural, because video games are by-and-large meritocracies. Even if you're only playing single player, some people feel that there is merit in challenging yourself. Not just playing on a higher difficulty, but specifically challenging themselves, to the point where some people will simply not play certain games because they lack challenge. To these people, someone else's unwillingness to challenge themselves may be insulting to their existence on some level. A basic incomprehensibility - why wouldn't you want to challenge yourself? It helps to make you better if you do. People will recognize you as being a better gamer.
To some, that badge of honour means nothing. Others, it means quite a bit. Obviously it has a direct relationship to just how much you care about video games on the whole, which leads me to the question...
...Are you the type of person who plays poorly in a team-based cooperative game and then, when people call you out on it, go "Relax, it's just a game bro lol"? Just because you want to relax and don't give a shit about- or more accurately, refuse to recognize -other people's effort and dedication?
Autism
Passion. Something you clearly don't understand anything about.
You don't belong here.
>Die repeatedly in-game
>"If you're having trouble you can always lower the difficulty in the options menu ;)"
Wait, what? Did that really happen? I never failed any missions on that easy ass game, but surely this is a troll?
>Playing Wolfenstein TNO
>MFW that turret sequence on the bridge on uber
Lmao
I had to use the Very Easy mode cheat to beat the game. It was on stage 7 or 8. There was never enough time to beat one stage, can't remember what though, has been nearly three years since I played it.
>Playing the Elite Four of Pokemon White today >Only used one Pokemon I'd used for battles the entire game.
>Had two others for reviving in battles, one for a required move to cut a tree and a bird to fast travel
>Took me about 2 hours exploiting the RNG
>Finally gave up after reloading saves on the final Elite 4 guy and decide to comeback in a bit and play the game properly and fight them later
>Load the save again
>Have one last go at him
>Three instakill criticals in a row
>Able to beat the game using only my Emboar, the legendary Pokemon, and a sub level 20 Pidove and Pasange
Love how broken that game is
>playing game on hard
>final boss is kicking my ass
>switch to normal
>final boss is a fucking joke
>don't feel accomplished for beating him
>mfw i don't realize it until the game is over
>hardmode
>game deletes your save when you die
I was about to say something before I realized all Roguelikes do this.
It's true.
Binding of Isaac
Have fun with no key drops at all
>Read the solution of the puzzle online.
>play on the hardest diificulty
>doing good, feels good
>realize that it's actually on normal because you forgot to set it to the highest
>play ez modo
>lose
>switch to hard mode
>beat the game