>buzz
>talking about it, rather than actually developing for it
>ads
>ads
>more buzz
>even more buzz
>a WiiU multiplat
Man, that's a lot of bees!
Meanwhile the only thing that matters, price and library, are abysmal.
Yes it's getting developers, but it's so clear that it's far from their main focus, the bulk of games are still going for PS4/Xbone.
Name any non-exclusive 1st/2nd party developer that is making/porting games for Switch and their lineup still favors the PS4 5x more (Xbone too if it was relevant to japs in any way)
If Switch had real support it would be getting recent multiplats. I would get Prey from Bethesda, rather than Skyrim, a 6 year old game. If it has real support it would be getting For Honor and Wildlands from Ubisoft, rather than Rayman (again) a ~3 year old game. So on and so forth. You know, it would be getting current games, not "testing the waters and bailing out after the 1st year" games.
Hell, their big Capcom entry is a port of a 7(?) year old Xbox360 XBLA version of StreetFighter2, sold at nearly full price.
That Yakuza-looking Sega guy said "it looks interesting" while not announcing any projects whatsoever, he was literally paid to just show up on stage to convince gullible people like you to buy a Switch at launch, meanwhile Sega's (and especially his) main focus is still PS4 with their bulk of games, 90% of which won't be on Switch, mostly just Sonic multiplats.
You have to be an absolute moron to get a Switch at launch. The online aspect isn't ready yet, it's getting no big exclusives at launch (please don't mention 1,2,Switch! please don't be THAT desperate) it's such a clear case of releasing a console too early to fit into their profits come March (their limit date) rather than releasing the system when it's finally ready and has games 1 year from now.
I even bet you're super hyped about Travi's game and SMT, which are still 3 years away