– Nintendo previously made Zelda games by making small areas and connecting them together
– For Breath of the Wild, the team first had to figure out what needed to be placed on the map
– Groups were created out of the over 300 devs to work on specific sections of the world
– Game Informer’s demo starts at Serenne Stable
– Yammo runs this place
– Link can rest in bed and restore health here
– Stable also lets you store horses, meet with merchants, NPCs
– Stables are located throughout the world
– Each one is run by a distinct character
– You can spend rupees on a more expensive bed, giving you an extra heart the next morning
– These hearts are yellow and can’t be recovered if you’re hit in combat
– Spending time by fires in the world passes time
– Dynamic weather system in the game, with the world reacting as a result
– Ex: when it starts raining, NPCs outside the stable quickly go inside
– Beedle is back to sell you goods
– Have to be careful during a thunderstorm, since your metal items can attract thunder
– Metal weapons and shields can be discarded or thrown at enemies
– Link can get killed by lightning
– Difficulty dips/spikes depending on where you are, since you can go around it and avoid it until you’re stronger
– Over 100 Shrines
– You can find an item that identifies Shrines
– Discover a Shrine for it to be a fast-travel point
– Shrines also give a Spirit Orb
– Trade in orbs for unknown items
– Trade in orbs for unknown items
– Dedicated team handled animal A.I.
– Bears, wolves, deer move through the snow
– You can get overwhelmed by enemies quickly
– Link can keep multiple horses at a time
– Affection/loyalty important with horses
– Feed and take care of horses to raise their stats
– Can call horses over to you, but horses need to be within a certain proximity to be called
– Horses can be killed by enemies
ZELDA BREATH OF THE WILD GAME INFORMER DETAILS
– Aonuma “wanted players to choose their own path”, so no companion character in this game
– Stamina meter encopasses sprinting, paragliding, climbing
– Meter can be upgraded, but Nintendo won’t say how
– Different shields have different speeds and level of control for snowboarding
– Can mine rocks which can be solid for rupees or used for crafting
– Can place stamps to mark areas of interest
– Every style of weapon has a unique set of animations and feel different
– No invincible weapons in the game, Nintendo says
– Zelda can get mad at you and scold you
– Players can see the ending without seeing everything from the story
– A certain element was added in the game to make for a more cohesive storyline
– Nintendo took Game Informer directly to a dungeon
– This dungeon is constantly moving
– Game Informer says “Link must manipulate the entire enormous mechanism through his own ingenuity”
– Players can skip dungeons if they want and go straight to Calamity Ganon
– The substance known as malice covers the dungeon
– Link gets hurt if he touches it
– Can be destroyed by finding and attacking each pocket of malice’s eyeball
– Sheikah Slate serves as Link’s map, binoculars, more
– Use the slate in the dungeon to see a 3D model, tilt the entire dungeon from here
– Doing so slides blocks into place and opens up angles you can use to paraglide to new locations
– Voice tells you that you need to access terminals with the slate across the dungeon, marked on your map
– All bombs in the game are remote and don’t blow up on a timer
– Simpler approach with dungeons in Breath of the WIld
– Game Informer didn’t see the familiar chest opening animation and signature music
– Never found a signature Zelda item or compass
– Wind Blight Ganon is the dungeon boss here
– Voice tells you, “It’s one of Ganon’s own. It plays dirty.”
– Wind Blight Ganon is a huge monster, has no face, gun-like arm
– Wind Blight Ganon can create tornadoes and will fire large spikes
>Horses can be killed by enemies
does it still run better on WiiU than on the switch?
>Horses can be killed by enemies
YAMERO
>Horses can be killed by enemies
>– Have to be careful during a thunderstorm, since your metal items can attract thunder
it never did
>Affection/loyalty important with horses
>Horses can be killed by enemies
>Epona dies
YAMEROOOOOOOOOOOOOOOOOOOOOOOO
>No invincible weapons
Huh. I honestly would've expected a prolonged, intricate sidequest to end with some flawless sword.
>Master Sword breaks
FUCKING DROPPED
>Can go straight to calamity ganon
Reminds me of New Vegas not forcing you down any path, allowing you to go straight to The Strip if you wanted to. Though, straight to the end of the game might be pushing it a bit.
>– Affection/loyalty important with horses
>– Feed and take care of horses to raise their stats
>– Horses can be killed by enemies
>– Horses can be killed by enemies
YAMEROOOOOOO
shocking truth
>Nintendo literally made the "you can do anything" Meme a reality
Best timeline
>Zelda can get mad at you and scold you
Sold
>Horses can be killed by enemies
>end up never having a horse because of it
>– Zelda can get mad at you and scold you
I WANT EYEBROWS ZELDA TO BULLY MY DICK!
> Zelda can get mad at you and scold you
Prophetic fanart strikes again.
10 bucks that Spirit Orbs can be exchanged for Heart Pieces and extra Stamina. Also, its kinda stupid that you dont find items in dungeons anymore. These 5 different Runes don't do it for me
Tfw your favorite horse that you tamed straight off the plateau and brought everywhere with you gets killed in the final battle
>Zelda can get mad at youcand scold you
MUH DICK
What if the orbs allow you to unlock more functions for the powers as well?
we don't know yet since we haven't seen the final wii u build, it was june 2016 when we last saw extensive gameplay, if it still runs like that then Switch version will be better.
- Cute!
- Eyebrows!
- Cutey patootie!
It never ran better on the WiiU.
This is the inside of a dungeon then.
>Devs split into teams and worked on different locations separately
Wonderful, so a few decent areas and the rest are fucking shit
Sucks I can't make anything and have no software, I already put some work into thinking up a good TECHNOLOGY open world LoZ. I hate being a somewhat idea person and can't do shit actually about it.
What returning items are there?
...
>– Zelda can get mad at you and scold you
I-i want to be scolded by Zelda.
But seriously, for this sort of game I hope they expand upon being able to do bad things like stealing from people, being able to rummage through their belongings, and break things in their houses like in older games except they comment more about it and maybe even punish you for it.
The game being open world means they -have- to match up in quality to the rest of the areas so it shouldn't be as extreme as SS was with this.
>didn't see the familiar chest opening animation and signature music
This sucks
As long as they have multiple endings it's good to have that option, flexibility will extend the life of the game and make for fun challenge runs, any legitimate gamer will want to complete the content and get the good ending at least once anyway.
I wouldn't mind a bit of occasional Zelda assistance like Prince of Persia.
Link's Awakening was a masterpiece
Good. It's just a waste of time and artificial tension
it gets old after awhile.
>see chest
>open chest
>animation and jingle plays
>"Oh! you found 5 rupees!
>"but your wallet is full, let's put it back"
don't trip on your cynicism.
which is why they should only have the animation play for actually important items.
>the hyrule areas in SS weren't even connected
I fucking hated that shit
>Let's put it back
>Get empty wallet later
>Never become back for it
They already did.
>Zelda can get mad at you and scold you
>- Horses can be killed by enemies
AAGROOOOOOO
Open with caution
Yeah but XCX didn't have physics-based enemy encounters and taming wild creatures.
>no invincible weapons
Wait, what about the Master Sword?
>– Zelda can get mad at you and scold you
Fuck you Nintendo I DONT WANT TO BUY A SWITCH AT LAUNCH GODDAMNIT ITS 400 SYRUPBUCKS, WHY ARE YOU DOING THIS TO ME?
it also didn't have good gameplay
>the master sword has limited uses and is most effective on ganon
>if it breaks and you don't have it available for use against ganon the bossfight is 10x harder
It probably doesn't break, but maybe it loses it's power? Sort of like how in wind waker you had to power it up. Maybe doing shrines or whatever powers it up back again, and if you do a number or them it never breaks again
>Discover a Shrine for it to be a fast-travel point
no wonder there is a lot of them
>– Horses can be killed by enemies
woah woah there relax nintendo
>– Different shields have different speeds and level of control for snowboarding
so is also a snowboarding game.
>– Zelda can get mad at you and scold you
MUH
Oh yeah baby keep spoiling the game for me, i love it
Kek
Where BotW seems to have lower-commital options, a specific approach in XCX (Sleep snipers, for example) take a lot of build effort to execute.
Just buy a used/refurbished Wii U, retard.
I want Zelda to hold my sword.
I really loved Xeno Wii but XCX was just really weak in comparison. The overworld was pretty, though.
XC and XCX were two different kinds of games. I appreciate them for different reasons but I can see why you feel that way.
>hit that Moblin in his nuts Link, not like that, do it properly. Fucking hell you really are a useless cunt Link, that should've been easy.
>Link, look over there, look a rupee, look. Are you fucking blind? Get the fucking rupee Link I want some Lon Lon Milk
>what were you saying to that Zora, Link? Were you talking about me? Do you like her, is that it? Is it because she has bigger tits than me? You insensitive scumbag, I hate you.
This could be terrifying.
>– Aonuma “wanted players to choose their own path”, so no companion character in this game
GREAT
>– Zelda can get mad at you and scold you
>Different shields have different speeds and level of control for snowboarding
I wasted money on Steep when I could have just waited for SSX Linky.
It'll probably be something where instead of breaking for real, it becomes a key item like "Broken Master Sword". You then can fix that item and it becomes the Master Sword again.
I'd fucking love that, but it wouldn't be that. We won't have a nut-busting link-shaming Zelda anytime soon.
It's probably there but has some way to restore it if it breaks or you throw it away.
...
sounds boring af, tbqh
sauce? I want this to be true but please sauce
I hope them making XC2 doesn't mean they won't revisit the X series, I loved the game but that cliffhanger ending can only be considered good if there IS a second game to bite at the sequel bait.
It's true. Several sites confirm. Check Nintendoeverything to be sure.
I really want zelda to scold me
Same. Maybe the open-world, MMOish XCX will become a subseries.
>Zelda can bully me
>– Aonuma “wanted players to choose their own path”, so no companion character in this game
Confirmed for going full renegade mode in this game for maximum bullying.
I wish it didn't look so similar to a shrine but I'll get over it.
I love eyebrows.
>zelda isn't a companion
Why? All i wanted was to roam the land with my cute eyebrowfu
...
>Wind Blight Ganon
???????????????????
>Zelda can get mad at you and scold you
Disregard everything. This is my fetish. Guess I'll wait till Black Friday to get one.
This dude
Since you're fighting an entity this time, I wouldn't be surprised if it was just something ganon's spirit has taken over.
What about the "you found a red rupee, it's worth 20 rupees" message every time you play?
If there is one in the game, it will probably be unbreakable during the very last part of the game.
I really want to see RAW footage not youtube bullshit, can't wait
>C H O Z O
>H
>O
>Z
>O
Where is this from? Hadn't seen it before.
This is the best news by far.
Look at these domfags
Look at them
Then cry knowing your fetishes aren't much better
foh hatin ass nigga lmao
Shit game
DELET
Image of Wind Blight Ganon
Oh my Jesus
post yfw you go straight to the final boss in Breath of the Wild just to get your ass whooped
>raising a horse only for it to be killed