Valve still wants paid mods

pcgamer.com/valve-modders-absolutely-need-to-be-paid/

What are your thoughts on this?

Other urls found in this thread:

imgur.com/gallery/bqcla/
arstechnica.com/gaming/2015/04/steam-workshop-lets-users-sell-mods-but-only-shares-25-percent-of-revenue/
twitter.com/AnonBabble

They should make it a donation incentive, like many thousands have recommended. The spirit of modding is based in giving, not taking.

Why do they NEED to be paid? Nobody asked them to do what they do, nobody's employed them for it. If people feel like their hard work should be rewarded, then people should give them money for it. But required? Pfft. Just bullshit for companies to take a piece of the pie. You think Valve cares about modders? No, just the % they'll get.

Yeah well we want half life 3.

We can't always get what we want.

Absolutely fucking disgusting. They just don't get it, holy shit. Do you think the people behind Kaiserreich expected to be paid for it? Neotokyo? Project Reality?

Wouldn't that inevitably result in modders locking content unless you "donated" a certain amount? We'd be almost back where we started

People getting paid for their work sounds good. Only can lead to better mods.

yeah and theres a donation link on nexus you fat FUCK

fat fuck need to die.
he is useless now.

He's right. Money increases the incentive for more indepth, quality mods and more talented and experianced modmakers.

Only shitlib commie fucks would be against it.

"Modders absolutely need to be paid while we take 75% of that fee."

Stopping at anything but Total Conversion levels will just be a disaster.

No, that's retarded. If anything they'd probably just make public updates slower or some stupid shit.

no its not.
it will be fluded even more with shit.

>Modders need to get paid
>As long as we take a cut lmao

Valve never fails to try and make money off other people's work.

>modders need to be paid
more like valve wants to try and cash in on paid mods again so they can collect 70% the revenue on it and the modder only gets 30

Please tell me someone asked them why Valve needs to be paid for a modder's work

I mean skinner boxes are in every gasme now how much worse can it get XD

Why can't modders just go on hipster welfare like the rest of internet content creators?

Valve in general absolutely needs to stop being paid.

literally just make all mods pay what you want including nothing. it's that fucking easy.

They already do by simply accepting donations

how you cant understand?

its like dlc practice. who would've thought that fucking horse armor in oblivion will lead to DLC locked content and full game on sales start will cost 60$+60$ huh?

REEEE DONATIONS DON'T COUNT

GIVE US MONEY!!!!!!!!!!

They should just add a donate button and allow content-creators to promote their mods through Steam even if the game doesn't have Workshop support (or Workshop doesn't support that particular mod, like ones involving DLL-injection or changing game files). This shouldn't be controversial for anyone and avoids or at least mitigates the wide range of issues you'd otherwise see (like people uploading tons of stolen or no-effort mods and making money through economics of scale).

Oh, and most of the money should go to the author of the mod.

Fuck Valve. They've become greedier and they create nothing.

>donations exist
>valve believes it's better to go through them and obtain 70% of these donations cause...er reasons

>mod communities mod fine for over 25 years
>suddenly valve wants them to get paid by taking a majority of the money they might get

literally jewery

I'm in favor of free market economics for obvious reasons, yes.

All you penniless NEETs that hate it can continue to download everything off pirate bay if you want.

>like the rest of internet porn creators

fixed that for you

i might care if there was any good games left to mod. beth will only continue to obfuscate their engine even more making it harder and harder for script extenders to do anything (f4se is still nowhere near feature complete and skse64 is still a month away from a basic prelim release) and for other games denuvo blocks any similar ideas. to be fair there are denuvo games with rudimentary modkits ut they're very basic.

then you have other devs who promise "full mod support" and a week after release say "lol we changed our mind"

this is another, and perhaps final, step to finally kill modding by poisoning the community against itself so devs can push more dlc. it was fun while it lasted, but all good things etc.

You pay a modder by hiring them into a legitimate game development studio and giving them a project to work on.

Gaben did that when he hired Turtle Rock to make Left4Dead series and whoever those guys are who made Portal and that Icefrog guy who made Dota2.

You don't try to outsource DLC to completely unsupervised amateur modders who lack any QA oversight and whose projects will blatantly rip off creative content of other IPs will which end up with hundreds of le happy lawyers suing you with Copyright Infringement claims.

There is no way a girl should be that fine looking. Unfortunately, she's probably underage

>pirate mods

Or you are telling me that the creators are also going to pay with trademark uses to the jews overlords?
Im ok with a ferrari mod, if the money is also going to ferrari, instead of a copypaster who rip models from forza.

no that's not retarded, that's what is exactly happening right now with their guinea pig of this model in the dota 2 custom games.

>no guys we swear its free market shit
>valve is totally looking out for the modder, totally not taking 70% of the cuts

Yeah i wont pay for some shitty, unreliable piece of the game that may or may not work with other shit unreliable pieces of the game i might buy

Nobody's forcing you to use Steam. Modders are free to distribute their mods on no-name platforms for 1/100th the exposure if they want.

>I'm in favor of free market economics for obvious reasons, yes.

That's the reason we have day one DLC, microtransactions and paid online.

Free market should be regulated fampai.

>what is steam downloader

As someone who mods, no we don't.

Patreon already exists and works wonderfully.

I'm not creating a modification for a game exclusively for people who only buy it. That's retarded and completely backwards, also once money gets into the equation, stuff like this becomes very very complicated.

>Oh, and most of the money should go to the author of the mod.
I think that is the center of this problem.

>exposure
nigger these modders don't do it for exposure, Nexus has existed fine for years.

All this will do is get mods stolen and sold on steam like they did last time. Valve doesn't wanna put in any QC or effort into regulating it

>Valve trying to cut into what a modder makes by making (You) pay for the mod, and then valve takes a cut, giving scraps to the modder.


Fuck this, if you are a modder set up a patreon, or give people a paypal link.

Will modders have to pass trough a quality process before selling their shit
Will every mod have to work 100% with every other mod

>"We don't want to pay madders a professional salary for their work, but we want to charge you as if we've hired professionals"
The IP holder and Valve both get paid for the hardwork of the mod creator. If the game-makers really just wanted to improve their games with content, they'd hire the modmakers themselves and sell mods as DLC.

>MODDERS DESERVE TO BE PAID*!
>*so that we can take 75% of what they make

If you ever unironically uttered the words "Lord Gaben" or "Based Gaben" in any fashion, you are partially responsible for letting Valve think they can get away with anything they want because their meme spouting fanbase allows them to.

Its fine if Valve themselves want to control the quality that comes in. But they won't.

Not only has the original Skyrim mod had people stealing mods or using other mods in their mods and selling said mod, but Fallout 4 months later still has the issue. Developer on PC doesn't want to put it on console, people steal it and enable it for consoles.

That's what you get for having a consumer base consisting of 12 year olds.

Yes user, the gorillions of normies that play games are all well aware of Nexus or modding in general. Having a streamline process on the most popular PC distribution platform on the planet would not increase exposure even a tiny iota. You are correct.

It only lasted a few days and all it led to was people stealing mods and uploading them as their own. Fuck off with this shit, gabe. If people did it for free until now, they can keep doing it for free

The modding community has been fine left by itself for what, a couple of fucking decades without it being monetized?

Why does this fat fucking Jew have to stick his nose where it doesn't belong?

Not much of a point when modding is pretty dead these days compared to how it used to be.

That said some mods are of a far better quality and far more worthy of being paid for than a lot of the shitty shovel-ware that makes it to steam these days. Unfortunately it's the same lack of quality control that makes paid mods on steam such a terrible idea.

>Yes user, the gorillions of normies that play games are all well aware of Nexus or modding in general. Having a streamline process on the most popular PC distribution platform on the planet would not increase exposure even a tiny iota. You are correct.
They don't do it for exposure shithead, not "they won't get any more exposure"

This is a scam

...

Cool, now mod theft will come back and modders will refuse to make mods. Thanks Valve!

>The IP holder and Valve both get paid for the hardwork of the mod creator.
Yes, because the IP holder owns the property, and valve owns the platform.

If modders want 100% of the money they are free to create their own IPs and distribute on their own world recognized platforms.

Google "the candle problem ted"

it needs to be this and valve cannot take any percentage of the profit and then it would feel like a genuine effort to give money to those who create content for them. otherwise they can fuck off.

Since he's not doing much in terms of game development and we won't see a HL3, I think it's time for Gabe to croak. His replacement won't be much better though

Modders still own the copyright of their work

Fuck 'em.
If they want money from user based content maybe they should hire them and make better content

Yes, making money is a scam, you are correct.

Everyone is entitled to everything at all times despite it making little to no sense, and having the audacity to turn a profit off business ventures is literally satan and please valve don't make me pay for things

>That's what you get for having a consumer base consisting of 12 year olds.

It's mostly people with disposible income that fund that shit, it works. People buy shitty loot crates on games like Overwatch and say "lmao who cares, I have lots of money xD".

Having a crack down on additional content to video games would be groudbreaking, people wouldn't be buying $1000 of waifu pixels on thier phones.

>modders absolutely need to be paid
more than 25% of what the mod makes
Valve and Bethedsa sucking up 75% of the revenue is so fucking jewish.

What if its copywrighted material?
Is that the actual reason?

I can't believe you guys thought the fatty was a hero. Steam is trash

Are you the same type of brain damaged moron that thinks pokemon modders own their mods?

They are trying to squeeze every fucking penny they can
Mods are just fine without your bullshit. If you want to profit from mods then hire a good team to make some official dlc
I find this offensive and won't support the people making paid mods nor the plataform that supports it

>Yes, making money is a scam, you are correct.
No, I already see through what valve is trying to do. They wanna cash out on modders work by taking 70% of the funds modders make like last time, putting no effort into regulating QC or any of it. Its a fucking scam.

>Everyone is entitled to everything at all times despite it making little to no sense
I never said this
>turn a profit
you mean VALVE's profit

Modders have been making shit for almost 25 years with no problems or desires for profit or money

They can't do donations because it's hard for Valve to justify taking a cut of the profits in that case. It's also really hard to ask for an upfront price for the mod if they're calling it donations.

Valve is pushing for this because they want their cut and publishers/developers that produce video games that are driven by mod content like Skyrim also want their cut.

They do not, anything created in TES consturction kit or GECK is bethesdas/zenimaxs' property

Just give them a fucking tip jar option and be done with it.

A modder can make his mods cost money anyway, if he wants, through shit like Patreon.

This is Valve trying to suck some more money out of something, nothing more, nothing less. Greedy modders, jews and Bethesda are just in for the ride.

Its the same way patents work. You buy a material from another company and work it into your own product, you can then patent that product. You think drug companies make all their ingredients?

I fucking called it, and I'm sure even more people did too.

Valve did not learn their fucking lesson from paid mods. The lesson they learned was "don't introduce paid mods to an ecosystem", not "don't do paid mods".

>to think you cucks actually defended this company at some point
>not realizing they were cancer back in 2003

>Valve absolutely needs to be paid

"In a sense you want to have really good signal to noise ratios in how the gaming community signals to developers 'Yeah, do more of that.' Or, 'No, please, don't release any more of those ever.' ... " - gabe newell
>No please, don't release any more of those ever
How in THE FUCK was the backlash they received from the paid mod fiasco not fucking indicative of no, don't ever try this again, not in a 100 years.

>nigger these modders don't do it for exposure, Nexus has existed fine for years.

But how will fat fuck get his 75% cut when you fix Todd Howard's latest broken and unfinished RPG?

Valve takes a flat 30% cut for everything on Steam.

You can keep saying 70% and it will continue to not be true. If people don't want to pay the 30% they can not use Steam, but they won't stop doing this because all the customers are on Steam, and it turns out that if you don't have customers you don't make any money at all.

So that will kill a big bunch of mods, since they are others people work.

Why does that article call donating a scheme?

Then let Bethesda/zenimax hold the rights to any further products should the mod take off like dota did but let the modder keep at least 60% of what the mod itself sells for.

>gabe wants more money

ftfy

Valve are vampires confirmed!

>Yes user, the gorillions of normies that play games are all well aware of Nexus or modding in general. Having a streamline process on the most popular PC distribution platform on the planet would not increase exposure even a tiny iota. You are correct

steam workshop

>Valve takes a flat 30% cut for everything on Steam.
They took 70% of modders money the first time they tried to do this.

>its not true
IT WAS LITERALLY 70% the profit on mods

IS THAT JOHN PETRUCCI????

>valve thinks ghouls = zombies

ecks dee

>Just give them a fucking tip jar option and be done with it.
But then Valve and Bethesda can't stick their greasy dicks into the tip jar. :(

Don't you care about these starving billion-dollar companies that can't afford their next escargot and caviar on their solid-gold private jets?

Please tell me someone asked them why TV studios needs to be paid for Slap Chop's work

Hey lads how about you pay 30 bucks for this mod that fixes bugs and glitches haha for the gamers

because valve isn't looking out for the modders, valve wants to get a massive chunk of profit from the modders work

>CS, Portal, Left 4 dead and dota would not exist with paid mods
>This is the core of valves library

Fuck this fat retard. I used to respect this guy. Its george lucas all over again. They are just looking to nickle and dime (or 5 and 10 dollar) their customers to death and at the same time destroying the flow of creativity.

It wont be about adding what you want to a video game, it will be about turning a profit.

>who cares if the people with the money I want hate it, I want their money
>lets just fuck up this community that we built for the money
What the hell happened?

That did not happen. Valve took 30% and the actual owners of the game took their own cut on top of that.

imgur.com/gallery/bqcla/

Just skim through this thing someone made back when it first happened and tell me paid modding wasn't a scam to make a quick buck

shit, I can see how far the rabbit hole will go, too. just imagine being able to have consumers fix your game for you then release mods of fixing it.

Shit, it's like fucking uber

Valve doesn't understand that paid mods don't work unless you heavily police and curate them. Given that Valve can't even regulate the games on their store I don't trust them to prevent mod theft either. Donations are the only way, paying for mods directly just doesn't work in practice. You end up with everyone stealing everyone's work to resell it, not to mention the horrible compatibility issues and the fact some mods rely on other mods to work properly. The biggest issue in open source software for example is the fact that many larger companies steal from open source software and organizations like GNU have to use donations to fight for open source rights in courts. Who will defend modders though?

Source? I would believe this but i haven't seen this

arstechnica.com/gaming/2015/04/steam-workshop-lets-users-sell-mods-but-only-shares-25-percent-of-revenue/

Actually they took 75% of the profits

Gabe Newell is just another businessman, really. You cannot in the light of recent years call him any more consumer friendly than some guy in charge of EA.

Not that I ever had any immense respect for him, but now I have none.