>Sup Forums memed me into buying this hot steaming pile of garbage
What the fuck, I thought it'd be like Shogun II with fantasy units instead I have 8 bazillions different types of units moving at the speed of sound across flat shitty map
I thought it was a Total War game not fucking Warcraft what the fuck
>fantasy game >why can't I make a yari ashigaru wall and win the game?
Samuel Evans
bought it when it was new because warhammer, never played a total war game before, grew to hate it quickly because too complicated and boring, ended up doing most of my campaign battles with auto battle until i ended my campaign. never played it again ever since and uninstalled it today. waste of time and money.
Angel Ramirez
It's easily the worst TW game ever released. The only thing it has going for it is nice graphics, but even then it's a pain the ass. It's like they've increased the level of detail to the point that it's difficult to see what's happening on the battlefield.
I've gone back to playing the Beginning of The End Times mod for Medieval 2:TW. So much better.
Henry Turner
Warcraft has more depth than Warhamemr TW.
Liam Thompson
>I-I'm not an idiot, it's the game that sucks!
Josiah Collins
well the second person posts a 40k facebook frog.
Jace Cooper
Hear me out
At least this looks like a real battle Now when I imagined the autistic Warhammer universe in Total War I expected at the very least the same neat looking battles we had in the previous games but with Orcs and whatnot, and not this fucking moba-like where everyone moves so fucking fast everywhere on a tiny flat map
Yeah I think I'll go back to Shogun 2 to remove the bad taste in my mouth the game has given me
I'm so fucking mad
Carter King
you do know that there are plenty of mods that can slow down the battle to your liking? >moba
oh so you are literally retarded.
William Rivera
If you need mods to fix blatant shitty game design then the game is not worth being played
>moba >oh so you are literally retarded
Don't act like it's not true It's the first new Total War game since Shogun I've played and damn if they changed the gameplay to stupid fast paced RTS style
Cameron Scott
the base game design is faster because this isn't weeb nippon simulator. And you are whining that a game that has dragons, wizards and demons isn't as realistic as a game that deals with feudal japan.
Jayden Kelly
Why are you being focused on the Jap based game part of the argument
Take any other pre Rome II Total Wars and you didn't have units rushing each other at sanic speed
>And you are whining that a game that has dragons, wizards and demons isn't as realistic as a game that deals with feudal japan Never played Rome II but isn't the gameplay almost the same pacing-wise?
Beside the "IT HAS DRAGONS BRO STOP SEARCHING REALISM XDDD" nigger argument makes no sense here, I'm not criticizing any absent food/attrition gestion or questioning where they got gunpowder or how it is physically possible to summon creatures or stuff like that, I am criticizing the switch in what made the TW games memorable, unique and enjoyable
Nigger
Jonathan Cooper
I didn't even like the game but this is giving me cancer.
Henry Peterson
Is it better to have a grand strategy game with no viable fucking siege weapons?
Lincoln Martinez
I don't really see what you're talking about nor the link between those two games but alright
Ryan Adams
>switch your average total war game was just as fast. Weeb sim 2 has pretty fast battles where you can cheese armies with archers. Full stack battles in total warhammer take plenty of time as it is.
Anthony Collins
>Full stack battles in total warhammer take plenty of time as it is. the nu-gamer everyone. Can't keep his attention focused for more than 15 min, needs APM distraction to stay interrested.
James Morris
>you do know that there are plenty of mods that can slow down the battle to your liking?
Blatant fucking lie. You have no idea what you're talking about. I tried them all and discussed with the creators, that's not at all what they're intended to do.
Jackson White
>slower combat mod is not intended to slow the combat
I'm at a loss for words for how stupid you are.
Grayson Hall
>nu gamer >he doesn't know how vanilla total war even works Total war had fast as fuck battles where scratching someone in the rear made them crumble almost immediately. Just because your knowledge of total war comes from gooknip simulator where no one has shields and cavalry is utter dogshit doesn't mean total war combat works the way you think it works.
steamcommunity.com/sharedfiles/filedetails/?id=691006940 >What does it do? In general it slows down the combat for tactical battles while it still remains dynamic and fun.
Levi Evans
>Total Warhammer >too complicated
Michael Nguyen
>doesnt like unit variety
thats your own fucking opinion dipshit
youre not providing any kind of factual argument about why you hate the game besides >hurr durr too many units!
some people like a lot of unit variety, and thats why the games always on the top sellers on steam
your shitty opinions not worth a thread
Jaxson Gray
>I..It's the game's f..fault. >I'm n..not a c..complete shitter.
Carter Cooper
>too complicated
You can literally run a 20 stack into anything and win wtf man
Joseph Gutierrez
I dare you to win an end game battle with a stack of zombies and black coaches led by a Kemmler
Benjamin Flores
>the most casual dumbed down game in the series >too complicated
I can't even sympathize with you. Are you like, 15? My problem with Total War is it gets tedious as fuck and auto resolve leads to horrendous casualties 10x higher than what I can do, but when you fight 5 fullstacks in a row you just want to get it over with already. And the AI cheats like fuck too, but mods fix this usually.
And TWH doesn't have mods. But I would never accuse any Total War game of being "complicated" you troglodyte. You want complicated? Play the Europa Barbarorum mod for the original Rome, then you can complain about it being "too complicated."
Until then get the FUCK out.
Nathan Bailey
Auto resolve
Nolan Young
Shogun "fort siege simulator" 2 is almost the same speed unless you play like a huge faggot which you never have to
Landon Bailey
You know how vampire armies work right?
Samuel Gutierrez
>And TWH doesn't have mods.
Ryan Hernandez
It's ok since the ai brings a 20 stack of swordsmen
Charles Sanders
Fuck off retard. Again you have no idea what you're talking about and you obviously didnt even fucking try it.
Which is again, not at all what you expect but you're too retarded to understand the word 'slowing' has different nuances for different people.
Luke Rogers
Is building and recruit better units the difficult part or is it the combat user? I really wonder how anyone can think of this game as complicated
Hudson Walker
Does it? Last I heard the Denuvo stuff was preventing that, but I'm clearly out of the loop. Does it have any overhaul mods? That actually change AI behavior and shit, like in the past games?
Gabriel Ortiz
Today they announced that we can make our own maps for campaign. Map editor looks good. We can make every goddamn square on the map different if we had the ambition.
Anyways if that is your problem with it that'll help. Not going to lie I have my own other problems with the game and I get your ire. At least it is $12
Dylan Cooper
In tabletop yes
In the game cost for cost that is the worst army possible (assuming quick battle where players have preset gold limits to fight ai with equal gold).
Why the hell are you asking me?
Juan James
Where did I say Shogun 2 wasn't a hectic rollerblade frenzy? Right, nowhere.
Medieval 2 and Rome could have phases in multiplayer where both sides would purely maneuver for 20 min without even engaging. That's gone now because the unit speed and casualty rate makes anything but charging head on a suicidal decision.
David Thomas
It changes the campaign ai but not combat ai
Connor Jenkins
In what fucking dictionary does that mod not fall under the definition of slow?
Are you looking for fucking turn based battles?
Nicholas Sanders
theres like 6 major overhaul mods. I would recommend you use a mix and match of several mods to suit your own tastes.
Luis Flores
Weeb Simulator 2 is my favorite in the series, Total Warhammer is probably third now. Git fucking gud OP.
I can't go back to Medieval 2 now, even with Stainless Steel and other overhauls. The camera, speed of the campaign map, the UI, and a dozen other nitpicks keep me from getting into it again.
Evan Phillips
>Today they announced that we can make our own maps for campaign.
Why are you lying?
Luis Price
I'm too retarded the post. Literally said too complicated for the most dumbed down Total War.
Oliver Martinez
How about instead of going full autismo about people not following your own personal definition of the word slow, when you haven't even defined it, you just tell us exactly how you want the battles to be and how the mod fails to achieve that.
Jordan Taylor
>modder who makes the game literally reduces unit movement speed and attack animations.
Is the combat AI actually functional in this game?
Mixing and matching overhaul mods? That's called I want my game to crash in all the past Total War games. They don't sound much like overhauls if you can mix and match.
Cooper James
Under the definition that you didn't even try it but you're basing your entire judgment on the name alone. So basically, you don't know what you're talking about.
>Moving goalpost
Don't use words you don't understand.
Lucas Scott
Holy shit this is actually amazing
Colton Adams
Sorry.
Yesterday they announced that we can make our own maps for campaign.
Justin Kelly
>wooow they die so fast and battles are so short in this game compared shogun >shogun is just as fast lul did i ever say it wasn't ;)))
Joseph Ramirez
I know that feel
Jacob Williams
Mix and match smaller mods to better personalize your experience instead of taking an overhaul that may do a bunch of things you like, but probably also fucks around with some things that you don't.
Kayden Walker
not overhaul mods. I would recommend you mix and match mods instead of going for full overhauls.
For example, my mods don't clash with overhauls but someone else's might.
Aaron Cox
Just as bad as any tw game
Luke Martin
Rome 1 is just as fast. Medieval 2 is the odd one out of the series that is slow as fuck.
Lucas Baker
You realize he did not slow anything in the end right? He stated in the comments that he just adjusted some stats to give ranged and flanking more of a chance, not make the battles last half an hour.
Except they reduce running by a minimal amount and increase moral effects and units attack value to make battles last just as long.
For them slowing down means, allow for flanking maneuvers and ranged action to be viable, nothing else.
Henry Watson
>Let me go back to the game with copy and paste factions
Andrew Collins
Instaroute Gaulish infantry, mop up with equite.
THE DAAAYYYY IS OUUUUUURS
Josiah Ross
>It's a "Shitter doesn't know how to use heroes" episode
The game might be bad, but you're fucking trash at it.
Carter Stewart
The only thing that prevents me from getting into the older TWs is really just the fact you can only replenish losses in cities and you gotta buy them. The reinforcement system from Shogun 2 is just too nice, even if it is a big casualization.
The game was always too fucking tedious without it. Especially on long campaigns once you started running into doomstacks.
You could always add smaller mods to an overhaul. My favorite mod for Rome 2 is the combat overhaul that slows combat down significantly, and I attached like 12 mini mods to that. But whatever, the Humble Monthly's gonna give me TWH soon so I guess I'll figure out what mods there are.
I'd say I'm disappointed but then I preordered Rome 2 so if a TW game actually disappoints me at this point I'd probably go full Not Important.
Luis Perez
>"moving goalposts" is a word >"Proper Combat Mods" alone tells everyone this mod slows down combat
Either English is not your first language or you are madder than Hillary voters a week after the election.
Aiden Cooper
>flanking is viable now. >longer battles takes a lot of time because maneuvering your forces takes time.
Matthew Bennett
I liked medieval 1 pacing the most. Rtw was too fast without mods, medieval 2 is the closest to mtw 1, but with mods again, but ugly ui and its instability with mids, when it chashes constantly even in the menu, is a letdown. Still hope fot mtw 3, but doubt it will be any better in terms of battle pace than any other newer total wars. Didnt play wtw, though.
Henry Nguyen
In OP's defense, Shogun II was the best TW game.
Nicholas Davis
Adding custom battles map to the campaign map, not make your own campaign map. Which is fucking nothing.
Fucking retards.
Almost made me hope a total conversion would be possible. Which is the only reason you should mod total war.
Justin Roberts
No question, his reasons however for liking it are fucking dumb though.
Dylan Sanchez
>"moving goalposts" is a word Yeah, they're words. Are you retarded?
>alone tells everyone this mod slows down combat Which is a lie, something I've said from the begining.
Back to r/the_donald, dumb motherfucker.
The mod isn't meant to make battles last longer. Period. I can dig through the comments where he repeated it over and over, and so did the 5 other main mods for combat.
Chase Jones
>populate the entire map with any kinds of settlements that you want >it's nothing. wee.
Daniel Sanchez
You're literally fucking retarded and it doesn't even have to do with your taste. It has to do with the fact that the main, biggest problem you mention with the game, is solved so painfully easily in-game and without the use of mods, that it's honestly kind of pathetic what a fucking loser you are.
It's like coming in and complaining that the game sucks because you can't change the resolution or something, but you never even fucking bothered to check the game setting options. And I think the reason is, because you didn't even fucking think, to check. You're just a dunce, plain and simple.
Julian Sanchez
Your twoops are running from da battle. SHAMEFUR DISPRAY
Brayden Taylor
>total war is too complicated fuck this place any more. I'm so done with this place.
Eli Hughes
>increased morale and reduced movement rate don't make battles last longer.
Christian Garcia
I stand by my scolding. Total Warhammer is a bad game and falsely advertised. I bought into it expected a video game version of the board game without moving around of plastic or rulebook reading, what i got what an overhyped, boring and slow tinsoldier simulator for which you need to take a video tutorial class for hours on end to even understand basic functionalities of the game. This is neither what I wanted or expected. I don't know or care about Total War, that's your problem. And you can gladly keep it to yourself.
Oliver Flores
They don't if they're counterbalanced by super flanking, charge and moral collapse bonuses which these mods will usually add.
Proper combat is meant for a bit more maneuvering but ultimately a fast, hectic engagement that will be decided in less than 1 minute. I played these mods for hundreds of hours I'm tired of lecturing people who only believe in superficial knowledge.
Andrew Rodriguez
Anyone knows good combat mods for Attila? DEI was the best for me, but it died like a year ago, no new versions of it. By good i mean more or less realistic: shields do not count as armour, so that arabian peasant is not more heavily armoured than cataphract, spears do not mean auto win against any existing cavalry, archers not workiang as miniguns and so on.
Brayden Scott
>Total Warhammer is a bad game and falsely advertised It was advertised as Total War meets Warhammer, not a tabletop simulator.
Cooper Collins
Yeah, it's fucking nothing.
Come back when you make third age total war possible.
Fucking shill.
Jordan White
>super flanking which can be responded to because units move slower. >charge and morale collapses.
infantry with charge defense generally last a lot longer when attacked from the front because their morale is higher. You have to support your front line with captains or generals so that they don't eventually crumble.
And combat lasts for more than one minute if you don't flank and destroy their morale.
Robert Sullivan
>adds tools that allow you to add stuff to the game >SHILL REEE
Ayden Rogers
...
Lincoln Jenkins
Why would you even want it? Warhammer has everything lotr does and more.
Cameron Harris
Shogun II literally started the racecar speed units
Ryder Moore
>I bought into it expected a video game version of the board game without moving around of plastic or rulebook reading
It was advertised as a Total War game with Warhammer factions, flavor, and story. There were videos of gameplay for weeks before it ever went on sale.
What you 'expected' doesn't mean jack shit, you mentally ill little aspie fuck. You could have looked it up and known exactly what you were getting, but instead, like all aspie fucks, you think you know all about something the moment you hear it mentioned.
It's not a bad game just because you didn't like it and didn't look up even the smallest amount of information about what the Total War franchise is.
Easton Murphy
You made it sounds like they were allowing you to edit the map. Which is the most important thing every modders expect. And you did so on purpose because you're shilling for the game trying to damage control and have something to answer for every counterpoint brought out.
Stop sperging you fucking shill and move on to another thread to shill in.
Joshua Clark
>which can be responded to because units move slower. Do you even know how much he slowed down the units? 10% at best, depending on the update he even brings it back to vanilla values. You're speaking to someone who did his own submob of proper combat.
Colton Perez
No, he was very clear. You just have very poor reading comprehension.
If editing the campaign map is the most important thing every modders expect, then maybe they should have made use of the campaign editor they were given with Shogun 2 and CA would have bothered to make a new one for Warhammer.
Matthew Hall
Med2 > Sho2 > Rome1 > Empire > Napoleon > Ssho1 > Med1 >>>> WH >>>>>>>>>>> Rome2 >>>>>>>>>>>>>>>> Attila
Parker Flores
>what I expected was something the game wasn't advertised to be and spending even two minutes looking at what the game was advertising itself as would have fixed my problem entirely
You literally only have yourself to blame.
Isaiah Clark
>then maybe they should have made use of the campaign editor they were given with Shogun 2
What the fuck are you talking about? CA never released a campaign map editor. Someone managed to recreate a map of england after 4 years of hacking the files lines by lines, no one has made a functional campaign map editor so far.
And the assets in Shogun2 are garbage to start with. No reason to move on from medieval 2 which is where all the conversion mods sit at by the thousands.
Joseph Martinez
I figure this is as good a thread as any to ask this.
I got the game recently and I love greenskins. But I keep getting my ass kicked in the early stages of the campaign. Dwarves fuck me up nearly every time, even when I win, and I'm not sure what I should be doing differently.
Any advice?
Bentley Jenkins
Maybe you should boot up the assembly kit before you start acting like you speak for modders. Shogun 2 has campaign editing tools.
Tyler Anderson
>Ignoring all the medieval 2 mods They're the proof CA needs.
Samuel Richardson
>no you cant edit the map >oh you can but its got shit for assets
God.
Jose Miller
CA has learnt from GW.
Sure you can change other stuff but you gotta pay for the important shit.
Ryan Anderson
The only thing they allow you to do is edit campaign AI behavior and change province borders/add cities.
Please stop disguising the truth mr shill. Thx.
Juan Martin
Proof that modders can only create assets for a decade old game and not the new one that they spent a lot of time makings tools for that one mod used.