What's your opinion on downloadable content?
What's your opinion on downloadable content?
What should be a good way to deliver extra content became a method for developers to exclude things from there games to get more money from consumers.
Depending on how it's handled, it can be good.
Good DLCs are the ones who are priced correctly based on the content they are offering, plus it being developed AFTER the final game's launch. MK8 and especially Splatoon knew what they were doing.
fpbp. Ideally, gradual extra content releases keep interest longer than long gaps between expansion packs. In practice, horse armor.
Splatoon's not a good example since the game came out bare bones as fuck at release
/thread
I think it's great. Especially in modern ARPG games. Btw, have you played The Elder Scrolls V: Skyrim Special Edition yet? I heard it's pretty good.
More content in the same framework != bad
Contemporary practices == bad
Good if reasonably priced, adds something substantial, and content was clearly not cut from the original to be sold later. Bad if overpriced, adds nothing, and is content that should have been there from the start.
Give me some examples of good DLC.
I don't give a shit. If I want something I'll pay for whatever they're asking for.
If it's really, really bad like EA's Battlefront, I won't buy it and will wait until the whole package is less than a normal priced game.
Mario Kart 8
>Add 50% more tracks, but price was 1/4 of the base game
>Added 6 new characters, all of them well-received
>Part of it was given out for free
God Tier
>Post release expansion DLC
Examples: Upcoming Raven DLC for Gravity Rush, Mario Kart track packs, Smash characters.
Meh Tier
>Cosmetic DLC that effects gameplay in no way but is on disc
Examples: Early Street Fighter V costumes, music DLC for Drakengard 3, etc.
SHIT TIER
>Anything required for the full experience:
Examples: Asura's Wrath ending
Yeah, and the review scores had to suffer for it too. 81 isn't a bad metascore by any means but I wonder how much higher it could've been
Not him, but I found the old hunters dlc to be great for bloodborne, since it some very memorable boss fights, interesting areas (minus the first one), and added some great runes that made beast mode and arcane builds more viable. Plus the weapons were neat.
Which then it received slightly more content (and patches) as the time was progressing. This is actually a good practice to keep the game alive, and it worked, especially when excluding amiibos, all the extra content was free.
Maybe the game being 60 was costly and pricey at the time it was released, but nowadays, it's worth to buy. It now has a great amount of weapons, good selection of maps and huge wardrobe of clothes, shoes and hats.
I'd love it if more developers would make a game then continue to release dlc for it for years.
Reminds me this.
>DLC nickel-and-diming is so ham-fisted nowadays that entire "seasons" of DLC are planned and announced well ahead of time
DLC is shit, clearly
$120 is becoming the standard price (USD) for AAA multiplayer games and it's obscene, I have to make a mental note to buy store brand every time I want to buy just one game
>buy BF1 on key selling site for $48 (would have been $60 if I had bought it from the source)
>it's fun but the game is content bare as fuck
>for a fucking $60 base game
Well, some of that reasoning was fairly sound. No one could have expected Nintendo to actually advertise the game as much as they did.
It's the new expansions, but with more potential to be shit since it doesn't cost anything to distribute them, so they can sell 10 bucks horse armour
It can be a good way to expand on the game after release and keep the interest for longer. It can be good. But a lot of people just use it to get more money from you by removing things from the base game and selling it back later
I don't know what to think at the fact that I got used to buy expansion DLCs
Not that guy, but
>This is actually a good practice to keep the game alive
Yes and no. It's a good way to keep the game relevant for longer, yes, but it's not so great if the game is going to be so bare at launch as a result
More importantly. How do we kill the DLC?