Who thought this was a good idea?

Who thought this was a good idea?
Seriously WHAT THE FUCK WERE THEY THINKING when they designed this abomination.
It seems like Neotendo only cared about milking its customers of $$$.
Remember that this was their entire gimmick this Fisher Price tablet was designed and build around - detachable controllers. It has no other purpose other than that.

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They were thinking of kids who would bring the switch to their friends house and play basic games with it. Their only problem is that no one under the age of 14 gives a shit about nintendo now, making this gimmick pointless.

Ever play a 3ds or vita? The joystick isnt at the edge of the system either.

Playstation controllers are in the middle of the controller.

How autistic are you op?

What kind of caveman keeps his thumb on the center of a control stick when tilting it completely? Retards who do that could press thumbs together even on a Dualshock 4.

It means you dont have to drop extra money from the get go to play multiplayer you fucking dope. After a year or so you'll probably have gotten another controller and never need to play like that again.

Or who knows, maybe its actually comfortable and some will prefer it.

Either way this argument is retarded.

This.

It's literally for kids OP. Reason why they always show adults using it is because kids want to be cool and do what adults do.

That and the fact that local multiplayer is pretty much dead.

>implying anyone is going to play like this

You are just going to play single player like every other neckbeard on Sup Forums

It's actually a well designed controller

The idea is nice, being able to always do multiplayer if you bring the joycons. I love it.

It's made for the tiny hands of children, Nintendo's target audience. :^)

t.fucking losers who haven't gotten a chance to play it.

This is one of the most comfortable controllers ever. Played it at the New York event and was surprised how it fit in my hand. I was skeptical about how it would play with something like Sonic and Street Fighter but it felt as natural as using any other type of controller.

It's not made for your hands.

youtu.be/96iJsdGkl44

It's for parents to play with their kids. The pro controller is for gamers

even with the shoulder button only being on one side?

>talking the opinion of someone that thinks a fighting game is ever good on a stick

the buttons on top take place of the shoulder buttons on the side of the controller.

jesus niggerloving christ...
how are people so excited for this?

It had to have been an idea by the higher ups in NOJ. It's the only feasible explaination for it making all the way to production.

Either you two are retarded or shills. The core problem with the joycon is the sheer lack of real estate for the hands. The joycons are roughly 4 inchs in length, if you have a 3ds XL turn it over vertically where the analog nub and dpad are.

That's is what you're working with.

>literally an undersized rectangle
>one of the most comfortable controllers ever

>What the fuck were they thinking
>"We need to design a controller that has proper ergonomics when used as a normal controller but also can function as a sideways controller"

People could care less about how comfortable it is. Majority of people nowadays game on their cellphone for crying out loud.

Wow I'm already tired of Switch topics. How long ago was this actually unveiled? Like a 3 months? It feels like an absolute eternity already. Just exhausted on it already.

>t. never held a nes controller

lose weight

Making the Joycons become separate controllers seems like an afterthought, really. I can seriously see how it went down

>Testing a Switch prototype that didn't have the multi controller function
>One of the testers stared at the separated Joycons a BIT too long
>Hey, why don't we make these two things able to turn into their own controllers?

Then Nintendo's higher ups approved because they were desperate to cram in as many featurs as they could in an attempt to add more value to the Switch. However, they just added shoulder buttons, because they didn't want to overhaul the Switch design so far into development to more ergonomically incorporate this feature.

t. skinny manlet

So modern games use only six buttons now? Why is Nintendo such a backwards company?

Well I lost interest in them after N64 anyways.

Well Nintendo knows their demographic is for 12 years and below. You're not honestly considering buying that.... Toy... Are you, user?

>b-but it's made for kids
>Switch reveal video was full of college kids and hipsters in their 20s

>Not using "neo" correctly
Kill yourself

t. landwhale

Who thinks Mario Maker is going to be ported to the Switch, Smash Bros. is already basically confirmed.

>The core problem with the joycon is the sheer lack of real estate for the hands.
Or maybe you're the retard, dipshit.

That's the thing, Nintendo figured it out
Kids are fuckin stupid, right? They all flocked to the PS4 because that's what the adults did. When they see the trailers showing adults using it, they'll go "hey mom buy me that because grown ups use it too"

What happens inside your WII-U when you make a level in Super Mario Maker.

>Seriously WHAT THE FUCK WERE THEY THINKING when they designed this abomination.

Sausage fingers

...

Nice rationalization, drone.

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>borrow 3ds
>hands fucking hurt after 1 hour of playing

Damn those small nip hands, you probably need those if you are not a kid anymore.

>"d-d-drone!"
Kill yourself, that's how marketing works

>>hands fucking hurt after 1 hour of playing
Good thing the battery will have ran out before that. Nintendo have thought of everything.

Where theres smoke, They pinch back!

No it fucking doesn't. If you wanna kids to buy a product made for kids, you show kids in the commercial. This is why shows like South Park or CSI don't air on Nickelodeon.

>b-but that's what kids wanna see!

You're a fucking idiot.

...

Do you guys think "Mario & Luigi: Bowser's Inside Story," will be put on the Nintendo-Switch Virtual-Console, Partners in Time and Superstar-Saga, are already on the Wii-U Virtual-Console, and rumour has it that on the Switch the 3DS or both, a Mario & Luigi; Raving-Rabbids Crossover might be coming in the future.

What do you guys think?

I guess that's why we're constantly seeing adults play with toys in toy commercials, right retard?

I need some tsundere thumb comics now.
>it's that this joycon is too small, not like I want to be near you! *blushes*

And you're a cum guzzling retard. Look at the PS4. No kids shown in any commercial, and yet kids buy that system the most. Now, pray tell user, why is that?

How does that justify the retarded button placement?

It's not wether it will or will not be ported. Rather than "when" will it be ported, user.

And maybe "ported" is not the correct term. Mario maker is specifically made for each console, and hopefully it will be an "enhanced" port

What was for people who have played the game, your favorite part of Bowser's Inside Story. In all honesty mine was the last few hours of the game, from Fawful's Garbage-Robot, all the way to Dark-Bowser and the Dark-Star Core.

What part did you guys enjoy the most?:)

stop this

Because there's more variety for games than there is for the Pii U. There are games they can play and socialize with their friends, like Minecraft and all that shit, and on top of all the edgy shooters they see, like Battlefield and CoD, there's kiddieshit.

And don't forget, a lot of parents buy game consoles too because dads play Cawadooty and Madden. And on top of that, it plays Blu-Rays and has a good Netflix interface.

What does the Wii U have? A shitty half-tablet that has a 3 hour battery life that gets 2 games a year with no multiplats? Laughable online capabilities? Almost nothing but Marioshit?

Not really

What about Super Mario 64 DS, on the Nintendo-Switch, Virtual-Console, playing as Mario, Luigi, WARIO, and Yoshi, would be fucking awesome on the TV screen!!!

CoD, Fifa, Madden, and GTA and because their friends bought the same system so they can play together.

Guess why people by Nintendo consoles? It's for Smash and Mario Kart primarly.

Only if they overhaul the game, basically Super Mario 64 Switch.


Controls in the DS versions were kinda shit

That would be pretty fucking sweet!!!

what is sarcasm

I still don't understand the idea behind this gimmick.

The vast majority of developers have stopped programing couch co-op into their games. Some genres like sports games and racing games serve as exceptions, but in reality that makes up a very small section of the market.

This feature is useless for:
>RPG's
>Life Sims (Animal Crossing, Fantasy Life, Harvest Moon, etc.)
>Platformers (save for rare exceptions like Little Big Planet, which is a Sony exclusive)
>Visual Novels
>Modern Puzzle games (games like 999, though ports of things like Tetris and Puyo Pop may support Joycon co-op)
>Adventure Games
>Just about anything turn-based or mission-based, from games like Luigi's Mansion: Dark Moon to a potential multiplayer Fire Emblem thing

So, like the Wii U's Gamepad, I can only assume this will be a feature that Nintendo and a small handful of risk-assuming third devs decide to spend development dollars on. I can't imagine many third parties would want to spend the time and effort developing for this feature, let alone reconfiguring the control scheme of their entire game should they wish to port a multiplat to the Switch. Where the other two consoles configure themselves around having two control sticks and two sets of face buttons respectively (counting the D-pad as a set of face buttons), the Joycons only have one set each, and as such games would need entirely different controls for the Switch's couch co-op than they would for literally every other possible multiplayer or single-player scenario. That's not worth the time or money to a developer, so 95% of them (if not more) will avoid developing around the feature, just like with the touchpad.

Hell, I'd say this is even worse than the touchpad. At least you didn't NEED to design a different control scheme around that thing to develop for it.

MOTHER 3 was nice too, and we kinda got teased for a Nintendo-Switch VC release in the near-future.

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I love the orriginal Halo-Trilogy. But this shit with Master-Chief, is fucking ridiculous!!!!!!

>The vast majority of developers have stopped programing couch co-op into their games.
And that's why modern gaming sucks balls. Here comes Nintendo to save the day once again.

Pretty funny, though!

I hope so. It sold well did it not?

They'd be stupid not to port this garbage

See Dualshock 3. Sony fans insisted it was a great controller even though it was small and uncomfortable and the sticks could make your fingers hit together.

I'm glad they fixed it with the Dualshock 4

I'm kinda worried about about this new game. It reaks of something that was awful.
Don't get it twisted though, the game in my mind is almost guaranteed to be fanastic add it to the 3D Mario Masterpieces of "Super Mario 64, Super Mario Sunshine, Super Mario Galaxy, Super Mario Galaxy 2, & Super Mario 3D World!!!!!'
But it does show some of the uglier sides of past mario games, paticulary the piece of shit,
"MARIO'S TIME MACHINE!!!!!!
WTF???!!!!! Am I the only one that see's this??????!!!!!!!!!!!!!!!!!

The similarites are there.

The point, user, is that this only makes couch co-op less enticing for third parties, at least as far as the Switch is concerned. Developers would get more return on their investment in the feature by developing couch co-op for a multiplat PS4, Xbone, and PC title, yet they already choose not to. The Switch is even MORE convoluted to design around than those, and yet it has a smaller overall audience. Developers aren't stupid about that sort of thing. They'll see what I'm saying for themselves and refuse to design around this feature of the Switch, as it ONLY applies to the Switch, is obnoxious to configure around, and simply isn't worth the time or money.

So, it's a useless feature for the vast majority of non-Nintendo development houses. God knows Nintendo themselves will try and force it, just like they did with the Gamepad. Starfox Zero controlled so well, didn't it?

Will we see again Mario walking in different eras and prominent events in History.
Will we see Mario at...
1)."The Ottoman Empire in the 1480's."
2). Berlin, Prussia at the end of the Franco-Prussian War in 1871.
3). The Battle of Gettysburg in 1863 during the Civil-War!!!!!
4). 1820's Vienna.
5). The Moon-Landing in 1969.
6). Moscow during the French-Invasion in 1812.
7. Or the Norman invasion of England in 1066 A.D. at the Battle of Hastings!!!!!!
Hopefully and this is probably the case Mario will just be running around places like New Donk City.

See you're lying because I too went to the event. My little brother's hands were even too big for it to be comfortable. The biggest problem is not having enough room for your other fingers on the back of the controller since there's nothing to grip. The reach with the thumb to the stick is weird too since the buttons were closer to edge of it.

What copious amount of opioids did you take today, what the fuck are you talking about?

Did you even use the grip?

>That's is what you're working with*.
* whenever you will find yourself using a joycon sideways, which is something that will happen extremely rarely.
It's just a fringe scenario when you want to play some casual local multiplayer and you only have the two joycons. It's like complaining that your smartphone's icons are too small to touch with your elbow when your hands are full and you need to answer a call or something.

It doesn't seem like he's shitposting. I think there's something wrong. :(

>1)."The Ottoman Empire in the 1480's."
>2). Berlin, Prussia at the end of the Franco-Prussian War in 1871.
>4). 1820's Vienna.
>6). Moscow during the French-Invasion in 1812.
>7. Or the Norman invasion of England in 1066 A.D. at the Battle of Hastings!!!!!!
Boring trash and I'm not even sure where half of those places are.

Nintendo helping solve the obesity problem by disallowing fat manchildren with their sausage fingers from playing their console.

Chill out bro. If you ever resort to playing multiplayer like that, then you obviously aren't playing for realsies. Just take it easy and have fun!

What couch co-op games? Nintendo's the only big name that does it anymore anyway, and they'll dumb down their games enough so that it'll work with the more simplistic controllers individually.