Hidden Secrets Thread
Hidden Secrets Thread
Rev it up Scatman
In Super Mario World there's a way to guarantee winning the 1-up minigame with the 3 blocks you have to hit.
Just get a cape and hit every block from the left side with the cape and each one will give you the circle to show that you got the right block.
It works everytime
There's this
How many people used the cannon.
if you throw apples and use items in unique ways in pokemon snap, unique and rare pokemon appear
b left is best
i loved using that birb so much.
In Mario Kart 8 you can see the feather item from Super Mario Kart, but you can't use it.
It's just a prop. There are several on the counters inside Sunshine Airport.
Also, the map on the walls of Super Bell Subway is the city under Rainbow Road 64.
Captain Cuttlefish has a picture of picture of his granddaughters on the side of his shack
>In Mario Kart 8 you can see the feather item from Super Mario Kart, but you can't use it.
Isn't it actually supposed to be an item that's been added in the Switch version tho?
Yeah, it was added in MK8 Deluxe
I'm just saying you can see it in Mario Kart 8 as a background piece
No way. Down is the best for 99.9% of games.
>Also, the map on the walls of Super Bell Subway is the city under Rainbow Road 64.
Just played MK64 earlier today, there is no city under the N64 Rainbow Road
b-down is canon
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The only way I could beat this game as a kid is by resetting before you get a gameover
If you reset before gameover you don't lose the golden coins
says who >:/
N-NANI!?
In Mario World, Morton's Castle has a hidden area at the very beginning, but you need a cape and there are thwimps going back and forth so you need to time it right.
By the way, if you ever want to go back into a Castle, just walk up to it and hold L and R.
I was talking about the remade version for Mario Kart 8
THIS ISN'T... REALLY... HAPPENING!!
Forgot my pic
>Can't change the palette in virtual console games
>got curious how the seeds affected the cuccos
>get this
It kills you if you hit it.
To add on to this, I'm pretty sure Metroid 2 specifically had additional colors that more or less brings it up to a standard GBC pallet, due to the makers of the game also developing the Gameboy consoles.
That reminds me
If you're on 3DS and start a Gameboy game
Hold Start and Select while the game loads up and you can play with a Gameboy border in the games original resolution
Also, while playing, hold L and R and press Y to switch between the black and white palette and the original Gameboy's Greenish pallete
...eternal darkness reference?
HOLY SHIT!
you dingdong loads of gameboy games had enhanced graphics when they were played on game boy color. not just metroid 2
Metroid 2 specifically had distinct enhancements, due to the fact that the developers also made the future gameboy consoles.
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oh, i see. that's interesting
If you play Pokemon Gold or Silver on a Super Game Boy, they'll use palettes that are more in line with Gen 1, with each town having their own palette. Violet City, for instance.
In Mario 3 there are specific levels with a secret coin counter. These are usually levels in which there aren't many coins.
The first is in World 1-4. If you get enough coins a secret special toad house will appear. You can get some items you can't usually get here like the anchor. The Anchor stops Airships from flying away if you lose a life in its stage.
The second is in World 2-2. That one gives an Anchor. World 1 gives you a P Wing.
fuck off professor oak
What happens if you dont press anything?
Is this a Jojo reference?
Then it loads a default palette, usually A-Right, but sometimes the game points to another or a custom one, as with Metroid II
That is not dead which can eternal lie
But with strange aeons even death may die
Who has that one bomberman 64 secret?
Anyone hear about that new rainbow coin they just found in DK 64?
the one with finding all these shitty golden card things to fight the true final boss or what?
nah you know, hidden room behind a wall right at the first level
>blinding green
>blinding yellow
>green mario
>inverse colors
I'm okay with all the others though
Someone better with computer than me needs to make a gif of this.
I hope they put that in Mania.
here's inverse inversed. mario is coloured correctly
Again with Super Mario Bros. 3
Every 80,000 points will make the Card minigame appear.
The Coin Ship is something that is pretty hard to make appear since its conditions for appearing are so specific.
First of all it will only appear in W1, W3, W5, and W6
Second, there must still be at least one hammer brother walking around
Third, and here's where were getting into "that kid" territory, you have to end a level with a coin total that is a multiple of 11
Fourth, the tens digit of your score must match that multiple of eleven. So if you got 22 coins, you need to have your score ending in 20
You will also need to take into account that each second on the timer awards 50 points so you're gonna need an even number at the end of the coin count if you score is even.
If all of these conditions are met you will get a coins ship. There are always 168 coins in these and there is always a hidden block next to the pipe in the end with an extra one up. You fight 2 boomerang bros at the end and your reward for beating them is whatever item the hammer bro that was replaced with the coin ship was going to give you.
Insomniac Museum was a pretty wild secret for me. You get to it by failing a rail section by and then gliding left then you can walk around what seems like nothing but empty blank foreground but if you keep going there's a part near a building that you can clip through that lets you jump into a building with three thugs in it for some reason. Then there's a teleporter that takes you to the "Museum" where the Devs fucked around in testing and then added a surprisingly large amount of commentary on. Definitely one of the coolest secret areas I've ever fucking seen.
you know the actual intended way to get to it right?
why tho
Nope, how were you supposed to get to it?
>mfw it's real
Really ascended my almonds.
Blowing up the Great Moblin's house in sunken city in OoS was more fun. However, I think you could only do it like 3 times before he'd catch you in the action. He'd block you in the house and blow you up with it giving you a game over.
even i found that secret when i played it as a kid, c'mon dude
It's not that crazy, they just wanted to add a cool event you "sometimes" get at what appears to be random. One of those things a programmer probably did late into the development when the game was done and they were waiting on other stuff to catch up.
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holy shit that was challenging
thanks for the hot tips
on the same planet, one of the side areas that is a dead end there is a fountain in the middle and a building with a clock off in the distance. the clock tells the time from the PS2's internal clock. I think it's either 2 or 3am the Tower bell chimes and the fountains top has a teleporter that sends you to the battle befie the musem
Everyone did that user, don't feel bad
Yep. Had to be playing during "insomniac" hours.
Get ready to have your existence shattered. We all know that to get the treasure ship, you need to meet these requirements:
>coins at a multiple of eleven (22)
>tens digit of score matching coin number (2)
>stop the timer on an even number
BUT
Since the remaining seconds on the timer give you 50 points a tick, you can also get the treasure ship this way:
>coins at a multiple of eleven (22)
>tens digit of score +/-5 of coin number (7)
>stop the timer on an odd number
Either way, once the timer score is counted, this will get you the matching digits before the level fades out and the map screen opens.
Eh, that's kinda shitty. Was that there in the PS2 version? Not going to lie that's a little disappointing because the other way is much cooler.
youtube.com
Shit quality but it legitimately felt like a super secret when you found it this way.
>'Watson, take a look in this toilet.'
>'No shit, Sherlock.'
>'Exactly!'
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Left, up, and up b are nice
its in the ps2 version as well. In the developer commentary they note that more people were posting on websites about falling through into it than the actual way.
In the original Super Mario Bros. don't ever stand in front of a hammer brother for too long. He'll get fed up and start walking towards you.
Chain Chomps in Mario 3 will do the same thing.
If you sit there and watch him for a while, he'll eventually break his chain and hop away.
youtube.com
This has been in the game since vanilla, and has never been taken out. Always thought it was neat.
The lordvessel lies at the center of firelink shrine in 3
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fuckin hell this is neat, I never knew this
I haven't played 3, but that looks like the Nexus from Demons Souls. Do they connect the two series in 3?
no
They're VERY similar visually and in other ways (such as the fact that the level up bitch says "touch the darkness inside me") but no, no connection. From made it pretty clear that the series have no connection between one another.
fuck off with this stupid shit
Where does the pipe lead?
They legally can't, because Demon's Souls is a Sony thing, right?
Yeah.
Things in instruction manuals are hidden secrets now?
I mean, they can't make a big deal about it but Sony wouldn't fucking sue them because they include a few minor nods to Demon Souls here and there or even indirectly imply they're in the same universe. There'd be no damages to recover especially because Sony isn't doing anything with that IP. Lawyers like to play it safe though and there's no point in making them take place in the same universe either, so it's easier to just deny it.
no way i jus tried this it really works
>instruction manuals
go to bed grandpa
Really spooked me as kid when I accidentally found that one.
OoS must be the only game I played so much that I ended up finding out all the secret stuff by myself.
I remember doing some pretty dumb stuff hoping to find something new even after the credits.
>first playthrough
>some time after beating Onox
>some old guy in Horon village talks about a treasure hidden deep in Great Moblin's Keep
>try everything at the ruins but nothing happens
>later realize he was probably talking about the heart container you get when the keep blows up
>or even indirectly imply they're in the same universe
No, I'm pretty sure this would be stepping over the line. Dark Souls, for all intents and purposes, really was just DeS II, but with some names shifted around, because they wanted to go multiplat. Basically confirming that they're really the same series might make Sony itchy to call up the lawyers.
Does the slide kill everything in smw?
Thanks kacho
I thought you'd have to collect a certain number of coins in a level to get the coin ship to appear. At least that's what Mario Advance 4 taught me
PS3 had a turnable icon too.
Bonus room
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>I'm pretty sure this would be stepping over the line
Depends on which line you're talking about, the actual line or realistic one. The problem with law suits is that litigation isn't fucking cheap, you have to have an actual claim to damages resulting from a breach for it to be worth the court's time. Realistically, a judge wouldn't find enough evidence for a case if we're talking about minor ass shit like implying two locations might be the same or if some dialogue and item descriptions matching those from DeS. Sony would only sue if From made an actual attempt to devalue the Demon Souls IP by directly claiming that Dark Souls was the sequel to Demon Souls or that exact meaningful intellectual property from Demon's Souls was used in Dark Souls.
Keep in mind, fucking Patches is in Demon Souls. I don't know what contract Sony signed with From, but they wouldn't bother their lawyers and pay them to bring suit for a developer making passing indirect references to an intellectual property they themselves developed and that Sony has no more interest in pursuing.
From could do just about anything short of saying "Yes, Dark Souls is the direct sequel to Demon Souls" and they most likely wouldn't get sued.
MASAKA!
>Keep in mind, fucking Patches is in Demon Souls
He's a character in Armored Core.
If you jump into a painting, you'll find yourself INSIDE the PAINTING.
I really don't know all the details, Patches is probably a From copyright then. But fact is Sony has nothing to gain and a moderate amount of stuff to lose if they brought suit for a developer referencing one of their games. This probably wouldn't be the case with Bloodbourne, Sony could more easily claim that's an IP they have an interest in maintaining and that From trying to tie the two products together devalues Bloodbourne as a result. But even then they have a business relationship to consider with From, those guys made arguably one of the only good reasons to ever buy a PS4 and they wouldn't want to fuck them over by bring such a frivolous suit against them. From could probably imply the Maiden in Black is part of the Dark Souls universe and Sony wouldn't even consider bringing suit.
I did
It wasn't until recently that I learned about the bird.
A new rainbow coin was recently found in DK64 after 17 years of going undiscovered.
I actually knew about this because I read the manual but I never bothered to try them all to figure out what I liked best. Very helpful image.