Elder Scrolls Thread

What are your hopes/expectations for the next Elder Scrolls game?

Hopes:
>bring back attributes
>disable health regeneration
>do not use voiced protagonist
>goes back to 5 piece armour
>brings back levitation spells
>make quest lines longer
>disable fast travel in favour of paid transportation
>no more dragons
>protagonist isn't "the one"
>only if the game doesn't suffer in other aspects put in crafting and base building
>bring back original vampire/werewolf rules

Expectations:
>they will remove skills in favour of some meme perk system
>armour now comes in one piece
>you can become guild master in 3 quests
>voiced protagonist same person regardless of race
>"Skyrim 2"

I hope I don't live to see it

>protagonist isn't "the one"

It wouldn't be an Elder Scrolls then, fucknugget.

Hey there idiot.

Feel free to develop your own game

>>>unity
>>>unreal
>>>godot

No excuse.

Obviously you haven't played Oblivion you fucking retard.
Works much better when you are the one helping "the one".

Nigger I work between 48 and 60 hours a week I don't have time to spend making video games like half of the neets on this board.

>WE WUZ KANGZ STORY
>you are the incarnation of our great king from XXXXXXyears ago come to free us from slavery or some shit

morrowind with good action combat system.

i pray to god that its exactly like The Elder Scrolls V: Skyrim - Special Edition

top lel I work that amount as well and still have time to develop games.

Don't be a little fucking faggot complaining about someone elses game being made.

Hopes
>dynamic region, ie. shifting sand dunes of elsweyr that cover up/expose places for long periods of time or the wandering trees of Valenwood that constantly shift the map around and cause factions to become closer/further with one another and cause micro wars and temporary alliances.

Expectations:

>game world reduced to several zones that you have to fast travel between

I also have a girlfriend who is very demanding of my time and have social obligations to attend to. People really do have other shit going on, user.

I hope it takes place in the place Argonians come from, forgot it right now, too tired. Or at least somewhere cool and exotic like Morrowind did, and not another generic fantasy land like Oblivion and Skyrim (which was just generic viking fantasy land). Oh yeah, and attributes. I hope they learned their lesson from Fallout 4, but I'm not holding my breath.

You think they're going to back to the Arena style map?
Why is that?

>Implying

They will just release an abomination similar to FO4, it will even be more accessible and welcoming to newcomers, and people will gobble it up just like they do every time.

Why make a quality product when you can release steaming shit and people will even pay for it in advance.

Skyrim would have been pretty fucking cool if they took the good things from Shivering Ilses and modelled a game after it.
Unfortunately they took all the shit aspects from Oblivion and built it from there.

Hopes? Good combat and animations. Oh, and more than 5 voice actors.

>Valenwood

Give me Highrock.

>shouts are still there

Hopes:
>sex mods
>pregnancy mods
>bestiality mods
>rape mods
>tentacle sex mods
>Radiant AI
Am I missing something?

>implying those don't already exist

>implying Radiant AI from Oblivion tech demo is in Skyrim

I have a wife and daughter.

I have dnd, basketball, gym and swimming commitments (Work of-course, sometimes taking me overseas for a week to 2 weeks at a time). All weekends are almost completely booked at all times.

I still manage ~3 hours 4 nights a week.

Pic related, me not being a retard.

It;s going to be Hammerfell. Sand niggers are popular amongst snowflakes and cucks nowdays.

I think a game set in Argonia/Black Marsh would be good, but Valenwood seems to be more likely, according to the leaks.

I disagree with this.
Oblivion felt super misplaced, with everyone cheering for Martin, never even mentioning you

I agree with not saying the character is 'the one',
But more morrowind style (morrofag bias) where you are just a filthy foreigner until like 60% through the main quest having beat up countless guys to prove yourself and spending days licking the heels of these yurt-living ashlanders

>Bethesda has consistently simplified and focused on easy mechanics for their games
>Everyone suddenly thinks they are going to wake up and do something completely unexpected

This is the company that has re-released Skyrim how many times?

>tfw this is the longest we had to wait for the next ES game
fucking MMO

ESO is fun though, and its made by a different company.

>generic pixelshit
>a mobile game
>a gun
Wow, so impressive.

every TES is mechanically shit so stop asking for a good TES when there has never been a single one
for everything a TES does right it does 4 things wrong. People like to stick with their first TES as their favorite and try to defend it when they are all just as bad from daggerfall to skyrim. Arena is worse than the other 4.
Just some examples
>daggerfall random generation can be broken at times, most of the skills available do nothing, racial perks only work on a single race but probably has the largest dungeons of TES and the most diverse areas overall
>morrowind has shitty dice roll combat, spells were immensely broken in every aspect, introduced level scaling to TES, was the first to utilizs gamebryo and uses it more poorly than oblivion or skyrim, every skill levels to be completely broken or completely useless but morrowind probably has the best world design and character development
>oblivion has horribly scripted NPCs, level scaling is worse than the other TES games, rare gear can spawn on bandits before you can find it in chests or in stores, oblivion gates are repetitive and boring, AI sometimes makes quests impossible but Oblivion probably has the best quests of any TES game and Shivering Isles is the best thing in the franchise
>Skyrim has shitty quests, no information is ever given by quest givers and it just gives you a quest marker, magic is incredibly gimped, spellmaking, unarmed, acrobatics and athletics were removed, shitty shout system but skyrim probably has the best combat of a TES game and the world design was a lot better than oblivion's
And if you reply with anything mentioning mods you're retarded. Don't judge a game by its mods. If you can't play something without 200 gigabytes of bodyslided futa lolis then you don't actually fucking like it. Preference in TES comes down to which game's story, setting and characters do you like best and people who try to say otherwise are straw grasping to make their taste sound superior.

>bring back attributes
Not going to happen. There is no function of the old attribute system that wasn't carried over into other mechanics in Skyrim.
>disable health regeneration
TES has never had this in the first place.
>do not use voiced protagonist
Impractical anyway, they aren't going to have 20 separate PC voice actors for every race/sex
>goes back to 5 piece armor
Don't see why they couldn't do this, FO4 had the most complex armor system of any Bethesda game
>brings back levitation spells
Will never happen, goes against their fundamental design theory, is functionally useless unless dungeons are arbitrarily designed with out of reach ledges like 95% of Morrowind
>make quest lines longer
This is a function of development time. Too much of Skyrim's was put into shit like dragons.
>disable fast travel
Literally never going to happen, there is no good reason for it, and Skyrim had paid carriages anyway
>no more dragons
Why would there be?
>protagonist isn't "the one"
This was only a thing in Morrowind and Skyrim, but you're not going to not be a powerful god by the end of the game anyway, so why does this bother you?
>put in crafting and base building
It was one of FO4's biggest selling points, they'll have it to some degree for sure
>bring back original vampire/werewolf rules
Not sure what this means

>Expectations
Everything you wrote here is fucking retarded and you should stop posting.

People knew who the Hero of Kvatch and the Champion of Cyrodiil was. Not as famous as Martin obviously but still very well-known

Not to mention he becomes Sheogorath

>Skyrim is six years old this year
>Oblivion was only five years old when Skyrim was released

>voiced protagonist same person regardless of race

I just fucking know this is going to happen.

>you can become guild master in 3 quests

Very likely


>they will remove skills in favour of some meme perk system
>armour now comes in one piece

Doubt it but I have to say I wouldnt be THAT surprised.

Skyrim suffered more than anything by the premature announcement of a hard release date, it clearly needed more time and I think a number of things would have been much better if they had taken it. Thankfully it looks like they're taking it this time around with TESVI.

>Skyrim was 6 years ago

TES VI will be absolutely atrocious
The only thing in TES VI that will be "better than a previous game" will be that it'll likely have a hardcore/survival mode either at the beginning or in an early patch - literally everything else will be worse

Bethesda realized lazy development wouldn't work after fallout 4 sold worse than their previous games and faced mediocre reviews across the board by players. That's why they said they "Didn't have the technology" for TESVI yet, meaning they're either thinking of a way to make a better game or they're holding out on the community until we lap up whatever they put out

>Oblivion was 20 years ago

I just really fucking hope that they improve the quests this time

Fuck "radiant quests", they're utter fucking shit

>Not going to happen. There is no function of the old attribute system that wasn't carried over into other mechanics in Skyrim.
Speed and Agility. A level 1 character moves as fast and jumps as high as a level 999 one

PAID


MOD

>tfw no speed, athletics, or acrobatics
really annoyed me

>A level 1 character moves as fast and jumps as high as a level 999 one
Incorrect, your speed increases at a flat rate as you level up. Jump height does not increase but resistance to fall damage does, and that was a function of Acrobatics anyway, not attributes.

>Hopes/Expectations
>Bethesda

I expect they'll fuck it up completely.

yeah this is a great example; gaining reputation so people notice you and your efforts. This is how a game should be designed.

SO AMAZING BRO, YOU'RE A REAL GAME DEV NOW

>A painter has become trapped in his own magical painting! Go into the painting and save him!
>A painter has become trapped in his own magical painting! Go into this draugr dungeon to find an artifact that will pull him out.

The problem with Black Marsh is that unless they do some really funky shit with the lore, you're playing as an Argonian, because 90% of the province (which is independent of the empire now) is lethal to everyone but Argonians.

Holy fuck this one hits hard

Fix the fucking world so it's not so goddamn static

>Murder the emperor
>nobody gives a shit
>even when I join the imperial army

also fuck the guards
>screams "HAIL SITHIS" at me in the middle of the day at the middle of the market

Hopes:
like morrowind but actually bother to animate the "miss miss miss" so more immersion and casuals don't feel alienated
Have all of MW's features and more
More factions, weapon classes, magic effects (think stuff like water walking and shit)

Expectations:
-lore rape
-less features than in skyrim
-more handholding and main quest on rails

>with everyone cheering for Martin, never even mentioning you
>HERO OF KWATCH
>SAVIOR OF BRUMA
>CHAMPION OF WHOLE FUCKING CYRODIIL AND BY PROXY THE WHOLE FUCKING EMPIRE
>CHAMPION OF THE ARENA
>ESTEEMED MEMBER OF THE BLADES
>MEMBER OF ALL GUILDS
>LISTENER OF THE DARK BROTHERHOOD
>MOTHERFUCKING GREY FOX


YES IM FUCKING MAD
GO FUCK YOURSELF WITH A LAMP POLE

This isn't really that hard, just needs some creativity.

>Mysterious antagonistic source has caused many of the swamps in Black Marsh to drain
>The disruption to the ecosystem has made it more accessible to outsiders
>Ayleid ruins are uncovered, attracting bandits etc.
>Pissed off Dunmer start pushing back into the province from the north using new routes, Argonians having difficulty resisting because of disruption to subsistence farming
>Empire seizes opportunity to come in and play hero, setting the stage for a civil war between desperate peasants who want protection and old guard An-Xileel holdouts who refuse to ally
>Whatever your race, you are Argonian thanks to the Hist and you get Hist powers or some shit, I don't know
>Antagonist is an evil Hist tree

It was always too hard for armies to move around there because of the huge logistics. Hardened individuals would have easier time to travel in there. Still desiese though

Argonians could use a bit of spotlight
but let's be real, normies demand most of the region to be humans so elves and beast regions are nono
Skyrim was perfect because it was released exactly at the low/grim/GoT-like fantasy peak, it fit incredibly well with mainstream tastes

What kind of third world country you live that you need to work 60h a week.
I bet it is Murica

Morrowind was made before PCs were invented.

Its code was purely theoretical.

Feels old yet?

This guy gets it.

Will be more primitive than skyrim