Are u hyped for Sonicmania?

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Cautiously hyped, yes. I'm still waiting for them to unveil some grand fuck-up.

>u
>Sonicmania
Stop typing like a retard.

Yes, it made me excited for Sonic again. I hope we get a sequel with all original levels next time though.

Why release a sequel when SEGA can continue to add to Sonic Mania via DLC?

They could've done the same with Sonic Generations, which was practically DYING for DLC, yet here we are.

I already played it. It's shit. Feels like a game released 20 years ago

Oh shit, that's actually brilliant user

looks like a lot of fun, can't wait to try it

Go away Arin

I can't believe how good that music is.

youtube.com/watch?v=NGR5fTO2oio

Sonic Generations deserved DLC and we got nothing. I would have paid top dosh for DLC. Hill Top Zone Modern never

>back to our roots meme

Ha ha fuck off.

That's literally the point. Sonic Mania is the true Sonic 4 from a universe where Sega didn't go full retard after S&K.

But original 2D Sonic games were the best ones, so it makes sense to go back to that design

What are you even mad at? Sonic is probably the one game that deserves this (alongside maybe Metroid), considering we haven't had a game of this kind since 1994 (or 2001 if you can count Advance 1). It's not like this is overtaking the main series, it's a neat little side-project to keep fans happy until the main 3D event near the end of 2017.

>Taxman and Stealth at the helm
>Tee Lopes making the soundtrack
>Bigger than Generations
>Levels designed for character-speficic routes like S3&K
>Green Hill is the tamest remix level they have
>CRT filter option

It'd be more surprised if it ended up bad

>Ha ha

I wonder if yoshi ever tried going back to his roots haha

In all honesty the fact that it's NOT being handled by either Sonic Team or Dimps is why I'm so fucking confident in it.

Only thing that could make this better is if they gave just one or two SLIGHTLY new elements. The drop dash is really cool, but it would have also been nice if Tails/Knuckles had a new move.

Also, I really want Shadow to make his playable true 2D debut.

Shadow can stay with the 3D trash where he belongs

I've gotta say

This trailer was the first time this century i've actually been hyped for anything Sanic.

youtube.com/watch?v=KxmtYdEWVzo

Unpopular opinion, but I lost my hype after they showed the canyon/dust hill level

It looked like shit, awfully designed and the music was bad and headache-inducing compared to what was shown before

but he's always been fun to play as

I'm still very confident in it being great. Hell, me and Taxman actually used to be on very good terms (back in like 2007) and I know him and the rest of the team are incredibly capable folks. My main concern is if they have less than 6 new stages, whether that's down to the team, or if Iizuka gets the final say. 6 is the absolute minimum for me, I don't care how many rehash stages they do or how different they are, they NEED at least 6 brand new ones or it's a glorified remaster, not a new title.

There's a difference between Mario using flags, gradually homogenised enemy designs and time limits in every game post-New Super Mario Bros and going back to your roots because pretty much every game since the late 90s has been at best mediocre.

I didn't care for the music but I thought Mirage Saloon looked fucking gorgeous

I cried with that trailer, damn, my first console was a sega with sonic 2, what a fucking time

youtube.com/watch?v=UMEdZlosFpg
KNUCKLES,KNUCKLES!!!!!

I feel you. I got incredibly hyped when the dev reveals came up. Christian, Headcannon and Pagoda was practically my dream team, the Avengers crossover of Sonic developers.

youtube.com/watch?v=VynDxJWZ698

I'm pretty sure a few people in the audience jizzed themselves from that trailer

I get what you mean, but historically other devs handling Sonic games have pretty much all have been really fucking awful.