Nintendo Switch - Official technical specifications for retail unit (releasing March 3, 2017 worldwide):

Nintendo Switch - Official technical specifications for retail unit (releasing March 3, 2017 worldwide):

>Bulti-in display: 6.2'' IPS LCD, 1280x720 pixels
>Internal flash storage: 32GB
>Battery life: 2.5-6 hours (usage varies)
>SD Card: supports microSD, microSDHC, and microSDXC up to 256GB (2TB in the future)
>802.11 AC 2.4GHz/5GHz Wi-Fi
>Bluetooth 4.1
>Chip-set: SoC equivalent to NVIDIA Tegra P1
>CPU: Nvidia Denver2 ARMv8 (64-bit) dual-core + ARMv8 ARM Cortex-A57 quad-core (64-bit) at 2.4GHz
>RAM: 4GB LPDDR4, 50GB/s Bandwith, VRAM shared
>GPU: NVIDIA Pascal archeticure, 256 CUDA cores at 1.5GHz maximum, 1500 FLOPS/cycle
>TSMC 16 nm FinFET process
>USB: USB 2.0 and 3.0
>Video Output: 60fps, at a maximum of 1920x1080 pixels; 30fps at a maximum of 3840x2160 pixels

Other urls found in this thread:

en.wikipedia.org/wiki/FLOPS#FLOPs_per_cycle
twitter.com/NSFWRedditImage

Sauce for the Tegra P1?

>Battery life: 2.5-6 hours (usage varies)

Why does everyone here say it's only 2-3 hours?

That battery life is on par with the 3DS

Nice [source]

6 hours is probably with 1 2 switch which mostly displays static jpgs.
Any real game will most definitely be closer to 3 hours.

can someone post the ps4 pro/scorpio specs to compare?

> playing 3 hours straight in Switch-Portable Mode, without any recharging

Does this happen often? Is this even an issue?

Because even if I somehow played a portable for that long, I'd just play while charging.

Xbone and Regular PS4 would be a more fair comparison

So, is this good?

The best we have seen yet, so it's probably not real. This would put it above a regular xbone

For a mobile platform specifically designed to run games - yes, it is good. Close to current gen consoles (not pro/scorpio) level of performance maybe a bit lower.

Sound a bit unrealistic desu.

So, all this talk that's been going on about its specs is all based on unofficial data?

Do game companies release system specs officially at all?

that´s why it is probably fake. I still think it will be the shit from the foxconn leaks, if not eurofag leaks.

Either way I don´t care that much, all I want is KH. If I get all the devs, who made games for 3ds that´s perfectly fine.

...

This leak was already debunked.

It's 150 in handheld mode and 500 on TV mode.

So 1/3 of an Xbox One and 1/4 of a PS4.

Do we at least get the specs upon release? Or earlier? When were the specs of wiiu released?

So it's shit like everyone with a brain assumed.

>Bulti-in
Looks legit.

Got a source for that?

The Switch is not running Pascal, Maxwell x2.

Remember how Sony billed Vita as the handheld to have console quality games on it? This is what it should've been.

MS & Sony both revealed specs before release. Nintendo rarely gives exact details.

Using Maxwell is just such a Nintendo decision

Which is better?

No, it's nowhere near the PS4 in terms of power. It's barely close the the XB1.

Pascal for a handheld.

It's nowhere near either. No one should expect it to be

...

These are specs from the July dev kit. Its likely specs could have changed in a newer dev kit or could have changed in the retail unit, just saying

>flops/cycle
>floating operatings per second per cycle
>omitting the FP16 part
What moron wrote this

en.wikipedia.org/wiki/FLOPS#FLOPs_per_cycle

Guess we'll have to wait for the release and some of these homebrew dudes to release its specs then.

nice

source?

So, about the display. Are they seriously and really doing IPS only this time? Or will it turn into a lottery again?

source ?

That just indicates that FLOPs/cycle =/= FLOPS/cycle, so FLOPS/cycle is still bullshit.

It's still on the PS3/360/Wii U range.

source?

>>archeticure

source: anons ass

Even if someone decides to actually go and do that, there's really no reason why they can't just connect it through the USB and charge it while playing in that mode.

So like the 3DS?