>a great but very well balanced selection of guns >no upgrade bullshit >tight fast gameplay >no oversized huds and rewards and fucking a millon different notifications and pop ups and warnings fucking rewards for every tiny little thing you do and skins and customization
i feel like people now think quantity over quality when we all know thats wrong.
Overwatch, Titanfall 2, RS Siege and Unreal Tournament beta meet most of these criteria.
Levi Bennett
Rainbow six seige
Cameron Gonzalez
im working on one now. It's basically Halo 2 + Timesplitters + Perfect Dark + UT + HL
Im about 50% done
Liam Adams
overwatch does not fill the tight fast gameplay or great but very well balanced selection of guns requirement.
Jaxon Moore
this
yeh fair enough i suppose, i've probably put about 60 hours into it but it feels kind of soulless
Xavier Garcia
Splatoon my man. And Splatoon 2 is looking like it's going to be the best console fps ever.
Oliver Morales
i-its not an fps though...
James Bell
Would unironically fund this.
Austin Martinez
When you play charger it kinda is.
Juan Baker
They tried, they failed.
Jaxon Fisher
>Halo 2 quality >Halo 2 Fast >Halo 2 Balanced
I will remind them.
The shit was rushed out the door, autoaim, lunge, bullet magnetism, power weapons, static spawns, no achilles heel, etc.
ITS SHIT CAPTAIN!
Robert Lewis
>tight fast gameplay >Halo >fast
Colton Brown
I got 310 but Its not for everyone I miss when it was basically dead because there were less csgo shitter kidders
Levi Lee
uh... hello?
Jose Rodriguez
Gears 4. Its a tps but it fits the criteria other than that fagsu.
Lucas Butler
I'd say Halo is of medium speed. Its no Quake/UT but definitely better than CoD & CS
Angel Moore
>no...skins and customization
Go back to English class, Paco.
Xavier Bailey
It's better than fucking Gaylo, would-be-oldschool poser.
Nicholas Wood
>devs care more about selling crates, keys, weapon skins, and sprays than making a good game
no. wish valve would just die already.
Nathaniel Gomez
Doom was not a good simple shooter? I'm all for another Halo CE like game. Halo 5 isn't terrible but its not Halo CE (or on PC)
Evan Robinson
Speed is usually based around TTK.
Carter Young
No.
Justin Diaz
lmao he said gaylo xD
Levi Ward
If it fits...
Aaron Green
It's better then CE at least
The only part of CE better then 5 is the single player and not by much. I love CE but the game has so many flaws people look past just becauseit's the first game in the series
CE, 2's, and 5's TTK isn't actually all that slow in high level play.
Isaac Gonzalez
Wait for the newest rendition of unreal tournament
Apbr in its better days filled the void for a little bit.
Wyatt Long
Homosexuality isn't a describer of quality.
Caleb Young
nice arguments
the game has tight fast gameplay, no upgrade bullshit and a very well balanced selection of guns
isn't that what OP asked for?
>b-but muh skins
kill yourselves silvers, arena shooters will literally never ever be popular again
Kayden Baker
It is a describer of homosexual quality.
Gaylo is simply a homo game for homo people. Consolebabbies not content with being babbies and instead fostering these ideas of oldschool authenticity - when it's precisely consoles and games like Gaylo that ruined a big chunk of what we liked about gaming.
Luis Turner
The only time 2's TTK is high is if you have a power weapon, otherwise its slow as fuck,
>Talking shit on CE
Nigger you're trash.
Aiden Garcia
>Halo 2 >Tighter and faster than Overwatch
As someone who's played both extensively I have no idea what you're talking about.
Robert Gray
>Splatoon my man. >>no upgrade bullshit >Rainbow six seige
>paying to unlock new classes
Jayden Cooper
I agree, that poor fuckboy never played CE outside of Blood Gulch. Much more meta in 2v2 TS in CE than anything else the series has to offer.
Also Halo 2 looks like shit and Havok is shit and master chief throws like a little girl
Xavier Wright
>needing all the classes unlocked at the start
What a baby. Recruit is great btw
Liam Sullivan
Name one flaw in CE. I bet you won't even be able to blubber about anything than the pistol, which there's absolutely nothing wrong with because everyone has one
Lincoln Mitchell
No because the best multiplayer came from games that were designed with single player in mind. Everything now is made under the assumption that the majority of your time will be on multiplayer mode after maybe playing through the 6 hour campaign.
Ian King
>Posts halo 1 gun
U drunk m8?
Robert Miller
Such a good game tho
Luis Ward
Halo 5 arena mode.
Levi King
The pistol wasn't going to be my focus, I as more alluding to single player issues with tedious and repetitive design, but since you mentioned it.
>which there's absolutely nothing wrong with because everyone has one
That doesn't make it not an issue. It's still not balanced well because it overcentralizes the weapon sandbox on it's usage, which is, you know, is what weapon balance is all about, especially in Halo where the entire explictly stated purpose of the two weapon limit is to force players to not have a solution to every encounter on one hand at once, and to have to change up what weapons they are using based on the situiation.
With the pistol, and by extension the BR in subsquent games, it trivalizes the entire point of choosing your two weapons due to how absurdly versatile it is. It's not a jack of all treades, it's a king of all trades.
Michael Robinson
>kill yourself silvers >e-sports AIDS
I don't even play CS:GO, I play original CS and CS:S. How can you be such a huge flaming faggot that not only can you not read a short OP but start acting like your gay fake-sport club is somehow helping your argument.
>pay-for sprays >retarded skin marketplace with 101 knife designs stolen from fpsbanana targeted at middle schoolers and Gaben >updates with constant balance fuckery in order to "keep up" with the competitive or whatever bullshit only a small minority of the players bought the game for.
Benjamin Evans
Also, to be fair, at least using the pistol to get 3hsk takes a good amount of skill, to the point where other guns do get some usage, but it's still a little too versatile relative to other guns.
The BR is piss easy to use and is arguably even better then the magnum. And, to CE's credit, I think CE's weapon balance is better then 2 and 3's, but that and enemy AI is basically the only areas where CE is superior.
Xavier Gonzalez
Pistol was op in one but br was fine, weapon and map control was still a huge factor in MLG games.
Connor Rogers
Except, again, half the weapon sandbox didn't get used. Only the BR and power weapons did.
The only halo games to actually balance their non power weapons right other then the token precision weapons are CE, 4, Reach, and 5, and even Reach, 4 and especially CE are pushing it.
Josiah Jackson
Half the weapon sandbox sucked. Dual wielding would have fixed it but it wasn't implemented correctly
Austin Price
As someone who recently replayed CE's campaign about a month ago I found it to be a gud game but it isn't perfect, there are some flaws.
Specifically there are some moments where the AI gets invincibility-frames, like when an elite is entering a banshee which was insanely annoying on a specific level.
Sometimes enemies are given so much health you're in the situation where you're dumping all your ammo into their face just to kill a common enemy.
The assault rifle is trash because it has incredibly low accuracy and almost no damage, you have to get into shotgun range for it to do anything really apparent.
At some points later in it feels like they just put 100 enemies in one room rather than thinking of an interesting challenge.
Some of the vehicles handled like shit. >In a ghost your killing options are ramming where the AI will input-read auto-dodge your ram 80% of the time, the guns on the vehicle will kill a regular elite after around 30 seconds of sustained direct fire >The Warthog physics border on Mako-levels of retardation like it's suspension is made out of pogo stick springs and you're on the moon. It's so bad that the final driving escape scene is almost trial and error because the wrong path will cause the Warthog to shit itself, triple flip, and get stuck in a corner.
Besides those points the game is still fun today, comparatively more fun than most modern shooter single-player campaigns by far.
Liam Lopez
Progression systems and "muh unlocks" are a cancer on modern FPS games.
Pic related is still probably my favorite FPS of all time.
Colton Ross
The pistol is does not have the farthest range, The pistol does not do well against vehicles barring the tank, The pistol is not the rocket launcher, The pistol is not the best in close range like the shotgun, The pistol cannot drain shields or ignore armor like plasma and the assault rifle, The pistol doesn't have splash damage like the flamethrower or the explosives, The pistol is just a very basic bread and butter weapon ala the spinfusor, supershotgun, etc.
The problem with Halo 2 is that the entire game is focused around power weapons and whose got it on spawn. If the weapon you had wasn't the sword, rocket launcher, sniper rifle or BR + PP you were fucked.
I think its funny you say the point of the two weapon system is so that you don't have the answer to every encounter. BUT THEN SUPPORT A GAME WHERE THE NOOB COMBO OR SWIPE SNIPING IS THE ANSWER TO EVERYTHING.
Plus halo 2 is ugly as all fuck and its a rushed piece of shit.
Jace Bailey
>Halo >Fast KIIIIIIIIDSSSS!
Brandon Ortiz
>the pistol 3 shots people across the map on hang em high
Yea sure it's not op at all.
Evan Hill
Reach's Assault rifle was actually useful medium range, the damage it had plus burst fire was actually surprisingly good. And even though 4's multiplayer was absolutely garbage, making the assault rifle act as a low range mini-gun was also a neat balance change.
Nicholas Ward
>Across Hang'em high
No it doesn't, also stop standing still cuck.
Isaac Wood
Get better aim
Joshua Nelson
How's that fan support for Halo 2 coming along?
Liam Peterson
In a team game with one at a time weapon spawns the starting weapons will always be the most heavily used, so they need to not be completely worthless or else the game devolves into just getting shit on off spawn. (Halo 2's fucking awful weapon spawn system made this especially blatant in SMG starts) If you give people close range starting weapons like ARs they will just get outranged and pooped on off spawn with absolutely no recourse. It doesn't matter what the kill time for a precision weapon is it's always going to beat short range weapons out of their range and for grenade cleanups, there's no point in nerfing them over it and shitting over the gameplay because herp derp people are relying on shooting skill too much in a shooting game.
CE had a lot more utility in weapons like the plasma rifle so people actually picked them up, while in later games the PR was just the SMG you'd rather have as your dual wield off hand or the gun that lets you beat ARs in melee trades and nothing else.
Luke Gutierrez
It literally doesn't faggot,
The pistol in halo ce will cover 1/4th of blood gulch in its length and then maybe 70-80% of Hang'em high. The only map it hits the back end is prisoner.
Dylan Torres
>a pistol with a scope that can 3 shot 300+ yards
I'm not complaining, owned plenty of people with it back in my day. It's just not balanced.
Adam Brown
It's a jack of all trades, master of none.
Xavier Fisher
>no upgrade bullshit
I got Splatoon as a present and dropped it almost immediately.
>you have to grind for weapons >you are matched with people that have already grinded those weapons
Also: >uses loadouts (IIRC) >can't choose map >team size is limited and strict
I like the originality they brought in but otherwise it's pretty shit design wise.
It invalidates half the weapon roster. I can't believe someone is saying this about the br in 2 and defending the pistol in the same breath.
Justin Richardson
>It invalidates all the weapons
No it doesn't, get gud faggot.
Anthony Bailey
Still op, makes sniper/shorty/rockets the only guns worth picking up
Caleb Watson
Halo 1 still had the best multiplayer, a utility weapon works well with Halo because you're limited to 2 weapons at a time.
Samuel Anderson
You can't pistol a banshee or ghost, thats where a plasma rifle or AR work best. And usually during high skill fights these weapons are pulled out in a quick spray.
Isaiah Moore
I sure love playing team slayer br only or ctf blood gulch 24/7. I wish people would use more variety.
Daniel Clark
yeah when early fps' had multiplayer bein just assets from the main single player game put together into a mp experience.
Robert Robinson
>a great but very well balanced selection of guns >Halo 2
HAHAHAHAHAHAHAHAHAHAHAHAHAA
BR's 90% of the time is NOT "well balanced selection of guns" H2 is probably the WORST GAME for good weapon balance.
Robert Edwards
...
Lucas Martinez
And the other 95% of gametime when your not dealing with a banshee?
Vehicles and rockets are what you use to deal with other vehicles anyway. Ar and plasma rifle are niche as fuck
Robert Carter
Halo 2 had shit balance not just because of the BR but because every other weapon was a piece of shit. They took out all the unique aspect that weapons had in Halo 1.
Liam Howard
Every weapon had their use, but multiplayer just seemed to devolve into BR/Sniper's only.
Wyatt Murphy
MW2 still has a good community. If you're not on that you aren't even trying.
Ryan Russell
You have literally not played CE,
The banshee is the most annoying and shit pushing vehicle in competent hands, ghost along with it. The fact you say rockets are the go to vehicle weapon tells me you're a bitch who can't use the other weapons to deal with vehicles. Then you never even mention the FRG which is a lot better as well.
What makes the AR and plasma rifle go to weapons for vehicles is because the AR is a default weapon that ignores armor, drains shields and is a default weapon. Everyone on the team can participate on holding down the fire button and keeping a ghosts shield from recharging. Also the AR does great damage against health vs armor.
Then plasma has plasma STUN which causes an enemy to be unable to move or turn or pilot.
Plasma and the AR are available for a player to get, the AR from spawn and Plasma comes with a full magazine no questions asked.
Halo CE pistol, - 4 kill possibility Halo CE AR - 4 kill possibility
>Every weapon had their use When did you ever wish you had an automatic weapon in Halo 2? They were absolutely worthless, they didn't even have unique aspects like better melee or slow down like in Halo 1.
Logan Bell
hows it looking so far? looking forward to it releasing but it seems a while away
James Green
The game was always slow, stop getting mad and kill the banshee with your rocket launcher.
Ryder Martinez
>Wasting rockets on a banshee in halo ce
b8
Wyatt Campbell
>not wanting to use a banshee's literal counter on it Is this b8?
Luis Long
I don't think we'll ever get Halo back. Halo 3 was just too good and we'll never get anything like it ever again.
Chase Jackson
You realize halo ce rockets don't lock on right? That shits dumbfire and its better to just shoot the AR at it.
Eli Gomez
>not plasma pistol overcharging every single banshee >In CE where you can actually hijack them in every campaign mission
Leo Brooks
Right, that's what i'm talking about withreach and 4's weapon balance not being completely awfu;. Though i'd rather they have just swapped the AR out for the SMG if it's not going to actually be useful past close range as in 4.
Perhaps, but I prefer how 5 handled it over duel wielding. 5's weapon balance is nearly perect.
Clearly, though, there are bettwe ways to balance it then how CE did, such as how Reach or 5 did, where your AR is still useful out to medium (or even long ranges in 5's case), and your magnum, while good and versatile, isn't too much of a powerhouse.
Obviously skilled usage and guns need to be stronger then unskilled ones, but the skill barrier needs to be apropirately high or else the vesatilility outweighs and and makes it better even for shitters anyways: even shit players knew and used the BR over the SMG/AR in 2 and 3 because it's sheer versatility outwieghed the miniscule extra effort required to not just hold the trigger down.
You can also, just, you know, make autos have a skillgap, but even without doing that you can do more to make autos more useful then what 2/3 did.
>CE had a lot more utility in weapons like the plasma rifle so people actually picked them up, while in later games the PR was just the SMG you'd rather have as your dual wield off hand or the gun that lets you beat ARs in melee trades and nothing else.
I agree the plasma rifle in CE is underrated but it's still not that good, and it almost completely outweighed the AR except for niche melee timing shit.
Jace White
>It invalidates half the weapon roster It absolutely doesnt but the pistol is the defacto best weapon in the game. 3sk's too stronk
Eli Brooks
Probably because the BR had autoaim and bullet magnetism and landing hits with the M6D took skill.
Easton Sanders
Pistol was strong so that you wouldn't get absolutely stomped by shit like snipers, rockets, and vehicles like in later Halo games.
Ethan Roberts
Unless you were doing those fancy BR combos, I found smgs to be pretty decent in close quarters or peppering vehicles. Ever try using and smg and a plasma rifle together, can be pretty deadly. I'll give you the magnum though, it looked cool but it was pretty weak.
Kayden Long
I played comp ce. Every gun is useful. 3sks are too stronk.
Nicholas Harris
The CE AR isn't actually that bad if you tap fire. What gives the AR the impression of ever being that awful is Halo 3's netcode honestly, because in that game any distance it was worth bursting with the AR your shots disappeared into the void anyways.
Sebastian Howard
Is that even a valid point though? We're talking about high level play here where everyone has skill.
Bungie's idea of balance is giving everyone the best weapon at the start
Adrian Hill
>not wrecking everyone within a 5 foot radius with the BxR combo
Jeremiah Barnes
>Cluttered UI oversaturated with bullshit all the time >Fucking hitmarkers >Getting a kill LITERALLY COVERS YOUR CROSSHAIR WITH A PICTURE OF A SKULL FUCK >Like 2 fast characters
It's a pretty fun, simple console FPS but covering my crosshair with anything, for any amount of time, is a cardinal sin.
Samuel Martinez
Bungie's idea of balance is also making a bad weapon even worse, ( the needler ) and then reducing the damage efficiency of all weapons, then taking away health packs and finally making 3-4 weapons so good that you lose if you don't control those spawns.
So yeah, because arguing otherwise is like claiming Tribes is shit.
David Stewart
If Destiny was on PC you'd have people in love with it. Sure, it's a weird abortion of a MMO-FPS-Diablo loot game, but fuck me if the gunplay isn't some of the best and most entertaining in the industry. And it's a fucking console game. I usually hate console shooters.
Michael Taylor
>covering my crosshair with anything, for any amount of time, is a cardinal sin. Why? Generally curious.
Tyler Sullivan
great game, retarded name. I never wanted to boot it up because the name was so dumb