GameCube controller

seriously asking, what was the fucking point of this? I can even understand B and A being more prominent than other two buttons, but what´s the fucking point of puting some jelly beans in the midle of nowhere? I could STILL give the thing some credit if they roundered A with three beans, Y, X and Z at the botton, that way you have +1 button without losing the overall muscular memory that 6 round buttons in the same position usually provide.
BUT NO, fucking nothing, just two beans because fuck you.
To this day I still see this decision as a way of Nintendo saying: we created the 4 dpad, we created the 4 round buttons, we created the 2 A/B + four C buttons... we are going to make something different just for the sake of it, because you fucking acommodate to whatever we deliver. we are innovative as hell,
also, we put a perfect analog stick at one side and an unconfortable,inferior version at the other side. what is the fucking point?
Don't get me wrong, I love the machine and enjoyed to death at some of their games with that controller, wich had an amazing ergonomy, but to this day I can't still get over those decisions

>not liking the gamecube controller

what the fuck?

You've obviously never played on a Gamecube. The controller was fine. If you want to bitch about a controller then look at N64 or original Xbox.

I think I was clear about it. I like it and ejoyed a lot with it, but I just can´t understand why they did those things, other than "nobody did it before"
those three things are just stupid

The only thing that it needed was two Z buttons so you can use it as an emulatable wii controller pro

Stfu you psycho autist who gives a shit

I'd say it's objectively bad

>One of the worst d-pads ever created
>Started the awful trend of analog shoulder buttons that aren't used in 95% of games, resulting in a bunch of pointless travel time for digital inputs
>Pointlessly gimped second stick
>Awkwardly small 'z-button' instead of proper second shoulder buttons
>Butt layout and shape are fucking retarded. Cross layout allows your thumb to lay across two buttons at once, where as the gamecube's B buttons is just out there on its own for no reason

nope user, played it like a retard back in the day. and of course, things like Wind Waker are just designed to be played with this controller (just like they did with Mario 64 and the N64 Controller Pak)
But with a critical eye, I don´t see why that was better than the same controller with 2 sticks modelled after the left one, a Z1 and Z2 shoulder button (or none at all) and an inferior bean (or three grey round buttons)
Any argument other than "for the sake of doing it differently"?

It makes sense when you think about how Nintendo designed their games. They figured you'd rest your thumb between the a and b button. The A button was the more important one, so you'd always want access, which is why it's in the center. From there, it's just a matter of rolling your thumb to the x or y button. The thumb itself never needs to leave or be unable to press the A button.

exactly, that's what I`m trying to prove. Why those 3 aspects (inferior right stick, only one shoulder button, two random beans instead of three rounding A or something more classic)
are better than the other options?

I mean, just look at pick related.
tadah, one problem solved.
Now paint it yellow and put a C on the center because you want a nod to the C-Buttons of N64.
But WHY the fuck did they had to put a shittier version of their own proper stick?

reminder that both sticks were the same, they molded one shittier to use ON PURPOSE.
seriously, what was the point

>The filth and discoloration of those joysticks
My Gamecube controllers look pristine still 15 years later, even after the Smash Bros battering they have taken.

ignore the circle pad at the center.
That would worked great. I can still see that third bean work if B was keep round.

So then it's just a shittier PS4/Xbox controller with bean shaped buttons rather than circle ones..

and without it is just a sittier ps4/xbox controller missing a bean shaped button rather than circle ones..

I always thought that z button was kinda wierd too. Actually, out of everything on the controller it was only the z button that felt unnatural to me. Everything else was pretty great.

Nintendo can't be bothered to make decent peripherals. Never have. Never will. They either require 3 hands or it has 90° edges because that's so comfy.

nothing is shittier than a ps4 controller

you are an idiot if you think le cube had a bad conty, truly shit taste

What's wrong with it besides the battery life?

I didn't read your whole post because you type like a moron so forgive me if I'm misinterpreting. The idea behind the face button placement is that your thumb rests on the A button which you press most frequently, and you just need to extend your thumb in a direction to press a different button.

One flaw of the controller is that there's only a single Z button.

I came to this thread expecting autism, I wasn't disappointed.

Everything about it is fucking shit. People give it too much credit for having a slightly unique face button layout.

only smashfags put it in a pedestal

Try playing Metroid Prime on a standard Xbox controller. It just doesn't feel as good.