Hey how about a character who can ohko like 90% of the roster?

>Hey how about a character who can ohko like 90% of the roster?
>Sounds good, put him in

Thanks, Blizzard!

nerf this fat nigger

>wah why do I keep letting myself get killed by this character
>waaaah I know he has a hook but I like to fight him head on anyway
>waaah his gun only has the effective range of 10 feet but he always pwns me :((

It's so I can successfully carry my dumbass team.
Surprisingly, more useful than Soldier to counter Pharah in plat because no one wants to work together.

My nigga roadhog carried me all the way to grandmaster.

All day erry day you shits complain about him. Just git fucking gut bitches!

Hi Hogmain

when you guys understand that blizzard cant change lucio/ana/hog/reinhardt? their kits are dominant for next 6 or so years and i doubt nothing will replace them.

>tfw I keep forgetting I own overwatch

Shit, I bought it like 3 weeks ago and keep forgetting I even have it installed. What a forgettable game and waste of money.

>there are people who still play this unbalanced turd of a game

>>Hey how about a character who can ohko like 90% of the roster?
>>Who is also weak to 90% of the roster in groups of 2, in a team based shooter
>>Sounds good, put him in

I hate getting OHKO by Hog, but after some time I realized it's my fault if I got hooked in the first place.

Get good, work on your placement, stop whining.

I'll admit getting grabbed when he was aiming at someone else is bullshit tho.

>I'll admit getting grabbed when he was aiming at someone else is bullshit tho.

trust me, as a Hog main, I too get pissed at my hook for hooking someone who I was not aiming for

>Every other tank 1v1 is manageable
>Roadhog requires at least 2 people, 1 of which will definitely die to his ebin instakill

And if he's being pocket-healed by a Mercy?

>Just get your entire team on him bro xD

he is an offensive tank who is designed to take out offensive heroes in 1v1, so his weakness is to work as a team and take him out.

why is that so hard to understand?

>An offensive tank
Because him just being around is a massive fucking disruption in the way no other character is?

>when any other tank shows up on the objective it's nothing to be afraid of
>when roadhog shows up, everyone has to stop what they're doing and run behind our Rein to focus fire him before he can 1-shot you

Reinhardt is well balanced. A team can easily melt his shield and he gets fucked if he's caught out of position after a bad charge.

>>Every other tank 1v1 is manageable
every hero that gets oneshotted by roadhog can get 1v1d by zarya and will lose more consistently to her than roadhog

and people with lucio can boost next to enemy thanks to fast moving wall.

Roadhog on PTR is fine now, hoping buffs will hit live on tuesday so we have time to test shit before season 4

Reinhardt just needs to have a much longer shield regeneration time when its fully destroyed

Speed Boost is inherently broken so Lucio is going to be viable until its either its completely reworked or there's a solid counter to it.

lol your a ligit fucking idiot if you think that

>expecting any less out of blizzard
you have no right to complain, you're getting what you paid for
now go buy some more skins :^)

Actual retardation

this.
even jeff said he focusing on more content rather than balancing the game

>letting yourself get hooked

lol kys

Somehow his hook keeps getting longer. It's honesty retarded at this point

>they change mei's icicle
>it now only travels 20 feet, but slowly freezes an enemy completely solid in about 2 seconds. >The freezing does 9999 damage
sounds broken, right?
that's the hook right now.
hog mains will defend this

100% of the roster actually.
Even if you hook an enemy hog, he cannot kill you before you kill him, even if he counter-hooks you right after you shoot him.

Get fucking good fags.
anyone who gets close enough to get hooked deserves it

>hook takes only accuracy with projectiles to land
>in a game where 99% of the damage is through projectiles
>resulting in a free kill
>with a fuckhuge hitbox the size of '76

>Because him just being around is a massive fucking disruption in the way no other character is?
unless you have a Soldier, Mccree or a sniper, Pharah disrupts alot of shit too, and deals alot of damage, and when teamed with a Mercy can be a real pain in the ass.

>when any other tank shows up on the objective it's nothing to be afraid of
>when roadhog shows up, everyone has to stop what they're doing and run behind our Rein to focus fire him before he can 1-shot you

wow, shit team since all you have to do is focus him for about a second to take him out, less if its the whole team, and even then, thats a shitty Roadhog for just walking up to the entire team

Get fucking good fags.
anyone who gets close enough to get flash banged deserves it.

>nerf the fuck out of FTH
oh...
nevermind

>play tf2 soldier
>play overwatch, pick pharah
>all you can do is float in the air for a bit and get killed by snipers
>rocket launcher has nosplashdmg
>go back to tf2

nice game blizzdrones

I want to kiss his tummy

>McCree
>flashbang on an 8 second cooldown
>allows him to freeze an enemy in place and deal massive damage
>in a very short range
>has a chance to fail if he is not barrel stuffing
the entire community's response?
"REEEEEEEE NERF FAN THE HAMMER AND FLASHBANG REEEE"

>Roadhog
>Hook on 6 second cooldown
>massive range
>pulls an enemy completely out of position
>has a 100% fatality rate
The community's Response?
"This is completely balanced and fair. you just need to get good and not get hooked :^)"

>they will never fix ana
>they will never fix tanks
>they will never fix mcree
>they will never fix sombra
>they will never fix map designs
>they will never fix matchmaking
>they will never fix defense classes
>they will never fix two capture point
>they will never fix imbalance between ults

Don't say a word. Just post your face when.

>Just focus the Roadhog with your entire team haha it's easy bro xD
Are you fucking kidding me, dude? The way around a single hero is to have your entire team mash on him?

>Widowmaker
>infinite range
>can one shot most non tanks
>no cooldown

>Roadhog
>medium range
>can one shot after getting a hook that can be blocked or interrupted
>6 second cooldown

Nerf Widow.

...

That's completely wrong you fuckwit. Without outside interference and both at full health, whoever hooks first loses.

Widow requires aiming.

>tfw all it takes is about 20 seconds of good play to completely swing a match
only started playing him about a week ago, this is fucking hilarious. will be fun until the ptr nerf goes life

its almost like you need to be working as a team in the game
"watch out they have a Roadhog"
"ok everyone focus him once he shows his face"

Roadhog is such a big fucking hitbox with no armor he takes damage like a motherfucker, and his healing does nothing if he is under constant fire

>map designs
Temple of Anubis and Hanamura are absolutely cancer

Also fuck any map where characters can just boop you off for a free kill

>playing a character with infinitely more range then him
>get in range of his hook

How is this anyone's fault but your own?

>head on

nothing about roadhogs hook is "head-on", a fucking simpleton can land hooks from across the map

I like how bait gets hundreds of responses, yet an unbeatable, true argument is ignored.
like people on this board just say "if I don't respond to him his point is moot"

either that or it's just a coincidence

>Roadhog doesn't play like an idiot and actually hangs back to hook squishies
>SHOOT HIM GUYS!
>He walks around a corner and heals for 300 hp

Any more tips, Einstein?

>ctrl+f dva
>no results

So no ones mentioned the fact that roadhog can literally 100-0 dva's mech now? what the actual fuck is this garbage, i didn't realize dva's armor nerf was a fucking hog buff

>hook doesnt require aiming

Bronze scrubs are the only ones who complain about roadhog.
QFT

>tfw every tank except for winston falls into the "not countered by anybody" category
Roadhog has the benefit of being better than every DPS with tank properties and self heal

>"lol just stay out of his range"
in a game with tons of tight corridors/entrances/corners because they had to design maps to not entirely fuck over 'close range' heroes

>getting hooked

that's how know you're in silver

>throwing a skyscraper moving the speed of sound takes aim

nice skills you must be quake pro

Not to the extent of aiming strictly at a small head from long range.

Don't act like hooking someone isn't vastly more simple and easy than to getting a headshot on someone from across the map.

Just.

Stop please.

>in an game where they tried to implement 'balance'
>implying you should be punished for playing a character in areas they excel the most

If you're referring to that's not really a good argument.

Roadhog is pretty much a one-trick pony. If he doesn't consistently land his hooks, he isn't really doing anything for the team.
McCree on the other hand is one of the strongest DPS in the game and even if he didn't have fan the hammer at all he could still wreck an enemy team if set up by his own team probably. The nerf he got was completely justified because he was able to kill tanks more quickly than even Roadhog could.

>old flashbang-right click combo
>could 1 hit entire cast except winston, road, d.va, reinhardt
>if you did the right click-roll-right click you could 1 hit anyone
>flash bang did a small aoe, you just had to throw it at the floor, almost no chance of missing
meanwhile
>hook
>can't 1 hit zarya
>projectile over longer range. far harder to hit than flash bang at close range
>inconsistent depending on height difference between you and your opponent (if you hook them while on a staircase, you will often miss the 1 shot)
hook is still over powered, but due to being harder to hit, more inconsistent, and less damaging than mcree flashbang, it's not as over powered.
ty senpai

Dva isn't supposed to be in someone's face for too long
Use her to boost into someone's face, get a second or two of super close range blasts in their face, use defense matrix and fuck off with your turbo boost again
If you overstay your welcome in fights with dva you will get melted because she is so easy to headshot and has a huge hitbox.

this and you cant "just stay away" when it is objective based game

>he doesnt get on the point
>timer goes down
>your team wins
or
>he gets on the point
>takes out maybe 1 person
>your team unloads on him and kill him
> you win

I don't hate windowmaker as much because she does need to land head shots to do tons of damage, which does take a level of skill

What I hate is that blizzard lets her do this ever 1 second, after charging her rifle
whether or not it takes skill it is horrible game design to give someone, regardless of skill level, the ability to wipe out all the enemies while being completely safe.

What is the point of playing a dps character over a tank? Tanks kill just as well, if not easier, with 3 times the survivability.

It just completely goes over my head how that's balanced.

ahahaha the fuck is that post. Fuckin trash dude for real

you completely missed the point, it's not about "staying in for too long" when roadhogs hook goes THROUGH your fucking shield matrix and gives him an instant elim on your mech.

there's no "staying in for too long" or pushign too far, if he hooks you your mech is gone, there's no gameplay mechancis involved, it's just fucking gone

And if you're playing on an indoor map, or a King of the Hill map?

>just stay in your spawn faggot he cant kill you there

Once the PTR ends you guys are going to be grateful Roadhog exists. He's one of the only ones that can reliably deal with bastion now.

dps damage is more consistent, and easier to hit.
they generally have
>higher fire rate
>higher range
>higher damage
>hitscan

>me: these 2 things both require aiming

>you: yeah bu..but this thing doesnt require as much aiming as the other one

you are also at a far greater distance, safe from most enemy fire, and its 100% safer than throwing the hook out, and if you miss the headshot a body shot still does a lot of damage, missing the hook makes you vulnerable

I was not talking about whether hook was OP or not, nor whether McCree deserved the nerf, nor whether McCree is strong or weaker than Hog
I was talking about how the community seems to be paradoxically shifted towards roadhog's hook
why would they rant and rave about a skill much weaker than the hook while defending the hook to the death
it's literally the stupidest community I have ever seen.
Undertale, minecraft, fnaf, they are all cancer
but Overwatch takes the cake as the worst fandom ever.
Sure, everyone hates the overwatch fandom, but, nobody hates the overwatch fandom more than itself

What pisses me off most about OW is when I'm healing and my team won't do a single thing to stop genji and tracer from raping me

Or
>he stays back off the point, hooking healers and squishes, while his 5 teammates mash on you from every other direction

>People actually take Overwatch seriously
>People actually play team based games

you see, tanks have double to triple the health and highly supportive roles, while DPS are lone wolves who generally get slaughtered by a coordinated team.


hold on...

Aside from range and hitscan Zarya can do all those things and more as a DPS tank

>not playing together with your bros
>not having open comms
>not calling out "HOG HOOK AT 6:37... 3 ... 2... 1... OFF COOLDOWN" whenever he tosses a hook

oo that's right this is a low skill ceiling game

Stand behind your tanks, that's what they are there for. Roadhog can't get you if you stand behind a Rein shield, assuming you keep track of him and don't let him get to your flanks.
People act like this is a 1v1 game where Roadhog always gets the drop on you. If you just stick with your team, not necessarily even coordinate but just moving together, Roadhog is far less likely to get you or kill you in case he gets you.

Also there are so many heroes that outplay him or can reliably escape him. Tracer is perfect for baiting his hooks, Pharah can stay out of his range easily, Ana can sleep him, Rein can put his shield up, Zarya can bubble after or before being hooked, Winston can jump away (though Roadhog counters Winston hard), D.va can fly off, Lucio can wall ride or bait hooks with his speed, Zenyata and any DPS melt the pig. Almost every hero has something in his kit to avoid getting insta-killed by Roadhog if you just watch your own positioning and are aware.

If you don;t have an autistic team you can kill him so easy with soldier

Reinhardt is NOT well balanced because every team needs him or they are at a disadvantage. The worst part of it is that Rein counters Rein.

I know it's not very common but there have been times where I've been very clearly behind one or two other people and I've been hooked out of all of them

>he doesn't have friends and is an anti-social loser

wow you sure showed us lol

>overwatch
>not autistic

>Rein gets taken out by his 5 other teammates

What now?

Once I figured out how to avoid getting hooked my life got so much better. All you have to do is uninstall this frustrating piece of shit game.

That means there are still 5 other people left to deal with the Roadhog.

People ranted and raved about flashbang-right click because it was more overpowered than the hook, simple as that. and I haven't seen anyone defending hook to the death. I've seen a fair few threads here about roadhog's hook alone. Also, hog is my most played this season, and I agree it's too powerful. They introduced hook 2.0 and no one complained, and now the newest ptr change is a severe nerf (hook far less consistent and can no longer hook-leftclick-melee) and no one has really batted an eyelid
not "consistent". in order to not be completely useless as zarya, you need to get your charge, which can be difficult depending on the make up of the enemy team. Even then, the beam is short range, and the right click does little damage and is difficult to land, making her inconsistent.

Tanks require the least aim of any character. The only thing dps hold over them is range. Unless it's Roadhog. God forbid you step an inch into his line of sight.

>be scrub
>have no map awareness
>get raped by a hog
>waaahhh he landed his hook from across the map
>meanwhile in reality he was a few feet away

I think a far bigger problem is that you are getting instacucked if you don't have a good Rein on your team.

I feel like many games are simply won by the team who has the better Rein. Correct me if I'm wrong.

>Roadhog starts hooking your team
>his 5 other teammates start killing your team because you're all exposed with Rein

Ok now what

>OHKO

I'm a Bastion main and I'm worried about his change. I haven't had a chance to properly play his PTR buff yet because every server I can find has just been wacky game modes.

You lost the team fight, respawn, regroup and then try again.
What else do you want to hear?
"It's unfair that the team who got the first pick wins the team fight"?

You're not wrong at all. Me and my friends get into fucking arguments whenever we play, because someone always has to be on Reinhardt duty because he's absolutely imperative to winning. Fuck this game for making him so essential.

Roidhog is a literal bullet sponge
Hook is easy to dodge or to stay at a long enough range from it
and if you have ana he is useless

so just git gud

several million of the fuckers

And after that, rinse and repeat because there's a character on their team who has the biggest health pool in the game, the best self-heal in the game, and has a hook that can literally pull any character out of place and get a one shot kill on them with a powerful shotgun.

>McCree had an instakill stun combo
>Everyone hated it, nobody defended it
>Roadhog has had this combo from day 1 with almost no changes to it
>Just stay off the objective and don't go near him and you need a Reinhardt to hide behind and you and your entire team need to focus fire him before he can heal and kill the Mercy healing him and don't get hooked #GitGud

There is no defending this character.

>infinite range
Wrong
>can one shit most non tanks
You need to aim for the head first, while the person is moving.