Platinum have only made two legitimately good games, both of which are the Bayonetta titles. Each other Platinum game has a magnitude of flaws that limits the game from being more than mediocre experiences.
>MadWorld has a repetitive play style limited by the controls of the Wii itself. It's visually striking but nothing more than a test of the hardware. >Anarchy Reigns is a natural evolution of MadWorld but it's extremely jank. Unlimited Roman Cancel/KV buffering, OHKOs from either lag (Baron, Mei Rin) or just having naturally disgustingly good chars (Bayo, Gargoyle). Best gametype, Death Ball was NEVER played. >Vanquish has boring gunplay with the backend of the combat being the fantastic movement options. Little to no feedback from AI enemies or bosses. Visually sterile. >TW101 , like MadWorld is limited to the controls of the Wii-U. But otherwise it's the best of the Platinum titles that aren't Bayonetta >Rising, like anarchy reigns, has grossly abusable mechanics that makes fights unengaging. Parry mechanic dumbs down everything, pickup weapons are boring, zandatsu is boring. The Jetstream levels are better than the base game. lol Stealth >Licensed trash
Nier might be good but it'll be ruined by some awful writing from Yoko Taro.
Discuss.
Owen Williams
>TW101 , like MadWorld is limited to the controls of the Wii-U. >he didn't draw with the joystick
so that makes 3 minimum
Jack Sanchez
W101 is better than both Bayonettas and Vanquish is better than Bayonetta 2.
If you arent a PCuck and played the demo, you'd know Automata is more braindead than MGR and taros writing will be the only noteworthy thing about it.
Matthew Perry
Kamiya is basically an e-celeb
Jeremiah Lee
Wonderful 101 is superior to either Bayonetta. Though I agree with your overall point..
Adam Ross
b-but RULES OF NATURE XD
Daniel Murphy
>Vanquish is better than Bayonetta 2 ...so it's better than both Bayonettas
Adam Williams
And before they became Platinum and were Clover still it was God Hand.
Isaac Anderson
No, I did. I don't like gimmick controls. But I wouldn't agree with the idea of TW101 being the #3. A strong #3 at that.
Aiden Edwards
>make RE2 >make DMC >make VJ >make Okami >make Bayonetta >make W101 >Scalebound is cancelled so his track record still remains flawless >"but he blocked me for being a retard so he's an e-celeb"
Kill yourself.
Jordan Johnson
>TW101 , like MadWorld is limited to the controls of the Wii-U You don't need a single Wii U specific mechanic to play W101. You can display both screens on the TV and you can draw with the stick. In fact, using the right stick to draw is much, much better than using the touchscreen.
Colton Cook
2 was not better than 1 though, apart from better colors.
Elijah Reed
All of these games are based on the same shit mechanics, executed in some different hamfisted and unengaging way. Bayo is trash and would have been swept under the tides of time if nintendo didn't buy it for dirt cheap.
Christopher Kelly
Yoko Taro's writing is pretty hit or miss, so I won't comment on that Otherwise >Vanquish is limited to TPS mechanics, a genre that isn't very flashy and deep, and STILL it manage to be so >Transformer is good. Flawed, but good >MGR is an action movie with button prompts. Fun experiences though
Overall they are a a pretty good studio. I'd say in terms of gameplay they are not as good as Capcom's old and current devs, but at least they are not limited by retarded business practices
Isaac Lewis
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Andrew Kelly
>Nier might be good but it'll be ruined by some awful writing from Yoko Taro. My thoughts exactly. Taro just needs to give his very rough ideas to a real writer, a real game designer and a real team of game developers instead of pretenting to know what he's doing. Everytime I play a Taro game I always get bitter thinking about how awesome the game could have been without Taro's idiotic bullshit.
Noah Allen
W101 is better than Bayonetta specifically because you can do every single move raw and it revolves primarily around linking those raw moves together to juggle enemies for as long as possible.
Bayonetta has juggling too, but it's far less pronounced and the game can more easily be boiled down to activate witch time > wail on enemy > repeat
Elijah Johnson
Oh and Bayonettas improved hair
Benjamin Gonzalez
Deal with my opinions nerd. Bayo was supposed to save the ps3, which it didn't. Bayo 2 was supposed to save the wiiu, which it didn't. Overall it's a franchise nobody gives a shit about, because it's boring generic bullshit in it's extensive genre.
Charles White
>playing Bayonetta on the PS3
comedy gold
Ryan Johnson
Witch Time isn't really reliable Hard and onwards. Dodge Offset is the mechanic you will use the most in challenge difficulties.
Lincoln Williams
I'll have to replay it. I think a lot of the negative aspects like the 1 hit kill QTEs or that motorcycle section soured the experience for me unfairly.
Was it primarily the combat mechanics that lead you to think 1 is better? I know 2's umbran climax cheapens the combat a bit.
Logan Murphy
That's Bayo 2. Bayo 1 removes Witch Time on higher difficulties and has more raw moves But yeah, Bayonetta has too much strings
Jeremiah Russell
>save the PS3 >Platinum wasn't even considering the PS3 version and that effort was entirely done by SEGA
Almost got me.
Mason Miller
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Cooper Torres
Does the window get smaller on hard mode? I was reliably activating witch time on third climax with Jeanne.
Of course, I was using dodge offset the whole time, but it's hardly a difficult mechanic to master and it relies specifically on Bayonetta's dial in combo chains which I specifically think are less engaging than W101's moves being 95% doable raw.
Lucas Gonzalez
>Bayo was supposed to save the ps3, which it didn't.
Fucking how? The main version was built for Xbox 360
Jeremiah Phillips
Can't take anyone who says Vanquish's gameplay is boring. It's obvious you were playing it like gears. Kys.
Jaxon Allen
Vanquish was great faggot.
Oliver Nelson
Falseflag. Oh right it failed to save the 360. Huh, guess nintendrones should be pretty pissed off, with scalebound cancled they'll never get scalebound 2 on the switchu.
Jose Hughes
Max Payne 3 is a much more challenging experience than Vanquish.
I think the only team from Japan capable of understanding the nuances of the TPS whilst still making it a unique game to play is Yakuza team, with Binary Domain.
Vanquish doesn't feel good to play. It doesn't feel good to shoot. You can't have a game that only feels halfway good. Doesn't work like that,
Angel Peterson
I liked the setpiece stuff like the motorcycle and unicorn summon. My main issue with Bayo 2 were the bosses though, they didnt feel as good as the first even if they have some more variety. Apart from the balder fights, which were a real highlight of the game.
Nathaniel Baker
Who's not a fat nerd that's upset all the time and it's excited to play the new game
Levi Myers
The solution is far more simple than people think. If you don't like P* games then don't play them. The rest of us will enjoy them all we want just fine without your approval.
>Bayo was supposed to save the ps3, which it didn't. No it wasn't. Where did you hear this line of bullshit. Hate to break it to you but by that time the PS3 didn't need any saving.
Yeah, that's why I think OP is just overreaching for something to bitch about.
Sometimes I think these threads are made by people who don't want to learn to play the games, they rather just do the same thing they do in all the other games of the same bane and brush off the mechanics that set them apart as just plain ol' gimmicks, just like how people bitch about Bayonetta but the truth is they're trying to play it like they would DMC, focusing on the similarities and refusing to learn or acknowledge what makes her different.
Dylan Hall
I think Bayo 2's bosses felt lackluster because there was kind of fucked pacing to them and they were all over the place. You fight Valor and then you fight Alrune and...I can't even remember any others aside from the final, Loki, and Balder.
in Bayo 1 you fought the Audito, and there was a Laguna hierarchy where you systematically killed all 4 top angels.
Thomas Cruz
>Hate to break it to you but by that time the PS3 didn't need any saving. Sorry user, hindsight is 20/20, and we all know the PS3 has nogaems. Everything worthwhile was ported to pc.
Alexander Adams
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Adrian Bell
You got me user, 30 shitposts on facebook, it's a fact now.
Aaron Clark
OP here.
I enjoy the challenge of picking apart the mechanics of any game but at the same time, you cannot have quality mechanics if the enemies you're using these on don't react to these well enough. Say, if Dead Rising's Necromorphs didn't fall apart as you hack them apart then the sensation that comes from that gunplay is ultimately lost. Gears of War's simple, straightforward gameplay is enhanced by the way the AI Acts or falls apart against gunfire. It has to be more than just you, the player, doing all of this cool shit and the AI just standing there doing....nothing.
Vanquish feels incredible in the movement department. Everything else plays like ripping through wet tissue. Nothing to do with learning the game whatsoever.
Brandon Rodriguez
>how people bitch about Bayonetta but the truth is they're trying to play it like they would DMC I've never seen anyone do that. DmC and MGR players did bitch about DMC, but DMC-Bayonetta's (both ways) transition is pretty smooth
Daniel Gomez
I found Rising's combat to be more fun than Bayonetta's, but that's just my opinion. I should finish 2 some time.
Elijah Ross
The PS3 has plenty o games but let's say that it didn't. And yet it sold just fine, so what's there to rescue.
>doing....nothing. Nothing? What difficulty were you playing on? I remember very active combat, I remember the boss fight demanding constant dodging because of ludicrous amounts of missiles and lasers. If the enemies were doing nothing then you could just stand still and nothing would happen to you but f you stand still in Vanquish you are going to bite the bullet.
Grayson Lee
Nice opinions faggot
Jacob Lee
I have, a hell of a lot of times. When arguing about the legitimacy of Bayonetta people keep bringing up DMC4 and how in DMC4 you can do this move and that hidden mechanic but you can't in Bayonetta. Trying to tell them that the games might have similar gameplay but aren't the same and so they shouldn't focus on the similarities doesn't go over very well with them.
Anyway, if you've never ran into players like that don't go looking for them, it's an unpleasant experience all around.
Cameron Diaz
>The Jetstream levels are better than the base game. You're not wrong, but MGR is still a really fun game .
Landon Roberts
>ruined by Yoko Taro someone has never played a Yoko Taro game
Nathan Hernandez
Why would you want them to play bad games?
Dominic Bailey
god, Nintendrones are such pathetic lardass permavirgin manchildren
Andrew Jenkins
4/10 apply yourself
Liam Taylor
>>make RE2 stopped reading there. Kamiya dick suckers are the worst.
Alexander Stewart
hes the director on it but i mean if you dont want to ignore facts then thats fine
Jack Watson
>implying RE2 is a good game 4 is LITERALLY the only good RE game
Blake Garcia
>Bayonetta titles >legitimately good LOL
Ian Rivera
>licensed trash Transformers Devastation is the best action game of this decade
Brandon Anderson
>legitimately good games >bayonetta
pick one
...or this:
Hunter Evans
Learn to bait
Hunter Garcia
>Platinum games >shit
End of thread.
Zachary Wood
It's a glorified softcore porn game. The only people who would ever consider something like that even remotely good are pathetic nerd virgins.
Isaiah James
so you know nothing about it
Kevin Sanders
Stop taking obvious bait
Landon Edwards
>>implying RE2 is a good game >implying it isn't
Parker Reed
>Bayonetta 2 >over Vanquish and W101 >Devastation >trash Just because you're shit at the games doesn't make them shit user.
Ryan Wilson
>Nier might be good but it'll be ruined by some awful writing from Yoko Taro. The awful writing of Yoko Taro is still better than your average Platinum Games writing, so I'm hyped.
Ryan Price
I somewhat agree, but it's far too extreme to say that the games that you listed are bad or even mediocre, they're just not as absolutely amazing as the Bayonetta series.
>TW101 , like MadWorld is limited to the controls of the Wii-U This simply doesn't make any sense though
Carson Cook
>Max Payne 3 is a much more challenging experience than Vanquish. Oh, so you didn't play God Hard. That explains a lot.
>It doesn't feel good to shoot. Literally every gun is good for something while you can fully rotate the reticle around Sam without displacing him at all moving far more quickly than any other shooter, it feels wonderful.
Nolan Jackson
your mom made worse things and you still love her
Justin Howard
Not him but satisfying shooting and responsive controls are not the same. Satisfying shooting involves guns that fight back a little bit; reticle kickback, screen shake, the thump and flash that momentarily makes it hard to see.
Games that really make it feel like you're focusing an explosion in one direction behind hot metal slugs so they can rip holes in shit.
A game can have fantastic gun controls but bad "gunplay".
Ethan Ward
I think he's saying is that Taros bullshit is going to hamper the game from being an action game by putting stupid things like a rhythm game and a text adventure.
>Platinum have only made two legitimately good gam-
Not for long motherfuckers!
Hunter Carter
...God Hand...isn't a shooter...
Ayden Howard
>What is reading comprehension
Chase Sanders
I completely agree OP, but I dislike Bayonetta and like Vanquish. Anarchy Reigns was pretty okay too.
Kayden Rogers
>w101 >good
Atleast take the toddler hat off before making a post like that
Jose Adams
>>Vanquish has boring gunplay hehehe
Josiah Robinson
I don't understand why would you bring up God Hand within the context of a TPS.
MP3 and Vanquish are both TPSes
Jackson James
How do you call some game that no even nintendrones buy and cant save your console good?
Nintendrones try to say w101 and bayo 2 are good but one is a boring pinkmin clone and the other is a sequel that was a multiplat first and no one gave a shit after.
Seems only a few people gave a shit about it
Noah Adams
Not him but read it again and slowly. He wrote "God Hard" which is a difficulty in Vanquish you clearly never played. You will find fewer action games more difficult than God Hard difficulty.
Gabriel Brooks
The difficulty is call God Hard. Hard. God. God Hard. A "r", not a "n"
Matthew Wilson
OP here. The difficulty doesn't exactly change the issues I have regarding the lack of any real engagement from the AI. They fight back sure, but they're still lacking those visual feedback bits that make gunfights more fleshed out. Like if you're shot, the enemies should react to the bullets. Which they don't!
Xavier Jackson
>The difficulty doesn't exactly change the issues I have regarding the lack of any real engagement from the AI. I'm amazed how anyone could find God Hard dual Bogey's 'unengaging'.
>Like if you're shot, the enemies should react to the bullets. Which they don't! >what is the shotgun >what is the LFE >what is the disc launcher >what is the rocket launcher >what is shooting a Romanov in the core Sounds like you're just picking away at things with the full auto weapons, instead of the more dangerous, closer ranged ones.
Tyler Jenkins
I don't really like the feel of the shotgun.
Disc Launcher was pretty cool, though.
Jack Perry
>I don't really like the feel of the shotgun. It's one of the best in vidya.