Your personal most memorable bosses in any game, go!

Your personal most memorable bosses in any game, go!

These guys are top notch. The atmosphere of the fight, the transformations, the sneks, everything about them is great. 10/10

And then they job them out as regular enemies.

salazar from re4

F

Possibly the greatest design of any boss.

Bloodborne is a giant memorable game if you're a fan anything H.P Lovecraft related.

I didn't even know the twist so I was pretty mind fucked at the end of everything.

We're you "mind fucked" at the end of Bioshock Infinite too, you filthy fucking casual?

these guys were a great boss it's too bad that forest area dragged on too long beforehand

No because Infinite is a terrible game you normie.

>Ornstein and Smough
Classic battle even if they're a meme. Awesome gold design, great music, and a really cool change up to the strategy you use to fight bosses

>Phantom Ganon
Really cool concept and atmosphere to the fight.

>Black Waltzes
I dunno, thought they were super cool designs as kids, especially in the FMV

>Senator Armstrong
Another 'meme boss' but it deserves all the praise it gets. MGS has lots of memorable fights but the gameplay is a lot clunkier than MGR IMO.

>Giygas
More of an event than an actual boss, but one hell of an event nonetheless

>N.Gin (Crash 3)
Dingodile was a close second but my mind was blown flying as Coco in the ship, and then the awesome second phase with the Tiger. Top notch shit

>memorable
Shao Kahn
You didnt specify a good memory

Not because its a great boss fight or anything, but because I didn't have a memory card when I was a kid so I replayed Crash 3 dozens of times.

Thinking back now, I think it was this boss that taught me that video games could be exploited, and you didn't have to do what the developers intended.

WORST MEMORIES

The Asian Guy from Mass Effect 3. I don't even remember his name that's how shit he was

Jasper Batt Jr. Fucking hell how did the game go so wrong right at the end?

Bed of Chaos. We all know why

Water Crunch from Crash 4. Fucking bullshit as a kid

Zeke from MGS Peace Walker. Oh boy, nothing like shooting rockets endlessly at a sponge and constantly calling for supply drops.

Is that a complaint, observation...?

Anyone know of any other games that evoke that gothic horror vibe that Bloodborne does?
I've yet to find anything, though I admit I don't look that hard.

ha haha ha ha

Kingdom Hearts was really influential on me in my pre-teen years, so Ansem and Sephiroth both stuck in my memory for years and years. Ansem really felt like a Shonen Final Boss, with his progressive forms culminating in a goddamned battleship of a final form. I had played a lot of JRPGs, but KH 1 was my first time actually running up the side of the bad guy, experiencing the scale of the fight first-hand.

Sephiroth was just hard as fuck. I have no idea if that boss battle has aged well, but for 12-13 year old me, beating Sephiroth was more or less the crowning achievement of my life. I got suspended from middle school because I was bragging about beating Sephiroth and this kid didn't care enough so I punched him in the neck. That's how important it was to me.

Lots of attempts. Mostly failures. The closest successes that are actually legitimate good games would probably be the IGA-directed Castlevanias. See also Vermintide, perhaps Dishonored 1 and 2. Clive Barker's Undying. Thief, occasionally.

They're pretty boring OP
>Memorable
Nah.

>That song

Why is it so good even though it's so very bad?

What part of "your personal" don't you understand? Little contrarian faggot

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368108020
>not knowing about post timers

can we stop shitting up the thread by replying to this bait? Don't give him your (you)s, talk about memorable gaming shit.

Everyone talks about the first Colossus of SotC, which was pretty awe inspiring, but the one that really blew me away was the first flying one. I spent half an hour dicking around trying to find a way to get close to that bird before I realized I had to jump on it while it swooped at me. Shit is cool.

The secret boss from Pikmin 1 is also the most memorable boss from that one.

Okay the cancer is cured. Back to vidya bosses

Great choice. New Doom was okay but they just don't make bosses like Ridley anymore in FPS

In all seriousness, the fight against him in MG2 is pretty cool. I wish Big Boss moved in a faster and more aggressive way so the fight was more tense, but it's a neat idea and a fitting death for him.
Maybe the first two Legacy of Kain games. They're definitely gothic horror, but I'm not sure they're all that Bloodborne-y. Either way they're great and worth playing. The games after SR1 more or less suck, though.

>Now I finish my task, and end our nightmare forever!

>tfw Ridley's flight speed was so intense it fucking blew Samus back.
I wish i could experience this fight for the first time again.

The war is over. But... we still have a score to settle.

SHOW ME WHAT YOU'VE GOT, SNAKE

I dunno why but the Masked Lumen in Bayonetta 2 always stuck with me more than the usual rival boss fights in games like that. I just remember his fight being the perfect level of intensity.

Pure fanwank. It was done is a somewhat more effective way than most of the fanwankery in that game, though.

I like how it works not only as a huge nostalgia jerk, but also makes sense in the context of beating Liquid's personality out of Ocelot. You start with pure Liquid, then hybrid Liquid Ocelot, then finally pure Ocelot. The fact that it goes in series order is just super convenient.

You should play Eternal Darkness if you haven't.

The Luca Blight fight from Suikoden 2 stuck with me. As a small child, I was unbelievably hype for that fight, they spent so much time building it up. You sic an entire army on him, and then you actually fight him and he's still takes three full parties to beat.

As did fighting your father in Suikoden 1. I wish we had a retranslations of Suikoden 1. I would pay someone to translate the Saturn version of it.

>You start with pure Liquid
He never really seemed quite like Liquid to me. Part of it might be the use of Ocelot's voice in place of Liquid's, but stuff like the (in)famous finger gunning scene is flamboyant in a way Liquid never was. Liquid was theatrical and melodramatic, but he wasn't a total goofball like that. In contrast, Liquid in MGS2 acted in a smug prickish way just like you would expect ("Not so young anymore, eh Snake?"). Maybe this dissonance is intentional; I don't know.

4 Kings from DS1

This faget rektd me so many times, not my favorite, but a memorable one.

1st phase of Mundus in DMC. Bastard is going Old Testament on you and calling down lightning, asteroids, and touhou levels of lazers.

Tabuu is also a pretty memorable one.

I seem to recall Lagoon creeping me out as a kid. I think it's because the graphics were a little off in that game.

First final boss I ever beat in a game.

The music for it was pretty damn good, too.

I agree, that and the music especially in the town and the first dungeon really mad me feel uneasy, even the artwork on the goddamn cartridge.
>t. 6yearold

Everything in the game was just slightly off, but in an unintentional way. Which just made it feel weird I think. The whole game is like that. Very unexpertly put together, but not in a way that makes it unplayable or anything. Just makes it weird.

Paladin's Quest was like that for me as well.