The GOTY no one played, sad
The GOTY no one played, sad
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I played it, it was fun! DLC when?
I played it and thought it was great but after I finished it I almost forgot that I had even played it
Very much enjoyed it and it did ok in sales i believe. Looking forward to DLC missions.
Fuck I totally forgot about it
gifted it to my brother for christmas
we both had a good time playing it, very nice game
Waiting for it to drop down to 20 bucks at least before buying
Consolefag here. Is it worth getting it on the ps4/xbox one, either one of them? It has great reviews accross the board but it seems like they're from the pc version
>play shadow tactics
>really enjoy it
>start a thread about it
>"lol shill im not playin ur shitty ovepriced flash gaem!!!"
>rinse and repeat
HOROKO, FLYYYYYYYYYYYYYY
I heard the controls are implemented pretty good for a controller, but I'm still sceptical how such a game would fare on a console
it is a PC genre after all
Great game.
Story you see come from a mile away except for certain elements.
Great cast.
Great missions with good replayability.
Challenging game.
Runs well on a toaster.
Plenty of hidden easter eggs and side missions to complete.
10/10. One of the best games of 2016 that sadly few will play.
it was great now can they do another
people are too busy talking about horizon/mass effect garbage than appreciate a fine gem like shadow tactics
I played it, I agree it was GOTY, can't wait for the next Shadow Tactics with a new setting.
Shadow tactics was released last year. I voted for it in Sup Forumsga sad that it didn't even chart despite being the best game out of those vote-able.
Sequel playing as Mugens son when?
I wonder what new setting will be do-able.
too hard for my bad at games ass
FUCK Kage-sama's camp and fuck the prison
I actually have it on my backlog.
id be really happy if they could redo commandos so it could run better on modern pc's but its not in their hands sadly
They could do a Robin Hood game, a cyberpunk sneaking game, a Cold War or World War 2 game. There's lots of good settings for a stealth tactics game.
You think those are hard. Go watch speed runs on youtube. It is fucking amazing the shit they pull off.
of course you won't have the same amount of control, but it's still playable
I wish hard missions had different patrols and guards in different places, instead of just being get seen quicker and less health
>MFFW FRANTICLY SEARCHING FOR A TACTICS GAME FOR PS4 CAUSE FFT WITHDRAWLS
>THIS THREAD
IS THIS FATE? Also is there customization like in tactics? Shit im ok with just naming some goons you hire. I just couldn't with Disagaea 5, too lol so random for me
>Also is there customization like in tactics?
no, totally different type of game, this is real time stealth
This isn't a Tactical RPG. It isn't turn based either.
It's basically a Commandos game so no, it focused on gameplay, rather than customization. It has no strategy layer.
Japandos Behind Enemy Rines
Set in WW2.
Mission - Infiltrate Nanking
>It's Commandos without item management and fewer characters
So it's a half-assed version of a game from almost two decades ago with no notable improvements in the formula or execution.
If I wasn't so desperate for a game like this I don't think I could rate it highly, it also fucking sucks that you only see all the medals after you complete a mission
>Spend half an hour killing fucking officers without getting spotted or killing non-mission targets
>Neither is actually a bonus objective like it was in the first mission
Fuck you, game.
...
>Finish mission
>See medals
>Replay mission
>Get medals
Or if you are autistic just make a save file for those medals.
>Spend 4 hours doing a mission with no kills
>End it
>Badge is to do the mission killing everyone
Still had fun
This. Its not very memorable, and the enemy variety dies down pretty quick. They just take concepts and put them together. Very good game for the duration of playing though.
They could have done more cool shit like
youtu.be
but otherwise most levels have good variation in ways to do it.
It has a demo, so why don't you try it anyway, you might find something new that you like.
>All that shit just because they hide the medals until you finish the mission
You're retarded or autistic if any of that sounds at all appealing to you.
All the system does now is "hey buddy you missed *all this* arbitrary shit" at the end of every mission. Yea, thanks game, fuck you too.
Medals aren't even necessary for the game. They are there to encourage you to replay the mission in different manners. Only fucking retards like you complain about this.
>Wah wah wah why is a system in place for replay-ability hidden on my first run of the mission
Man fuck some of these challenges.
They really take it on another level.
Especially if you do all of them on one try (expect conflicting ones)
It took me 2 hours to do no-kill no-bushes in 1st mission god damn it.
Dont get me wrong i have fun doing them and love this weeb-commando.
>Get constantly told you missed shit
>"Hurrr why is this bothersome to you durrrrr"
user, cmon man, you can't possibly be this retarded, stop pretending.
It's on my wishlist senpai
I just spent so much money on games towards the end of last year that i can't feel comfortable buying something else right now.
>It took me 2 hours to do no-kill no-bushes in 1st mission god damn it.
that shit is fucking peanuts compared to the later missions
shoutout to the "dont step in a puddle" achievement that doesnt warn you when you step in a puddle and you accidentally quicksave over it
>Get constantly told you missed shit
When you retard?
Seriously curb your autism. First you are bothered that stuff is miss-able but then you get BTFO when you realized that stuff is supposed to be miss-able on your first run so you switch to muh bothersome.
Fuck off retard.
Have you played Natural Doctrine?
Looks a bit like Commandos, I loved that game
>I'm so retarded I don't realize obvious shit
>B-but you're a retard!
user, get your fucking story straight holy shit
>W-when?!
At the end of every fucking mission you imbred fuckwit
Do you really think games like these are any good when ignoring side objectives? Every mission is less than 10 minutes long if you just bulldoze through and kill everything, it's the challenges that actually make it worthwhile, the fact that they hide it from you at the start is fucking retarded.
>Y-you got BTFO when I implied the system was SUPPOSED to be retarded
Nigger are you high or some shit? What the fuck is wrong with you?
Stuck at Castle Sunpu or something, the last level I think.
Why is everybody watching everybody, there.
That fucking farm. Speedrun on that one took me a while as well
The side objectives are NOT necessary. They do NOTHING. They are there to make you REPLAY the game. Why the fuck are you pissed that you missed it on the first run you fucktard.
Like I asked do you have autism?
to give you a proper challenge
the corridor is the hardest part tho, after it it's kind of easy
you could always cheese your way out of it tho, see
Heard it was steaming poop
I didn't know there were cheats in the game, just found this on the steam discussion page.
Not the guy you are replying too but, I think Natural Doctrine was actually pretty dope.
When my ps3 broke I bought a copy of the ps4 version just to finish it.
>They are not necessary
Nobody said they were, retard.
>They do NOTHING
Playing video games in general does nothing, retard.
>They are there to make you REPLAY the game
And that's a bad use of the system, which is the whole fucking point
>Why the fuck are you pissed
Maybe read what people are saying to you and you'd already know, retard.
>"I'm clearly an illiterate fuckwit, are you autistic?"
Cute.
for some reason I stopped caring about cheating in games after I I graduated from elementary school
like, what's the fucking point if you're gonna breeze through the game?
>Wow! Why did they hidden these pointless medals that do nothing. It bothers me so much.
>But they are pointless and do nothing.
>Backpedals. Now it is not that the medals are hidden stated here or that it is bothersome constantly it "constantly" tells you that you missed shit (literally one fucking page at the end of the mission)
>Now the argument is "that's a bad use of the system, which is the whole fucking point"
Autism.
>Dissing on cheat codes
They're for having fun while fucking around or for people who are too bad to play regularly
I was just surprised; you don't see many games with cheats in any more.
>The GOTY no one played
I would have played it if they weren't charging full AAA price for an isometric game
>35 dollars
>Full AAA price
I really want to know which AAA games are 35 dollars?
>Why do they hide these pointless medals
Nice reading there buddy, how the fuck did you get that out of what I wrote?
>But they are pointless and do nothing
Never said they were pointless, retard, that was all you.
>B-backpedals
Yes, that's what you're doing, it's pathetic so stop.
>N-now the argument is what it always was but I didn't understand because I'm a fucking retard, it's almost like you've been telling me this from the start but I never realized because once more, Í'm a retard
I mean, that's kind of what I've been saying all along, thanks for the verification though.
>All this autistic wigging out because user has pre-gradeschool reading comprehension
It's rather sad, don't you think?
>Nice reading there buddy, how the fuck did you get that out of what I wrote?
>fucking sucks that you only see all the medals after you complete a mission
>Never said they were pointless, retard, that was all you.
So they are not pointless to you?
>Yes, that's what you're doing, it's pathetic so stop.
>He says while backpedalling
>I mean, that's kind of what I've been saying all along, thanks for the verification though.
>It's rather sad, don't you think?
>Autism
>So they are not pointless
Why would I complain, specifically about the fact that they are hidden until after the mission, if I didn't care about them at all? We know you're retarded but how the fuck do you not realize the point here is that the medals should just be available from the onset, not that they're pointless.
What the actual fuck is wrong with you, retard?
>Y-you're backpedaling though
No, I'm refuting your asinine and retarded interpretation of what I said which is factually wrong, you make shit up, I call you out. That's not backpedaling you fuckwit.
I mean holy shit this is the most retardedly bad reading comprehension I've seen in a while, how the fuck do you even function?
Oh right, you just shitpost on Sup Forums where your retardation is only ever seen as adorable shitposting.
That's not Total War Warhammer. This shit isn't even GOTY material.
>how the fuck do you not realize the point here is that the medals should just be available from the onset, not that they're pointless.
>The developers meant for the medals to there for replay value
>All design choices that exist that make people want to replay a mission
>My autism has decided it should just be available from the onset
A U T I S M
F5 , F9 the game.
I poured hours into each mission even though I could've finished them much faster.
Yes it's true that there's not much variety in gaming but they tried to keep the setting realistic I guess. Still solid fun and I'd recommend this any day. One of the few games of recent time that I truly enjoyed
t. the savecuck gtfo
The game literally ask you to save. Its part of the core mechanic and that sucks.
>T-the devs decided to do something stupid
>All design choices point towards it being stupid
>B-but they should just be doing something stupid because they decided on it!
user, seriously, just stop posting, you're going so far toward full retard it's getting to be a legitimate danger now, you have to stop.
We've been over this, playing a mission without the medals is dumb and boring as fuck, replaying a mission just for the medals is pointless and tedious because you're just repeating the past with minor variations, the medals do not warrant replaying a mission while they could make playing the missions initially much more interesting and engaging, it's a stupid design decision to hide these medals behind map completion and you have had zero argument against this other than clownish misreading and retarded shit like "they made it to be bad so that makes it okay!!"
>playing a mission without the medals is dumb and boring as fuck
Lmao. Planning a speedrun alone is fun as fuck and I don't need a medal for that. If you think a mission is dumb and boring then stop playing. Clearly it is just you.
>eplaying a mission just for the medals is pointless and tedious because you're just repeating the past with minor variations
Certain medals require you to take a complete different route or a complete different approach to certain situations. Again only a retard like you will call it minor variations to make your argument sound better when everyone who has played this game knows it isn't.
>it's a stupid design decision to hide these medals behind map completion
Clearly the developers think otherwise and other people think missions without medals are fun enough. But you clearly have some form of autism where you think missions aren't fun and they need medals from the onset. So why you don't just go look up a guide on what medals are in a mission.
For everyone else, the current setup is a great.
>it's a stupid design decision to hide these medals behind map completion
The medals were made to be a replay system. They don't offer an benefits for completing. They were made with the intention for people to replay the game. If your argument against it is that the missions aren't fun without them then maybe this isn't the game for you because the developers clearly didn't design the medal system for people to complete in one run (conflicting objectives) but with multiple runs.
This.
A simple medal like don't step in a puddle completely changes your approach to a game but I have no idea why you would think it is a "minor variation".
>Tell my opinion about a system in the game I think is retarded and explain why
>"C-clearly it's just you!"
Gee, thanks user, I hadn't realized my opinions were my own, what a revelation, allow me to commend you for promotion to Captain fucking Obvious. How about actually refuting the point with something other than "I disagree"
>Certain medals require you to take a completely different route
Every mission has several routes, this changes nothing in the overall approach as every route branches in only minor ways and don't change the overall challenges of the level.
>O-only a retard would call it minor
So basically calling something simple what it is makes someone retarded, while imagining it's something that it isn't makes you clever? Sorry user, but that is fucking retarded. The medals do not change the main objectives, or the placement of guards and items, the actual differences in any given mission are inherently minor.
>Clearly the developers think otherwise
Yes, we've been over this, the developers were wrong about it, that has been the whole fucking point you imbecile.
>And other people think missions without medals are fun
Yes, other people also think doing drugs is reasonable, this doesn't mean I'm obliged to respect their retarded opinions.
>I-I s-speak for e-everyone else!!
Great way of showing you have zero confidence in your ability to argue a point, why the fuck would you even bother with this self-defeating garbage you retard?
>Changes your approach
I'd love to hear you explain this one in more detail because the overall game doesn't change in the slightest.
Playing the first mission with or without bushes changes exceedingly little, you throw rocks to distract guards, dash past them when they aren't looking and hide behind buildings, this minor limitation doesn't inherently change how you approach the game or the level.
>How about actually refuting the point with something other than "I disagree"
How about you actually backup your point with something other than "I disagree with the developers". It is boring and dumb? Well that is your opinion.
>his changes nothing in the overall approach as every route branches in only minor ways and don't change the overall challenges of the level.
You are kidding right? For example in the mission where you go with Mugen and Yuki to steal off the official. The map is literally split into 2 parts. But that is a "minor" way. Did you play the game?
>Yes, we've been over this, the developers were wrong about it, that has been the whole fucking point you imbecile.
No. You are wrong. You say it is boring and dumb without the medals. That is your opinion. That doesn't make you right in anyway.
>Great way of showing you have zero confidence in your ability to argue a point, why the fuck would you even bother with this self-defeating garbage you retard?
Fuck off retard.
Yes. The first mission. Have you tried other missions. With medals like
>Don't kill anyone
>Don't hide in the bushes
>Don't step on puddles
>Kill all soldiers
>Complete mission within X time
If you can't tell how these medals change the approach to a mission, you never played this game.
>How about you actually back up your point
How about you actually read the times I've already done that you illiterate fuck.
>W-well that's your opinion
When was it ever implied it was something else? What the fuck do you think people in these threads talk about if not their opinions you dumb fuck.
>You're kidding right?
No, on the mission with Mugen and Yuki I took out each and every one of the guards which meant the split in the path meant nothing to me, and none of the bonus missions revealed afterward would really change how I play that mission, in fact I got most bonus medals just playing it like that.
What exactly would it change for YOU then? Give me an example here?
The mission where you have to kill not-Kage can change a bit depending on if you use the tea, the gun or kill him without either according to the mission, but once again if you clear out all the guards it makes only a really minor difference in positioning and the angle at which you approach only the final objective.
In other words, exceedingly minor differences that don't really add much and knowing them up front would actually make it a lot more entertaining (and in case it wasn't obvious let me just literally say here that this is my opinion that I'm expressing because apparently you're so retarded you need this pointed out to you)
You can feel free to disagree or say you don't play the game that way, that's fine, we can disagree, you don't need to be such a fucking retard about it and wig out like some autistic spastic because "ermagurd y u no liek game 10/10 perfect omg"
>F-fuck off r-retard
Hah, so BTFO this is all you had? Hilarious.
>"Hurrrr if you disagree then you never played the game durrrr"
Can this retarded meme die already? Why the fuck would I be talking about this shit if I never played the game you dumb fuck.
>Take out all the enemies on every mission by default
>Not taking them out literally just means playing the same way but not stabbing the fool when you sneak behind them
>Not going in bushes just means you need to throw a rock to distract someone instead of hiding
>Don't step on puddles only slightly changes your routing
>Speedrunning just means you only kill/sneak by guards you have to rather than going around killing them all
I see no real inherent massive change in my approach here, user. I don't know in what retarded manner you need to be playing in the first place for these medals to inspire some drastic changes in your approach.
>What exactly would it change for YOU then? Give me an example here?
Easy. My first run I did the south run while planning my speed run.
2nd run was speed run.
3rd time was to do the medals.
>In other words, exceedingly minor differences that don't really add much and knowing them up front would actually make it a lot more entertaining
>I took out everyone
>So it is all minor difference
>Let me ignore the other medals like not stepping into bushes or not killing anyone
You said you killed everyone. There is a medal for missions to not kill anyone. Do tell me if there is a "minor" difference in those play step.
Oh let me post your argument here.
>But it is only a few medals and they don't count
Backpedaling
If you are so good at this game and these medals don't change your playstyle please post a youtube video of you doing the last mission in a speedrun (which is a medal). Clearly you are don't need drastic change in your approach so I look forward to your video in 15 minutes.
>Let me make up an argument that doesn't exist so I can pretend I won
Why bother? No confidence again? Why post if this is your attitude?
>What do you do differently when you don't go killing everyone
Same routing as killing everyone else but not doing the extra steps of hunting down every soldier and killing them. This might mean you need to throw a rock or blow a whistle where you would previously just kill someone, but killing everyone with stealth is generally more difficult than just sneaking past them, as you need to deal with guards covering each other or otherwise seeing a corpse, which they see much easier than when you just sneak past.
So the difference for this medal is that I just do a whole lot less than usual, what a riveting obstacle that totally justifies replaying the mission! :^)
>If you are so good
Stop making shit up, this isn't a matter of being "so good" this is a matter of doing less than usual not being an appealing prospect for replaying the game. Doing things more efficiently only comes down to "not doing everything you could"
There are few instances where doing a mission differently changes patrol routes, not ringing the bells for example, but when your default runs already involve not ringing bells there's hardly any justification for replaying the map now is there?
>G-go replay the maps, record it and post it here!!
You know this isn't going to happen, why the fuck even bother posting this garbage that is the equivalent of admitting defeat?
HAHA SAKE
NO ONE CAN RESIST THIS TEMPTATION
There are maps where it is split in half and you are meant to take one route. According to you, you killed everyone so taking the other route makes no difference and is minor. So clearly medals aren't designed for people with you in mind and you don't need medals either. So you sperging out over multiple post about hidden medals not appearing in the first run makes even less sense unless you have a autistic sense of completion. Now if you want to complain the game missions are boring and dumb, that is your choice.
You choose to do everything available in the mission and then say the medals are minor so clearly they are not incentive enough for you to replay the mission but somehow you are retarded enough you want those shining medals to appear. How stupid are you?
Are medals important or not?
Cause if they are minor then they are not important. But most importantly why the ever living fuck would you want medals in the first place if you think they are just minor playstyle differences in the first place which you already done.
So really the bottom line is that you need shiny graphics in a game that tells you that you have done X to appear after the first run of your game? Is that it? Because your argument about missions being dumb and boring don't hold water when you also argue that medals are just minor differences.
In case you are too stupid to read. Here is your argument in 2 greentext
>Playing a mission without the medals is dumb and boring as fuck
>But medals are just minor variations
The thing is, if medals are available at the start then you can play with that in mind, if they're not then I default to just killing everything on the map and exploring every option. I have no interest in replaying the missions just specifically for some medals, while I could actually appreciate the challenge if I didn't already do it all before. What's more is that you're constantly shown these medals as a thing that you could have done during the mission, which is nothing more than an annoying reminder.
The core issue that you've been avoiding all this time isn't whether or not the medals are relevant or challenging, the issue I brought up is that there is little point in hiding them until after a mission. Would the game change for the worse if the medals were all available from the onset? And if you wish to make that claim then please do, but explain why and how.
I'd have a lot more fun if the medals were available from the start, I see no excuse to have them at the end and if what you suggest about split paths and conflicting medals would be accurate then even still it should add replayability regardless.
So the core question you need to resolve is "what is the benefit of hiding the medals over revealing them from the onset" and if your only answer is "replayability" then again, the split paths already did that, so the hiding of medals is redundant at best.
No, the argument is as follows:
>Without the medals the challenges I set myself make the medals pointless and redundant, while they could have been interesting challenges if simply available since the start, hiding them until the end provides no benefit as the missions are allegedly replayable due to conflicting medals and branching paths anyway
I played and even bought it. It stopped being fun after the samurai sodokued
Why?
I'd say it ran out of steam with the last mission but damn, I had to finish it.
The music for each level was golden, the night-city mission looks pretty amazing and lets you have fun with the ninja combo.
Getting up the camp without killing anyone was the tightest shit ever.
Also, the fact everyone acknowledges the event in their responses is a detail that is not present in the biggest character-focused blockbusters out there, yet here it is in a game made by some German nobodies.
>The thing is, if medals are available at the start then you can play with that in mind, if they're not then I default to just killing everything on the map and exploring every option.
Good then you should do that from the start because missions are dumb and boring. Why do you need medals to incentivize you? Again autism
>What's more is that you're constantly shown these medals as a thing that you could have done during the mission, which is nothing more than an annoying reminder.
You are not. It is literally one fucking page which you can easily ignore. It isn't like fucking steam achievements where it pops up in your face. If you find a end mission screen annoying, you might have autism.
>the issue I brought up is that there is little point in hiding them until after a mission.
Yes. To you. Cause you just kill everything on the map and explore every option. So why do you need medals again? Hidden or not hidden, just kill everything on the map. Clearly the medals are "minor" and not worth straying from.
>Would the game change for the worse if the medals were all available from the onset?
Yes. Because some people only take certain routes. Some people do no kill runs. Some people do all kill runs. Someone people only use one character. All different styles of running a mission. Again it doesn't matter to you since you kill everything and at the end of the day you just get a shiny medal that does jackshit. Why do you need the medal? Or are you implying medals are some sort of challenge? But aren't they minor?
>I'd have a lot more fun if the medals were available from the start
Why? Cause you need the medals to justify your autism? But don't you just kill everything on the map and explore every option. That is the point of the medal system but again you don't need that cause you already do all that. So why do you need a medal to justify all this?
Are you telling me that there is a difference if you kill everything on the map and get a medal and if you kill everything on a map and don't get one?
So the core question you need to resolve is why would you ever need medals in the first place since you already kill everyone and explore all options and deem medals as minor variations?
>Without the medals the challenges I set myself make the medals pointless and redundant,
Good. Then you can make your own medal for yourself.
>while they could have been interesting challenges if simply available since the start
Yes they are but your style of play makes them minor variations in the end so you have already completed this "interesting" challenge.
>hiding them until the end provides no benefit as the missions
Hiding them until the end provides no benefits to YOU. But not hiding them also provides no benefits to you since you already kill everyone and explore everything so it is just minor variation. So really at the end of the day is it your autism that you need the game to award you a medal that does nothing?
Basically I am asking why do you need medals to not be hidden in the first place since you on your own initial already play the game in a manner that makes these medals minor variations. To see your shining medal that only appears once at the end screen of a mission? Apparently that is "constantly" shown to you. Again check for autism.
>The anons were so confused about their own argument they started arguing among themselves
I don't even need to post anymore, I guess I'll just fetch popcorn
3000 character limit which is why I split my post into multiple post.
>isometric game
A game focused on squad tactics being isometric isn't a detriment to it you fucking pleb.
It's pretty low impact as far as hardware requirements, you could probably just pirate it on the PC, assuming you have the right OS.
I am heading to bed so a final question for you.
I need medals to appear in the first run because?
Your answer shouldn't be
>Useful
Cause they are pointless
>Interesting challenge
Cause they are but you already play the game in a manner that makes them minor variation so your initial playstyle an interesting challenge already
>Annoyance cause the games keeps forcing medals into my face
Check for autism
that's a whole lot of text and butthurt for such a trivial subject