Serious fucking question, how the fuck do people like Ocarina of Time? The game is so fucking dull and bland. I've never got further than the Forest Temple. I cleared it once, but stopped after. All my interest in playing it is just completely gone by then, and honestly there isn't much to start with since my first attempt, every time I attempt it, it's purely because it's universally considered for some fucking reason to be the best 3D Zelda game. Is the game liked by people simply because they played it before MM? I played MM first and Ocarina just has nothing to offer compared to it. No real sidequests, no real characters, no interesting items like masks in MM. I can understand people appreciating it for being the first Zelda to go 3D, and doing a decent job of making the 2D to 3D transistion (like SM64), but other than that, I don't understand how people can actually enjoy the game.
Also, post your top 3 Zelda's MM LoZ ALttP
Luke Collins
In terms of MM vs OoT, I felt that OoT was more linear and therefore easier to play front-to-back.
Brayden Rivera
>I don't understand
Seriously OP, if you don't understand why people like the game then I don't know what to tell you. Play whatever games you want to play.
Ethan Martinez
One word, and you literally can't fucking prove me wrong:
nostalgia
Levi Cox
That's why I'm asking. What does OoT offer that people put it so high up on a pedestal? It feels hollow and empty. Literally the only content of the game is the dungeons. That's what I think, but I'm just trying to see if anyone can really explain why it's good.
Jordan Kelly
it's a good game. if you weren't 15 years old you could appreciate that. when it came out you were eating crayons and maybe shitting yourself. now you're a shitposter.
Adrian Peterson
It does almost everything right including things modern game still can't get a grasp on.
Jose Jackson
Nostalgia and was the first Zelda of many people that why
Evan Williams
Of course MM is better, it came out after OoT. The game isn't perfect, but it laid the ground work for every single 3D Zelda that followed it, and it could have been a fucking disaster like DK64.
TL;DR - is it overhyped? Yes. Is it bad? No.
Joseph Hill
>write one line >TL;DR Smarten up
Ryan Fisher
>fucking disaster like DK64. I actually liked DK64.
Gavin Murphy
Uh, user
Jonathan Morris
You're shit at it, do you explore at all? do you use deku nuts during combat? do you do side quests? No you don't experiment because you're a boring unimaginative fuck, i'm glad your experience with it is as boring as you are
Blake Howard
>What is historical context Jesus Christ you have to be 18+ to use this board
Gabriel Campbell
>the only content of the game is the dungeons Oh i get it, you're just retarded aren't you?
Tyler Rogers
Not OP, but when the n64 was new I was using my brand new voodoo/pentium combo computer, something my friends called me weird for. So naturally, when I came over and tried it, playing at a good 20fps just didn't do it for me. Only underage have fond memories of OOT
Aiden Allen
OoT has aged kind of poorly in the sense that what it did to revolutionize 3D adventure games has all been standard practice for almost 20 decades, and there's no flair to just having an outstandingly well built game anymore.
It's still a fun and definitely deserves respect but a lukewarm reaction from someone used to modern games isn't out of the ordinary, or even really a bad thing.
Also, Spirit Tracks, OoT and ALttP
Asher Reyes
What real sidequests are there? Seriously, list more than 5. I'm 26, but I'll keep that in mind. It wasn't that long after it came out I finally tried it, maybe a year after I beat MM.
Gavin Wright
The puzzles in OoT are all really easy and basic. It's just stuff like "push the block in the hole". The combat is also really easy and basic. Everybody talks about all the different combat things you can do. But you're really just picking which option you will use to kill the enemies, and no enemy actually stands a chance against Link.
But the reason OoT is worshiped so much is because people judge it by unfair standards. They go by the "it was good for its time" logic, which is a biased judging system and is fallacious on multiple levels.
Dylan Scott
>list more than 5 Masks Golden skultulas The ice arrow dungeon Epona is completely optional, you're so dumb you probably didn't notice Fishing The scarecrow song You dumb motherfucker i know more about this game than you which makes me a better critic of it If you don't enjoy it just fucking move on with your life, don't try to go all video game reviwer on me
Colton Flores
I wouldn't consider most of those "sidequests." Like, they're lesser than sidequests, just extra shit to do that has really no impact on the game. I mean, fishing, really? And you're right, I didn't know Epona was optional, I thought you needed Epona to enter Gerudo Valley.
Ryan Campbell
>Masks Not really a side quest, your reward is just rupees >Golden skultulas You mostly collect them along your way of the main quest and the final reward for getting all 100 is not worth it. Not a side quest >The ice arrow dungeon This is a side quest >Epona is completely optional, you're so dumb you probably didn't notice Who would choose to not get Epona? It's basically mandatory, unless you want to go slow as fuck in Hyrule field. Not a side quest >Fishing Really reaching now. Not a side quest >The scarecrow song Are you fucking serious?
Ian Butler
>i don't know what a side-quest is I'm done with this discussion, unless you make some genuine arguments
Connor Cooper
OoT fanboys don't know what a side quest is. A side quest implies that there is more to it than a little pond you can fish in or something like that. A side quest is an entire quest, separate to the main quest.
This might not be the best example, but something like the DLC of Dark Souls 1 could be considered a side quest. It's a whole new area of the game, with 3 bosses, and its own mini storyline to it.
That's what I expect out of a side quest. Not a little fishing minigame.
Landon Lee
Think of sidequests along the lines of Fable secondary quests, or well you know, MOST of the stuff in the Bomber's Notebook in MM. The Scarecorw Song iirc, is literally a single encounter, fishing isn't a fucking sidequest, there's no fucking quest, it's just you fishing. You don't hear people say fishing and digging for treasure is a fucking sidequest in Fable. No, it's just extra shit to do.
Nathaniel Sanders
> Just another day in Sup Forums
Nathan Watson
The game was a blueprint for 3D brawlers and an environmental tech demo for anyone who hadn't played Unreal. Nothing more. It was an average game at the time and you're entirely justified for thinking that.
Jason Peterson
It's not like there are countless reviews that say why it's good.
Robert King
You get more side quests in MM but more temples without the three main masks in OoT. The masks are a great edition but I find it hard to believe you can't enjoy the main game running on the same engine just because those are missing.
Anthony Myers
Without glitches in OoT you can pick from the Forest Temple, Fire Temple or Water Temple first and then either the Shadow or Spirit Temple first. MM is linear.
Cooper Hall
>game is so fucking dull and bland >I've never got further than the Forest Temple (you)
Blake Price
it's not nostalgia you massive faggots OoT was leaps and bounds in front of any 3d action adventure game. it has a living world, lots of amazing dungeons and giant bosses,with the feel of scale and the journey being epic Not to mention the twist of travelling and playing through 2 timelines.It is an amazing game and will always be seen as one of the best vidya of all time.
Connor Collins
Like I said, the world felt more hollow and empty than MM. In addition the game is massively easier because of the timer addition in MM, there's no real driving force to play through OoT. MM has a vibrant town that's alive and everything has personality. Whereas half of OoT the main city is literally dead. The timer of MM adds the atmosphere of impending doom actually being a thing to help push people to accomplish shit.
Not that guy, but yeah MM is essentially linear, the sidequests really help break it up though.
Angel Flores
fishing is a full blown well implemented mini game that is better than any fishing game before and after it. It also gives you items that aids you on your quests. As do the skuttulas which are essentially collectables, and you obviously have hearts as collectables too which are "essential" to the core of the game.
You are complainging OoT is shallow but you never even been to frozen zoras domain, found your way through the desert, travelled back and forth through time experiencing 2 versions of the world that interact, it was revolutionary. Even the combat in OoT is god tier for it's time.
Landon Long
MM is a cash grab, it has 1 town and a small field that you travel in the cardinal directions in. they learnt what they made in OoT nd improved on it in MM, but with less attention to detail and exploration. It is what it is, but the formula of OoT is right there in MM OoT is essentially a hub field, with towns and areas branching where MM is a cub city surrounded by a small field with branches.
Anthony Gonzalez
>Looks like somebody couldn't beat the water temple
James Anderson
Why is this a thread? OP didn't play the game.
Thread should be over. Maybe make a new one when you play the game you are trying to shit on.
Fucking retard.
I'll gladly spam the line where he admits he didn't play the game so we can stop replying.
DON'T REPLY, OP DIDN'T FINISH >I've never got further than the Forest Temple DON'T REPLY, OP DIDN'T FINISH >I've never got further than the Forest Temple DON'T REPLY, OP DIDN'T FINISH >I've never got further than the Forest Temple DON'T REPLY, OP DIDN'T FINISH >I've never got further than the Forest Temple DON'T REPLY, OP DIDN'T FINISH >I've never got further than the Forest Temple DON'T REPLY, OP DIDN'T FINISH >I've never got further than the Forest Temple DON'T REPLY, OP DIDN'T FINISH >I've never got further than the Forest Temple DON'T REPLY, OP DIDN'T FINISH >I've never got further than the Forest Temple DON'T REPLY, OP DIDN'T FINISH >I've never got further than the Forest Temple
Benjamin Adams
MM had less dungeons, and they were shittier than anything in OoT. The only memorable boss in MM is Goht, and it's not challenging in any way. All the models came right out of OoT, so MM is rehashed in the visuals.
MM has its good things. It's cool seeing the moon get closer and it has good atmosphere, but it doesn't add anything to the zelda franchise. And masks don't add any more depth to the formula OoT established.
Bentley Sanders
90's kids really overrate this game and I don't get why. Is is all nostalgia?
Hunter Baker
This.
The fucking queer cant even play the game more than halfway through and he thinks his opinion is valid. What a cunt.
Jeremiah Hernandez
OoT is pretty bad. But Majora's Mask is 10 times worse. Therefore you're retarded.
Easton Sanchez
>Doesn't understand why the games good >Only played to the forest temple
I don't really like oot that much, but you should give it at least one playthrough. Its worth it even if it is just another Zelda game.
Jaxson Walker
Maybe if you didn't read a fucking walkthrough and figured shit out for yourself, you'd enjoy it more. And I'm 100% sure a New-fag like you had to use a walkthrough.
Brayden Rodriguez
ITT: nostalgia fags whine at anyone who doesn't like their shit game
Nathaniel Davis
It was the first 3D Zelda title and it did a pretty great job for it's time.
The atmosphere of the game is pretty enjoyable. I guess most of it comes from the nostalgia.
Elijah Torres
>If you don't like the game, you should play it longer! >Only if you 100 % completed the game without any guide are you allowed to judge it!
Nathaniel Murphy
Ask yourself, did you beat Ocarina in 1998? If not, you missed the fucking boat, newfag. There's your answer.
Mason Russell
It was a product of the time, when graphics were magical.
it was all about GRAPHICS, many people who played it weren't into Zelda before that. You had people that almost never played games playing this and loving it.
Charles Miller
In other words, literally nostalgia is the only reason to like OOT. got it
Logan Evans
In a matter of speaking, yes. I would not play Ocarina of time anymore. The shortcomings are glaring. But 15 years ago when you were in your mother's womb it was THE game on every normie's lips.
Jordan Rivera
I think that line actually fully admits I've played the game. Playing does not equal beating the game. I just added up a random let's play time in youtube, 5 and 17 minutes hours from start to finishing forest temple. Is 5 hours really not long enough to judge singleplayer games? Especially one that's total playtime isn't excessively long. 5 hours might be short for you know, a game that's 30+ hours, but adding up the rest of the play-through, it was only 13 hours. So more than 1/3rd of the game. Which was you know, a couple of dungeons and the first temple. What point is it acceptable to stop playing something you're not enjoying then? Obviously I don't expect people to play the entirety of Majora's Mask if they don't enjoy it, but I expect them to at least finish the Deku dungeon and preferably start up the Goron area before you know, saying they don't like it. Didn't use a walkthrough, sorry.
Angel Wright
dont listen to his bullshit user, the only quest he ever went on in zelda is the quest for (you)s by making this thread
Tyler Powell
>What point is it acceptable to stop playing After water temple, shrimpdick
Brandon King
It was good for it's time
Camden Parker
dumbass
Luis Hughes
It was amazing for the time, this isn't 1998.
Get over it.
Jayden Sanchez
All this talk of its only nostalgia Obviosly you never played the game when it was released and saw how amazing it is. But still, if it is only nostalgia, by a couple of nintodlers on Sup Forums why is OoT regarded as one of the best vidya of all time by so many review sites, polls, surveys etc. Not everyone can be wrong and you be right just because you were late to the party
Christopher Wood
Which was 8 hours and 45 minutes in the play-through (to beat it), over 3/4ths of the entire game. Doesn't that seem a bit excessive? "Oh hey man, I got the perfect game for you to try. It's extremely lackluster for the first 8 hours, but after that it's amazing!" And considering I never hear people say anything else great about the game except maybe the Shadow Temple. It's probably pretty lackluster after that too. Saying nostalgia is the same thing as saying the game was only good when it was released. Which is exactly what you just said.
Luis Rogers
All those other sources of opinion you noted take into account how the game stacked up relative to other games of its time. OP only notes that it can't hold his mosquito attention span in the modern day, and concludes it's shit.
Daniel Price
The puzzles were pretty good, people give OoT shit for being too similar to LttP in structure but the web puzzles of the Deku Tree were great, jumping down in that room blew my mind.
Josiah Murphy
its still better than Uncharted 4: B-Movie Action flick, disguised as "Video Game"
Adrian Hughes
>I would not play Ocarina of time anymore I will play OoT it stands the test of time man. In fact I do not play retro games at all but out of the entire N64 catalogue OoT MM and Mario64 are timeless classics that will never get old, and I will always enjoy playing them. Coincidently I would say the same for aLttP and Super mario world on snes
Easton Morgan
>shrimpdick
Jaxon Sanders
How can you not see the appeal? The atmosphere is on point, the whole thing feels exciting to play. Also, it still holds up fairly well gameplay wise which is crazy considering how new a lot of the concepts were.
Nathaniel Russell
Game just made the ground of everything that would be possible to do in a 3D game. You can do literally EVERYTHING in the fucking game, every single other 3D game basically copied OoT.
It has TPS, FPS, variaty meelee weapon combat, exploration in many diferent layers, non-linear character animation, day/night cycles, everything, everything is in this game. Every other 3D game is just an extension of what OoT is.
William Bennett
>how the fuck do people like Ocarina of Time? It's number one on IGN's top 100 games of all time list
Isaiah Ramirez
You list Majora's as one of your top 3 Zeldas; a lot of what made Majora's great was just as great about Ocarina. The movement and combat, the world design, the weapons and items, the dungeon structure, etc.
Majora's definitely had a more lively and interesting world (it was smaller and therefore more dense) but at the same time it had terrible pacing problems that made it difficult to relax and enjoy it. For my own part, I enjoyed being able to run around and have fun talking to people or mowing down grass without seeing that clock ticking in the fucking corner. Majora's gave me a constant, mild anxiety and Ocarina didn't.
That's why I put Ocarina higher.
Cooper Campbell
>Saying nostalgia is the same thing as saying the game was only good when it was released. Which is exactly what you just said. I think you should read a dictionary to understand what the word nostalgia is user. Anyone who played the game on release and loved it, and knows it is a great game would not defend that the graphical limitations are up to todays standards. But this is an art form, we dont say pac man, tetris or pong is shit because we can now get pac man, tetris and pong, the same core games but in 1080p 60fps and all flashing lights. Of course OoT is DATED, but so are black and white films, that does not mean they merit less worth, or need to be judged to modern standards. By that logic tomorrows games are automatically better than todays..
John Cook
>user lists sidequest >those aren't REAL sidequests!
Go shitpost somewhere else. If killing 2 rats in an RPG is considered a sidequest, then the quests user listed surely count.
Gabriel Walker
>copied OoT. yeah it is innovation. Just like how GTA 3 changed the game. GTA 3 does not stack up well at all to V,but I am sure that anyone who played these games on release will always say 3 is the better game. Same as anyone who played OoT over MM or TP. desu senpai, I actually have high hopes that BotW will even top OoT as a better game, not just a better zelda. The main innovation that is coming from that game is physics based puzzles and environments that i has never been seen in a game like that before.
I am a zelda fan I have played the games since I was a very young child (born in the year the original was released) but im not a nintendo or any company fanboy, I know vidya and I can see when games come along and change the industry. OoT and GTA 3 are the most notable in my lifetime, also Goldeneye which made Multiplayer fps games on console a big genre, which we are now saturated by.
Joseph Lewis
I guess it's official, fishing is a legit sidequest in video games now. Best sidequest in the Pokemon games imo.
Michael White
>GTA 3 does not stack up well at all to V it's not much worse, V is disappointing as fuck and really lacks single player content, rampages and shit > doing retarded stuff like yoga and playing tennis
Brayden Ward
In MM I felt like there was things to do and things happening in the world due to character schedules and all the masks to get.
In OoT, its all dungeon crawling. Nothing to do but go into the next dungeon
Jacob Brown
yeah I meant as in dated mechanics, graphics etc. R* have perfected their world building, but 3 was something we never ever saw before and it was so impactful that virtually any open world game now is influenced by GTA. In turn GTA3's open world may have been inspired by what nintendo was able to do with OoT
Easton Perez
>it has a living world This is meaningless.
Nolan Baker
Majora's Mask also hits you in the feels harder than Ocarina.
>TFW you couldn't save the Deku Butler's son >TFW he tells you that you remind him of his son
Anthony Scott
fishing is a full blown mini game not side quest, one of the best to have ever been in a game and defiantly best when OoT was released
TP's fishing is a mini game and side quest as you have to collect the fish. Only quest that was a bit time consuming in OoT was getting the lure, but it;s not a quest but an optional part to the mini game
Matthew Stewart
After reading majority of these arguments I just have to say that none of this is logical. The game even up to its best parts when you quit. Not saying that the game is trash until it's best parts. What are examples of games from that era or before that have the side quests you specifical view as full sidequests? The examples of sidequests that were given were of games for from the power that game could probably implement. I'm not going to say you haven't "played" the game, but any rational person wouldn't hold such a strong bias without playing through the entire game.
Kevin Evans
i need you to die
Tell me how getting the Biggoron Sword isn't a sidequest please
Leo Wilson
>meaningless not in an rpg action adventure epic quest game or whatever it is called like TLoZ games. The interactions, dialogue people are just as important than the environments.
Zelda is a hero story, you cant be a hero if there is no one to be a hero too. OoT does a good job of showing you that you are on a meaningfull quest to rid the world of evil by showing you the effects of time on the world.
of course you never saw this as you didn't even get past the forest temple
Nolan Phillips
Which Didn't even mention
Not to mention all heart pieces...
Idiot
Jaxson Robinson
I've played as adult link. Hyrule turns into redeads and other shit goes wrong.
Liam Morris
>The interactions, dialogue people are just as important than the environments. You mean all the things every Zelda but MM has failed at?
Logan Butler
you know what else is meaningless and has a living world shrimp dick
Eli Edwards
Lol, saying OoT has interactions and dialogue. Hell, saying LoZ has interactions and dialogue.
Julian Howard
only market town, what about kakariko village, the kokori, the gorons, the forest, zoras, the desert, not including specific individuals fates. you know the zoras never recover either, its actually sad.
The world may seem empty to todays standards but at the time that living world made the whole difference of the feeling and tone of the game
Dylan Barnes
The kokori are so minor they had literally 0 impact. Also, Market Town is what I meant by Hyrule.
Kevin White
>Why is Ocarina of Time Good? It isn't. Anyone who says it is anything other than mediocre is a nintoddler with nostalgiagoggles on or trolling. It's objectively not a good game.
Isaiah Martin
>never completed game >played MM first theres your problem.
>top 3 MM windwaker ages/seasons (Links awakening honorable mention)
Jonathan Robinson
>wind waker >number 2
Christian Turner
I liked the whole waterworld thing, sue me.
Nathaniel Ross
wtf are you on about every zelda since aLttP is based around the formula of an open world, sometimes a 2nd version of the world too, with hub towns full of dialogue and quests. MM went overkill by making the entire game revolve around 1 hub town.
Quests in zelda games are not your traditional "go here, get that, bring it back" fetch quests, they are puzzles. sometimes you find items that unlock areas and other items that you give to people to help move forward. akin to metroidvania, the quests normally involve receiving a piece of heart. every zelda does this
>The kokori are so minor they had literally 0 impact yeah other than that link is born in their forest, brought up there, you start your wuest there, meet the first sage there, wo is your friend, saria, the kokori, and everything link is doing is to save the kokori.
this shit posting is getting real, and i'm tired of it, you never even finished the temple and saw what happened to the kokori
Dylan Nguyen
My list is: Majora's Mask Link's Awakening Oracle of Seasons
So you're fine by me.
Kayden Bennett
It's entry level reddit-core
Elijah Bennett
(you)
Aaron Reyes
>Quests in zelda games are not your traditional "go here, get that, bring it back" fetch quests Again, the only Zelda game which actually matches your description is MM.
Jason Nguyen
WW also has actual sidequests as well.
Parker Young
my top 3 is OoT aLttP WW
I like the whole sailing the seas too, it feels epic as fuck
Evan Foster
>tfw finished Oot, MM and WW recently. >tfw WW > OoT > MM
OoT: - Retarded enemies (Fucking Wolfs, Stalchilds and Octoshits) - Skulltulla quest - 3 shitty bosses (King Dodongo, Morpha the water temple boss and Volvagia) - 3 shitty dungeons (Water temple, JabuJabu, and inside the well) - Water Temple
MM: - Repetitive (Do quest to open temple, play song, put rupees on bank, play song, get rupees from bank, go dungeon, finish it as fast as possible, try to finish all sidequests, play song, put rupees on bank, play song, get rupees from bank, fight boss again, do quests and repeat) - No sense of accomplishment - 2/4 shit dungeons (Snowhead and GBT) - Great Bay Temple manages to be worse than Water Temple - Swimming - Mini-Bosses are better than the actual bosses - Gyorg and Twinmold - Overpowered final mask can ruin the final boss - Useless masks - Wolfs are still a piece of retarded, unthreatning shit -Collecting Heart pieces and masks is more fun and interesting than the actual game
Windwaker: - Few dungeons - 2 shitty dungeons (Ganon's Tower and Wind Temple) - 3 mediocre bosses (Plant, Sand monster and Fat ghost pig) - Not a single dungeon containing a triforce piece - Weak, unthreatening enemies - Too many treasures in the water and not in the sand - Can't upgrade your boat to go faster - Command Melody
I enjoyed all 3 of them.
Wyatt Sanchez
I know it's bait, but I'll bite.
>Why do people like this game?
>First transition of Zelda into 3D, an already popular series, which generated hype >They actually made the jump to 3D very skillfully, it came out great, albeit with some small issues >Z-targeting system became popularized (which is also why Zelda gets referred to as "babby's first dark souls") >Huge open world, before it became an empty buzzword >Overall well-designed dungeons >Generic story but still somehow engaging, at least to kids at the time >The time travel mechanic didn't even need to be there but it's cool as fuck >Even with N64 graphics there are spooky parts of the game that are seriously unnerving to even adults, that give a real sense of tension and difficulty >The soundtrack is hype as fuck >Tons of cool easter eggs and stuff hidden in the game world you could come back to years later >Cool side quests >Influenced a lot of games in the future >Feels like an epic adventure, at least as a kid
Nostalgia turns this *great* game into an *awesome* game, but it's great on its own.