I'm trying really hard to enjoy Fallout 1, and boy is it difficult.
So far I've read the manual, picked Max Stone (as per recommendation) and made it out of the starter cave. I started going to Vault 15, got in a random encounter with ~7 mantises who swiftly ganged up on me and killed me.
Is that just bad luck? Or am I missing something super obvious?
Nathan Ramirez
it's an old RPG, you're supposed to save scum
Brayden Wood
Random encounters are incredibly unfair and based entirely on luck. If you want, you can put some points into the skill that reduces them. That kind of helps. The thing I remember on that game is having the best armour, the best buffs possible and all around best defence, and having 200 hp taken off from a critical hit by a super mutant.
Ayden Parker
>picked Max Stone nope, you fucked up, start over and make a custom character
Sebastian Kelly
>picking default characters in a game that lets you make your own EVER
idk what to say user
Tyler Russell
I tried making a custom character first, of course I did. But after getting out of the starting cave I got in a random encounter, this time with cave rats, and got ganged up on and killed.
I thought that maybe I was just shit at making characters and picking a default one would make the start a bit easier, but nope.
Jackson Kelly
>picked Max Stone (as per recommendation)
Adrian Richardson
make sure you have 10 agility. tag a combat skill so you can fight. run away if you cant handle an encounter, especially random ones
Jaxon Richardson
If you pick any default character in any RPG ever, you are not qualified to play or enjoy them.
Austin Butler
Fallout 2 is more approachable for modern gamers.
Julian Reyes
More like it's a badly designed game.
Thomas Kelly
yeah thats what i was implying
Austin Nguyen
All your points into perception and guns and try to find a way to get a hunting rifle really quickly.
Pop enemies from a map away and you have nothing to fear.
Gavin Cooper
Use your fucking brain OP
Joseph Flores
Again, I tried making a custom one first: I just assumed that I was bad at making them.
Sorry, I decided to read the manual after fucking up and it said to pick him. I thought he was shit too, but I thought that maybe I just wasn't good at these old RPGs.
I think I've got a good one going now though. I basically looked up the cheesiest character creation guide available. Picked gifted and small frame, 9 agility, int, and charisma. 4 endurance, 6 strength, and 5 perception. 6 luck.
Skills are small guns, lockpick, and speech, since apparently a lot of the skills and traits are useless or downright awful in this game?
Christopher Phillips
>supposed to save scum Loading from failed states is not save scumming.
Christopher Evans
gifted is the best trait by far, most of the other traits aren't even worth picking alot of the skills are useless, but you only need to raise a skill to 100% to get most of the benefit so you'll be able to do that if you have high int
Chase Williams
save scumming is saving repeatedly and loading whenever something goes wrong which is basically how you have to play the first 2 fallouts (and also keeping multiple saves because it also likes to fuck you over a few minutes, or hours later)
Lucas Gray
>get up to the brotherhood >finish the game with the speedrun method >come back later >try tying up loose ends and beating it normally >revisit the glow >manage to get so radiated that I can't leave >no earlier save >save editors won't work Well fuck.
Daniel Cook
Here's all you need to know. >Make a custom character, it's a lot funner >Agility is very important >Always have at least 2 ropes. >Enter a new zone? Save. Finish a quest? Save. Talking to an important NPC? Save.
That's all, just stay persistent and let yourself get lost in it.
Landon Thomas
>got in a random encounter with ~7 mantises who swiftly ganged up on me and killed me. >Is that just bad luck? Or am I missing something super obvious? Have you considered running away?
Adrian Butler
They surrounded me.
Also, I managed to get to shady sands now, and got Ian as a companion. Everything is about 10x easier now with a companion.
Do I get reduced xp with a companion? Does he expect to get part of the loot (as he mentions when you recruit him)?
Cameron Turner
npcs dont get xp in the first game and the loot he gets is what you give him either by stealing and planting or trading from the talking menu
Anthony Harris
tried it recently and yeah random encounter can be pretty brutal but fuck this game is great the two problem i have with it are the combat are SSSSLLLLLLLLOOOOOOOWWWWWWWWW paced, a turn of a fight with 10 enemy takes forever and can just end up with a crit that kills you and a smaller one : no autosave (because it's comfy)
Thomas Thomas
turn combat speed up from the options meni
Levi Myers
already at fastest but maybe it turned off
Hunter Sullivan
because with that maxed out it runs so fast that youll miss whats happening sometimes. the only things that are still slow are the civs in particular the losers and ghouls
Parker Ross
If you're new to old isometric rpgs just use an online guide to help you around.
Being conditioned by modern games to have to do minimal amounts of figuring things out for yourself always winds up a sort of shock therapy when you play older games.
Isaac Brown
>modern gamers
I showed a 90s kid that game and he couldn't figure out how to get past the indian in the tutorial