MMO Problems

I long for an MMO I could get lost in. A game where I could enjoy exploring the world and meeting and interacting with other players in the wild and in towns in interesting ways.

Every so often I see a screenshot that makes me want to play an MMO. Usually it's a HUDless screen of someone fishing.
>I fucking love fishing in games.

But then when I actually look into the game it has the same nightmare of a HUD, control scheme, and gameplay that's just like every other MMO out there.
Why?
Why do all MMOs play and use the same UI?
are there any out there that offer something different (other than Club Penguin RIP)?
Any that have a minimal HUD and menu system? Just a game that instead plays like any good adventure game?
Is this asking so much?

Other urls found in this thread:

youtube.com/watch?v=6iZcHKT9Y2Y&feature=youtu.be
twitter.com/NSFWRedditGif

The screenshot that inspired this thread.
It's FF14.

I'll say the problem with MMO's in a very quick way everyone can think over

>Other players are the least interesting thing to interact with

I absolutely agree. It drive me crazy that so many players online run from quest to quest.
It's impossible to just get someone to stop to talk even.

>Any that have a minimal HUD and menu system? Just a game that instead plays like any good adventure game?
>Not modding your MMO to have a minimalistic hud
Look at this fucking faggot

But all the shit on the HUD is tied to gameplay. Skills, chatlogs, inventory, party health, etc.
Obviously the OP screenshot is a bit hyperbolic, but the point is that playing a game is interacting with all these elements.

Are Online Survival Craft games (Arma Clones) the new MMO, are they what you want?

But all of that doesn't have to be shown all the time. Sound and graphical cues are enough if the game isn't shit. All you really need is your life, mana and if it's an MMO with cooldowns the bar being visible so you see the skills.

At the risk of sounding like an oldfag, Vanilla WoW wasn't like this. I still remember when people were helpful and would seek out new players to give advice or gold or help. Hell, we'd group with random strangers for regular quests (back when quest items could only be looted once) and when one player finished, they'd stick around until the other(s) got all their items too. Obviously, there were still dicks, but if you played back then you know what I mean. If you tried to do something like that now, you'd likely be ignored and the fag would start AoE pulling to tag all the mobs themselves. I think it's more of an issue with the average player base today.

Actually I'm playing on a Elysium server right now a bit, and yeah, that attitude from other players is really refreshing.

Expanding on this

Can you even interact with other players outside of combat other then waving and shit?

Trade with? or Kill.
Not really, huh?

I'm sure by now WoW has like, boardgames you can buy? You can challenge another player, and you both get to play a rousing game of backgammon or something? Hell i could see Wow having a massive in client hearthstone thing, right? collect cards in the world for you deck to play with other players?
If not, they hey there's an idea.

Play a real sandbox MMO.

Examples EVE or Wurm Online.

In Wurm i started as a free to play faggot with nothing to my name but my shitty stater tools and my tongue. So i staterd traveling around the island and i stumble across a town, i went to a inn and some guy came to the inn as a bartender, i just told him that i didnt knew what the fuck to do and that i had no jobs, no nothing.

He told me he had a few odd jobs for him, like digging, hunting and cutting trees and basic shit like that, he paid me by letting me have a small room and use the training dummy.

By the time i was a bit better with the game, i just explored the whole island, found a abandoned hidden village with a fuck ton of high quality stuff, sold them to other players and bought 1 month premium.

I put a house down in that village i first stumble across and since then i just became a chef of sorts.

Its a pretty great MMO.

Same shit happen to tibia i think and that makes me so fucking sad.

If you made a friend in Tibia wilderness, you made a friend for life.

Back in 2006 I used to play an MMO called Conquer Online.
The drama that the game had because of players interacting with eachother was too awesome.
You don't see that happening in current MMO's anymore

You sound like you might like BDO.

You want to play Ultima Online. It has aged poorly, however.

Play ESO and hop on into a tavern, most of the times you can find RP there and have comfy time there and then group up to do some PVE content.

Or
But

>Get into a taven
>Sit next to an NPC while I'm afk
>They were a real player
>Run out and never come back again

>EVE

eve is pretty dope if you can get into it and join a big group of murder hobos

youtube.com/watch?v=6iZcHKT9Y2Y&feature=youtu.be

reminds me of UO, where there were players that rp so well i thought they were npcs like in the sp games

once i met a player who made bread 24/7, once i asked if he could show me his house and i legit was amazed with how much fucking bread he had in there and he was talking about how it was a business and shit

You do realize that WoW's UI is fully customizable, right? You can choose to make it as minimalist as you wish. I don't like the game but that's actually one of its strong points.

Stop defending blizzard and their shit game. Shills need to be banned as soon as they expose themselves like this.

haha okay little angry man

OP Here. Funny you should bring up Tibia, that's the game I grew up playing and is still ther MMO i logged the most hours in.I wish I could have that experience again. Maybe I've just gotten old.

Same here, i wish i could bring that back but the community changed, its not the same thing anymore.

Tibia was my first MMO. Really builds character. Prepares you for just about anything any later MMO could throw at you. Scummy players trying to scam/murder you? Competing over spawns? Eternal grind? International politics? Its pretty much got it all.

Chronicles of Elyria

Its a shame that Tibia was my first MMO, i couldnt get into any other MMOs after that.

I hate the whole "instanced dungeons" shit, the fact that you have infinite arrows, the way quests are handled and overall the carebear aspects of PVP (fight only in the arenas).

Modern MMOs are specifically designed to not allow this behavior. They're all just achievement simulators with other players as NPCs.

tibia prepared my ass for Fonline 2238, no other MMO is as brutal as Fonline

FFXI. It's so slow, you have to open menu just to look at map, the levelling is snailpaced that you really have to immerse yourself to the world to enjoy the game. When you actually do, you'll find that the game's amazing and because other people gone through the same phase, they'll relate to you easily and surely will be glad to help.

Then again, I missed the real golden days of XI eons ago and only played the private server.

are there any good private servers for XI?

Mine.