Why do games always have useless skills in them?
>game has Alchemy
>finding ingredients takes time
>buying potions is cheap
Why do games always have useless skills in them?
>game has Alchemy
>finding ingredients takes time
>buying potions is cheap
Well it isn't cheap at the start of the game, not every single merchant has potions and they don't have infinite potions to sell, also, it is interesting to try and create your own potions with the ingredients you found.
You mean you go through that clunky menu to drink that Plus 5 seconds of 5% increased One Handed attack?
Basically every skill in Skyrim is useless because the combat is piss easy anyway and the levels scale with you.
In Oblivion and Morrowind you could actually design and then name your own potions with fully customized effects. Not that anyone actually did this but it did have a theoretical use.
Except for your own Alchemy is superior to any potions that you can buy.
You can become a God with your own potions.
>Not that anyone actually did this
Who are you people and where do you come from?
Every Morrowind thread is filled with tales of crazy alchemical builds and whatnot.
Who does not play with alchemy in Morrowind?
nigga what. alchemy is OP as fuck in skyrim, and morrowind too.
Night Vision in System Shock
>takes up a fuckload of energy
>could just use Lamp instead for 1/5th the cost
What? Alchemy is a life saver when playing on legendary in skyrim. I'm running an Alik'r build who depends on close range melee but wears no armor, if it wasn't for making powerful potions, I would never have chance against the higher level mobs of enemies.
Ive finished the game 3 times and i never used it once.
People who play with enchanting
Although its badly implemented i'm glad it exists, in case people who don't like buying stuff from a store can have an alternative
>Game has Alchemy
>Only useful potions re heal and mana.
Morrowind alchemy was so useful but it was extremely broken. All you needed to do is find a master alchemy set and you were good for the rest of the game. Making potions that strong at level 1 and 30 alchemy shouldn't be so easy.
>Buy 50 health potion for 200 septims
>Make 100 health potion with fortify health effect for free or using cheap ingredients you can buy or grow if you have Hearthfire.
This
I hate alchemy in Skyrim and always resort to enchanting. I gave it a shot but I just hate finding ingredients.
>find a master alchemy set
In other words spend 20g to warp to Caldera.
But yeah shit was overpowered. I rarely used super healing/levitation/whatever potions and just sold them as a source of income. Oblivion is the one with boring alchemy that no one bothered to experiment with.
You didn't make any fortify enchanting potions?
>Fortify enchanting potions
>Make better fortify alchemy enchantments
>Use better enchantments to make better fortify enchanting potions
>Rinse and repeat until you make broken bullshit
>mechanics, lore-focus, and city design from Morrowind
>guild structure & daedra from Oblivion
>world map design from Skyrim
Why will VI do none of these things?
>city design from Morrowind
It wasn't that good.
>not using alchemy to boost your enchanting and then your enchanting to boost your alchemy.
>Every skill is useless
Actually some skills are ridiculously strong. Base crafting was also hilariously easy (until they patched it) to level.
>Levels scale with you
Except they don't. There's hard leveled enemies in the overworld, as well as dungeons that, while scaling, still have respective ranges that are above your current level (going into a level 20-45 dungeon at level 2 still means everything is going to be level 20).
Skyrim probably has the best level lists out of all games.
I tend to hate crafting systems in general. The two I like the least are probably Bioshock and Fallout 4. I never bothered learning any of the ammo recipes in Bioshock and usually just ignored the crafting the stations. All that mattered in Fallout 4 were the base materials. I'd be happier to find a desk fan during a quest than whatever garbage I'd get as a reward at the end.
>>etc
Just install Enderal already and quit bitchin
>this thing is only good when you remove one of the fundamentals of the games """combat""" system
Nice
You're using the wrong definition of crazy.