I just wanted to remind you that Dark Souls 3 is OBJECTIVELY better than Dark Souls. Nobody is forcing you to like it, nobody is stopping you from thinking DaS is better, but if we're talking OBJECTIVELY, DaS3 is just miles above DaS.
There is ONE thing, just ONE thing DaS does better, world design and area connectivity/linearity. And that only applies to the first half, the second is completely fucked up. Yes I'll admit the world design in the first half is a complete masterpiece, and let's be honest, that's why people remember it and will remember it many years from now.
But how can you say DaS is objectively better when it's the ONLY thing it does better? DaS3 does everything else better, like: >better individual level design (undead settlement is just the peak of Miyazaki's talent) >better gameplay >better difficulty balance (the game is way harder while being less tedious and frustrating) >better bosses (most bosses are Bloodborne tier good if not sometimes better, like Twins, Champion Gundyr, Friede, etc...) >enemies are way more aggressive and brutal >hitboxes are the best in the series >better soundtracks (DaS DOES have a few very nice ones, like Gwyn's theme, but DaS3 is just a few levels above) >better AI and NPC scripting (enemies and even bosses can delay their attacks and bait you into rolling, have better pathfinding, etc...) >better movesets and weapon arts are cute >Bloodborne engine allows for better graphics, but most of all, better animations (especially on bosses, you can literally feel their power and the weight of their attacks. Very good bosses like Champ Gundyr become god tier because of that, you can feel his rage and brutality when he shoulder bashes you or when Lorian smashes his sword on the ground) >Anri's and Onion Guy's questlines are 10/10
DaS3 does also more than enough on his own, but has plenty of throwbacks to both DaS and DaS2, therefore expending the lore and literally serving as a love letter to old times fans. BB=DaS3>DaS
Joshua Perez
nice pasta how about come up with something original
Josiah Murphy
I made the pasta yesterday evening and posted it once. It's KINDA original. I'll bump the thread 2 times and make another one tomorrow.
Carson Roberts
Oh ok then, good luck with your efforts.
Matthew Wood
Thanks user, you're a nice guy, have a (you). What do you think of DaS3?
One more bump after that.
Jacob Harris
>Objectively better
Jayden Brown
The Lothric Knight is such a damn good enemy.
The two big things I will complain about is the lack of weapon variety compared to 2 and the areas being pretty damn linear. Irithyll however is the one of the best zones in the entire franchise.
Jason Phillips
DaS 3 is poopoo, I'm sorry
Wyatt Wood
Nice. I almost missed you. Still have more fun with DaS2, though.
Elijah Peterson
DaS3 is straight up doodoo and you literally can't peove me wrong DaS3babs. . ^) .
Elijah Roberts
DaS3 is too easy and just feels wrong for some reason
Gabriel Nelson
I'll be honest here, I was sort of disappointed by its samey environments and linearity. It's not my favorite game but it's a nice game all the same and I enjoy it. I've actually ended up playing it more than the other games in the series. Have a (you) too and a nice day, buddy.
Jace Thompson
Das>BB>Das3>DeS>Das2 whatever edition.
All of them are great games except for 2.
Robert Turner
>better >better >better How about you explain how those things are better instead of making blank statements?
Asher Garcia
DaS3 doesn't have Silver Knight weapons, how can it be the best?
Evan Scott
>better individual level design nah
>better gameplay In some aspects, but not all. Current poise system is still "meh" at best. Wake me up when they fix caster classes.
>better difficulty balance (the game is way harder while being less tedious and frustrating)
I've honestly come to the conclusion that the tedium was better. Not having a bonfire every ten feet, and not immediately being able to warp everywhere was part of the fun for me.
>hitboxes are the best in the series -1 + 1 = 0. It still ain't great.
>better soundtracks
Definitely not for my tastes, OP. You have your preferences, but mine are apparently going in the exact opposite direction of yours. Ash Lake's is miles above any track in the third game in my opinion.
>Anri's and Onion Guy's questlines are 10/10
I preferred Solaire, and OG Onion.
Austin Sanchez
Sick arguments, bet you think DaS is better.
Nicholas Thomas
>objectively
Ian Mitchell
>being blinded by your game you can't see irony
Benjamin Wright
...
Dominic Jones
I agree with the linearity, as I said, it's the only thing DaS does better, the better world lead to less linearity. The game is a joy to play (at least for me), so I like replaying it. But samey environments? They're pretty different and unique.
Tell me what points you want me to elaborate on and I'll do it. I reached the 2k letters limit in the OP. Do you seriously believe individual level design isn't better? It's the best in the soulsborne franchise desu. Poise works well, just because it isn't OP like in 1 doesn't mean it's bad. Hitboxes were almost flawless in BB, they're even better in DaS3. I agree that soundtracks are my only non objective point, you're right. And you're right about Solaire and OG onion questlines being great, I'll go your way and say they're pretty equal. For me, stabbing Anri or listening to onion guy's speech before Yhorm gave me more chills than watching Solaire find "his very own son".
Ethan Johnson
Undead Settlement is fucking amazing but for me it's just behind Central Yharnam. OP if you've played BB I'd like to hear your thoughts comparing the two
Christopher Lewis
>undead settlement is just the peak of Miyazaki's talent
I thought it was pretty dull. Irithyll was way better. Then again, that's probably my bias for snowy landscapes
Leo Sanders
Too many derelict castle/cathedral environments for my liking. The speculars that make everything super glossy combined with the sort of faded filter on top of it all doesn't help. But it's like, my personal opinion.
Sebastian Evans
Honestly the only individual levels in DS3 that actually sparked my interest were the settlement, and the Cathedral. Everything else looked great, but wasn't actually designed any better than DS1's areas.
>Poise works well, just because it isn't OP like in 1 doesn't mean it's bad.
Likewise, that doesn't make it any better than 1's system. They both have their shortcomings, I just prefer 1's system over 3's. That said I prefer DS2's PvP balance (not soul memory,) above either of the other two, I think it's one of the few things DS2 did right.
>Hitboxes were almost flawless in BB, they're even better in DaS3.
I've seen enough instances of indirect hits in videos to know that this is not the case. Maybe you're quite lucky, but there's no shortage of footage with people getting smacked by boss attacks 5 feet away from them. They're better than DS1's hitboxes, but they're nowhere near perfect, and not all too commendable.
Mason White
>I was only (((((pretending))))) to be retarded.
Joseph Richardson
Not op but I think central yharnam is the best area in the series Bloodborne did have some lacking levels though Cainhurst, for instance, while visually unique is really short Cathedral of the deep and grand archives are also great in das3
Robert Thompson
>I'd like to hear your thoughts comparing the two With pleasure user.
Bloodborne is a masterpiece, simple as that. It's the best Soulsborne game, even if it's streamlined for a more casual audience, it's beyond god tier, and a system seller.
Art design is just 10/10, gameplay is equal to DaS3 and better than the previous games. World and level design is just effective, without memeing I can say that "it just works". It's what it needs to be, it's not easy, it's not hard, you never get stuck and always go forward, very well designed progression. But if we're talking ONLY about complexity, many areas in DaS3 are just better.
The bosses? They're fucking great. Some aren't great, Amelia, Cleric Beast and Laurence feel a bit samey (tho good), but overhaul it's high tier. Kinda dissapointed that many great bosses with great visual design are only in Chalice Dungeons. Orphan and Ludwig are among the hardest bosses have made so far. But I think I have a slight preference for DaS3 bosses, Champion Gundyr, Twins, Dancer, Pontiff, Friede, Abyss watcher, Memeless King, SoC are fucking fantastic. I even liked "meh" bosses like Yhorm and Oceiros because of the setting, onion guy's questline and how vocal Oceiros is.
Musics are subjective, but I prefered DaS3'. Musics in BB were fantastic, but I can't really remember them, while DaS3 musics stuck with me from the first time, like Gwyn's theme in DaS for exemple.
I think DaS3 is ALMOST as good as BB. But BB wins because of the 10/10 art design (it's art in its purest form), the lovecraft universe, the perfect balance between game aspects, the visceral feel the combat has, the enemy NPC, the weapons, the hoonter of hoonters, etc...
Took my brother's PS4, finished it 7 times with DLC, now I want to buy a PS4 just to replay it.
Blake Garcia
>opinions
eh
Christian Harris
Fuck off I'm not them >BB is a masterpiece You're memeing
David Carter
buhjhh... dark soul so hard... duh hh..... im retarded dark soul is hard... im retarded i eat my own shif... fuuuhhh i eat my own shit because im retarded duh hh darksouls is hard... ufhhj wow I gotta roll out of the way this game is hard... wow moth boss shoot laser and dies in 4 hits this game is hard and im retarded.... praise the sub get it I'm retarded i love dark souls dark memes eat fresh wow im retarded who woulda thunk thud push down those barrels at the top of the stairs i eat my own shit wat the heck wheres the tutorial wow magic kills everything from a safe distance im retarded nyeaaajhhggh gonna cum this games so hard im gurting IM GURTING!!! IM GURTING RETARD CUM BECAUSE I EAT MY OWN SHIT AND DARKSOULS IS HARD!!!
This is what difficultyfags sound like to pvpfags
Christopher Collins
...
Liam Perez
>*bows* I agree my fellow re-I mean Sup Forumsirgin, us pvp friends need to stick together
Elijah Foster
>being THIS upset you cant parry
lel
Samuel Smith
>being THIS upset you can't handle actual fighting games heh
Jonathan Miller
Please explain then why most of Sup Forums struggles to make themselves play through DaS3 several times. I only managed it for the dlc and that wasn't really worth it. You could say it's souls fatigue but I still go back to DaS for a playthrough periodically.
There's something wrong with this game.
Joseph Powell
>You're memeing No I'm not, Bloodborne IS a masterpiece. The art design alone is enough to grant it this status. And I'm not a sonnyger. What?
Brayden Taylor
i agree op
Cooper Torres
I play melee shithead >inb4 >melee Have you ever even wavedashed before?
Charles Evans
from a subjective standpoint, it is objectively better
Ryder Watson
I like them all
Christopher Morales
It's art design never clicked for me. Probably because I don't like lovecraft. Just seemed boring especially with the repetitive environments. I don't understand why most BBfags hate ds3 when they have similar issues
Angel Cox
>Please explain then why most of Sup Forums struggles to make themselves play through DaS3 several times. I'll do it, but remember that everyone played the games differently, likes the series for different reasons and wants different things from each game. I finished DaS with DLC once (had to force myself), played DaS2 3 times, finished BB 7 times and DaS3 6 times. I'm literally about to start a new character. I tried to replay DaS two times, dropped it at Sen's Fortress the first time, and right after Capra the second time. I just don't find the game engaging or interesting enough. It's not fun and all the things I like in a soulsborne game are better in the next games.
But there are multiple other reasons: They PREFER DaS They can't skip parts of the game to get meme weapons fast DaS3 is harder so it's less engaging for them Many OP aspects of DaS aren't OP anymore After DaS2 and thanks to the power of memes and Sup Forums hivemind, they started DaS3 already hating it. Hard to enjoy stuff with this mindset. DaS can be completed very quickly once you know how
Also, Sup Forums really isn't a reference when it comes to games.
Samuel Long
>They don't like it because it's hard and they want variety in different builds instead of my boring slogfest and I'm too adhd for slower combat Kill yourself
Luke Campbell
Ludwig is the greatest boss of all time and if you disagree you're just a salty xboner/pcuck that has never played the game.
Jordan Myers
Each and every souls game can be completed very quickly once you know how.
Xavier Ramirez
Not him, but wavedashing isn't hard, and melee is barely a fighting game
Brody Bailey
He's not even the best boss in BB
Tyler Mitchell
how do you want your world design senpai
Carson Miller
Oh, of course you won't enjoy BB's art design if you don't like Lovecraft. It's a particular universe, not for everyone's taste. I like the idea of dreams being actual planes of existence, ancient beings so weird you simply cannot comprehend them, sickdark setting and fucked up shit. Just to give an exemple, I fucking hated RDR, even tho it's a great game, because the setting gives me AIDS, I hate this time period, the color palette, the visual design. We're different user. Noice
Dylan Gutierrez
JUST
Dominic Lee
>you can feel his rage and brutality when he shoulder bashes you
Go back to Le'ddit you disgusting nigger and stop making this thread over and over again.
Logan Thompson
NIGGA U IS TRIPPIN
Austin Gutierrez
Whoever made that DS3 one doesn't know what optional means
Christian Richardson
I'm with you OP. Best in series.
William Hughes
i think the only one he fucked up was the Deacons
Austin Gray
>progression item in a boss room marked as optional Is there a way without glitching to get to irithyll without the doll?
Owen Cox
I agree 100%
Joseph Adams
>ds3 babs will defend this
Nicholas Kelly
Huh, so I guess gear balancing, timings, and poise implementation all resulting in superior game feel aren't "objective" enough.
Blake Perry
I never said anything about not liking the slower combat tho, don't know where you got that idea from. The game being harder IS a valid reason. Never noticed how DaSbabies sperg out because they can't play DaS3 exactly how they did DaS, how they complain about mechanics not being OP anymore and actually requiring you to get good, how doing X or Y is too hard? Maybe not for everyone, but that's why I listed different reasons. > they want variety in different builds Read the very first sentence of my post you gigantic memeloving fuck. Everyone likes the games for different reasons. >boring slogfest Boring is an opinion, I think DaS is boring, and you don't see me say it, because it's an opinion. Same goes for slogfest.
Why do DaSbabies always go crazy when you don't praise their broken game as the second coming of christ?
William Williams
I'm with you OP
Jonathan King
>Go back to Le'ddit i really don't see the link between a shoulder bash and reddit. >stop making this thread over and over again. I made it once yesterday, this is the second time. Hardly "over and over again"
Kayden Smith
You're right OP. Give it time and people will start to see it as one of the better Souls games if not the best with only BB rivaling it. I still don't get why Demon's Souls has a cult following though.
Justin Bennett
Yo guys, is this game cracked anywhere already?
I'm kinda poor and have been wanting to play it for ages now.
Andrew Rivera
>gear balancing What's wrong with the gear balancing? Are you one of those fucks who only managed to use a straightsword and think it's the only viable weapon and everything else aswell as magic is shit? >timings Yes, what about them? They require you to be way more precise. The simplest things like rolling is fixed, you don't have a quintillion i-frames and you have to roll at the right time. It's even better when you realise some enemies and bosses can bait you and delay their attacks. >poise implementation poise works fine, it always did.
Thanks anons, you have great taste in games.
Levi Martinez
Nope.
Ian Howard
No souls game is hard though >Das is broken and Das3 is objectively better but it's all just opinions so back the fuck off!?!?! Christ you could not be more of a hypocritical fuck
Grayson Turner
post more moccochi
Dominic Reed
>already It's been cracked since day one user...
Mason Carter
Well since literally every sentence you typed is factually wrong, I can safely assume you have no idea what you're talking about and just live your life by memeing and pretending you're smart.
Leo Price
What's to defend? Everyone know DaS3 is linear and that DaS1 is a masterpiece when it comes to world design and level connectivity. And everyone with a functionning brain knows that it's the only thing DaS does better.
William Morris
>is factually wrong Ah yes, great arguments you have here. I'll make sure I jump in the meme train and start hating on DaS3 with you at my side.
Gabriel Collins
I played it on day 3, cracked. The hardest part was to stay the fuck away from Sup Forums to avoid spoilers.
OP is right, the only thing I prefer in DaS is the world map.
Zachary Barnes
OP I was waiting for someone to say this. I'd say DaS1 had more memorable characters like Solaire, Ornstein, Artorias and bosses lore was more interesting, but DaS3 level design shits all over 1 if you remember Ariamis isnt whole game.
I like how only counter arguments are shitposts or people thinking level design = location theme
Jonathan Gray
i liked DaS' bosses better desu
too much of DS3's bosses summoned adds that were just a clone of themselves or was just dodging projectiles and shit.
Jaxon Scott
The problem with DkS3 is that it reuses a lot of ideas from the other games. Usually its just the same thing with a small twist or just another try at the same gimmick. Deacons is basically Prowling Magnus but with slight better mechanics, for example.
Matthew Jackson
Also one thing absolutely broken in 3 is how straight swords are objectively the best and there's almost no reason for ultra gs
Camden Murphy
>straight swords are objectively the best No, they are not. Current greatswords BTFO them in every single way as well as thrusting swords, rapiers, spears and halberds.
Jonathan Flores
DaS3 bosses were really over reliant on all of their weapons being enchanted to fuck you over with chip damage, so trying to fight them with shield that weren't greatshields was pretty pointless with the bosses infinite anime combos.
not that it's hard to dodge them with how much extra endurance recovery and i-frames they give you, especially if you opt to use the ring that increases them. just felt lame that other playstyles kind of got shafted.
also world design was pretty lazy just being a straight line of progression pretty much, and there were way too many cathedrals and abandoned castles.
Michael Robinson
Maybe you're right, I didnt pay attention to balance since launch and I remember having no reason to switch from ss to ugs and I really like ugs
Christian Lee
>I didnt pay attention to balance since launch kek that's your problem
Carson Wright
5/10 souls game
Josiah Morris
bump
Tyler Hughes
>the game is way harder
as long as the summon mechanics are the way they are, the game will always be super easy
in before you say "b-but just play without summons" that's like saying "just fuck ever playing with friends because muh hardcore gaming"
Jose Hall
>They can't skip parts of the game to get meme weapons fast
In DS3? Mate, it pretty much hands you straight swords immediately. Anything else can be dropped by a friend since passwords exist. If anything, it's the easiest one to get weapons if you socialize.
Tyler Allen
the summon mechanics are even worse desu
i beat the game a week ago and at one point during a boss an NPC just joined me without me summoning him and solod the boss for me
thanks game
Asher Hernandez
>"the game is too easy" well stop making it easy for yourself you dingus.
anyone with a brain will do their first playthrough entirely solo without summoning to prove they can actually beat the boss.
Logan Myers
>anything in DaS3 >the peak of Miyazaki's talent Bloodborne was the peak of Miyazaki's talent.
Isaiah Nelson
Well, I don't play online, can't talk about that. Can you tell me what are the changes between das and das3 when summoning?
But for singleplayer, DaS3 is harder.
It was already posted, and I talked about that in the OP and in two other posts. It feels like you think non linearity is a must, something that has to be here, that's the one thing that matters, fuck everything else.
Well, as I said, you may think it's a core aspect of the series, and therefore prefer DaS. But again, you can't OBJECTIVELY say it's a 5/10 game just because it doesn't have the one aspect you consider important, while every other aspect got improved.
I'll take linearity but better everything else over fantastic world design, no linearity and worse everything any day.
Liam Hernandez
I just mean this:
when you played DaS1 for the first time, you prolly wanted to summon, right? Well, you're sitting there trying the summon signs and it just says "SUMMONING FAILED" over and over and over. In the end, you get invaded probably, and then you probably died, or at the very least you gave up on summoning after like 30 minutes of waiting for someone to actually show up. You couldn't summon a small army to defeat a single boss/area/invader. You had to have your ports forwarded and even then it would still fail a lot. So, maybe its just because of these artificial limitations due to the way the netplay was like, but it still made the game a "harder game" because, even if you wanted to overpower the boss with summons, you couldn't do so very easily.
Gabriel Butler
Bloodborne is a better game, but if we talk only about individual level design, undead settlement is better than every other area in every other soulsborne game.
>an NPC just joined me without me summoning him Don't play online if you don't want to play online user.
Jack Davis
a part of the game being broken is a pretty shitty argument m8. And even without internet there's still NPC summons. Solaire could outright solo Ornstein or Smough.
if you want to talk about DS3 being easier you could just bring up the fucking ring that gives you a million i-frames for a dodge, making pretty much any boss trivial.
>an NPC >online
?????
Dominic Kelly
They are both at their core great but unfinished games. DaS had the scope and the ideas and DaS3 got the production values and the polish.
Andrew Flores
you know, it's kinda strange that just before the ringed city is released, just when you have the last chance to squeeze all the money out of your product, the enourmous shilling begins in Sup Forums about dark souls 3 being the best souls. about a month or two ago it was an agreed fact in Sup Forums that Bloodborne is the best.
Carter Miller
>a part of the game being broken is a pretty shitty argument m8
but that part of the game is, technically, also broken in Dark Souls 3, because there is no true risk/downside to summoning a person at all. Especially because being the invader is suffering. Its your own personal challenge if you want to go without summons, but Dark Souls 1 forced you to do it solo.
Jacob Bailey
>when you played DaS1 for the first time, you prolly wanted to summon, right? no, besides a few critical NPC's, I realized that it would be cheap to have other people FIGHT THE BOSS FOR ME and that in order to claim that I personally had beaten the game that it would be faggy to summon >You had to have your ports forwarded and even then it would still fail a lot ah, I see. this fanbase really did go downhill when the PC version came out.
Josiah Allen
>Dark souls 1 forced you do it solo Not by design, and that's not even true. Even offline there are NPC summons, some of which can outright solo the boss for you.
Austin Lee
>an NPC just joined me without me summoning him and solod the boss
Thats what you get for throwing shit into wells.
Owen Wright
Oh hey, look, it's another "I don't know what objective means" thread.