Why is death taken seriously as a threat in games that have revival items?

Why is death taken seriously as a threat in games that have revival items?

Characters don't "die" when they run out of HP in P3.

Revival items in those kind of games pretty much just cure unconsciousness, not death

In most rpgs running out of HP means being knocked unconcious and not actual death.

ludonarrative dissonance

Name 10 rpgs where this happens

name 10 RPGs where it doesn't happen

Final Fantasy I
Final Fantasy II
Final Fantasy III
Final Fantasy IV
Final Fantasy V
Final Fantasy VI
Final Fantasy VII
Final Fantasy VIII
Final Fantasy IX
Final Fantasy X

All of them have Phoenix downs say the revive a KO'd party member.

You have no defence, if it happened in "most rpgs" like you say, 10 should be easy. Go on.

Holy fuck I got btfo, carry on then.

>KO'd party member.
>death

:thinking:

I'm pretty sure literally every Final Fantasy treats losing your health as a K.O. state and not death

Come on man that was already posted. As an additive though, the only game I can think of wher3 people actually die in battle is Dragon Quest oddly enough.

I wish it was your persona's fighting in Persona and not the kids themselves

it looks goofy as fuck for 15 year olds carrying gold clubs and folding chairs to be taking hits from giant world ending beings like it's nothing, I'd take me out of it a lot less if the persona's were in the frontlines but the characters flinched or could somehow slightly "feel it" when they took damage

Final Fantasy
Persona
Mother
Pokemon
And then most others are vague about it iirc
I can't recall an officially released RPG that refers to the "unconscious" status as "dead" but I, OP, mistakenly remembered one of the navigators in P3/4 saying "_____ died"
But still I'm sure this mistake has been made somewhere since the concept of a revival item is so far removed from the plot that most writers might not even think about it, and the only reason they tend to call death "unconsciousness" is light censorship because you're not supposed to say "dead" or "kill".

Phantasy Star 2 had your characters actually die and you had to drag their dead asses to a cloning facility.

That's hardcore. That's more mind breaking than hauling coffins to a church to resurrect them.
user listed Phantasy Star 2 apparently and DQ does it. I have only realized how rare it is though.

>golf clubs and folding chairs
P4 is goofy and kinda relishes in this, P3 on the other hand gives all of them actual weapons so you'd probably be bothered less by it there

So they would be like stands, but without the unique ability?

Why does 0 HP mean death for minibosses and common enemies but sometimes 0 HP means absolutely nothing and enemies can just run away like nothing happened?

Why didn't they just use a Phoenix Down HURR DURR

In most games it's called KO status (Knock out). In some game you even get revived at the end of each battle with 1 HP or even all of it.

Don't ask me how that works when you're being shot at or impaled.

In FF7, no matter how much damage you take, you can't go lower than 0 HP. You can always phoenix down or "Revive" spell from 0 HP. Therefore Aerith's death makes no sense.