Breath of the wild HAS NO DUNGEONS it just has fucking pathetic room puzzle rooms...

Breath of the wild HAS NO DUNGEONS it just has fucking pathetic room puzzle rooms. 100 5 minute shrines that's all the same magnet shit and 4 30 minute beasts which again is just puzzle rooms and not a cohesive dungeon. It's so fucking shit.

This isn't even a zelda game.

The gameplay is just running around looking for an easy puzzle room and attacking random mobs for a reward of a bundle of fire arrows or some shit.

>playing Ubisoft Zelda

You fucked up.

Cool story bro

I see you changed your copy paste shitpost a little bit because you deleted the Ubisoft part and get past my filter

well yeah, i don't consider it canon.

nice blog, get filtered tripfag scum

>tripfag loves the game and can't handle the truth

This is a major red flag

Dungeons were always my least favorite part of Zelda t b h.

Must suck when a game sucks so hard that you need to censor bad things about it, on Sup Forums out of all places

please tell me i'm missing something. The only cool thing that happened was seeing from big dragon and I got a scale for shooting it with an arrow.

Is there any significant gameplay? Is there like a 5th final dungeon?

>7 posts
>4 posters so far
>Including me

Well Op nice samefagging going on here.
If i would guess Op is:

The game sucks so hard its the best rated game in the last 10 years kiddo

The logic of shitposters

Filtered

>reaction image 034
That autism.

>100 5 minute shrines that's all the same magnet shit

Not true, all the shrines are very fucking original and require different abilities. Most of them don't use the magnet.

So this is the autist equivalent of plugging your ears and not pretending to hear the criticism.

I consider all the abilities you get in the old man tutorial magnet shit.

>just has fucking pathetic room puzzle rooms
that's what zelda dungeons are. Puzzles, also some combat. There are encounters with mini guardian things from what I've seen though.

also fuck off faggot, let people enjoy shit

5 shrines are equivalent to one Zelda dungeon.

No zelda dungeons are a fucking dungeons. These are just puzzle rooms with no structure.

>also fuck off faggot, let people enjoy shit

So it's confirmed people are in denial of how shit the game is? Please tell me i'm missing something.

>all the shrines are very fucking original and require different abilities

Test of strenght shrines do not exist now?

kill yourself

I'm so fucking mad. I was sure the game had 4 real dungeons but the beasts are just slightly longer shrines. I heard they were like wind waker tier but that was good enough for me.

Fuck this shit. I've only beaten the first beast, are the others better?

>game is gud
>people are enjoying game
>people who can't play it have to constantly make threads about how shitty it is

never fails

Fuck off tripfag.

I guess this pretty much confirms tp for best dungeons/temples.

tfw you'll never beat dragon roost island again

Majora's were better.

This please. You are just a mistake your parents made, and now they have to live with it.
Don't make us live with their mistake. Take your shit elsewhere.

The "30 minute beasts" are cohesive dungeons. You have to figure out how each beast works, which has an added dimension of depth since each beast changes form depending on something you can do in the map. For example, the Elephant can rotate the trunk it shoots water from, which can turn water wheels. The Lizard's whole interior rotates 90 degrees when you tell it to climb the mountain in the map screen.

>Rito Village has Dragon Roost Island music playing barely audible

sorry about the cognitive dissonance

God forbid they change the Zelda formula and take it in a new direction.

dungeons in 3d zelda games have almost always been shit, and BoTW is smart for minimizing them

slogging through a series of rooms with extremely similar architecture, simplistic puzzles and simplistic enemies with formulaic item usage is not fun

zelda is good for its charm, adventure, characters and exploration — none of these are present in dungeons

is this what defending the game has been reduced too?

This is pathetic. I'm in awe of this. No wonder nintendo has gotten so bad when it's fanboys can't tell the difference between a good game and a bad one.

I didn't say that BoTW was good or bad, I simply stated a fact about dungeons in 3d Zelda games

The new dungeon format are nice. I was tired of clear room of monsters, get key, open door, get boss key, get key item, rinse and repeat for 8 dungeons. Making dungeons one interconnected puzzle was a step in the right direction. Besides the puzzles aren't easy as shit as they use to be. They require some thinking now which is nice.

>change game entirely
>becomes something different
>call it the same
???

Point is, if it was the same shit again, you'd still hate it.

I forgot to add that solving puzzles now is actually satisfying. Sometimes giving you that AHA moment. BoTW is a masterpiece among the Zelda franchise.

Um, so why does it have universal acclaim? You're probably just a virgin neckbeard loser, all 1000 of my gamer facebook friends love it.

I wouldn't. I like the exploration and world in BotW. But Shrines and "Dungeons" are piss easy. And there are 130 shrines. All use the same designs, and all they offer you is a shitty spirit orb. Sucks the fun out.

>Besides the puzzles aren't easy as shit as they use to be

I'm cursed with a three digit IQ and a legal age to browse Sup Forums.

People have resorted to straw-manning dungeons. It's the exploration that was good combined with the puzzles and in the old titles the enemies. It all felt organic, rarely did I feel like I was in a "puzzle room" besides shit like the mirror room in wind waker.
I wouldn't because if they made a good zelda game I would be happy because I like the series.

It's the best Zelda game ever made, and probably the best game of the decade so far.

best bond gurl, my god she was fucking stunning in casino royal, such a great fucking movie fuck

>mfw pirated it

...

lol it isn't anywhere near bloodborne level but ok kiddo

>people who are 'playing' it are also constantly making threads and posting in every other thread about
must not be that great if they can tear themselves away from it just to shitpost

lmao nintentards are actually defending this aonuma stinker

if you bought a switch kys

It's the best "The legend of Zelda™" game that can possible be made. But i'm sure Nintendo™ will top it. make the switch™ today!

>charm
buzzword
>adventure
just like skyrim huh
>characters
back to your vn
>exploration
guess you must have loved skyrim

Yeah bloodborne was very good too. Probably third or fourth on my list so far.

...

Can we have an actual thread discussing the pros and cons and not IT'S SHIT OR PERFECT

I want to like the game, I liked shooting the dragon, But I don't like shrines or fighting mobs or walking to the next story checkpoint which is 99% of what I'm doing.

>buzzword

not buzzword, just vague

>just like skyrim huh

similar

>back to your vn

I don't like visual novels

>guess you must have loved skyrim

I didn't, no

If the worlds geography wasn't nice and was shit like skyrim or something I'd have already returned it. even if I'm just fighting mobs at least I can pretend Im exploring and will find something interesting hidden away.

>I want to like the game, I liked shooting the dragon, But I don't like shrines or fighting mobs or walking to the next story checkpoint which is 99% of what I'm doing.

I'm only wanking around, exploring, doing the quests I like n shiet. You don't even have to follow the story.

I did my first dungeon today.
This game feels like Xenoblade with Zelda races and characters.
I agree completely OP, the games are about the dungeons, and this game is just about the exploration.

My biggest issue with this is that you only get awarded stamina or hearts 99% of the time. I currently have the master sword already, did ganon's castle without fighting him, and it felt like going through an area in dark souls 2, that is, linear and easy.

The game barely has keys or interesting ways of using puzzles or the devices, it seems to rely on mostly physics puzzles that aren't thoughtful, just momentum controlled. Also tons of shrines repeat, like tests of strength.

The game has a lot of detail and some cool shit, tons of annoying shit like weapon breaking and rain fucking up your climbing, it's a good game, but NO WHERE near perfect, and its NOTHING like a Zelda game, its 80% running around like an asshole, while being discouraged to fight because even late game weapon break in a few fights.

This fucking game man. Its not skyward sword, but its like an unfocused zelda eith really bad side quests and so much focus taken away from dungeons and interesting gimmicks in favor of an open world that has more empty space than anything. I'm pretty sure most of my play time wws just trying to get somewhere rather than interacting with the world.

Its a decent base for a Zelda game, but they kept very little on what makes the Zelda series attractive to me, while moving into typical open world trappings.

They could have easily improved it by incorporating the shrines as ruins or something. Not glowing toilets all looking the same and offering the same.

>only 4 items excluding the camera
>everything else you get are bows, weapons or shields

The fucking first zelda ever had more stuff to play around with than this

Im tempted to just go straight to the rest of the beasts, free them, and kill ganon. The mini shrines are for health and stamina i dont need and i already have the best sword.

The side quests and story are so uninteresting its so not motivational to continue. I also have the hylian shield too. The only thing I can improve on is armor.

Like I can play TP, collect all the skulltilas or heart pieces, and it felt awesome, this game has discovery and exploration, but it feels like Xenoblade with less challenge.

At least with skyward sword I knew If I pushed through the shit the dungeons were pretty good. This just feels like I'm putting in all this effort and never getting rewarded. What good is exploration if there is nothing fun to find?

Seriously if It had real dungeons like zelda 1 or the secrets gave you good rewards like a heart piece it would be so much better.

How is the story?

Is this real?
Does twitch actually support this piece of shit?

>items
No way this is a lie. Please tell me you're lying.

You don't have to fight the Blight Ganons if you fought them in the divine beasts.
Also they take up 50% of his HP if you freed them. You can only damage Ganon if you perfect parry/dodge in his last phase. He looks like a shitty insect. I want to go play WW HD instead.

Thats it too, you find shrines 90% of the time.
The other 10, maybe a weapon that will break after a few swings, a shield that will block 6 arrows, and if you're lucky, a gimmick armor that wont be needed but more of a convience piece since you can get great armor various places elsewhere.

Voice acting ruins the major scenes and it feels really forced fanfiction of "hero fails" timeline.

Also it has weeb fanservice.

If shrines would give you fun items. Like maybe running shoes. Or a sticky rune that makes it easier to climb surfaces. Or upgrades to your paraglider.

The normal items you get from a dungeon in a zelda are replaced by runes

One is the camera, three of them are for puzzles and the other is bombs. You also get them all at the start of the game

>bombs
>stasis rune
>magnet rune
>ice platform rune

that's it so far

I found a climb speed increase hat in a shrine chest

>no paraglider upgrades
what the FUCK, being able to upgrade it in various ways seems like one of the best ways to augment traveling around the world

WW is terrible, play something better.

>are the others better?
No. If your favorite parts of Zelda games are the dungeons, then you're going to hate this game. I barely even consider this a Zelda game to be desu.

I got the game thinking it was probably a 9 even though I don't love open world games. It's fallen to a 7 for me, the same score I would Give skyward sword. And It might go lower depending on how I deal with the repetitiveness.

Okay so, think standard Zelda, but they tried to add voice acting. So you have some average VA work mixed with that zelda blah blah style. Its weird. Story itself is kinda weird.

Like instead of character development, you have no memories, so they kinda just say what happened or what you did, but it has poor context. Its typical, average, and I have yet to give a shit about any character or plot point because I see these people in 2 minute cutscenes and they summarize their life story in that timeframe as well as their association with link.

Its not horrible, its just there for being there, even skyward sword was a bit more involving plot wise.

Did you get the switch?

>everything at the start.
So what's even the point? Just kill Ganon. Wow just wow...

Fast pants?

WW is breath of the wild done right but never got delayed so it's missing content.

There's literally nothing wrong with Narcissa-chan

Well, I interrupted my Legend playthrough of Yakuza 0 for BotW. I will just go do the other divine beasts today and kill Ganon. Maybe I will come back to it later on to do the other shrines.

and by start it's during the tutorial section before the world opens up.

Nobody gives a fuck what you say, Arthur

WW is everything wrong with Zelda. It's stupid, boring, exploration is shit, there is no sense of wonder.
But oh, wait, there are retard-level dungeons, so I guess it makes it a good Zelda?

The 4 beasts are short, but at least their mechanism is somehow fun and smart to interact with.

It just gets worse, what the fuck.

Ouch. Definitely won't be getting this anytime soon.
I personally played only 1 Zelda game and I wasn't so impressed so there is 0 nostalgia factor in it for me.
Maybe if they have a cheaper or better switch, I'll give it a go.

Hell no, it allows you to go anywhere in the world and doing whichever shrine you want, without limitation (besides strengh shrines).
It's actually what makes the game so good. Don't listen to shitposters.

Go shill your shit game somewhere else.

You are too young to even remember WW and only played it on WIIU

Why is no one mentioning that they removing diving?
>all this big ass world
>no cool underwater city

You can go anywhere in the world until you get the paraglider you lying faggot.

I played this shitty game on gamecube, and hated it. Even Spirit Tracks is better, and it's nowhere as good as Majora or even OOT.

Dude it's ok the game failed it's ok

which takes like 30 minutes? This 30 minutes zone is the only thing limiting the game.

>nintendo fags will disparage old games they love just so they can prevent themselves from liking the trendy new game they will later say is shit to defend the next game when it's bad.

>currently the highest rated game in history
>failed

>98
>highest ranked game in videogames history
>is singlehandedly making the switch a success
>failure

What a moron.

>moving goalposts

it takes longer than 30 minutes unless you are speedrunning. It's a closed off tutorial-esque section that gives you all the abilities before the world opens up, just like what was said.

Yeah, and it's good, it allows you to go anywhere in the world after.

>all this shit that doesn't matter

You forgot the most important greentext

>game is shit

Non retards don't care about how successful it makes nintendo's stock. They care if it is good. and it isn't very good.