>Sup Forums will defend this
Sup Forums will defend this
Life sure is strange that way
You know what, user? LIFE IS STRANGE.
I would like to cuddle with Zoe!
Life is... weird
One of the best games of 2015 desu. Pure kino.
...
I'll defend it.
People just shit on this game because of hipsters and lesbians, no one fucking cared about Walking Dead season 1 even though it had the same thing
>let clem shoot you
>let clem leave
The point of the choices is that it builds a world, you can choose to let the girl get hit in the face with a football or not, and its funny, thus making the world inside the game a bit more immersive.
Same thing with letting the girl kill herself, I actually learned a bit about her life, so I saved her, it made me care for her somewhat, and it made the game give me the ILLUSION of choices, because in the end, every game has the same illusion of choice, because it was written by some dude on a computer.
I think they're both shit
Yup, this. /thread. Now please stop making this thread or i'm going to have another episode
Rather than that, explain what max's powers come from, why a twister was linked to chloe's living, and what is the deer that guides her?
Thinking about the choice and making it is what's interesting, not the outcome.
No explanation needed. Life is just strange that way.
part 2 when
Deus Ex has only 3 (or 4) choices at the end
Is it a bad game?
>implying she want's to get touched by a disgusting white cis male pig
OP has no heart and therfore could not fully enjoy LiS, close the thread boys
I have no heart and that comment hurt my feelings
>that fucking plot twist
Was there any indication that chloe was the cause of the twister? They just kind of assumed.
the twist is you wanted to be a teenage girl all along
she wasn't the exact cause, its the whole butterfly effect thing. She was supposed to die, it was her fate. Max changed a bunch of small things and somehow that ended up fucking up the ecosystem and all that
I didn't mean it, sometimes you have to protect the ones you love :(
>all my actions must determine the ending, rather than appreciating the moment in the present
Doesnt that mean all she had to do was save chloe before the restroom incident?
They tried to convey that Max changing time caused the tornado. By the end, both Max and Warryn outright state as much, with zero in-universe reason to.
A common line was Chloe saying 'without me you'd never have discovered your powers'. Which is supposed to imply that by going back in time and reengineering Chloe's death, you prevent Max's past self from discovering those powers and therefore from ever using them during the week, and therefore fix everything.
That's what they were going for, but it breaks apart if you stop to inspect it in the slightest.
Max makes me feel weird. Like I don't want to have sex with her or anything. I think I actually want to be Max. But I'm a dude...
>There are people in this thread who didn't save Kate on their first go.
boards.fireden.net
>12 results found
>implying I'll defend it
I legit didn't and I'm still broken about it over a month later. I thought I was making the right choice until right after I clicked it and realized why it was a shitty choice.
I haven't been back to try and save her yet.
they're both awful games though user
What am I supposed to defend, I never played that shit
>No matter what your previous choices are, you will always end up with this
No, it was the Prescotts that summoned the tornado.
This goddamn game gave me so much feelings that now I can't stop crying.
I was kinda enjoying this game until the final episode.
There's no defending that shitty fucking ending. It's the most goddamn cliché time travel ending ever, and anyone who tries defending it just enjoys the taste of shit in their mouth.
You can be Max in VR
Who let someone design this sad excuse of a game?
>go to vending machine
>it's a hot day, all of those chilled drinks look good
>don't actually have any change on me, so can't purchase anything
>but oh boy, i can look and think about which one i'd like, and that's really the important part
I always end up fapping to Maxine
I don't think you can equate chilled drinks to future outcomes.
You know the drinks will be thirst-quenching and that all you have to do is pay for them if you had the change.
You can decide on a choice, but you don't know if the outcome is going to be good or not. That's why in the case of a video game, the choice and the internal discussion it raises in you is more important than the outcome, because you don't really know what might happen next.
>you might choose to be buried
>or you might choose to have your ashes scattered
>or you might have them shot into space on a rocket
>or your vengeful partner might tip them down the toilet after finding out you were cheating on her
>or you might get blown up in some retard war the new president is bound to instigate due to his incompetence, leaving nothing to collect and dispose of
There are no plot holes, anything you think is one is just life being strange.
>Life is Strange VR
It will literally print money
post lewd max?
n-no! they have a pure platonic relationship!
what was that user?
DELET DIS
DON'T DENY YOUR FEELINGS.
Still better than pick a color
Kate is a whore
google search
>fun
LMAO
MODS
shes pure
don't pretend you don't like it
damn nice bro
*bookmarked*
If your choices throughout the game won't have an impact on the ending, then what's the point in them?
Heavy Rain is a great example of this genre, the actions you make actually have an impact on what the ending will be like.
Because all its starded saving Chloe at the beginning of the game.
Yeah, that sucks. But Kate makes more than up for it.
>because in the end, every game has the same illusion of choice
Play better games then, there are games with more than a binary ending, old school rpgs mostly.
>I can't stop crying.
Post tits
So you end at the beginning, time travel cliche garbage.
Deus Ex had gameplay.
You have a choice to save Chloe, dude.
>save Chloe
>everybody dies
>don't save Chloe
>all of your previous choices are erased
excellent ''''''''''''''''''''''''''''''''game'''''''''''''''''''''''''''''''''''''''
Yeah, I know, but the game could use a couple extra endings, also reducing everything to a binary choice at the end is cheap.
>everybody dies
Nope, in Bae over Bay ending you don't know who dies or survive beside Sam and Max.
>developers made Life is Strange and Remember Me
>they're now working on Vampyr
I'm worried.
It's a different team.
At least it will have 2 more endings
Looks good so far, It's gonna be episodic release again or what?
>Bad game with a shit setting is less liked than a bad game with an ok setting
Really activated my almonds
>Three of the four endings have you kiss/hug/do neither to your lover before killing her and all other people
>The fourth, available only if you didn't kill anyone, has a fade to black as your character walks toward the monkey enclosure at the local zoo, a grim expression on his face
looks like shit
Nope.
>your character walks toward the monkey enclosure at the local zoo, a grim expression on his face
the fuck what are you doing here
get back to /lisg/
>no one fucking cared about Walking Dead season 1 even though it had the same thing
Yes they did you fucking nigger, after Walking Dead did it we all saw through the illusion and that killed the magic for a lot of people. LiS looked like it was gonna do something different with the time powers letting you fully evaluate the immediate consequences of your choices, so it was disappointing they decided to cop out with the bay or bae choice.
And it's not that it comes down to that, it's that the nature of both choices means all of your previous decisions are invalidated. Like, in fucking Fallout 3 or whatever, that game has the one ending (ignore the DLC). Yet you get little text boxes that tell you how your other minor decisions lead to other minor changes. That did a better job of acknowledging player choices while still being a linear game than fucking no-gameplay storybook games that are all about LE CHOICE.
Like fuck me, all they needed was to:
A) The bay choice still somehow keeps your prior choices somewhat intact so whether Christian bitch is dead or not or whether Victoria is a huge cunt is based one what you did
B) The bae choice lets some people survive if you made the right choices.
At least ACKNOWLEDGE the choices players made even if they mean nothing to the overall story, that's how you keep the illusion up!
I don't see why this is such a big deal. Your choices matter when you make them, just because they don't impact the ending doesn't mean they are meaningless. I don't know if you know this, but no matter what decisions you make in your life, it always ends with you dying. Does that mean all your decisions in life are meaningless?
>Does that mean all your decisions in life are meaningless?
Yes.
That requires work
How long is lis?
...
...
Does it? Does it really? Would it have been hard to like extend the car ride scene in bae ending to show a couple of people that managed to survive walking around without any dialogue? Like, you just need to ACKNOWLEDGE past choices, they don't need to meaningfully impact anything. That's how you do the illusion good.
3~5 hours
>Tfw the thread delved into the "Intelligent, nihilistic, and with a wicked sense of humor" category
Welp, i'm out
fifth chapter goes full retarded, they say it was a money issue.
So is that how you justify spending all your time here? Because nothing matters in the end so why bother doing anything?
Left = Dark Souls 1, Dark Souls 2, Demon's Souls
Right = Dark Souls 3, Bloodborne
I don't really care about making choices anyway
>Would it have been hard to like extend the car ride scene in bae ending to show a couple of people that managed to survive walking around without any dialogue? Like, you just need to ACKNOWLEDGE past choices, they don't need to meaningfully impact anything. That's how you do the illusion good.
because it's up to player's imagination to decide who dies or not
Really, this what the devs said
How? I get a solid 1 1/2 to 2 hours out of each episode. If you're speedrunning a game like LiS you don't understand or appreciate video games.
8-10 hours
I hope you're lying because that really saddens me, like I don't have any faith in the developer anymore hearing shit like that
Why? Do you have no imagination?
>headcannon poor skilled writers excuse sinnce...
Try again in English please
Their budget ran out.
If you're actively playing a game like LiS you don't understand or appreciate video games, dude.
Might as well watch TV