Homefront removed Denuvo in their latest update

Confirmed by CrackWatch and cs.rin.ru

The games exe lost 50% of its size in the latest update.

Enjoy

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I rather buy it though, its the last game from the free radical remnants so they re kinda competent sometimes.

Pajeet try and learn english before you shill something.

It's alright though, worth a pirate at least.

So they just released it DRM-free or did PLAZA still have to crack it?
Because if it's the former I'll buy it.

They released it drm free

who cares, game is dog shit

It's a great game. Each patch has massively improved the game. Nobody knows what the latest patch has fixed since the changelog hasn't been posted yet, but it is 2.4GB, and the last patch was in early November.

There's also a new DLC coming.

Done deal then, did the same with nu-DOOM.
Don't even care if the game is shit, removal of DRM by devs should be supported anyway.
Plus it costs cheaper than dirt already.

Denuvo is done. Good riddance you cancerous DRM.

>Denuvo is done. Good riddance you cancerous DRM.
The new generation of Denuvo has already come along and hasn't been cracked yet. Ghost Warrior 3 beta was first to use it. This is just an example of the developers voluntarily removing the DRM now that a certain amount of time has passed, which is honestly pretty nice of them. Now we just have to see whether the new patch has fixed the issues people were complaining about.

>hasn't been cracked yet
Only a matter of time if it's a PC game 2bh.
The cycle must continue.

Why remove Denuvo? They're just helping CPY by doing this, someone should sue these dumb fucks.

Denuvo shill detected

I notice a few people have left Dambuster recently. Mainly Crysis-era people who've been there a few years. But they're hiring for some new game, so everything seems fine. It's kinda normal because with game dev you have a lot of people on short-term contracts of a year or so, or even 6 months.

Some have gone to work on Squadron 42, which makes sense because Dambuster seem to be using Unreal 4 for their next game and Cryengine skills are in demand over at Star Citizen land. Other have gone to work on the next Sledgehammer Call of Duty campaign.

How dead is it?

have they fixed the AI?

How does a singleplayer game become "dead" anyway? People play the game, finish the campaign in like 10-20 hours, and then shelve it until they replay it a few months/years later.

We'll find out what they meant by "Various bug fixes" soon enough, I guess.

homefront-game.com/forum/index.php?threads/spring-update-patch-notes.37227/

It sounds like they're making the game's Resistance Mode F2P.

"Console Trial Mode with unlimited free access to Resistance Mode."

Which is a very interesting approach.

since when is it single-player?

Would you consider Stalker: Shadow of Chernobyl to be a singleplayer or multiplayer game?

I thought this was a Homefront thread.

They're cut from similar cloth.

>open world shooter vs. hub based one
hmm..

It's not like Stalker: Shadow of Chernobyl's individuals areas are bigger than Homefront's.

they are diff games

i mean look at the titles of each
that should be the biggest indicator of that fact

Oh this is lovely news!
I've been waiting on CPY but this is great too.
Any news on why they decided to do this besides speculation?

Homefront: TR tries pretty fucking hard to be Stalker.

Dear Dambuster.

"Various bug fixes" is not a fucking changelog.

Also, the game runs at 1440p on PS4 Pro, upscaled to 4K. But they don't mention whether the game supersamples when run on a 1080p monitor.

Because nobody wants to play it anyway.

I completely forgot about this game.

>Because nobody wants to play it anyway.
That's weird because it sells pretty well whenever it goes on sale and the Steam reviews have steadily been creeping up. Majority of complaints are about stability now, which the new patch may have fixed.

What is a 'steamworks fix'? i keep reading about it in various cracking sites.

Likely something to play MP. Coincidentally, the game's MP is going essentially F2P on consoles.

>Game that was $8.99 on Amazon at one point
>Continuously paying Denuvo
What the hell?! Who are they trying to fool? The game was legitimately bad, and I love playing niche games.

Is it worth playing yet?

Literally the only reason why you want to play it, is to play 2 levels of Timesplitters 2

>The game was legitimately bad, and I love playing niche games.
How was it legitimately bad, user? It looks great, runs beautifully, and most of the bug are gone, leaving a fairly decent open world FPS title that combines Far Cry 3, Crysis, and Half-Life 2.

It was always worth playing. It's just even less buggy now.

Really? I've only heard negative things about this, but the screenshots make me want to try it.

Well, there's nothing stopping you pirating it and throwing the devs some money if you like it now.

The new DLC looks interesting. It's apparently based on the game's original storyline, from before it was rebooted into an open world game.

>tfw i bought the game yesterday for my PS4 with all the DLC for about 14$

Feels good man

I'm curious user, are you noticing any unusual input lag on the PS4 version? Particularly before the new patch? It's something some people complain about and there's no indication they've made any changes with the latest patch.

I havent played it yet, still downloading it, but i did notice some people had problems with some type of lag in the forums. I asked and they said it was a known problem and that they probably fixed it for this update.

I do notice Dambuster couldn't write a patch changelog to save their fucking lives. Unless there's like a thousand bug fixes and they couldn't be bothered listing them.

kill yourself

Looks like fire is casting shadows again. That was a pretty shitty downgrade. Doesn't look like vegetation is properly affected by non-sun light sources, though, which kinda sucks. But I guess it's an acceptable tradeoff to stop people bitching about framerates.

So is this game any good? How well is it optimized for PC?

It's actually a damn shame everyone forgot about the game.

>city-based Far Cry
Could be worse and at least it's not EXACT same Ubisoft formula. Console versions are shit, though.

>How well is it optimized for PC?
Scales fine on CPUs. Is quite demanding on GPUs. But I haven't played it with the new patch, and it looks as though they've undowngraded it slightly. Short answer is "runs fine".

>Console versions are shit, though.
They're not that bad. Performance has been dramatically improved, and the game even has PS4 Pro support now.

2 questions
>do I actually get to feel like I'm part of an insurgency doing insurgent shit
>are there AR-18's
youtu.be/lwkNIS7AVxg

Supporting shitty games is much, much, MUCH worse than supporting games with DRM. Plus, not a single publisher is going to say "Oh, user bought the game AFTER we removed denuvo. Maybe we should not use it next time because user showed that he bought it only after we removed it"

>>do I actually get to feel like I'm part of an insurgency doing insurgent shit
Remember how in HL2 you had NPCs who would follow you around if you asked them? It's kinda like that. Except you can't tell them where to go.
>are there AR-18's
No. Just custom modded M4s and shit. You can't use the fancy Apex Corporation weapons either because muh biometric encoding. They actually forgot to mention this fact ingame, but the gunsmith says it in one of the trailers and it's kinda implied by the fact Apex backdoor all their shit.

fuck. Back to xcom 2 then

Consoles are pretty clearly to blame for the game's AI persistence issues where NPCs disappear when you're not looking at them. Dunno whether they've improved that with the new patch, though.

>Plus, not a single publisher is going to say "Oh, user bought the game AFTER we removed denuvo. Maybe we should not use it next time because user showed that he bought it only after we removed it"
It certainly encourages them to put a shelf life on the DRM and remove it towards the end of the game's active development.

So this is one of those games that actually got better and is now recommended? I might try it.

And performance just increased too, game finally runs smooth.

If anyone was wondering how bad Denuvo was...

It's basically making the game identify as "Spacewar" or some other game in steam so you can play multiplayer with people in your steam friends list who have the same crack.

It was never worth play it. Its shit.

>This is just an example of the developers voluntarily removing the DRM now that a certain amount of time has passed, which is honestly pretty nice of them.
It's not "nice", it's just that Denuvo is something they have to pay for every month.

The last few patches improved a bucket load of stuff. But this new patch is extremely vague. The late 2016 patches made the game kinda unstable, so we won't know whether the new patch has fixed that until people test the game and report back.

>And performance just increased too, game finally runs smooth.
>If anyone was wondering how bad Denuvo was...
The game's performance issues were mostly fixed in late 2016. Denuvo only affects CPU performance, and Homefront's CPU side was well optimised since July, when they fixed the multithreading bug.

Any performance improvements with the new patch are likely them finding ways to reduce GPU usage. There's a real art to it. Batching and reducing overdraw and shit like that.

It's gonna be so fucking rich if they're messed up PS4 Pro performance by pushing the resolution too high, though.

This. They have a monthly per unit sold license that ends up being cheaper if you stop using Denuvo before a certain amount of units sold.

I bought this game for less than $5 a few weeks ago and it's pretty fun. I like the atmosphere but the AI sucks even on hard. I guess it's just Far Cry in a city.

I also hope they're still going to fix the game, the performance still mostly sucks and the game crashed a fucking lot.

specs?

Have you played it with the new patch that released a few hours ago? I get the feeling it'll be the last major patch for the game. They're starting work on their next game pretty soon.

GTX 970, i5 3570

Runs good on high, but it still drops to the 50s very often for quite a lot of time.

Not really, I'm actually kinda disappointed with me for uninstalling the game a few days ago. I'll install it again sometime soon.

>64 posts
>30 Unique IPs

Let me give you one more so you can pretend more

My GTX660/i5/8gb RAM PC plays it on med/high in 1080p with some creative settings minmaxing

I'm running a Sapphire 290x so I should be good then. Cheers.

They've added a new setting called "forced shadow casting" that apparently forces objects within a certain radius to cast shadows regardless. The game warns that it will harm performance. Doesn't seem to add flashlight shadows, but this means you can make EVERYTHING cast a shadow at night.

The game sucks but at least the graphics are good.

FSC = 0.

FSC = 100.