Overwatch develops healer whose unique ability is basically to be able to keep up with a high speed...

>Overwatch develops healer whose unique ability is basically to be able to keep up with a high speed, high airtime rocket jumping playstyle à la Quake, Tribes or TF/TF2 Soldier
>rocket launcher-using hero isn't allowed to rocket jump and instead just hovers slowly and is given a rocket launcher with a splash that can be easily neutralized by moving a few centimeters away, in a game where multiple heroes can deliver lethal amounts of damage across the map in a trivial amount of time

But why?

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Overwatch is a bad game and you shouldn't be playing it

The real head scratcher is why a character designed to be played out in the open with so much potential to get hit with practically undodgeable attacks also has piss all for defence, while her ultimate also makes her completely immobile.

You can rocket jump to some degree, try jumping and then using her repulsion thingy + leftclick. It works.

Why does the character that wears a suit of armor have durability on par with guys running around in leather jackets and even thinner fabrics?

Like you'd expect Pharah to be at least on par with Reaper, or have armor points.

At least some kind of super armor when using her ultimate considering how obvious of a target she becomes.

Yeah but then the game's internal fun police realizes you're going faster than "TF2 Heavy while spinned up" miles per hour and makes you stop immediately.

>>rocket launcher-using hero isn't allowed to rocket jump
What Jukrat do is basically Rocket jumping

Because she can fucking fly around, holy shit its called game balance

She doesn't fly she gently floats in the air making her an easier target than fat ass roadhog

>Because she can fucking fly up into the air with all the grace of a school bus and get one-shot by McCree, Mei, Widowmaker, Hanzo, swatted by Soldier 76 or D.Va, hooked by Roadhog, harassed by Winston, or simply outplayed by a decent Junkrat

im pretty sure youre baiting or retarded but if either of those arent true its because youre not supposed to get hit as phara, thats why she has a fucking jetpack. If you take damage as phara you shouldnt be playing her, evasion takes the place of durability and 100% of her damage can be dealt from as far away as possible. Reaper has to be close to do damage

Which is why all of her counters can work at extreme range, and not up-close. Gotcha.

The day I get fucking "outplayed" by a junkrat is when I uninstall this shit game.

Mei is not a problem, and every other DPS hitscan is easily avoided or baited into getting killed.

The number of times I've killed a s76 in 2 direct hits while he gets like 3 shots off, because after the first hit they ALWAYS lay their healing down.

ach no, that's a sticky jump, laddy

Maybe I suck but Good pharahs are hard to hit

Don't worry, said healer was removed from the meta many months ago and is not allowed to be used anymore because Blizzard can't balance.

>Roadhog and Bastion keep getting buffed
>Symmetra is borderline broken now
Fucks sake, Blizz

>Have mine laying around
>See phara
>Jump to her, throw and explode another mine at her, hit her with a flyby grenade
It really is that easy

Road hog and bastion I can deal with but symmetra makes me want to uninstall this shit.
>LOL wut is aiming?
>How ya like that 30s teleporter
>Heres a moving shield making it even easier to chase you

I want more viable heroes but i also want her to be placed back into the trash

The kicker is Symmetra is supposed to be a defence hero, but she's one of the most un-fucking-bearable offence picks and entirely wasted in the back lines.

but mercy is the most popular hero right now, what the fuck are you going on about

She really has become the thing that makes or breaks a team like genji.

>makes you stop immediately.
Are you jumping into walls or something? I haven't noticed this.

PROTIP: BECAUSE SHE'S NOT MEANT TO BE PLAYED OUT IN THE OPEN.

Holy christ, I swear to god the Overwatch community at large has zero fucking critical thinking ability.

Any other community would have realized that pointlessly flying over the enemy team and dying constantly means that you should probably try and play her in a different manner.

Instead, the Overwatch playerbase just keeps slamming its head into the wall with it's useless "I MUST ALWAYS HOLD DOWN THE SPACE BAR" Pharah playstyle and just screams for unnecessary buffs on their shitty little forums.

>Peek a corner
>Someone has swapped to a hitscan and you die immediately
Yes, user. She is completely fine, you autistic shit.

More like Pharah is the ultimate litmus test of a team. Either that or she has a passive that psychologically turns everybody into Genji mains.

>playing Reinhardt
>Pharah shows up
>alright 76bro, do ya thang
>runs in front of my shield for whatever reason, gets hooked away by enemy Roadhog
>Pharah starts hammering my shield from far away, drop to throw a fireball at her
>attack connects, scares her off for a few seconds until she resurfaces with her healslut wife in tow
>Lucio makes valiant attempt to try to hit either of them, but at the distance obviously isn't happening and any hits he's landing are trivialized by healing
>allied Roadhog leaps into the fray, hooks the Mercy, but Pharah reacts instinctively to his presence and bounces him away before the lethal follow up
>fuck it, super weeaboo brothers, do you want to contribute for once?
>Genji attempts to clip Pharah in the foot, then falls into the middle of the enemy formation, activates his deflector, then when he drops it the enemy team butchers him in a second
>one of them was a Zarya so I'm pretty sure at that point they were just being petty
>Hanzo has used his scatter arrow and is useless for the next 10 seconds
>shield shattered, overrun by enemy push
>go McCree to try to at least put down Pharah or Mercy so we can focus everything else
>successfully eliminate Pharah when Mercy is distracted
>Mercy wanders over to line of sight with Pharah's corpse
>Helden sterben nicht
>warihum uwutak

Muh perceived meta

You are literally retarded. That applies to any character. Pharah's amazing strength is that she can flank and appear from places no other hero can. You don't get insta headshotted because you are peeking from a place they are not looking at. Don't peek from the same place twice, and engage hitscans by using your conc to fly RIGHT on top of them. Two rockets is all it takes, 3 for soldier.

Not that user but thats really only a problem if the enemy team has a godlike widow or mcree. Ive been the pharah dodging every shot and the mcree missing every shot multiple times

>no rocket jump
You literally can rocket jump
youtube.com/watch?v=svRWW_KWxyU

>just hovers slowly
If you need to make a quick movement use your concussive on a nearby wall
youtu.be/VHHrQzFvQ3g?t=27s

Beyond these two things I get where you are coming from.

inb4 Blizz "fixes" this

the main problem still is that you cannog generate any sort of momentum in ow resulting in slow floaty movement

Right, compare how fast those guys slow down to something like TF2 Soldier/Demo play.

Alternatively you could not hover at the apex of your jump.
Beyond that, overwatch is definitely a slower game than something like TF2, Quake, or Doom, but that should have been obvious from the beginning.