Dice Doesn't Know Why Gamers Loved Battlefield Bad Company 2

well, why do we Bad Company 2 so much?

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I'll tell why you I hate BF3-BF4 instead.

Because it's ADD-fuel shit game where you run and gun and die as if it was fucking CoD with bigger maps and more players.

Fuck DICE. And fuck their ADD-fueling shit games.

It's because it was on PC, that platform was gagging for another game when they found out the first BC wasn't going to be for them at all.

Because:
>people really like call of duty's multiplayer
>hipsters and pseudointellectuals want to seem more refined
>pick this """"""""serious, squad-based, tactical"""""""" game instead and engage in a circle jerk on how much better than COD this game is, despite BC2 being pretty much a COD-clone
>repeat with every new BF release
>normies get on the same train and think they have good taste for shittalking COD while playing a slightly altered version of it

This exactly. It had tiny maps and barely any vehicles.

It's a horrible console port to boot. It plays like absolute shit if you go back and play it now.

I've no idea too. It was shit.

I really liked bad company 2 because the main cast were a gang of loveable, amoral idiots instead of lame 'oscar mike hoorah' CoDfu bait. Made the whole game fun and non-serious and sometimes I found the banter between the characters legitimately funny

HA wrong

-fluid combat
-big-ass level design
-decent game mode variety
-fucking shotgun slugs aka sniper shotguns
-visceral and deafening sound design
-good sense of humor without being overbearing or obnoxious
-destruction that served the gameplay and players instead of the control-freak fucks of b3 and 4's level/ game designers
-no retard agendas to shove down your throat

there's more but that's just off the top of my head

>Bad Company 2
>A Call of duty clone

Is this meme for fucking real

well you can't expect the swedes to still know what fun feels like. they could have done a better job with the snipers though.

Characters have weight when they move also, the sound, destruction and feel of the game are fucking sweet.
Everything feels meaty and solid, that and spot was less easy to spam on console.

Vietnam.

Jesus Christ do you come off as somebody who never played BC2

neogamurs in denial

yeah they had weight but also didn't control like you were a 5-ton blob like in the killzone games

i'm sure you're an expert in the matter, fagget

Arcadey and small compared to bf2, made it easier for the console payers to comprehend.

It's been so long, I forgot why I loved BC2.

Is the online still up?

I like how kinda restrictive the attachments were too, and that you just unlocked shit by playing, no currency or crates to clutter up shit.

That was Bad Company 1. BF2 was pure CoD clone

Theyre the same fags who love the Ezio trilogy.

The only way you could genuinely enjoy this series is if it was your first BF and your formative years were spent gaming on a 360.

Clunky as fuck shooting and controls made for a console and it has some of the worst net issues in a BF to this day.

Hardline is still my favourite you can all go fuck yourselves

Wouldn't call it arcadey, definitely not compared to other shooters at the time.
Also, how's that high horse faggot, bf2 is clunky as fuck.

go away grandpa

I once an entire bottle of Coke

What the fuck are you smoking.


Yes to smaller maps, but there were plent of vehicles. The 360 version was beautiful; and honestly the styling looks 20x better than current bf games.

I remember spending entire games getting in helicopters and repairing them.

Now with bf only one person gets to use a jet every 10 min.


What made badcompany fun was the community. People actually worked together. The maps made sense and were tactical. New bf games just throw you in a giant map with no reasoning. Everyone runs like a chicken with their heads cut off and don't fucking work as a team.

Tons of good memories of bc2. I wish people still played it. Very polished game compared to the modern day shlock.

>tracer dart
>hellfire drone station
>nice amount of unlockable weapons compared to the millions in later games
>fuck camos
>no jets
>motherfucking shotgun snipers
It was just great.

for me it's the fact that it had actual destruction, you could level pretty much the entire map to the ground when BF3 had pretty much no destruction whatsoever and BF4 had the scripted "levelution" bullshit

Truth hurts you insufferable twat. Thanks for casualizing a series and community beyond repair.

>What made badcompany fun was the community. People actually worked together. The maps made sense and were tactical. New bf games just throw you in a giant map with no reasoning. Everyone runs like a chicken with their heads cut off and don't fucking work as a team.

case in point:Guaranteed this kids first memories in gaming dont go beyond the late PS2.

>-fluid combat
im laffin
>big-ass level design
maps are small and extremely linear, what are you on about?
>decent game mode variety
the game was designed for rush, conquest, the main battlefield game mode was neglected.
>fucking shotgun slugs aka sniper shotguns
this was hated more than loved, it also exists in current battlefield's
>visceral and deafening sound design
sound design is still top notch
>good sense of humor without being overbearing or obnoxious
bc2 humor was lame, and the campaign was bad, i'd agree if you were talking about bc1
>destruction that served the gameplay and players instead of the control-freak fucks of b3 and 4's level/ game designers
destroying the same exact building copy pasted through out the entire map was sure fun.

bc2
>no strafing
>no prone
>limited vehicles
>bad balance
>worst base rape in the entire series
>clunky movement
>linear ass map that don't fit conquest
>32p servers only
>bad hit detection and god awful hitboxes
>it introduced 3d spotting, health regen
>bushwookies everywhere

bc2 is the worst in the series and it always will be.

this basically.

Not him but most people who like BC2 hare future Bf games, your logic makes no sense, BC2 was barebones I guess but that's what made it feel meaty and delicious.
The reason people love BC2 is because it actually had character you old man.

What's worse is that now neo-Sup Forums, just to be contrarian, unironically defends Cawascooby.

>teamwork
My fucking ass, everyone just tried to get to the spawn point of the defending team, and defenders tried hiding once they lost a base just so they could hit them from behind in their spawn.

The entire game was a clusterfuck of teams trying to spawn kill each other.

This. They ruined the whole fucking series by making you able to spawn pretty much anywhere you want. It makes the game extremely chaotic with no defined fronts. Enemies coming from every directions.

Fucking this.

Every modern Battlefield game is this high-speed chaotic CoD-esque nonsense that completely undermines the capture point-focused main objective. You can't "hold the line" when your enemy is full-tilt sprinting around you from all directions snap-firing and noscoping like it's Modern fucking Warfare. It's impossible to dig in and hold a position because people are always, ALWAYS moving around at full speed and there's never a moment where you can clearly say where "the battle" is. On the reverse side, you can't mount a solid assault because the defenders are zipping around ALL THE TIME taking potshots at people and getting into 1-on-1 close-range gunfights.

I started seeing this in BF4 and it's only gotten worse with Battlefront and BF1. It's especially bad in BF1 because constant high-speed chaotic action from all directions is not what WWI is supposed to feel like, but it's what people expect from a war shooter in this day and age.

I played BC2 recently it was complete fucking garbage.

People like BC2 a lot because it had less vehicles, and thus less vehicle whores.

>The reason people love BC2 is because it actually had character

This means actually nothing you dumb fucking kid. Im 24 hardly an oldfag yet and I still managed to start with 1942 on my busted ass gateway. Its legit sickening knowing I share this board with people who's childhood gaming memories involve the fucking Xbox 360.

they only defend Carl of Duty Black Cops 3 because it's not the newest one

They'll defend Infinite Warfare by the end of this year

Why are Battlefield players so angry and unfriendly?

Because dumb fucks ruined arguably the greatest FPS community of all time. The shittiness of BF today can be attribute to the influx of console faggots who started with the BC series and you cannot prove me wrong.

>arguably the greatest FPS community of all time
You're going way too far there, champ.

It's a shame about the Singleplayer though.

BC1 was much better in that aspect.

If there was one thing I had changed it would have been the movement speed of the multiplayer characters in 1, they felt far too slugish.

Otherwise it would have been perfect.

Those threads happened on release.
IW was defended too.

Name a less divided fanbase in the time between 1942 and 2142.

Old players are angry that all the console CoD babies turned their game into yet another generic fast-paced action movie shooter.

New players are angry because it's still not CoD enough for their liking.

>no defined fronts

The worst fucking thing, makes everything feel like an ADD addled persons dream game, its fucking ridiculous.

I miss Frontlines: Fuel of War, that game was less ADD-designed and aftually had a frontline that shifted in the maps as per the title, and was a hell of a lot of fun, and wasnt all crap like modern Battlefield is now.

I'm so fucking mad that we didnt get any mod or map tools even for Battlefield so the non-ADD portion of the community can make sensible maps with well spaced control points, block non-squad leader spawning and mobile spawn beacons stop the ADD chaotic pace of the game that DICE has turned it into.

youtube.com/watch?v=z9Mpf6ptQ7g

Reminder that DICE is still the best when it comes to sound design.

It wasn't cod shit or cs go shit. It was it's own game. Pc fats like you will always criticize fun and games that deviate from your ADD carpal tunnel based bullet fests. Say nostalgia googles all you want, i made plenty of friends through it. I'm guessing the pc online scene lasted for a week and was filled with autistic gaben loving sperglords. Sorry you had a shit time playing on a shit platform.

>had both good single player AND multiplayer

>all the console CoD babies turned their game into yet another generic fast-paced action movie shooter.
They didn't though.
DICE did
DICE decided you weren't good enoug

Battlefield games are all shit, BC2 is the only good one. The only one with good weapons and non-pretentious, the others are all for kids pretending to be playing a "lul so hardcor tis taticol gaem lads" with paper guns.

Honest real nigga hours reason:

>Obviously the game lacked the breadth and depth of the old PC Battlefields
>BUT for console players of that generation it provided a very cool alternative to Modern Warfare 2 and Halo 3 with the cooperative, squad based gameplay.
>Some very fucking good maps - Atacama Desert, Laguna Presa, White Pass. You can tell a lot of thought went into them.
>The core mechanics of getting score by helping your teammates worked very well
>You could actually work out fun creative tactics like strapping C4 to the UAV drone etc
>Basically yes it's obviously a CONSOLE Battlefield game but within those limits it was a very strong game that came at exactly the right time

>Why?
No jets. Without jets, map design improved one hundred fold. No longer were control points spread apart with empty space between them just so a plane can go straight for more than five seconds. The weapon handling not being sloppy inaccurate shit and the lack of prone also helped. All other BF games are diving to the ground the instant you see an enemy and spraying guns with cones of inaccuracy even on the first shot at one another. BC2 shooting took aim, other BF games' shootouts are largely up to luck.

It was also the only Battlefield where classes were balanced, mostly thanks to the previous paragraph. Because all guns were useful beyond ten meters, it was no longer a game of Medics and Snipers killing everybody from 100m away with their super accurate rifles, while other classes tried helplessly to land shots against them.

>Why Gamers Loved
I didn't. Console garbage as it is. The very first moment you launch the game you see fucking weapon taking half of the screen and 50 fov.

>can never tell where the battle is

Holy fucking shit this, 90% of the time its not a battle between 2 armies taking place on a clearly defined, constantly shifting but solid front but a fucking plethora of individual skirmishes between small groups of infantry in all directions around the map thanks to squad spawning and beacons, and theres no unit cohesion, everyones just running and gunning mostly, tanks rush in without infantry support or stay back attacking a useless empty control point and helicopters rape across the map because infinite ammo so no need to go back to base to re arm and provide brief relief for the infantry and vehicles.

Its just a complete clusterfuck, that seems to be DICE's design and gameplay goal for Battlefield now.

I really wish some other dev would deliver a Battlefield style game that feels like BF2 and BF1942 and blows DICE the fuck out at their own game.

those maps really made me think

Unrelated but I thought I could try.

My buds are much into Battlefield1 and want me on It but I hardly play them fps' and B1 is expensive as fuck.
Do tell me something more.

tl;dr
Become reviewers

It's shit

>sub 2kdr shitters give opinions on why X game is bad
BC2 was so loved because it was the first BF game we saw in years
BF4 is the best game in the franchise in its current post patch state
BF1 is absolutely terrible

It's Battlefield.

Autists complain about the availability of semi-automatic weapons and weapons that were only considered experimental even near the end of the war, even though they added a mode called Back to Basics where you can only use a faction-appropriate bolt-action rifle. Sup Forums also hates niggers even though there's only 4 niggers across 6 factions with 7 class choices.

BF1 could have been good. It could have been great, even. I'm still sour that it ended up how it did.

yeah that 89 average on metacritic from actual reviewers is a real shame

hah yeah, game reviewers

I don't know what's sadder, that you like BF1 or that you need reviewers to tell you what to like.

has the exact same critic and user scores as BC2

QED it's exactly as good

Because it was just plain fun.

2142 proved that using an established archetype but adding fictional elements works. Why are all the future/near future CoDs so bad by comparison if they basically do the same thing, while the Titanfalls make it work? It seems like such a simple concept.

BC2 wasn't that great, but it was the last one that was "okay". The classes felt like they had good progression, the gameplay was fluid and the map design was good. It wasn't BF2 but nothing ever will be.

And then BF3-4 were giant turds.

>there are kids in this thread saying the BC series was the thinking mans battlefield

This shit isnt even funny anymore.

There was never a thinking man's Battlefield. It's Battlefield, not... Panzer General 2

I thought the random campaign banter was pretty amusing.

youtu.be/s28qM8M3Bxw

Great semi-lineair map design.
Perfect pacing making the game exciting but not gun-n-run.
Maps aren't completely dominated by air.
Well designed classes with each plenty of practical tools.
Most weapons were useful, with a lot of options ( first game to realistically portray shotguns! )
Fun projectile physics that forced players to lead their shots well.

It was pretty much the spiritual successor to BF2 minus the jets, which did more bad than good for the game anyway.

>Titanfall made it work

I'm sure the 20 players left agree

FPBP. They even admitted it a few times too which annoyed me. They gave up a fun team based shooter with cool features to be a CoD ripoff. What is worse is the neo-battlefield fan that thinks the game still is like the golden days. Battlefield 1 has become so casual, I could not even hold onto it for more than a week. I knew DICE was done making good BF games the day BF4 launched, I still gave them the benefit of the doubt. After the Battlefront beta is when I gave up all hope.

>despite BC2 being pretty much a COD-clone

>"I never played BC2 or any CoD"

o ok

If you had read the thread half the posts defending this console battlefield game are saying it wasnt like the ADD riddled mess that was BF3.

If you arent one of these tards defending that point and you dont see the absurdity of these genuine posts you dont belong here.

Whine, Cry, And Stomp You're Feet All You Want - BF1 is still going strong

who's the hottie in your pic

Titanfall 2's singleplayer is surprisingly good, but the game died almost on arrival because a CoD released that same week.

Cod released a week after and BF1 a week before it was killed by incompetance

I spent almost 500 hours alone on Atacama.

>sound design is still top notch
I hope you arent talking about bf 3 or 4
Have you heard the can launchers they call tanks

A lot of retards in this thread. Here is the actual reason.

Rush was a new game mode when BC2 came out, and all the maps were built around it. (linear with branching paths)

This made the game well suited for smaller player counts which made the gameplay a lot tighter on consoles. It felt like you were fighting in an actual battle with front lines, despite games only being 12 v 12

No diagonal sprinting
It slows the game down a lot
Also great clas variety, weapon balance, infantry/vehicle/aircraft balance, good maps, awesome destruction and sounddesign

I liked BF3 and I wish I had a PC instead of a gaming laptop during it's life. I also enjoyed BC2 for what it was even when 3 came out just because some of the maps were nicer and the lack of prone made the game more tense and strategic.

if it was a good game people would still be playing it

BC2 was limited in some aspects, like being uanble to strafe or laying on the ground, yet it still managed to be fun and challenging. Winning a game was a perfect mix of individual skill and team strategy, where assaulting positions or holding a perimeter needed sound tactics, good aim, and teammates to back you up. Nowadays a squad is just a bunch of spawnpoints, and there's people running around randomly or sitting on their asses taking potshots everywhere.
The destructive enviroment actually mattered and had an impact on gameplay without being scripted. You could block a flanking path or a defender nest making your actions influence the bigger picture.
The maps were varied, huge and EACH OF THEM REQUIRED A DIFFERENT APPROACH, making every game feel different. Oh, and they came with a free update every month instead of a 60 buck season pack plus tip at random intervals.
There was good humour, and the sound effects were the best I've heard. I can still hear the ringing sound hat signaled scorepoints or the "deafening" effect of tank shells hitting the sand.
And last but not least, every class had a very specific role they had to fulfill in order to win objectives or score anything at all.

It is a good game though and people still do play it though, it was just hammered in sales.

What would people rather buy that week though? Dice's yearly game that EA tries to push anywhere and everywhere or the studio who's newer and only previous game caused a stigma because of its platforms and multiplayer only selling point?

I never talked shit on 1942 did I you fucking downy? Everyone's complaints about modern warfare don't even apply to BC2, fucks sake it's like you cunts don't actually know how to read.

The series turned to shit because of bf3 though

I know because I remember:

>Highly anticipated MW2 comes out, it sets the precedent of shirking PC players with lack of dedicated servers.
>PC is shirked for fucking ever, the trend of fucking over PC picks up
>Not had a battlefield game in a long time
>BC2 is revealed to be released on PC with dedicated servers
>"HOLY FUCK SAVIOR OF PC GAMING BASED DICE YES PLS DEDICATED SERVERS"
>Quite innovative gameplay with destruction.
>Game has its flaws, but maps being constructed out of destructible buildings makes tactics change each time you play meaning high replayability
>gives people a BF fix they've been craving since BF2.
>Delivers dedicated servers.
>People think if they will recieve this game well, it means a future "TRUE sequel" to BF2 will emerge.

That is the reason.

I'm glad PC gets fucked over because they're not the primary market for these games

Here is the reality which followed:
>BF3 is announced
>"HOLY SHIT BASED DICE GIBSMEDAT TRUE BF2 SEQUEL"
>Game has preorder DLC
>Game is kinda borked at release
>Game is dumbed down from BF2
>Destruction is toned down from BC2
>Game is dumbed down for consoles
>"Uh... thanks dice.. can we have some big maps?"
>No big maps because consoles can't run them.
>Buy premium! Get DLC in the future!
>"Can you fix the base game first pls?"
>First DLC is "Muh close quarters" literally made for the console audience
>"Fuck this..."
>BF4 is released with the same bullshit premium scheme and is extremely broken on release in addition to microtransactions for the $60 game

I went back from BF3 to BC2 because BF3 is hardly interactive and battles always play out the same.
In BC2 there is so much more dynamic destruction going on and the game is deeper but also simpler.
Oasis and arica harbor are great games where matches can turn out completely different depending on strategies of the teams.
Either fields of rubble or tense housefights.

>I'm glad people don't get to enjoy what I enjoy

Only casuals liked it.
>Rush oriented
>Rush objectives inside destructable buildings
>Small maps
>No prone
>Wookies everywhere
>No jets
>Shit class balance
>Magnum ammo
>Terrible movement
>3D Spotting
>Regenerating health
>16 vs 16
>DLC out of the ass

It definitely had the best sound design due to War Tapes, but that's all I can give it.

BC2 was more Halofied than CODified.

Everything they did to make BF3 and 4 more like BF2 just made the series worse and really, really clunky and awkward. Helicopters became a joke because jets existed and if you got the game later you'd always get shot out of the sky because you didn't have any of the upgrades. Jets once you unlock everything are fun to drive but completely fuck with the balance of the ground game. Stinger missiles are retarded so helicopters get fucked even more. Vehicles were more limited in BC2 but were much more threatening and harder to deal with. The maps lost any sense of purposeful design which BC2 was generally good at, especially in Vietnam. Spotting was a cool mechanic.