So whats the actual consensus about the wii u version of botw...

So whats the actual consensus about the wii u version of botw? Or should I wait for the switch pro/xl version to pick up the game?

Been playing it for 2 days now, it's fine. Frame drops in towns but it's not a big deal.

Very fun game.

Most of the time there are no major frame drops, you notice it the most in dense forests and kakariko village.

I'd get it on the wii u if you can't wait.

runs at a cinematic 12 FPS

Confirmed hasn't played.

I've played it since it leaked

It's good. Gonna play it right now in fact

Steps in the right direction
>Expanding the world
>Giving settlements and history to the established races
>Shrines are a neat, but neat to be far more involved
>A simple goal with branching pathways to further that goal

Steps in the wrong direction
>World is open and baren, needs far more life and people even it its own cities
>Cities are laughably small, they should be grand empires that the races are proud of and have rich culture and reasons to stay and explore, or even revisit numerous times
>Cooking capitalized on with no alternatives, You should AT LEAST be able to get rupies and hearts from cutting grass. Cooking should be saved for buffs over health and stamina
>Dungeon design is abyssmal. Bring back the big key puzzle dungeons with good bosses.
>Sword/Shield/Bow is far to focused on. Zelda is not about combat, its about puzzle solving and survival.
>Weapon durability needs to go, and situational durability needs to come back: ie: A wooden shield can catch fire and burn up, but a steel one is fine. Swords should ONLY break if the enemy is mart enough to guard them, and the enemies defense outranks your offense, ie: A wooden sword will break if it contacts a steel shield too amny times, and vice versa.
>Items need to come back. The biggest joy in zelda is getting a new toy to play with and figuring out how to use it to progress. Even if we go the route of runes, the runes need to be better utilized. BoTW did not utilize these runes well at all.
>Enemy variation has GOT to expand. A hyrule filled with nothing but various colored Bokoblins and mobilns is boring. Give us Leevers, give us redeads, give us floor masters. actual variety.
>Bosses need to be diverse and not the same boss re-colroed with a new attack. Bring in staples like Gleerok or gohma if we're going that route
>Destroying Ganondorf as a concept in favor of ancient evil Ganon

Framerate locks to 20fps when it drops, but mainly seems to happen in larger villages or dense forest.

If you can get by those, it runs at 30fps 90% of the time.

Frame drops can be pretty annoying but I'm still having a damn good time.

BREATH OF THE WILD DISCUSSION THREAD

WHAT'S THE CRAZIEST SHIT YOU'VE SEEN YET

I JUST STABLED A BIG ASS HORSE I FOUND IN SOME GRASSLANDS, THIS THING IS FUCKING HUGE.

PIC RELATED

I did...the thing...on top of mt. lanayru. I highly recommend it.

It has nearly identical performance and visuals as the Switch version, just at 720p instead of 900p. The difference is barely noticeable

I've put 40 hours into it and it's great

Moblin attacked my horse next to a cliff
Horse jumped off the cliff and died on the rocks below
I was going to go down and see if it was actually dead but it disappeared

I'm not sure if the horse stays dead because I reverted my save file

Just play the Wii U version. Hell, if you have a Wii U, hack the fucking thing and get the game for free. That's what I did.

Feels good not blowing $360+ on this
Hell it's probably worth it but I'd get massive buyer's remorse after I finish the game and realize there's nothing else

In that very same region there's someone that could revive it

THERE'S A HORSE GOD IN A FAIRY FOUNTAIN CACTUS THING NEAR A STABLE. THE AREA NAME SHOULD GIVE YOU AN IDEA WHERE HE IS. HE CAN REVIVE DEAD HORSES.

Right? My friend HAS a Wii U and dropped 360 burgerbucks to get a Switch to play the "definitive" version of Breath of the Wild. What a dunce.

It's fine, for the most part. In most open areas its a nice 30, but that drops if it rains or snows. It'll drop even more with mobs. My game froze for a good 2 or 3 seconds after killing a mob one time.

Towns are ASS, below 20 FPS. Death Mountain in particular was bad.

However, it's still very playable and would recommend it if that's all you can buy.

WiiU version is literally fine

wait for the 4k 60fps emulated version.
it's the only way to play

>doesn't address technical questions
>opinions

I will easily say you're missing out. Not on definitieve BoTW or anything but the switch in general. This thing is a goddamn masterpiece, its so comfy and versatile I still can't believe i'm playing on one.

>Tell myself i'll never use handheld because i prefer console on TV
>Not even a day later I've switched to habndheld/Kickstand mode and havent gone back

Its crazy, I feel like the switch TV ius even better clarity then my own HDTV. Its like this thing is true RGB, its so pretty and vibrant.

But then again, I got my Switch for $70, so i cna understand not wanting to drop $300 on it, most people wouldn't.

Not big on handheld gaming, my Switch (if I get one) will be in the dock 100% of the time

I never use the Wii U gamepad either unless I'm forced to, the pro controller is just so much more comfortable

Drops more than Switch inside towns and less outside towns.

see you in a year or more

See, you say this. but just wait. I'm not huge on it either and thought it was a dumb gimmick, yet ehre I am happily playing in kickstand mode playing Shovel kngioht while posting this. You won't believe how great it is having a little TV on your desk while you post.

It has noticeable framerate drops. Wouldn't say it's unplayable but it's common.

I was told the switch version doesn't have that white filter can anybody confirm?

I've been there and done that with the Wii U gamepad though

It's nothing more than a fleeting novelty

I'm also not so ADHD that I have to play a video game and shitpost at the same time. It really ruins the game experience

Runs perfectly fine I don't even have any frame rate issues that I can notice. Then again I am usually busy having fun instead of trying to find reasons to hate the game.

I seriously cant stress how different of an experience this is from the gamepad. I LOATHED the gamepad, but I am absolutely in love with this thing, this is what the gamepad SHOULD have been. Pictures do not do this thing justice.

The Premium model came with a little kickstand-like thing too that you could put the gamepad anywhere and you could play on it using a pro controller or wiimote assuming the game supported those devices

It's basically exactly the same thing. Only difference is that you have to be within 30 feet or so of the console

I mean I get it, it was "cool" for a while but I never did it after the novelty wore off. My TV is simply better. Then again it's expensive so if you have a shitty TV who knows

I have it on Wii U it's fine. The only difference is that FPS goes to shit in villages and the resolution is lower. The graphics were a bit jarring at first because I mostly play on PS4 but the Wii U is surprisingly quiet when playing BOTW and the load times are great. I have finished the story but I'm finding it hard to go and play other games. BOTW is just too good. Combat,music, exploration and the story is on point. The VA is shit though but Link still doesn't talk which is good.

I'm not talking the portability so much as the methods of play, the gamepad itself was a clunky block that nobody enjoyed holding or putting up, This gives you not only a more streamlined option, but the ability to seperate the joycons and play comfortably. I'm not trying to sell you on the switch, but its seriously an expereince of its own kind

No real difference between consoles.

If you have a WiiU, buy it and enjoy it, then buy a Switch when they move the charging port to a less retarded spot.

You are an entitled little shit. You don't go into a game expecting anything that is how faggots like you are created. Mcfucking kill yourself.

>I'm not trying to sell you on the switch, but its seriously an expereince of its own kind
I view it as a portable Wii U

I'll likely get one eventually but I'm perfectly happy with the BotW experience I'm getting right now. And the reason I'll get one is not because of the portability or detachable controls (I'd get a pro controller again anyway), it's because of the exclusives that I don't want to miss

Interesting. How would you rate the Switch's use on a tabletop? I don't have alot of room or a good monitor in my apartment, but I do have a customized office desk;

You can't plug it in while in tabletop mode so it's particularly shit

I feel like Wii U runs decently, but villages it goes fucking retarded. It's not unplayable but spending any time in Kakariko is a chore.

See my picture above? Thats it on my office desk. Its really tiny like, slightly bigger then an average smart phone, but its vibrance and color is seriously blowing me away, we're talking CRT grade RGB here over a washed out CMYK value. I've been using it tabletop for the past two hours for Spectre of torment and i'm absolutely having a blast.

Nah its cool I getcha. I have my PS4 among other consoels so to me ahving a hybrid is something enw and fresh and i'm really excited about it! Xeno 2 is my main reason for the switch, and like i said, if not for the deal i got, i wouldn't have one this early either, but I'm glad I did.

The quiet Wii U is what really surprised me.
Xenoblade X is constantly reading from the disc and makes the console sound like it's going to grind itself to death while you're just standing in an open field.
BotW has more moving parts, better colors and better textures, and yet most of that gets loaded into the system RAM. (My guess, since it doesn't sound like it's reading from the disc very frequently and I don't know anything about how systems use game resources).

did you install the loading packages for xeno x
BotW's is required
Xeno's was optional

Iwata optomization. Not even kidding. Man knew how to optomize. and this was the last thing he ever got to optomize too

Better than switch version

Please never create a video game

>the president of nintendo was involved in menial coding
please go

Switch user here. From my own personal experience I've had one entire frame drop, and it was when a Moblin hit me off the top of mt lanayru so hard it caused the game to freeze for a solid second before I went flying. Other then that, nothing. And i've been playing religiously since midnight release. Hell I haven't even given my poor Switch a break and shes running like a beaut.

Has anyone else had the game freeze for a second when you kill Moblins? It worries me at times.

That thing was definitely the highlight of my adventure so far, I stumbled upon it accidentally and it just blew my mind away.
I wonder if it had a questline to it. It was pretty crazy just finding it randomly.

I found the Wii U version to be fine, and outside of what others have stated about frames dropping down in more condensed town areas or extreme weather locations, it plays just fine for me. With how shitty QA on modern games, it's pretty standard stuff.

Wii U version also loads faster than other versions based on comparison videos, which can help get you into the game faster after a death, or if you're save scumming for something like amiibo drops in the event that that's your thing.

Switch portable is oddly like the HD version due to running at a solid 720p 30fps with no dips, while docked mode will hardlock to 900p 20fps at times. Switch version of the game is also much easier to find, despite that not being the case for the console.

...

Will probably still come faster than the switch stock I can legally procure around here.

A solid second of freeze is more than a frame drop. It's 30 frames dropped.

You're probably too blind to realize the difference between 20 and 30 fps

You seem to know a lot about frame drops. How many fps is real life?

It depends on your brain

The human eye can react to visual signals that last for less than 1 ms. This is the equivalent of over 1000 fps

Not yet, I figured that would help but it seems silly to download textures that are supposedly already on the disc.
Like, if BotW can install the textures to the Wii U off the disc, why couldn't X do that?
No complaints, really. I probably won't be playing X again because it's not my style, but the difference in implementation is interesting.

The BotW is an update instead of DLC and the actual update install files are on the disc.

Because of the system's security they can't just copy files over just because the game wants to. It has to be a signed installation package. I guess they couldn't do that with DLC and never considered that an update file would work too

Oh and yeah, Xeno wouldn't have worked because it would have needed 40 GB and the disc capacity is only 23

Overworld:
>Barren and empty.
>Too big, unecessary big.
>To fill the world they spread a lot of collectables, breaking weapons, small clusters of enemies.
>Fetch quest, like finding Shrines to progress the story.
>Padding, like fiding Koroks seeds, to make the inventory manageble, gathering resources and cook to deal with enemies that take half of your HP and to make Link walks faster, taking 380 pictures to complete the compendium for no reason.
>Too many mountains, you have to hike a lot.
>Hiking takes forever and is tiresome.

Dungeons
>Shrine are easy and small.
>Dungeons are much smaller than previous games and have some dumb puzzles, non-intuitive puzzle into it.
>Bosses are uninspired and clone to one another.

Enemies and combat:
>Lots of reskin with few enemies variation.
>Bad AI.
>Damage Sponge.
>The camera doesn't follow you around behind your back.
>The lockon doesn't lock easily.
>The lockon doesn't cycle through the enemies.
>Your shield an sword breaks too easily, really, it breaks a lot, specially on mini-bosses.
>Quick Time event if you dodge.
>Feels like a dumbed down version from Twilight Princess battle.
>Knockback is strange, you can't really knockback the enemies, unless you are using a heavy weapon, it is strange, can't pinpoint exactly.

Storyline:
>Pretty confy, good characters.
>Bad dub.
>Nice villages and cities.
>Only nine small villages.

Inventory
>Too much inventory management. The stuff is intense. Water temple is nothing compared to it.
>Minimal physic based rune abilities that got switched for traditional items.
>Master sword needs to charge, like a smartphone.

General
>The way you cook is kind of dumb, you should open a menu after interact with the pot instead.
>Framerate deeps to the point of micro stutter.
>Generally runs at 20 FPS.
>Too much assets pop up.
>Too much fog, baraly having any depth of field.
>Low level of detail.

Bait harder then maybe you'll get more bites. It's not like everyone here is too busy playing the game to care or anything.

>I have no clue who iwata was or why he was so renowned

I have the Wii U version, the graphics almost the same, but some times have more fps drops compared to Switch version.

If you have the Wii U and like so much Zelda buy it, the switch catalogue is still very small. I bought Zelda for Wii U and will buy Switch with other games at christmas probably.

I got my switch for 50 bucks, so i can't complain honestly.