>earth is weak against wind
Earth is weak against wind
Earth > Water > Air > Fire
Prove me wrong.
>water is weak to fire
>fire is weak against wind
Erosion
>something, anything at all, is immune to fire
into the trash
>electricity is weak against love
Wind
>fighting is weak to flying
???????
>rock is weak against water
thanks for spreading the fire
But it is.
>rock is weak to a very minor bubble splash that will likely have dried in a second
What are you gonna bring up a term that takes years to take effect?
>water is an element
everytime
>some monsters are immune to some elemental forces, no matter how powerful they are.
Errosion?
...
wind erodes earth
checkmate atheist
>final boss is not immune to death spell
>fire attack causes no damage to water based opponent
>inject self with the t virus
>fire fucking wrecks poison/sludge/evil enemies
>all of his body guards are
>it's a FPS game
>the bosses are bullet sponges
>Monster is highly resistant to magic in his first form
>Is highly resistant to physical in his second form
>enemy is weak to ridicule
>light weak against dark
>dark weak against light
>game allowed you to be 100% focused in either magic or physical
>that boss comes up
>hitting for 1 damage in the wrong form
>hitting for a whole point of damage
I wish
b.. b-but my grampa told me so.
>the forms are permanent
>It's a "Dragon's Dogma" episode
>eroding
it's weathering, you fagmasters
>Keep getting my ass kicked by a high-level Lich.
>Bait it into a null magic zone.
>Spend five minutes repeatedly bonking it on the head while it's spells fizzle.
someone didn't take his geology class
EVERYTHING is weak against wind and water
It's a Nocturne episode
>Erosionfag excuses
So it should do 1 damage per hit.
Name 3 different games that do this.
What a retarded boss fight
That guy sucked so hard
>spider enemy
>it poisons you
>Type advantages are presented like this
Kotor 2 was a hell of a game
>wind is weak against wood
>earth is weak against dark
What game even is this?
>dark is effective against earth
>thunder/lightning is effective against light
>wind is effective against water
I'd Imagine Yu-Gi-Oh for the Ps 1
water>fire>wind>earth
>wind is weak against wood
Trees are commonly used as windbreaks
Yu-Gi-Oh! Capsule Monster Coliseum for the PS2. It's also fun
>the boss can change his weakness at will during fight
Tell me again why the Alatreon isn't the best elder dragon?
Because Shaggy exists.
>time is weak to wind
>mobs immune to everything
>you need to destroy something something that provide the immune
>God that has ruled for eons is weak against teenagers
>Enemy that buffs all other enemies in the area so they're nearly impossible to beat
>Runs away from you
>you can just waltz in seath's boss room and shoot at his crystal from across the room 0.5 seconds into the fight
well that makes things thoroughly less bullshit
>weak to fire and dragon
that faggot can crawl back to the gore magala's corpse he came from
>protected by the puzzle things
have you tried punching a bird
Games should do away with type advantages and weaknesses. Give each character an elemental strength/weakness but don't assign an element to each character like Pokémon.
Fire worst element.
Wind blows it out
Water puts it out
Earth puts it out
Fire is the worst
>guys I finished high school!
Man > Heaven > Earth > Man > Heaven > Earth > Man > Heaven > Earth > Man > Heaven > Earth > Man > Heaven > Earth > Man > Heaven > Earth > Man > Heaven > Earth > Man > Heaven > Earth > Man > Heaven > Earth > Man > Heaven > Earth > Man > Heaven > Earth > Man > Heaven > Earth > Man > Heaven > Earth > Man > Heaven > Earth > Man > Heaven > Earth > Man > Heaven > Earth > Man > Heaven > Earth > Man > Heaven > Earth > Man
Heaven beats man because death and that
Man beats earth because tools and building
Earth beats heaven because physical form>metaphysical concepts
>poison is element
>light is element
>boss is weak to physical in the first form
>reflects or drains physical in the second form
>what is erosion
Tell that to KOEI TECMO.
LOL
>Sleep Bombing King Alatreon
That faggot is drowsier than a Capybara pumped full of anesthetic.
>lightning is element
>plasma is not
I disagree
>Holy element do massive damage to evil .
>It's healing good guy .
>Fire damage lights enemies on fire making them twice as dangerous
>psychic beats everything
>except bugs
>using unfair and disgraceful tactic
>he doesn't respect his opponent
And you dare to call yourself a hunter!
Scumbag.
>4 teenagers with about two weeks of fight experience against woodland creatures and one minor ogre treated as a boss strong enough to defeat imperial army captain with decades of combat experience in addition to countless infantry
>Hunter
>Dueling
Why is DIO-Above-Heaven blue
>Hunter
>not Dueling
I bet you are the kind of ''hunter'' that can't hunt alone
Argyrosis
Because I can't fucking reach him when he flies.
Pre-Gen SnS is suffering.
I actually do hunt alone Because I don't have any friends
>ice is weak to fire
>when melting turns ice into water, which puts out fires
Accept it, it's your fate
/mhg/ can be good place to meet some good hunter, but yes it's better to hunt with friend irl
>undead are immune to arcane
>weak against healing/life
I much prefer status effects from elements rather than straight changing damage tables.
Stuff like fire causes the target to take more damage from other sources and ice makes armour brittle, lowering defence. It stops a lot of 'boss is invulnerable to x attack' stuff too.
winds of change, son