Tell me how you honestly feel about this game.
Tell me how you honestly feel about this game
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I've heard from very relaible sources that Link, the character Link, is hot. Is Link hot?
Not really. He just looks like a regular guy in this.
Weapons breaking after 2-3 hits is a big turn-off.
But seems like an interesting mix of skyrim and gmod.
Would rather have a ps4, tho.
If weapons didn't break every five fucking seconds it'd be damn near flawless.
Link... Link is hot.
You must have a high standard of beauty, if he is a normal guy? What is a hot person to you?
Is it Fish Man? Bird Person? Or Zelda's Flat Chest?
it rules
Legitimately and unironically one of the best games ever made, and an absolute triumph in game design.
i lost interest after shirines became harder to find
No, I mean, there's nothing distinguishing about his face. It's painted on.
Really fucking hate weapon durability and the game just doesn't feel like Zelda. Exploring is both fun and kind of tedious, because while the world is vast and there's lots of stuff to discover, it's also a pain to traverse sometimes (swimming and climbing and mountains can be an exercise in frustration).
Probably one of my favorite Zeldas. Not a perfect game by any means, but I've been enjoying it a lot. Already invested dozens of hours with only one dungeon completed.
decent as an open world game bad as a zelda
Durability is so bad that you can't even beat enemies with their own weapons. Also has copy and paste enemies, rather than giving each area a new set of enemies. Still fairly fun and worth playing if you are in the mood for a skyrim esque game.
Rude. I'd expect more from a man living in a world with PS4 graphics.
Needs more enemies, but it's GOAT.
It's my favorite game now, but that might have to do with how I played it.
>Refused to look up any internet guides for photo memories, shrines, puzzles, secrets etc
I'm playing this game 100% naturally until I find everything, even Korok seeds.
>needed better/more interesting dungeons
>more variety in equipment
>higher end weapons should break slower
>ganon needed either a 3rd stage, or better 2nd stage to climax the game
>needs more enemy/boss variety
>champion characters were wasted and didn't get enough screentime
>rito questline was rushed as fuck
Definitely one of the best game I have ever played.
it would be a much better game if you didnt have to constantly break up the flow of combat by going into menus
it would also be a much better game if traversal was fun instead of slow, tedious meter management
but the dungeons are fun and the side quests, even the stealth ones like the yiga clan hideout, are really well made, though i prefer the more traditional zelda dungeons
it's better than skyward sword and it's an okay game
5/10
Not a Zelda game
The later in game you get, the more durable weapons become. It's not bad at all. You can also increase inventory so it's ez
...
Well, okay, I've been lying and saying I like it in every other thread, but if we're being honest here, it's actually a terrible game and I hate it, and I've only put 60 hours into it as a joke.
Overrated
The actual main 4 dungeons are a fucking boring let down
The english voice acting is horrendous
Otherwise? This is honestly (subjectively) the greatest game I've ever played in my life, every day I play I discover something new and awesome I absolutely love this game and it makes me sad to know that the next game will not be able to compare.
I am enjoying it.
It is fun.
So its a great game?
I feel like the biggest flaw is that it's not on a decent system.
>tfw I just want to play Zelda on a big screen at home on a system with some power that can run it smoothly since I don't like handheld gaming.
Maybe one day it'll be emulatable without any issues, oh well.
It's alright. Darksiders is still the best Zelda game ever made.
It deserves the praise it gets. I really like it.
The only objective thing wrong with it is that performance, because the game can chug in areas with a lot of grass. Other than that, it's really good.
CEMU emulation is probably going to make BoTW work in the next sixth months.
Why does this game punish me for finding cool weapons? The game offers me cool and unique weapons that will expire after I hit a bunny with them 20 times. So I'm encouraged to save them for a boss fight, but WAIT, it costs x^2 korok seeds to expand my inventory and I can only store 3 weapons in my house. Can I just drop my weapons on the floor of my house? Serious question, anons, please answer. Will the weapons just stay there if I drop them in my house on the floor?
Why do these metal weapons break after hitting a fat squishy pig man 20 times? If this game is set 10,000 years in the future and 10,000 years ago in the game, the technology was available to create material that is absurdly strong (the armor on the guardians), why havent the engineers of this world learned the absolute basics of materials engineering? I could in actual real life make a better sword with iron and a furnace using nothing but my anus than the best sword in the game.
The starting area is cool and filled with lots of cool things, animals, and people. Once you venture two regions away, however, all that is offered is vast empty lands will hills and cliffs and some stupid annoying monsters. Why did they release a game with regions that are unfinished? If you're going to do that, just cut those regions and only include what you finished. That's like a farmer filling a basket with rocks and placing plump juicy strawberries on the top layer to trick his customers.
It has its moments and it's addicting, I'm actually sending my wiiu back home with my family so I can focus on my schoolwork, to give you an idea of how addicting I find the game. But in the big picture, it's no better than Skyrim, arguably even worse. At least in Skyrim, what is equivalent to the shrines (dwemer ruins, caves, etc) are expansive and rewarding rather than just a half-assed fit the shape into the whole puzzles offered by Zelda.
I'm glad I pirated this polished turd, this is NOT worth $70.
I love it and I'm using a guides because I fucking suck.
this desu senpai
the biggest issue is the framedrops, but other than that it's definitely one of the best games i've ever played
For streams' I've seen, it seems boring. I have a hard time watching people play. Evidence of a poorly designed game.
He's kind of cute, but even among other Links he doesn't strike out as the cutest, let alone among video game characters in general
You had right to critique it if you pirated it. Kill yourself
It's not a perfect game but it's pretty damn close.
The way every system supports one another, and all of them support the game's main goal that is available right at the start. It's elegant. I think devs have a lot to learn from this game.
>i haven't played it but it's bad
really made me think
I like how lost you feel sometimes and some shrines make me feel dumb. The only complain I have is that weapons break way too fucking quick.
Good game, overrated as fuck but good game.
Heard it was fun. Might buy it.
>Why does this game punish me for finding cool weapons?
It doesn't. You're supposed to use them. Them breaking isn't a fail state. It just means you used them up. Try to get the most out of each one so it's not wasted, and don't stress about it too much. There are more than enough weapons in the game.
>Can I just drop my weapons on the floor of my house? Serious question, anons, please answer. Will the weapons just stay there if I drop them in my house on the floor?
No, they will despawn.
>Why do these metal weapons break after hitting a fat squishy pig man 20 times? If this game is set 10,000 years in the future and 10,000 years ago in the game, the technology was available to create material that is absurdly strong (the armor on the guardians), why havent the engineers of this world learned the absolute basics of materials engineering? I could in actual real life make a better sword with iron and a furnace using nothing but my anus than the best sword in the game.
Hylian iron is shitty quality.
>but WAIT, it costs x^2 korok seeds to expand my inventory
Just grind out another 400 of them to get max inventory, nerd. 400 collectible munchkins you need to find isn't that many at all, right? It's barely even half of them!
How someone obtained the game is irrelevant
You offered no criticisms of my arguments, so I guess you can't dispute them. Glad we agree, nintenbro. I'll be enjoying the good boy points I saved on real games that are actually fun.
6/10
The world is beautiful and really well done. It make you want to explore which its rare for open world game.
Everything else? Garbage
Music? Garbage
Durability system? Garbage
Shrine puzzle? Preschooler tier
''''''Dungeon'''''? Garbage
Boss? Garbage
Enemies? You gonna be fighting the same 10 type of enemies throughout the whole games
Sidequest? Garbage
Voice acting? Awful please don't ever put voice acting in a Zelda game
>weapons break way too fucking quick
How far are you in the game? Early on everything breaks pretty easily, but as you progress weapons take a while to break.
Why are you trying to criticize a game you've never played, user?
I wish there was some kind of setting so picking up a weapon would automatically drop the weakest weapon from your inventory to make room. One of my only gripes
Best exploration and sense of adventure the series has ever had.
Lacking in variety of stuff to do, Hyrule could be half smaller.
9/10.
It's the perfect Zelda formula
Waaaaaaaaaaaay better than the Ocarina of Time gameplay Zelda was stuck on
Keep going back and forth on whether or not it's one of the best games ever made. Haven't made up my mind yet.
Fun for the first 6 hours
Then everything just becomes stale with the lack of enemy variety, simplistic puzzles, big empty landscapes, and frustrating weapon breaking.
This game is devoid of any challenge when given even the smallest amount of thought.
Overall it's a pleasant experience if you just get it over with it as quick as possible, however if you put it down you probably will not be coming back
It's a very good but equally flawed open work game.
The 10's are just ridiculous (anyone who tells me it's one of their new favorites, I just assume they've not played many games), but it's still worth a play, especially for a zelda fan.
Also the Voice acting is shit
absolute fucking shit. What were they thinking
This comes off as a touch misleading, as the temples are a joke, and are nothing like regular zelda temples.
Or whatever you're currently holding.
>Huh cool weapon
>Kill three moblins
>Breaks
>At boss
>Rusty broadsword
Th-thanks Nintendo
Why are normalfags so easily impress by open world game?
At that point the hype will be dead. You will miss hot discussions and comfy threads.
no desire to play it, or even see gameplay of it. Looked like a ubisoft game with a wind waker skin.
>tfw to inteligent to enjoy Zelda
These puzzles are way too easy.
I'm not a big fan of Zelda. OOT was great but every 3D Zelda afterward she pretty much followed the same sleep-inducing formula.
That being said, botw is the best game, Zelda or otherwise, I've played in a decade.
Any time you'd actually get to a boss (like in a dungeon), enemies within the dungeon drop good weapons. So I don't know what you're talking about.
>Zelda voice
Game would be redeemable if you could kill this faggot.
The game becomes too easy once you upgrade your armor. Looking forward to Hard Mode
Everyone whining about weapon durability needs to simply GIT GUD
>Vah Ruta
>The enemies in the dungeon drop good weapons bro
No.
Just throw the weapons you don't need, it takes like two seconds
didn't read this post but from a glance it looked like a shitpost so have your (You)
Indifferent.
There are guardians in the dungeon that drop guardian weapons. What are you even talking about?
The only things in there that don't drop weapons are those eyeball things that you kill with arrows.
>guardian sword
>guardian spear
>not having 16+ shock arrows left
Who here /Boycottin4Robin/... We're waiting, nintendo! You better put him in the DLC....
You do know you can choose which weapon to use, right?
It's not like the game is forcing you to use great weapons on easy enemies. It's your own stupidity.
5/10
6/10 when I'm drunk and feel generous
>buying DLC instead of just not upgrading your armor
lmao
Unimpressed, sadly.
No replay value, finding it hard to find value in playing it once. I'm 10ft away from my Wii U, and I've been trying to convince myself to play it.
Posting in these threads is funner than that game.
I tried this desu. looked up some hints on how and where to find things though and I felt so dirty afterwards. Still doing all the shrines, divine beasts, etc. with no guide. Great game btw
>9/10 so far
Make less threads about it, Jesus fucking Christ
That lack of reading comprehension.
Read these again, in this order. Can't believe I have to spoonfeed you this, retard.
I honestly, legitimately, unironically think the game is fucking amazing. Easily a 9.5/10.
The only complains, if any, that I even have would be
>item durability, stuff just breaks a bit too fast. I understand that making them last forever would break the game as it is currently designed though, but there must be a way to improve this
>dungeons should've been properly themed and a bit longer
That's about it.
The game, overall, is fucking great. It takes all the good things from past open world games and RPGs while avoiding the common bad parts. It's just an incredibly experience and you HAVE to play it yourself to understand.
Not that far, I just went through my first divine beast. I mean, it's not as bad as when I started but they still don't last that long.
False flag
Go play your xbox faggot
10/10 the legend of zelda: BOTW has no flaws whatsoever
Thanks for the tip.
Mechanically fun as fuck. Everything else falls flat of every other Zelda game at being a Zelda game. The overworld is bland and the game largely lives or dies based on how fun it is to move around basically and luckily for them it is very fun.
Same here although, once I've done everything else 100% blind and without a radar, I'll look up where the Korok seeds are. I don't really have the patience to find 900 seeds blind.
Just finished the main quest about an hour ago. Really, really love this game.
Sorry I haven't followed up on your wall of ignorance.
So your problem is even if you did save them up for bosses you run out of weapon space and thus are forced to use the good weapons. If that is the case, aren't you finding enough good weapons to keep your inventory full in the first place? If not, can't you use up the worst of the great weapons and replace it with one of the less great ones the mobs drop?
900 seeds blind would be impossible unless you have a few years to spare
There are some seeds in such absurd and impossible to just stumble upon locations it would make your head spin
Not enough lewds if nu-Zelda, only complaint
How many sidequests?
Amazing achievement, blowing away all 3D Zelda games including the extremely overrated and aged poorly graphics of OoT
It nailed exploration right.
But it threw away any sense of real progression by giving you every sheikah powers(items) from the start.
Check this series analysing dungeons in zelda games :
youtu.be
Dungeon based on item progression from previous games wasn't as linear as everyone thought, plus it shows that backtracking isn't necessarily evil.
Flashbacks to tell the story is a double-edged sword. To tell a compelling story you still need linearity (since a story is linear by essence). And the story is'nt very good in this game.
Enemies design is weak. Unlike previous games, there no monsters designed as puzzle. Imagine a darknut that you need to strip of its armor with magnesis before being able to deal damage.
>Areas are revealed by towers
>nailed exploration