Hollow Knight

I feel like I'm missing something really obvious.

I've beaten Hornet, Mantis Lords and Soul Master, so I can dash, wall climb and break shaky floors.
And after that I had no clue where to go.

So I wandered pretty much everywhere I could, without acquiring new abilities. Beat the Dung Defender, learned two weapon arts on the opposite edges of the map, fought in the coliseum, even killed the Beast.

But now I don't seem to be able to progress anymore. I'm missing the ability to get past the black mist gates, double jump and I'm guessing there's a way to just fling yourself across entire rooms, to get past caverns with seemingly no footing at all.

Could you give me some pointers, where I should head next?

Other urls found in this thread:

mega.nz/#F!8gkzHZ5Z!722VEsvaFgLyM1mBckznPQ
steamcommunity.com/app/367520/discussions/0/135511294068167118/
twitter.com/NSFWRedditImage

Crystal Peak.

I've been there too. And came across one of those long caves with spikes. I tried the attack bouncing trick, but it doesn't seem to work on crystals, only certain types of spikes.
But I guess I might have missed something, so I'll take another look, thanks.

So if anyone wants to try Hollow Knight 1.0.1.1 before it's on GOG.
mega.nz/#F!8gkzHZ5Z!722VEsvaFgLyM1mBckznPQ
Performance is noticeably better compared to 1.0.0.6.

I took a look at the Kickstarter and noticed that some of the people got to design NPCs for the game.
Since I didn't really notice out-of-place stuff like you usually get with KS characters, does anybody have a list of backer-designed ones?

There is a room where you can get item that will let you cover all the long spike rooms.

You can turn on the backer's contribution in the options. It shows you which character are from backers.

>go to Kingdom's Edge
>can't find the map guy anywhere

I had to literally look online because he was hidden on a fucking shitty place

That's imo what's keeping the game from being 10/10 for me, the fact that often the areas don't lead you to the map guy and it's tough to find him.

Same thing with Royal Waterways, he's literally in a corner when you enter from Fungal Wastelands, if you enter the area from the City, you'll be hard pressed to find him any time soon

Can you transfer save from gog?

There's a trail of paper sheets leading to the guy in each area. Also, in case you've some time ago last time (or if you're a filthy pirate): apparently there was a bug that stopped the map NPC from humming. The game updated yesterday and right now you can hear him humming and scribbling from quite far away.

Sure, you don't even have to move it anywhere.

Oh, cool. I guess I'll play with that on the next time.

Only place where I couldn't find him was the Fog Canyon. Turns out I had been missing on double jump upgrade for longest time, and actually beat the Beast, Teacher and Watcher(I think that's his name) without it. No wonder some of those jumps and spike-bounces felt really hard.

I had been wondering why they didn't make him make noises from far away like some other NPCs

Brb updating

Thanks

>download limit exceeded

fuck mega

temp-mail.org and make a new account nigga

>Have Defender's Crest and Glowing Womb on
>Get to the Hollow Knight
>With the exploding hatchlings constantly spawning and particles from stabbing, FPS becomes non-existant
This game runs like ass.

That's 1.0.1.1? Wew.

Fuck, didn't mean to quote. But seriously, it's hilarious how bad the FPS gets. For good ten seconds I only saw this frame.

After you get the Mantis Claw, you can pretty much go wherever the hell you feel like, the game is very open-ended in that regard. But either way, the next major power-up you gotta go get is Crystal Dash in Crystal Peak. It's needed to get Double Jump down beneath the City.

is this supposed to be a boss? how do i fight it?

Doesn't work, even if I reset my IP, enter incognito mode and use a temp email, it still tells me to wait over 6 hours

it was a room for some flavor/lore that you can encounter before the infection spreads, and come back later to discover the scene in your picture.

because YOUR limit is still exceeded.

just have someone else sit in your chair and it will download correctly.

lul

Try from another browser.
Or tell me where else to upload it and I'll do it.

Anywhere is fine, I suppose. I have the GOG version, but it's still in 1.0.0.6, dunno if just the patcher would be necessary to update the game.

I beat the game, fuck you Radiance!
Are the optional endings worth going for?

Here ya go:
tinyurl com / jjmn83h
jesus christ fuck off chinese moot its not spam

>There's a trail of paper sheets leading to the guy in each area.
I just defeated Radiance and I never noticed any paper sheets ever...fuck.

Use megadownloader, it removes download limit

I have 1.7 I think and it worked flawlessly last time I wanted to break the limit a few weeks ago

Also it's a 3rd party program, it's not from Mega themselves

Also can someone explain to me exactly what Radiance was? Were they the original king of Hallownest? And the guy on the throne in White Palace was a successor...? Did the original king eat the Wyrm's soul and gain intelligence and power? Or was Radiance the soul of the Wyrm to begin with?

HK lore makes about as much sense as in Dark Souls, don't go overthinking it.

You are in Dirtmouth after the Trial of fools and this guy Perapera your Bugfu's ass.

What do you do.

I failed miserably this morning so here it is again.

Where did the banker girl move?
She didn't just run with my geo, right? She wouldn't do that to me.

House of Pleasure

It goes like this.


>Radiance is a god/ancient entity
>Create some bugs to worship him
>Under his reign, bugs are united, but without free will
>Some day a Wyrm comes
>The Wyrm foresaw his own death and die right there
>Reincarnate as the King. This is as far as I know the only character referred to as "King" by others during the game
>King "free" the bugs and allow them to have free will, create the kingdom of Hallownest
>Neither he (nor probably Radiance) want to share the throne, so to speak, so the King overrule Radiance in the process
>Radiance is pissed and start trying to destroy the kingdom
>King creates the Hollow Knight using the power of the Void, which is another thing, to contain Radiance, which was manifesting itself as an infection turning bugs crazies like you see in-game
>Make a deal with 3 powerful bugs to get them to act as seal so his kingdom's prosperity will be eternal

And then he fucked off somewhere, no one knows where exactly.The remnants you find in the White Palace dream would imply he died, but for someone such as him it seems that dying is simply a temporary thing.

I'm confident we can piece it together if we try

This guy is onto something there.

This sounds right, though I don't think I found enough reference to Radiance as their creator/God other than the stone in the very beginning of the game that says Hallownest is the land of King and Creator.

Soul of Wyrm is the King then
Soul of Root is Radiance?
Little Ghost is Heart of Void

So the Wyrm is natural life and the world/Earth
Radiance is Light
Heart of Void Darkness

The three facets of their reality

The two white soul fragments from the King and the Queen and you are the Void.
All reunited and ready to kill Radiance.
It's all you now.

Personally I tend to not care if developers themselves can't be assed to present the lore in a coherent way.
Good thing it's just a platformer with cutesy bugs and not an RPG or something.

Souls of Root is the Queen.

It's unity, what do you expect?

If you get 2400 Essences on your Dream Nail and talk to the Seer she'll tell you a lot of lore.

That's what I originally thought, I never made the connection that the Wyrm = King though so that threw me off, I guess I missed something that revealed that. I read that the Wyrm's death was what allowed Hallownest to come to be...but that was it IIRC. And I know you get the mark of the King from the Wyrm's corpse.

I'm so sad we'll never get to play as Zote.

Its a new thing with the patch

Is there post-game?
If not, what's the point of no return?

Did they really only get 56k from kikestarter?

Wait a sec. The Colosseum and the Abyss are in the game, aren't they?

Yep, he's been adding stuff that didn't make the goals anyway.

We're pretty sure Hornet will be the 2nd playable character in upcoming free DLC

No there only One boss in the Colosseum and no boss at all in the abyss.

Maybe if the game is a hit they will release a DLC for those.

Tanking bosses to death with Grubsong+Baldur shell+ spore feels pretty good
If only the game didn't run like dogshit and I could avoid getting input lag of more than 1 second

I hope we'll get to play as Zote.

Don't lie, it will be extremely funny.

There's a bench right before the final boss.
After you beat him and the credits roll, you can reload your save and start from there with your progress intact.

It's actually a good idea to do this before getting 100% completion, since there's an ending you can get locked out of if you only fight him after linking the void.

Prolly ppl assumed it will be another kikestarter scam.

Got mantis claw, saved thiccbug and discovered mantis lords but that one guy said I may need to upgrade my nail or some shit
Where go?

>that ex comment
He's never tried it before
DUDE DRUGS LMAO I SMOKED A WHOLE PACK OF MARIJUANA LEAVES

So why do people like this game?

I'm looking for something new to play. Your responses may sell this to me.

Pirate it.

Its a solid metroidvania with a unique setting, good music and drawn graphics

>going through mantis village
>enter a new section
>mantis bug above me closes the door
>there's a bench sign right there, taunting me
I am the maddest. Fuck these mantises. Please tell me I can get revenge on that fuck for cockblocking me like that.

Beat the lords.

>metroidvania

Except for the zero rpg elements.

The three guys at the bottom? Will do.

What is the purpose of the mask painter?

He paints masks.

Is there a clear "point of no return" in the game? I'm afraid of going past it.

City of Tears has a free upgrade from the nailsmith.

Nope. You can lock yourself out of the 'bad' end, but that's it.

>Super Metroid had RPG elements

The lack of RPG stats and different weapons are my only problem with the game. Oh...and that horrible god awful stuttering.

Game would be 10/10 to me if not for that stuff. Minus the stuttering it would be 9/10

MetroidVANIA, Castlevania SoTN had RPG elements, as did many of the following titles.

Don't bother arguing with these autists about genre definitions. It leads to nothing.

This guy talked all that shit and he winds up like this...

Not sure how my screenshot got so fucked up.

>Entire genre of games with Metroid in the title
>Don't release any more metroid games like this yourself
Nintendo...what gives?

How many other games called metroidvanias have rpg elements (apart from the igavanias obviously)? I can only think of valdis story. People are fucking retarded and call open world rayman games like Ori metroidvanias, even though they don't play and feel like metroid nor igavanias. Nobody made an effort to clarify this when the term metroidvania caught on and now it's too late.

I haven't played Ori but I don't see the problem.

Metroid and Castlevania are the combinations of the term...so anything similar to either hits the term.

Any changelog or just performance shit?

There is no argument against the fact that the vania part of metroidvania makes zero sense considering how the term is used.

this is the dumbest shit ive ever read

Because it doesn't fucking matter. The base elements always stay the same. If i tell you game X is a metroidvania, you know that you will spend time backtracking and acquiring movement options throughout the game that help you go to places you couldn't before. You know it'll have a map that you fill out. It doesn't matter one iota if it has rpg elements or not.
Who gives a shit.

>performance improvement

Fucking finally geez.

The term is used to catch any games with a huge sprawling map of 2d realms you run/travel between that act as a single giant realm/world and have platformer stylized combat.

You don't have to have RPG elements, you could have zero. Both work.

Play some video games

steamcommunity.com/app/367520/discussions/0/135511294068167118/

Looking at Steamspy, the game got more sales on Steam than dollars on Kickstarter. So yeah, it's fair to call it success.
I'm seriously amazed that they made this game with so little cash, they must've gotten funds from elsewhere too.

Bonus points to anyone that can figure out what's behind my image

99% of the "metroidvanias" released are metroidlikes or metroidesque, they have nothing to do with the igavanias. Metroidvania was a term coined to describe castlevanias which played like metroid instead of the old arcade style. Then some mouthbreathers started slapping it on anything that looked like metroid without a single thought to the VANIA part. Half the genre name has nothing to do with the games it's slapped on or at best it's completely redundant.

The only mouthbreather here is you.

>It doesn't matter one iota if it has rpg elements or not

It fucking does. If i hear metroidvania i get pumped to see different weapons, levels and all other shit that was in sotn and igavanias. And then when i research further i discover that it is just another metroid clone with none of the things that makes metroidvanias enjoyable for me.

There is also Magicians&Looters which are really fucking good for what they are.

>Nerfing Quickslash
I don't even see why you'd bother

>linguistic accuracy doesn't matter

End yourselves

You're forgetting that not everyone started into these game with Super Metroid, some started with Symphony of the Night. So to them that was the beginning regardless of whether or not it came first

Aside from the alcoves where double jumping is required, what were some things you guys missed or took forever to find?

I found the mushroom tablet before the secret Geo rock, but didn't have the mushroom charm equipped to read it. Haven't gotten back there yet.

This game would really fucking benefit from map pins you could place yourself, why aren't they an item in the map shop?

It's not so bad
>Increased Notch Cost of Quick Slash charm to 3 (affects new files only)

>If i hear metroidvania i get pumped to see different weapons
That's your own fucking problem.

We could call it bananaslammingshingaling. The name doesn't fucking matter. RPG have no roleplaying in them, but we still call them that. There are hundreds of RPG variants. We call them all RPG and rarely anything else, the highest anyone dares to go is to slap an A or a S in front of it.

This pointless distinction solves nothing except tickling your autism.

You only get to call people mouthbreathers after you've made a proper coherent argument, newfriend.

It's the best proper Metroidvania I've played in a long time. The game is ridiculously open ended on where you can go and what you can explore, you actually have to find common upgrades like double jump.
The tone of the game is also good, it's kind of bleak but also positive at points. The characters are great, and there's few nice jokes through the game.

Only things I dislike is that aside from stomp ability spells that you gain are never used in exploration, and the in-game enemy encyclopedia is kind of pain to navigate, it could have really benefitted from categories.