100 buttons, plus a small thing called mouse with an ultra-accurate precision, unmatched by any analog stick. Looking around feels intuitive and easy. It's like you are inside the game.
vs
15-20 buttons with a shitty analog stick with no precision. Console fags will defend this.
Benjamin Murphy
i wonder at what point in my life would i be trying to argue with people in an imageboard which control mechanism is better to play video games.
i hope i never reach that point tbqh
Zachary Jackson
Sometimes controllers are better. Sometimes keyboard + mouse is better.
Depends on the game.
William James
Sadly, this suffers from N64 syndrome, where you need 3 hands to properly use it. Meanwhile, waggle controls give you an even more intuitive aiming mechanism (where you point is where you shoot), and you don't even need to be at a desk to use them.
Michael Morales
looking around with joysticks is intuitive too after a while if youre not a mongoloid ape
Ethan Perry
>kb + m for precision, best when you want to fuck those bitches up properly in a competetive multiplayer game >gamepad for comfines while playing from a sofa, you dont need the accuracy, you are probably playong one of the singleplayer bethesda games anyway.
this me
Joseph Rodriguez
How do consoles get 15~20 buttons? Or am I reading this wrong.
Sebastian Russell
theres 17 on the dual shock 3
Colton Fisher
20 on xbox360 contrller A B X Y BACK START LT RT LB RB thumb left thumb right left up right down left-up up-left left-down down-left
James Cox
>left-up >up-left >left-down >down-left
those dont count retard, k then theres 21 on the dual shock 3
Ryder Roberts
Some games require precision movement instead of precision aiming. Of course the real reason PC wins is that all PCs can use a controller but not all consoles can use KB+M
Brayden Clark
there is 21 buttons on xbox 360 controller if you count the big large XBOX logo in the middle that is used to power up the controller 22 if you count wireless pairing 23 if you cant battery release button.
Levi Powell
>precision movement movement is alot more precise when you can tone it with mouse and when input is digital instead of bad calibrated, low range, low accuracy thumb stick.
Lincoln Rogers
/Thread
Wyatt Smith
both of you reached this level by replying to this thread also you are visiting Sup Forums, how much better off can you be anyway?
James Mitchell
Controllers are good for accurate direction controls. For example orienting the camera and controlling the movement separately, or revengeance style parrying, or DMC gameplay
They are shit for inventory management, aiming or using a big number of abilities. They are also very bad for quick turns
So it depends on the game
Jackson Parker
When I was a kid and a teen, I would rush home, turn on the pc and play western games about dark fantasy, science fiction, very special things, also some tank sims and so on, nowadays the magic seems gone, where did the magic go vee?
Tyler Flores
> i had more fun with Dink Smallwood than with The Witcher 3 i dont know mate but i feel it too. I think we just grew up and games were broguht down to the lowest common denominator and they just dont satify us anymore, unless we can manage to find a hidden gem.
Aaron Allen
Back then you had a life, so gaming time was valuable.
Now you have no life and can game as much as you want, that's why it's meaningless now.
Carter Taylor
Hand got broken playing football in high school and it makes using a keyboard a bitch. So unless it's competitive multiplayer I use a game pad
Dylan Brooks
Its the games, I remember fighting demons with an axe, I remember exploring space stations, I remember worlds that were both spooky and comfy, I dunno, they were different and alluring, awakened something inside you, those games had a soul.
Jonathan Jenkins
>when someone tried to recommend gyro controls to me >tried them on splatoon >genuinely the worst controls I've ever seen, jittery as all hell and inconsistent with the game's camera, tot he point where I had to constantly reset the camera >ended up beating the entire game with twin sticks instead
I'm never going back to that disgusting nightmare.
Thomas Cruz
>100 buttons >15 buttons >no game uses more than 15 nice keyboard
Brayden Stewart
>No 10 quickslots for items, spells etc...
Grayson Phillips
>Can turn 360 by only tuning the controller 90 degrees with the default sensitivity >Analog for larger turns and gyro to aim at enemies >Use legs a rest to stabilize hands >Give up trying to understand why Nintendo disabled vertical analog control while gyro is active for no reason.
It takes about an hour to get use to it. I look forward to gyro becoming standard for console games.
Dual shock 4 could potentially use a decent amount of swipes and presses of the touch pad for extra buttons. Swiping in Gravity Rush to change movement modes felt surprisingly intuitive.
Jace Wood
>be me >see discusting and immature behavior of PC gamers and especially PCMRetards >don't want to suppport platform with such a shitty, immature and hypocrytical audience >literally stopped buying games on PC >havent bought a game on PC for like 2 years >pirate and play everything on PC though because I want to play the best version >buy console version instead so I have a legal copy and devs get my money