Never played Disgaea...

Never played Disgaea, was looking for a solid game with a lot of playtime to pick up for the switch as I'm starting to run out of shit to do in Zelda. I don't feel like waiting till halfway through May when this game comes to the US so I'm picking it up through the JP eshop.

Does anyone know if there are any differences between the english and japanese version? I know the japanese release has english voices and subtitles so I can play it just fine as is, but if there's some sort of glaring issue or something missing, I guess I'll just wait.

Also general disgaea thread I guess for people that want to talk about it. I'll take newbie tips.

prinny bump, dood!

If you don't like grindan game avoid this game at all cost.

I don't really mind grinding as long as the it's not mind numbing. I also figure the fact that its portable helps with that.

Plus I'm kind of looking for a game that I can drop hours and hours on, as I don't really have a lot of money right now, so one big game needs to tide me over till more shit comes out for the switch/I get through the next month.

All my cash is going to anime boston in a couple weeks...

You can generate levels from any-ANY item in the game to make the item stronger.
haven't played 5, but usually Disgaeas have a 30 h story mode at best and at least 200-300 hours of optional content.
Its fun, but keep in mind you'll have to grind mindlessy for a lot of hours once you reach a certain point.

As long as the gameplay is fun, I don't mind. I'm really interested due to all the character/class customization stuff. I love tweaking stats and abilities in games, so that looks right up my alley. Plus I've heard that 5 has a lot of extra modes and such, so hopefully that breaks up the monotony.

how does D5 stack up to all the others?
its the only one i haven't played yet
pros/cons?

They're pretty fun if also kinda dumb.

Think of those dumb clicker/idle games you see on mobile and the steam store BUT WITHOUT the stupid timers and DLC packs. There's just a lot of systems and content to get your brain enjoying the numbers getting higher and higher and higher.

>the gameplay is fun
It's your standard turn based gameplay, so it'll be boring if you expecting some good gameplay.
The real fun is when you get to see your character get stronger and deal ridiculous amount of damage after all the tiring grind.

Same situation as you OP, just finished Zelda & looking for something new. Thing is, I've already played the first 5 disgaea games and loved em, so I'm gonna pick up D5 for sure.

The cool thing about Disgaea is that there are like a million different systems you can learn, but barely any are required to just beat the game at your own pace. If you just want a casual run through, you can pretty much do it however you want. If you want to break the game, you can do item world, chara world, all that other stuff etc.

It was either this or binding of isaac really, but I've played a decent amount of isaac and I'm looking for something new. That sounds like it's right up my alley. Class/character customization is one of my favorite parts of a game. It also sounds like I can definitely make this one last until some other stuff comes out.

I've read a little bit, and I get what the item worlds are, but what are chara worlds? Could probably just google it but I'm being lazy.

Easily my 3rd favorite Disgaea after the first two. Characters and interactions are on par, not to difficult to get through the story, but post game content is challenging, lost 150 hours in it and still hadn't platinumed it.

You should play the first one, even if you have to pirate it. It's on virtually everything. It still holds up, and should give you a general idea if you'll like Disgaea games. They aren't for everyone honestly, but they can really scratch an itch most SRPGs can't.

enjoy not being able to go back to Disgaea 1,2,3 or 4

3 and 4 are not worth going back to anyway

It's a really fun series. If you like D5, I'd definitely play the other 5 main games too (Personal ranking is 4>1>D2>2>3)

Chara world (unless it changed in D5) is like the item world, but for characters. You can upgrade stuff like movement, jump power, counters, throwing range, critical rate, skill inheritance, evility inheritance, etc

The game you get in May will be the exact same game as the Japanese release, maybe with more sub options. The translation is the same as the PS4 version and I'm confused as to why it's being delayed so long for non japs.
At either rate, Disgaea games can be hit and miss so if you don't mind shelling out the cash you might find yourself loving it or regretting the markup. Try a different one first.

What's wrong with 4? It's my favorite outside of 1

Delete this.

Post your favourite generics

It's okay, he'll never know true taste

Disgaea is literally THE poorfag series. You'll get so much time out of it without repeating itself it's amazing.
That is if you dont mind spending lots of hours in one single game. People who have loads of money usually ignore the series because they constantly have other game to play so they will never get invested in Disgaea games as the small but devoted community it has

>Does anyone know if there are any differences between the english and japanese version?
JP version has full english text and audio support
so no

When did the series go from allowing one overpowered character, to needing a full team to beat Baal?

What's the best version of disgaea 1?

PC

I played the PSP version on my vita, it was fine the whole way through. Steam's probably better though, for mod support

That user is 100% wrong about Disgaea. You don't need to grind to complete the story. Grinding comes into play for all of the extra content.

I'm getting this. Never played a Disgaea game before but I watched some reviews for this game and it looks like a lot of fun. It actually releases on my birthday in my country so that's kinda neat.

PSP or PC.

Gee, I don't know, OP.
I'll just pop in my already released English copy I got two months before release and test it alongside my Japanese version.
Mm hm, just as I thought.
You're a moron.

Harada likes his lolis

Bunny
Cunny

No, there's no difference as confirmed by NISA.

D5 is the best in terms of gameplay (and in general every successive Disgaea game is a decent leap forwards in gameplay). Pretty bad in terms of story and postgame content though. Having all the DLC fixes up one of the major complaints at least.

that sucks, the stories aren't the best, since i loved D1 and its turning the genre on its head for the most part. the others were ok, i think D3 sucked the most.

is this a plot bad and characters are good or both are bad?

>Pretty bad in terms of story and postgame content though.

Serious? Why do you think it's bad? & are there at least DLC chapters for the postgame like in 4?

Is I am Setsuna or Shovel Knight worth it?

It's a bit of both. The plot is fairly generic Shounen crap and the characters are all unfortunately just as generic. While they avoid falling into the one-gimmick thing you saw in D4 they end up lacking anything to really make them standout.

That's why I liked D4 because the cast was great (especially Valvatorez as the protag) even if the plot was meandering and characters would fall back on their gimmick a bit too hard.

None. D5 Switch doesn't add anything unique; it just has all the DLC from the PS4 version.

It's a shame because I wanted to see Rutile and Stella since they've become a staple of the portable games and an additional 6-8 post-game maps would've helped round out the experience a ton.

Shovel Knight is, especially at this point because it comes with 2 new campaigns which are basically entire games unto themselves. One of which just came out and I haven't gotten to play yet, but I've heard nothing but good things.

Which Asagi is best Asagi?

the protagonist one

Shovel Knight is if you haven't played em before

COVEN FUCKING WHEN

My new favorite generic

>not posting best generic
>CRRRRAAAAWWWWWLLLIIIINNNNGGG

best generic, you say?

>all that useless fat
also that's not valkyrie

N O
T I T S

enjoy your undernourished unhealthy child, user

oh. sorry. didn't know I was dealing with a faggot.

now now, anons, no need to be this jealous of perfect body

Deus vult

This is a goddamn lie. Grinding has always been required even if you just want to go through the main story.

This is true.

so you got THAT ending and now back to crying about how game is grindy?

Unless you are creating tons of characters, you don't need to grind in any disgaea game to beat the story. That's universal fact.

So considering that Disgaea 5 sold 2x its projected sales, when do you guys think Disgaea 6 will be announced/released?

I'm betting on an early 2018 announcement with a mid to late 2018 release. and hey, best part is since the Switch is region free, we'll technically get it at the same time as Japan.

I have been playing the series since one an it's one of my favorite game series. I have never been in a situation where I could make a diverse team of characters and go through the whole story without grinding a little bit. Besides who'd want to play through these games without grinding to make a badass team? That's the fun of disgaea.

That's assuming this primarily PS series will be released on a Nintendo console day one.

Well there'd be no reason to not release a Switch version as well, and I can't imagine Sony vying for timed exclusivity, so I'm hopeful it'll land on Switch day 1.

>post the best generic they say
Why did you post the worst generics?

Everyone knows that Androids in 4 and Sage in 5 are the best generic ever.

>Land Decimator all day everyday. combined with attack twice evility for easy clearing Item World maps.
>combined also with Megaphone weapon for no-sweat prisoner capturing while Land Decimating

You are literally retarded if you own a Switch and don't buy this. The definitive versions of Disgaea are always portable. Might as well buy a PS4 and not get Bloodborne.

Agreed. I don't get it though, it's like I can't enjoy disgaea unless it's portable. I loved 1,2,3,4 on vita, but got really bored of D2 on PS3. Just something about it being portable makes it so much more fun, couldn't figure out why though.

Maybe I'm autistic.

>diversive team
we are talking about full first playthru for new players. they will not create every generic and monster available and mostly focus on story characters
and if you focus on story characters - any first story playthru period doesn't need any grinding

of course if you start experiment with team you sooner or later will hit a wall cause your exp will be spread too thin, but that's obvious not the case of game's difficulty here.

of course fun in the grind, which in this case is exploiting mechanics. but people new to disgaea use term grind as boring repetitive action, that's why saying that game series is grindy even for main story is not the best of the idea if you want someone to get interested in franchise

New to the game, currently playing D1 PC. In order to create a Majin you need a couple of classes at level 100 or something like that.

So right now I have a Brawler at level 10. What happens if I evolve that Brawler to the next class which is Pugilist or whatever? Will I still meet the requirement for Majin (lvl 100 Brawler) with a Pugilist? Or do I actually need to level the base class Brawler to 100?

I think you should meet requirement, but it's been way too long since I played D1, I'm not completely sure.

b-but I got a PS4 and no Bloodborne

I'm considering selling it and getting a Switch + D5C instead

buy SRW V you Gundam Weaboo

can be any tier as long as it's the correct class

Sweet. Would fucking suck if I had to use the base Brawler class the entire time without evolving it.

You must play the first game first.

If you start with 5, you won't have an easy time going back to 1 or even 2 given all the streamlining that was done to the series over the years.

START WITH ONE.

>people confusing sage's ability to grind easily with being good
Mass Blaster isn't a good evility outside of grinding.

You make some good points, but I'd still argue that depending on how your play through goes you may end up needing to grind at later points I'm mainly thinking of my experience with Disgaea 1 and 2 though. In both those games I needed to grind a bit later in the game.

Sure, it's also depends on creativity. You can usually use gameplay mechanics to kill off much stronger enemies instead of resulting to brute force.
I remember beating particular hard stages via just relying on shaman casting paralize and sleep via chance of mass curse spell, don't remember exact name. Or beating especially strong character by lifting them so at cost of one unit they'll skip their turn.

I just remembered time of PC release of D1, when people who started playing disgaea, posted in threads complaining about game being grindy when they ignored geosymbols in first midboss fight. That's where stereotype is at it's worst.

Killing endgame bosses with lift sacrificing while being 20 underlevelled is pretty much standard end of story stuff. Only DD2's story boss made that difficult because the mobs on the stage were super tough and the boss drained stats from your units.

>thinking worthless skills by worthless generics are any good
>when the game is focused on killing enemies en masse.
>specially when the game hits the stats cap so easily

There's no point in any other generics now since you can learn all the skills, all the evilities and aptitudes, and also sub weapons makes other generics moot.

Outside of Sage, the only good one is Killia for his OP Overload ability.

>Only DD2's story boss made that difficult because the mobs on the stage were super tough and the boss drained stats from your units.
fuck that fucker Xenolith
I mean really. I hated every second of DD2, aside of Laharl-chan chapter.
Thankfully gameplay and stage design was enjoyable enough, till final boss. That's one "fuck you" evility they got him, how the fuck you supposed to kill him otherwise.
I managed to deal with mobs without question, but just didn't have enough steam to fuck boss quickly enough before he oneshotted most of my party.
That's a quite big difficulty jump honestly, compared to stages before it, not to mention boss fights starts right after stage before, where I oneshotted first form of boss with single tower attack.

The only real reason to keep going is to max out damage, and if you want to do that you don't go for mass blaster, seeing as multitarget magic is weak as fuck

It's a shame Rasetsu didn't make it into D5 though, at least it was better than eclipse power grinding which was never worth the effort.

To be fair they should make more genuinely challenging story mode stuff like that though. Bloodis without grinding in D5 was fucking terrifying with his overload, basic evility and S damage aoes

time for bed it seems.

Why are there like only 3 playable story characters in Disgaea 1? I thought there would be a fuckton of them.

I stopped coming to Sup Forums around that time. Sad to hear about that. These games are fantastic when I first started Disgaea 3 I was up for 3 days straight playing it.

There are more. Keep playing.

You get the defenders of earth later though right and some post game things like Marjorly? I can't remember.

Reminder that Majorita is the best Disgaea loli.

>Why are there like only 3 playable story characters in Disgaea

Because Majin.

>thinking that there is a point to increase max damage when dual action land decimator plus some atk up evilities are enough to kill anyone outside bosses.

>disgaea 5
Pass on that one and pick up the others on the vita

Thief forever

>majorita is the sexiest loli
>has an ugly save file icon
Truly the worst, I did buy her PS4 theme with leftover yen though

>outside bosses
You talk about trash units being worthless but it's worthwhile making units to deal with them? :^)

>implying Sage can't dual duty since the advent of Sub-weapons

what happened to your megaphone?

I already have D5 on PS4 with all the DLC.

Also I'd rather support Sony since they support smaller Japanese developers like VW rather than Nintendo who don't support anyone.

>sony
>supports anything
they don't even support their Vita user

Nice reading comprehension, I wasn't talking about Vita.

The port to Switch is just about NIS staving off the debt collectors for another fiscal year.

>megaphone and Catastrophe sword
>implying land decimator is a weapon locked skill and not a class locked skill
>stats are not shit that need to rely on weapon for boosting stats.

point was that sony supports nothing
neither nintendo
NIS is 3rd party developer, they don't have much luck on any system lately.
don't bring console favorism into this, dumb console warrior

Or they wanted a portable version of D5 since Vita can't handle the updated graphics. But it sold like shit in Japan so they won't be porting to Switch anymore.

>point was that sony supports nothing
They do. They basically funded the entirety of Demon's Souls and Bloodborne thus saving From. That's just one example.

>sony blamed for souls bullshit and lack of mech games from From
fuck sony then
From was fine until then. Aside of ACE:R

North America: 0.14m
Europe: 0.08m
Japan: 0.07m
Other: 0.05m

Wow, you weren't kidding. Hard to believe a series like Disgaea does better in NA than Japan.

Thing is, I read that the goal for D5 was 150k units, so 334k is actually really good. I have no doubt future Disgaea games will also come to Switch, why not?