3 days until Brood War HD is revealed.
Are you hype?
3 days until Brood War HD is revealed.
Are you hype?
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NEVER
EVER
in all seriousness they'll probably fuck it up. the things that made BW good was mostly the messed up parts of its AI and engine that forced players to play in certain ways.
Rumors say it's a 1:1 copy gameplay wise and Tasteless and Artosis said it's awesome, so it can't be that bad.
oh that's a good sign then
link to them saying it's good? i tried google and their twitter and didnt find this
Does this mean a prettier looking Brood War to watch
Watch at 13:05.
They are not officially talking about it, because it's "just a rumor".
No.
It will just be a DLC of a few Brood War-inspired missions in SC2.
Well, that all but confirms it. They way they act it so fucking obvious. Plus it really sounds like the gameplay will be untouched, which is awesome.
wow ... a another remake ... sure am going to purchase because of nostalgia
Will it have 3d models and not HD sprites?
So basically they're confirming SC2 was a flop?
>"Are they going to change the graphics or remake it?"
>"No... I mean I don't know..."
lmao
>Brood War HD
its going to be shit.
just stick with sc1 honestly.
blizz will fuck it up somehow.
they will find a way.
maybe they will handle online lobbies and community functionality poorly like they did with sc2 (alot of people forget sc2 launched with no chat channels)
I don't know, but blizz will find a way.
HD sprites would be better than 3d models.
>7 year old game
>one of the best selling PC titles
>circa 400k active playerbase
>flop
you may not like the game but it was a commercial success, you can't deny that
I know EXACTLY how they will fuck it up, they will fuck up custom games like they did for sc2
I just want my helms deep back
>>circa 400k active playerbase
Bro, where you get those numbers from?
Never achieved cult status as his predecessor, this is what matters.
SC2 is 7 years old, has still a very active competitive scene, over 200k people playing 1v1 each season and over 2 million people playing co-op and other modes each month, WCS for 2018 is already confirmed and new updates and content are in the works. How is that a flop?
No, wait, let me guess "led ded gaem", right?
It's modern Blizzard. I'd expect them to recreate all campaigns in SC2 engine and call it a day.
If it's more ambitious than that, I want some love for The Lost Vikings too.
>Dead game 2
>Well the best way to revive Ded gaem 2 is OBVIOUSLY to remake EVEN DEADER GAME : EXPANSION.
What did they mean by this.
ladder has 200k population and blizz has multiple times stated in interviews that about the same number of people play coop
flop != cult status
>over 2 million people playing co-op and other modes each month
sauce?
flop != not cult status
211k have played 1v1 this season alone.
HOLY SHIT
I get the feeling that this picture is moving and it hurts my head
why you guys not just hire artists and create some 2d shit like this youtu.be
That's from openbw, you retard.
What the fuck, then why do people say this game is dead all the time? I mean that's small compared to LoL, but still way bigger than most online games, especially considering how old the game is.
>1:1 copy gameplay wise
if literally any aspect of the game is different it isn't a 1:1 copy. if it's 16:9 that will throw off balance and have significant impact on certain strategies
who the hell is that with tasteless and artosis?
Because you have to look at statistics instead of blindly listening to the gaming media.
Noregret. Shit tier SC2 pro that used to be fat as fuck and then moved to korean a got a kgf and turned his life around.
Because it used to be bigger, the number 1 competitive game really, so when it started declining, important people immediately started jumping ship to other games like LoL and it lead to mass community panic that everything was falling apart. Some started saying SC2 was doomed and a dead game and it stuck in a lot of peoples minds.
oh that's that fatass? i haven't watched in a while so i wasn't aware he skinnied up. good for him
>Tasteless and Artosis said it's awesome
they said the same about sc2
>Implying SC2 isn't awesome.
It may not be as good as BW, but it's closer than any other RTS.
honestly any change would fuck it up, even changing the resolution would affect balance. So I don't see how they would do this
>they said the same about sc2
And 7 years later they're still casting it.
I mean, props to them for standing to their word.
>BW Legends Showmatch
>BW Remaster reveal
>Hype as fuck GSL finals
I'm ready.
>Asian raping a black guy.
Sure.
Macro
P: Can see more gates per screen lock, making macro much easier, especially considering late-game vs. T where having two bases of gates is practically a requirement.
T: Can see more barracks/factory per screen lock, making macro much easier in every match-up.
Z: Doesn't help much at all - hence a benefit to T/P but not Z in the mid to late-game.
Micro in engagements
P: Easier to coordinate flanks/cast storm/stasis on a stationary Terran army. Terran benefit in this scenario by maybe having greater awareness of where to EMP/position vultures but I can't help but feel that this gives an advantage to the aggressor. Either way, this affects gameplay, which was my initial argument.
T: I don't see any direct benefits besides those listed above; I find they are the ones disadvantaged in these scenarios.
Z: Easier flanking on both T and P, a crucial element to mid and late game Z play.
Harass
All races: Any aerial harassment becomes more difficult to pull off because people have a greater vision/direct awareness (as opposed to indirect, such as minimap) of it coming, meaning quicker reactions and an increased facility of transporting workers between main and natural on most maps. This is a universal defenders advantage granted by resolution, which is contingent on...
Positional balance
The most popular maps in competitive BW are subject to have a greater positional imbalance because of the resolution and control console. I'd want to be on the bottom bases of FS rather than the top because the control console acts as a map limit on those bases. In other words, aerial harass can never come from below you, always from the side or above. Compare this to the top bases, where harass comes from the sides or bottom. Increased resolution exacerbates this issue because the top bases have an obligatory blindspot at one of the more frequent harass angles while the bottom bases have extended visibility on the directions of their most frequent incoming harass options
this list from TL is a good summery of why you literally cannot change any aspect of BW and still have it be BW.
you can't have rebindable hotkeys or different resolutions or anything, it's not BW if you do
>Resident Evil Raccoon City won't make a comeback
dota got moved to a completely different engine and didn't stop being dota
you guys just have autism, if you seriously think that seeing 2 more gates on screen will upset game balance, there are no words to describe your retardation
Question.
Why are so many CS:GO pros still using 4:3 resolutions?
with multitasking being so difficult and a huge part of the game, a bigger screen is a buff to terran and protoss compared to zerg. that is affecting game balance to a much bigger degree than i think you think
What's this from