>Dude what if we made literally half the cast be inconsequential to the story
>Dude what if we made multiple cutscenes where the main character has no idea what's going on and just stands in the background while people who matter speak
>Dude what if we made a character who's literally just a random girl off the street with no important qualities outside of an extremely large ass
>Dude what if we made a character with an interesting and nuanced backstory and then only let the player use him in one dungeon, at the end of which he dies
>Dude what if we made a villain who has zero emotional connection to the heroes and doesn't even meet them until the last ten minutes
>Dude what if we took an established setting with a million interesting species and then only included humans and bunny humans as playable characters
>Dude what if we gave the narrator a comical Apu accent
>Dude what if we made a complicated political plot and then ruined it by turning it into standard ancient god shenanigans halfway through
>Dude what if we made a plot where the heroes have almost no impact on what happens until 95% of the way through the story, and they spend their time tromping from one ancient temple to the next
>Dude what if we took everything 100% seriously and had zero levity outside of Balthier and Cid
>Dude what if we wrote all of the dialogue to sound like a Renaissance Fair
>Dude what if we we had no overworld and all travel was handled by a menu or floating teleport crystals
>Dude what if we made a battle system where you set everything up in advance so that you don't actually play the game
>Dude what if we made a level-up system where all of the characters become literally identical in function
>Dude what if we made summons useless except for opening doors
>Dude what if we put all of the interesting and unique content in sidequests
>Dude what if instead of having fun side games like the motorcycle chase and Triple Triad we had nothing
>Dude what if we had really shitty music
Dude what if we made literally half the cast be inconsequential to the story
Other urls found in this thread:
did you play the game just to shiposting on Sup Forums?
>Dude what if we made a character who's literally just a random girl off the street with no important qualities outside of an extremely large ass
why is this a problem?
>dude what if we play the game
>attack nearest
>cast cure if someone is
>>Dude what if we made a character who's literally just a random girl off the street with no important qualities outside of an extremely large ass
this sounds familiar
>literally half the cast
the only characters worth even giving a name to are Vaan, Ashe, Basch, Gabranth, Vayne, Larsa and maybe Cid and Baltheir. maybe
I like the game and I am waiting for the remaster.
>What if we made Balthier the leading man, then didn't make him the leading man.
>Dude what if we made multiple cutscenes where the main character has no idea what's going on and just stands in the background while people who matter speak
Tales of the Abyss managed to pull this off in a good way, IIRC.
I like your nitpicking OP, I really do, that said
>Dude what if we made a character with an interesting and nuanced backstory and then only let the player use him in one dungeon, at the end of which he dies
didn't care for Reddas
>Dude what if we gave the narrator a comical Apu accent
what?
>Dude what if we took everything 100% seriously and had zero levity outside of Balthier and Cid
that's good
>Dude what if we we had no overworld and all travel was handled by a menu or floating teleport crystals
I loved the level design
>Dude what if we made a battle system where you set everything up in advance so that you don't actually play the game
I liked that
>Dude what if we put all of the interesting and unique content in sidequests
disagree
>Dude what if instead of having fun side games like the motorcycle chase and Triple Triad we had nothing
that is a EXTREME positive to not have that shit
>Dude what if we made literally half the cast be inconsequential to the story
>Dude what if we made multiple cutscenes where the main character has no idea what's going on and just stands in the background while people who matter speak
>Dude what if we made a character who's literally just a random girl off the street with no important qualities outside of an extremely large ass
These are great storytelling ideas. You're not not used to that style of narrative. It's almost Jamesian - it's about the point of view, not the exact telling of a pretty little story. We're not seeing the game through the eyes of all these fanciful and important aristocratic characters, but through the eyes of some street rat and his girlfriend.
>Dude what if we made the game play itself
wrong
>>Dude what if we made literally half the cast be inconsequential to the story
i tought you were talking about fire emblem for a second
By the first couple of lines I thought you were describing Phantom Pain.
>Vaan
>important
And it's still the best FF.
It worked in Abyss because even though Luke didn't realize it, he was essential to the plot of the entire game.
Unlike Vaan, who was literally a self-insert they created to avoid the horrible possibility of having a FF main character be a grown man again.
>Dude what if the tag along kid had his own tag along kid
Wasn't there supposed to be some Penelo content that was cut? I remember the writer/character designer/someone up there saying Penelo was his favorite character, but her part was mostly cut.
>it's this thread again
FF12 is the most fun FF after FFT
Thank god for gambits, then, because you'd be doing the exact same thing manually in older games.
>dude what if we made a good final fantasy game for once
And thus XII was born.
...
Stale pasta.
>Dude what if we gave the narrator a comical Apu accent
>he doesn't understand the Cold War reference
Truly this game was too intelligent for its own good.
This. Spamming attack and healing when needed (usually outside of battles) can carry you through 98% of the FF franchise.
XII didn't dumb it down or make it easy. It already was.
Is FF3 the 2%? You won't get past the Cloud of Darkness just mashing attack and heal.
>Vaan
>not important
The story isn't about the liberation of Rabanastre from the evil grip of the Archadian Empire.
It's about Ashe finally coming to terms with Reks' death and becoming the leader Rabanastre needs.
Vaan is important to both of those aspects.
The only good thing to come out of the abortion known as FF 12 was Kiss Me Goodbye. And unfortunately, you had to beat the game just to hear the song, which is not fucking happening on my end because I always get so bored with the game I end up quitting about five hours in every time.
I'm sorry your mother gave birth to a bastard with shit taste.
When was the last time FF had a grown man as the main character? Cecil?
>Kiss Me Goodbye
>Not Symphonic Poem Hope
youtube.com
Vaan wasn't the last character designed and shoe-horned in just to appease the fujos, you retard.
>literally missing the entire point of FFXII's story
>Dude what if we gave the narrator a comical Apu accent
>Dude what if everyone had the same accent in a world with different cultures.
>no important qualities outside of an extremely large ass
What other important qualities are there?
Cloud was 21.
The MMO style battle system was kind of lame but I thoroughly enjoyed XII's story since it was basically Final Fantasy meets Star Wars.
penelo has a large ass??? i never noticed, someone post
dat ass tho
This. I want it on Vita so bad.