Why hasn't a modern AAA Evangelion action game been done yet? The series seems to have so much potential in this area...

Why hasn't a modern AAA Evangelion action game been done yet? The series seems to have so much potential in this area, yet it never really seems to have been explored besides the N64 and PS2 games attempting cinematic-heavy stuff.

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>AAA Evangelion action game been done yet? >The series seems to have so much potential in this area

I disagree. If you want action, Evangelion as a series has not much potential at all.

The only game that came close was Xenogears.

So if any company can do it, it's Monolith Soft. But they are too busy catering to Meme followers.

Oh yeah I would like to fight against abomination whose main attack was mostly mind rape.

Have you even seen the new movies?

>RPG turn based shit.
No, you have no idea what you're talking about.

Yes, it's still not mostly action. Jo was pretty representative of the series.

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God Eater is literally an Eva action game.

2deep4u
2deep4normies
2deep4vidya

At least in Phantasy star you can look like a fucking Eva.

The one with siginficantly more action is 3.33, also the one that is the least like eva.

Is there any genre who has gotten the raw deal more than the mech genre? In m movies, video games you'd think giant piloted robots would translate well but it's so under represented.

Warf Rame

because its a dumb idea. why have human controlled giant robots when you can have more efficient AI controlled ones? Shinji's emotional problems were a detriment to his ability to controll the EVA

Because game Devs can make better pretentious stories then Eva. Just look at Metal Gear Solid.

> if you want action, evangelion has no potential at all

Aside from sequences like Air, most of the action scenes in Eva are more about the emotion of the moment than meaningful action. Considering how worthless most of the weapons were throughout the series, having a mission-based action game where you could pick out weapons beforehand has potential.

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Because it doesn't really translate to an action video game. Most of the Angels in the original were taken out using a specific strategy and weren't just straight up brawls. The closest thing to that was Asuka vs the MP EVAS in EoE.

Even in games like Super Robot Wars the Angels just show up as stage bosses or event scenes.

Evangelion doesn't translate well to action games. Isn't something that could work like Macross or the Gundam games unless you ignore all the stuff that happens in the show. Like said, the action wasn't straight up fights.

Considering how many of the Eva games deal with alternate story paths and such, I don't see why you couldn't apply the same to the Angel fights. Fighting Ramiel while moving around, finding the quickest route to Sahaquiel, that kind of thing. You could have story paths that branch out from how well you completed the mission.

Because that's just inviting the robot rebellion.
Besides, the only robot in Eva would've done jack shit to anything other than Nerv's budget.

What mecha are comparable to the evas? Would a Gundam be able to blow them apart with a single burst of beam rifle?

evangelion would work better as a telltale style game where all of your choices are wrong and everyone always gets mad at you for everything

How would a Eva game be different than an average mecha game?

Most adaptations just extract the thematic elements and lay them on top of a mediocre game.

> you try to kiss Asuka
> Asuka will remember this

Power level arguments are fucking stupid.

they've existed since we know ourselves as humans

>dude who would win? a tiger or a lion?
>dude who would win? batman or superman?

>Power level argument

There are no power levels. I'm asking how one group of "robots" compare to another group of robots. You know, kinda like how air craft are compared to other air craft, or tanks compared to other tanks.

It is especially stupid and pointless with anything involving Eva, due to horrible amounts of inconsistency within the series, especially involving the AYE TEE FEELDO that would be the entire basis of any and all arguments one way or the other.

Evas are way bigger than Gundams
>Gundam be able to blow them apart with a single burst of beam rifle
lol no, AT fields can tank a lot of shit.

>Evas
>having a consistent size

The robot fights weren't the cool part of that show and if you think they were you're retarded.

Play the nintendo 64 game, or if you can speak rune, NGE2 for the PSP. Then catch autism when you read the classified information.

please stop
youtube.com/watch?v=7CXNa_m52r0

The AT field is what confuses me. At times it seems impenetrable, at other times it seems to drop easily or is powered off emotion.

AT Fields are complete bullshit so arguing about power levels is dumb.

An attack that does more than 3000 damage is all you need to penetrate an AT field.

EVAs arent robots, they are ADAM clones with armor.

Oh you

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They're making plenty of money by making half baked dating sims and waifu trash games, why would they spend actual money on a AAA mech game?

No, just most of them are clones of Adam.
01 is made from Lillith.

They're giant cyborgs with cockpits.

Evangelions and Angels both follow scientific and emotive parameters. Eva unit 01 achieved a high synchronization with it's pilot, and was therefore able to react more strongly to his needs as a fighter.

The other Evas were not so adaptable, and followed more lateral modes of combat. This is seen when Rei self-destructs using the N2 mine, or with Asuka's total domination of her Eva's systems. Compared to these two, Shinji's method of piloting Eva unit 01 is more tactile and intuitive owing to his high sync. ratio.

In otherwords they can make it work through science but if you get a high sync. then you can start working miracles. Importantly the angels are what the vangelions were designed to be able to defeat, so their AT fields do not fluctuate as wildly as that of EVAs.

It's less about numbers and more about control.

Humans can make decisions based on the one thing robots lack, their humanity. Which is sometimes needed in the battlefield.

If only telltale got the license
Fuck,if telltale got ANY anime license they could have shitloads of potential

>Telltale

No thanks

Because the remote-controlled/AI dummy plugs were a recent invention and not every Eva accepts them. 01 rejects any dummy plug after the Bardiel incident.

Well yeah, Yui isn't a sub.

Because a big budget game would be guaranteed money due to how culturally entrenched Eva is.

it actually works fine in a turn based RPG, there's an entire homebrew tabletop game based on dark heresy called Adeptus Evangelion that works fairly well and a game using something similar to that could work alright

>entire game is based around boss battles and controlling your pilots through some school side quest shit
>you need to use your evas as a team to defeat the angels, your team will die fast if they don't work together
>you only get hints as to what the angel can do before hand to base your plan off of
>pilots might go rogue and do their own thing if they get scared or cocky enough so balancing their mental states is important

you could do a lot with this kind of thing, especially if the devs were smart enough to make up a shitload of different angels then randomly throw them into each playthrough so it's always different

conventional weapons are useless in the face of the AT field :^)

Quantic dream then?
What about CDPR?

This guy gets it.

How would an eva game even qualify as a mech game? The evas are giant humanoids, there would be no part swapping, tuning or anything else that would make it a "proper" mech game. It'd just be a third person shooter/action game with an eva paintjob.

Eva is like ultraman; there's only a couple minutes of fighting every episode. It would work terribly as a video game unless you completely ignore the whole cable time limit shit and once you do that its just gonna play like any old godzilla game except with the illusion of guns that actually do fuck all damage and force you into melee range.

> especially if the devs were smart enough to make up a shitload of different angels then randomly throw them into each playthrough so it's always different
Why have a bunch of prestatted ones, when there's a pointbuy angelgen in there to make your own up?

well, that's part of the trpg and wouldn't be great for an actual game though it might be cool to let players make up angels to mod into each others games and shit like that

I misunderstood what you meant.
But yes, having a creature creator minigame to throw weirdass shit at everyone would be great.

Cause I'm pretty sure Bandai Namco has the exclusive game rights to Eva

ace combat style Eva game when

Tekken-styled Eva fightan when?

Because.
Their not giant robots, their biological humans in armor to contain them.

>giant humans.
>humans can't swap armor, weapons, or tactics.

if the pilot knew how to use the at-field or the eva was berserk then the eva would probably win
any case otherwise gundam would win as long as it had a standard weapon

don't move the goalposts. you were talking about mecha as a genre