Speak to a cow in an RPG

>Speak to a cow in an RPG
>"moo"

>Speak to a barrel in an RPG
>"BARREL"

>speak to a box in an RPG
>"Goodbye"

>in an RPG
What does it being an RPG matter?

>Speak to a cows in an RPG.
>"Moo"
>Speak to a random cow thinking its no different.
>Cow gives me a helpful tip on how to beat the upcoming boss, then says "Opps, I mean, Moo."

>Try to read sign from the side
>text box tells you can't read it from that position.

>When silent protagonist starts talking

Divinity: Original Sin Enhanced Edition

>Talk to an animal, they make an animal noise.
>Every line is voice acted, so it's a human saying "Squeak" or "Moo" or "Woof".
>Get the Speak with Animals trait and the same voice actor speaks in english to you.

...

>You dug around in the trash.
>WOW!!!! To no ones surprise, its just ordinary trash.

>Speak to a cow in roguelike
>It goes into a philosophical speech about talking to cows

>make a thread on Sup Forums
>It's all cows in disguise

>Speak to a cow in RPG
>It gives you intelligent responses
Gotta love being a ranger in Neverwinter Nights.

>speak to a cow in an RPG
>he gives you the password to his owners safe

>Get the Speak with Animals trait
waste of a point

Was that in a Zelda game?

>Speak to a barrel with an RPG
>*explosion*

>patposting in a great thread

>Moo Mooo Moooooo
>"fucking dumb cow get the fuck out of my face"

mo

>Speak to a dog in an RPG
>barks at you

>speak to most dogs in game
>each one says "ruff" differently

Makesyou think

>Speak to a cow in an RPG
>"Ca-Caw!"

>speak to a chicken
>it tells you its okay to taunt the goats, but not the chickens

>speak to suspicious human in big coat
>moo

>>patposting

I'm not a milk maid.

I love that they do this in every atelier gme

>Read sign from the back
>There's readable grafitti on it.

Xenogears was gr8

>eavesdrop on crows
>their conversation advances the plot

Dragon Quest?