>Speak to a cow in an RPG
>"moo"
Speak to a cow in an RPG
>Speak to a barrel in an RPG
>"BARREL"
>speak to a box in an RPG
>"Goodbye"
>in an RPG
What does it being an RPG matter?
>Speak to a cows in an RPG.
>"Moo"
>Speak to a random cow thinking its no different.
>Cow gives me a helpful tip on how to beat the upcoming boss, then says "Opps, I mean, Moo."
>Try to read sign from the side
>text box tells you can't read it from that position.
>When silent protagonist starts talking
Divinity: Original Sin Enhanced Edition
>Talk to an animal, they make an animal noise.
>Every line is voice acted, so it's a human saying "Squeak" or "Moo" or "Woof".
>Get the Speak with Animals trait and the same voice actor speaks in english to you.
...
>You dug around in the trash.
>WOW!!!! To no ones surprise, its just ordinary trash.
>Speak to a cow in roguelike
>It goes into a philosophical speech about talking to cows
>make a thread on Sup Forums
>It's all cows in disguise
>Speak to a cow in RPG
>It gives you intelligent responses
Gotta love being a ranger in Neverwinter Nights.
>speak to a cow in an RPG
>he gives you the password to his owners safe
>Get the Speak with Animals trait
waste of a point
Was that in a Zelda game?
>Speak to a barrel with an RPG
>*explosion*
>patposting in a great thread
>Moo Mooo Moooooo
>"fucking dumb cow get the fuck out of my face"
mo
>Speak to a dog in an RPG
>barks at you
>speak to most dogs in game
>each one says "ruff" differently
Makesyou think
>Speak to a cow in an RPG
>"Ca-Caw!"
>speak to a chicken
>it tells you its okay to taunt the goats, but not the chickens
>speak to suspicious human in big coat
>moo
>>patposting
I'm not a milk maid.
I love that they do this in every atelier gme
>Read sign from the back
>There's readable grafitti on it.
Xenogears was gr8
>eavesdrop on crows
>their conversation advances the plot
Dragon Quest?