Name a better Total War game

Name a better Total War game

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I liked Medieval II more but it probably wasn't actually better idk

Fall of the Samurai

I have no doubts it's good. But the fact that there are 30+ factions in Shogun and
EVERY
GOD
DAMN
FACTION
IS
THE
SAME

You're basically fighting 30+ copies of your own faction. I got bored after 10 turns.

this game just confirmed to me that i am too fucking stupid to get RTS games

is there like a retard guide out there

Start with Rome 1 or Rome 2
You'll thank me later....or actually you won't, we'll probably never interact again. But you should totally give it a try.

>Don't auto resolve battles.
>Keep winning fights that i should have no buisness winning due to the retarded battle ai, this makes the strategic map offer no challange at all.
>Auto resolve battles.
>The game is now like a very shallow grand strategy.
Who too smart for total war here?

Medieval 1
wow that was easy

Atilla

Pretty much the same for me. Is it coincidence M2 and S2 had the best expansion so far?

Nigga, if you don't want to deal with combat, but like the setting and campaign aspect just play Sengoku. It was essentially a prototype for Crusader Kings 2 that Paradox sadly forgot about.

I've been replaying it just now and confirmed what I remember: There are many great things about it but it's also broken as fuck on many counts.

>Good things
* Great attention to detail: cinematics for various events (crusades/jihads, great cathedrals being built, royal marriages etc), all kinds of fluff messages (1138 Aleppo earthquake and such like), dynamic general speeches dependent on their traits (most are actually dull and they can even get repetitive with identical speeches heard often but every now and then you get a crazy general who gives "interesting" speeches)
* The trait and retinue system is great. Now, it admittedly leads to completely unintuitive and boring actions too (say, deliberately removing governors from cities if even deliberate efforts to tank happiness can't make it not green so as not to get poor with taxes trait) but it has interesting emergent depth and makes each general/governor feel unique and memorable
* Rather varied factions (ultimately the rosters between West-European factions are same-y for example but the differences are enough to give each faction an unique identity)
* City-building is satisfying

Uh...all of them?

kill your self my man

they are all gooks

>1 enemy samurai left in siege battle
>Charge him with full unit of ashigaru
>"Yo bro 1v1 me u fuckin casul"
>Peasants take turns dying

Give me the Medieval 2's engine & combat over that honor shit any day.

Medieval 1 is better in the long run. Funny enough the controls are more similar to the new games with RMB letting you fully rotate the camera. The only thing it's missing is rectangle select for armies I would recommend for someone that has never tried it to give it a pirate since it has a bunch of mechanics that were lost when moving to Rome. Also while MTW had a lot of mods back in the day it still gets beaten by M2TW in that department for sheer variety. In fact I'll probably reinstall it sometime this month and do a Viking Invasion campaign.

>Bad things
* The AI is AWFUL. It's no secret that Shogun 2/Attila/Warhammer AI can barely put up a fight but, and I'm not exaggerating here, in almost every second fight there's some MAJOR glitch like units getting stuck such that I can just walk to the city centre and capture the city with half of the enemy forces intact. And even when it doesn't completely bug out, it's still utter trash with campaign AI just uselessly shuffling forces (dividing their force to three armies and letting you take them one by one sort of thing), battle AI doing the same thing at tactical level such that it'd literally be better off attack moving because in that case it'd at least have proper force concentration instead of individual units picked off, and don't let me even get started about the schizophrenic Pope (and diplomacy AI in general). It's just dull and disappointing to play against.
* The UI is workable but it's inferior to modern TW on all accounts (like army/city/agent lists being difficult to access because you have to go to faction menu and then lists and only then be able to access the unit lists)
* Combat engine is also broken. Units get easily stuck, cavalry doesn't have any penetration, pikes don't work etc. Ultimately, it still displays the advantages of the pre-Warscape engine but while those sure as hell are enough to beat Empire/Napoleon or Rome 2, I think the combat engine in Shogun 2/Attila/Warhammer is well preferable. This is an interesting flaw because Rome gets these things mostly right.
* It has some of those things that have been ~removed (ie. trait/retinue), some early mechanics are superior (like pool-based recruitment, it'd fix a lot of issues in modern TW) and some of the differences I'm on a fence about (retrainingreplenishment: I think replenishment rates being extremely low without province being able to support those units was the best way to go) but it's also missing all the good neo-TW stuff and there's plenty

Sure, but some variety between clan units would be nice, like oda ashigaru literally just being called oda ashigaru and look exactly the same is pretty shit.

Even if it was just some visual differences it would have done a whole lot.

Rome 1 was notorious for being an AI downgrade with suicidal generals and it didn't really improve all that much in Med 2.

Medieval II was better as game but i like shogun 2 more because of setting

There is variety but you have to pay for it silly goy :)

Medieval 1 had a ton of feature that either never returned in another game or were simplified. I miss manually giving and elevating my commanders.

I liked being able to shuffle between reinforcing troops and deploying troops before battle, I liked the campaign map that didn't make me want to kill myself with tedious shit like researching 5% bonuses to attack every few turns, I miss not having units replenish fully after two turns so battles had more impact on the map, I miss being able to dismount your knights before battle, I miss the region based campaign map that focused more on land battles than sieging everything, I miss being able to put any of your units in 3 different formations with 3 forms of engagement, I miss being impressed at the huge battles and fantasizing about how much bigger they would get as the series went on, and I miss being able to mod the game by just opening it in notepad.

>med 2
>cavalry walking into things instead of attacking
>great weapon units getting stunlocked
>gunpowder doesn't work
absolutely not you fucking idiot

Province-based movement would certainly be nice. I'm afraid the 3D map with army models has entrenched itself as one of the defining features of the series at this point so it's probably not going to go anywhere (I can only imagine how certain type of people would react to gorgeous 3D landscapes being replaced by dusty old maps) but I feel it's one of the greater sources of annoyance (have fun chasing those chaos armies forced marching just a tad faster than your chasing army can move), unintended problems (like the troubles AI has in army movement) and I feel it doesn't really bring anything to the table.

Third Age Total War.

Who /arnor/ here?

Some of the old TW fanbase is still around but most have moved on to other strategy series. I was impressed to see that MTW is still being modded.

>tfw empire is my favorite setting, but the vanilla game is almost unplayable, and darth mod can only fix so much

How strong is Arnor anyway? I've always been tempted to try and bring them back but having to play Eriador (which plays like total shit from all accounts that I've read) seriously turns me off.

I remember them being really good in MOS mod. Eriador isn't that bad really I remember them having OP generals and a few strong elite units.

That's one of the problems in Warscape engine. However, Shogun 2 mitigates the problem by invoking the romanticized samurai film -esque aesthetic (complete with blood effects straight from the finale of Sanjuro) where it doesn't seem so out of place and it's really fucking smooth in almost every other regard, and Attila/Warhammer are beginning to get bodies of men behaving like bodies of men kind of stuff right as well.

M2 combat engine might be superior in the way individual soldiers behave but in the end it has loads of other problems that have already been mentioned in the thread so if I had to choose between M2 combat engine and S2/Attila/WH one, I'd take neo-TW any day of the week (of course, a better option would be a Rome/Medieval 2 -style engine that actually works with the smoothness of modern ones, but I'm comparing the extant games as they actually are now).

shogun 1 captured that aesthetic better with its map and sound design and didn't have peasants running around dueling
m2 combat engine is also overrated and buggy/clunky

youtu.be/C--UFqAsaEQ

Attila is the best game in the series by such a large margin that it's not funny

Total War Warhammer.

It isn't although it was a step in the right direction after the shitpile that was Rome 2.

I can't speak for MOS so I'll just defer to Vanilla Arnor is crazy strong though. Their units are just slightly weaker than Gondor but are way cheaper. They can field the largest armies of all human factions purely because to get to Arnor, you NEED to build up your economy, so you can just constantly shit out units. Great armor, spammable pike units (which have armor piercing), top tier ranged units, top tier cavalry (Knights of Annuminas).

The only thing Arnor cannot do itself, is invade Mordor. The distance is just too much and Mordor's natural borders + numbers + costs are just way too much to overcome when on top of that, Mordor's the best attrition based faction in the game.

Shogun 1

Shogun 2 has first person view. Already miles ahead of shithammer

The AI cheating in Attila is so obvious is not even funny

>dude OPM can muster 3 stacks lmao

If the game had at least another year being refined it could have been the best total war

what is the appeal behind these games? The battles all have an extremely slow pace. And the combat itself is just two groups slashing at the air until one guy suddenly drops dead

...

Shogun 2 was the best-polished TW game at the time and also the most balanced, but it had zero variation and the campaign was ass. FotS was better in pretty much every way, but not by a whole lot.

The best TW game is actually Warhammer.

I don't know which one you played because that sure doesn't sound like Rome 1 onward.

Attila and Warhammer.

Done, nigga.

The appeal back in the day was a turn-based/realtime strategy hybrid where you could use real world strategies to defeat the opponent. Also there wasn't anything else on the market with its sense of scale. Then they started making the games really arcadey.

But AI have been cheating forever, it's nothing new for the total war series. You think AI gets smarter when you pick higher difficulties? Lol no

Played shogun 2 and rome 2

Things with rome 2 got so bad I honestly thought the game wasn't working properly.

i never played any of them. They just all look like shit. And I don't want to waste my time on that shit

Actually in the first two games that's what would happen. They would use more advanced strategies and less predictable behaviors on higher difficulties.

Lot of you history nerds wont agree, but Warhammer is by far the best Total War game

>The campaign is not restricted by history and is made unique and different biomes are in the game

>All the factions are very very different, unlike gookgun2 and medieval faggotry

>Formations are gone, but magic has replaced them in skill.

>By far the best animations and design in maps, adding subterranean battles as well.

I will admit no navy battles sucks tho

Warhammer
too bad it's still not cracked, i refuse to buy games that have DLC on release, because it's an obvious indicator it was cut out of the main game to sell to you for additional bucks

I never said they wouldn't cheat, but you would see this level of bullshit only in legendary/very hard, not in normal or god forbid easy. Also whoever had the idea of removing upkeep cost or the enemies should get shoot

>Played shogun 2 and rome 2
Unfortunately, you had the bad luck to play the two worst ones in the series.

Try Rome 1 and Medieval 2 when you got the chance. Make sure to be mindful of elevation because the high ground is a thing and it helps keep you from shooting your own units in the back as well as give you a huge advantage in a fight.

Never let your cavalry fight in a heated battle, pull back, charge, pull back, charge. They get a huge bonus when doing hit and run.

Flank if you can but never surround, always keep a route open for the enemy to run through if they break. They'll fight to the death otherwise.
Fuck off.

>Never let your cavalry fight in a heated battle, pull back, charge, pull back, charge. They get a huge bonus when doing hit and run.
>telling people the way to charge-cheese literally every single battle in the game
good job user you sucked all the fun out in one post

Go back to /twg/ you stupid fucking imbecile

Are there any mods to fix the horrible AI of medieval 2 or rome? its easily my favorites but the awful AI really makes it impossible to play again since its just too easy

There's something absurd about watching CA constantly adding new factions to this game, expanding the map, giving us new features, etc., while the core gameplay remains as poor as ever.
It's as if they think that as long as they expand and enlarge everything, at some point players will be so impressed by the sheer scope of it all that they'll forget how frustrating and boring actually playing the damn thing is.

I keep firing up this game from time to time to see what is new, but I'm always reminded why I quit playing it in the first place. This game is like the Oblivion of grand strategy. Impressive and huge on the outside, but utterly devoid of any depth.
It's a shame, because a huge strategic map featuring every Warhammer race is a great concept, and CA's ambition of constantly increasing the size of it all is admirable on some level, but it's undermined by the fact that you're bound to quit playing it after 5 hours because none of it is fun.

Also, the entire game will end up costing you 3-400 dollars if you want everything. This is a whole new level of whealing and dealing in the game industry, the next logical step in the 'sell-the-game-piece-meal' DLC marketing culture.

Stakes & Pikemen fuck up the charge-cheese something fierce, user.

>not always charging the rear

Best only if the late Roman period fascinates you.

Huns instant stack spawning after you wipe them out shouldn't have been in the game.

>attila total war
>build huge stack of horse archers
>krautshits can't do anything besides getting shot in the back
>raze all their towns
Beautiful

...

Well then does it really matter? Most anything will destroy shit if they come charging in from the back.

I mean shit, give a bunch of shitty peasants a half decent general and watch them go to town on knights if you hit them from the side or front.

what happened to /twg/? i remember it being a decent general before total warhammer
play medieval 1 on expert

Danes a Best

>I miss not having units replenish fully after two turns so battles had more impact on the map
Me too user. Losses in the recent titles means nothing

CA found its "open world"

Medieval is my second favourite, while I agree with OP that Shogun 2 is the best. If Medieval 2 was made with the same visuals and compatibility with modern systems as Shogun 2, I'd easily consider it more than a worthy contender for the best spot. It's held down by the fact that it's so outdated, but other than that Medieval 2 is easily the second best.

The only problem with Shogun 2 is that the load times for it are brutal.

It's also the most well optimized TW game. I can play it on my toaster laptop even.

>Muh spears
>Muh glorious nippon
>no unit variety except the monk faction.

Wow great game bro,

measuring optimization is retarded when some games in the series only require around 32MB ram to play

Total war : Warhammer

even without unit variety its still the best

>Formations are gone, but magic has replaced them in skill

what does that mean?

exactly what it said you fucking dindu

it means exactly what you think it does, it doesn't at all and the magic system in total warhammer is trash

formations, as in fucking formations of units? i don't get what the fuck this means and haven't played TW warhammer

they removed all formations such as loose formation, spear walls, shield walls, wedges, dismounting for cavalry and replaced it with a shitty magic system where direct damage spells are worthless on larger unit sizes and buffs are on par with S2 general abilities

that sounds fucking awful

it is but the fanbase defends it anyways because muh warhammer
i'm just glad i didn't pay for the game and got it for free

Medieval 1 had the best sound design of the entire series. The campaign map and music were the most comfy thing in the world.

It's a tossup between STW and MTW for me. The music combined with the game sounds in battle are amazing. I loved the doppler effect when you sped past soldiers yelling as well.

I would always save my daughters for the Generals who proved themselves the most capable. That way, you breed better offspring to your royal family.

Alternately, you can do the opposite and only breed brothers with sisters and see how far you can get trying to conquer the world as inbred retards.

>Implying you two haven't called eachother faggots and gotten into heated arguments over some trivial as hell topic at least three times over the past week.

nah, this is the best

youtube.com/watch?v=12HXnYNA6Cg

sorry friend but rome's hollywood OST doesn't hold a candle to shogun or medieval
youtube.com/watch?v=I1_1Re0fTR8
youtube.com/watch?v=4uj1cVKrRAs&index=1&list=PLX0jSFrWx1v2v3hxh7ojSVDnuCxrnDtZh

oh fuck, that medieval song brings me back my man, you may be right on that one but this is the comfiest song for winter wafare in central europe

youtube.com/watch?v=irXQid4peS0

That pretty much sums up most of their games. Shogun 2 is good because it actually rapes you mid game by having all the factions declaring war on you.

>direct damage spells are worthless on larger unit sizes
They fixed that shit months ago, have you actually bothered trying it since then or do you just parrot shit like everyone else?

formations are gone but he's lying about spells, there are aoe spells that absolutely wreck larger unit sizes, there are buffs to literally give units invulnerable saves, etc.

trolls will be trolls i suppose

I like how the original Shogun handles 4 seasons with its campaign music but its less comfy and more unsettling.
youtu.be/05XT1QqCFO0
youtu.be/R0W5pPrY0Hw
youtu.be/SYwlnVc5DBU
youtu.be/Eo2eqVnD4bY

when it comes to comfy campaign
youtu.be/3QQBthEbd9I

The only decent spells for the longest time were the buffs and debuffs a la S2 general abilities and unless they patched it very recently the only way to get semi decent magic was with SFO. The campaign map is terrible either way.

If you want a challenge play Empire with Darth Mod and play as Prussia on the highest difficulty. One of the hardest games ever. You will get your shit pushed in constantly. I had to restart like 5 games because I kept getting raped so badly. Then I started building up my armies and doing better.

It's actually a lot of fun and you have to really think about your strategy and moves. It's not cheap like a lot of games when you put them on the highest difficulty.

brb installing empire again

>mfw I just download a mod and now I have formations

isn't being a PC gamer the best?

Attila
FOTS
Shogun 2

Medieval 1

Best AI
Best campaign map
Best music
Best atmosphere

I still say pic related alone justifies actually BUYING and PAYING FOR Med2.

Shogun
Medieval
Rome
Medieval 2