>EA will inevitably announce a sequel to Republic Commando >gameplay similar to Call of Duty, squad control is axed because marketing deems it's too dificult for the target audience to understand >"Find Sev Day 1 DLC" exclusive to pre-orders >singleplayer story is released in chapters, only for premium members >multiplayer launches with 4 maps >Mass Effect Andromeda-tier facial animations
What are your reasons for not wanting a sequel to one of the best Star Wars games now that EA holds the license?
Adrian Baker
all of the above plus you forgot
>every weapon is now a hard slug thrower so EA can have whatever Z-team of devs they cheap out on to include >not ar's for 'good guys >not ak's for 'bad guys'
.autoaim permanently on set to eleven million percent for controller console tards so even if you aim at your feet with a pistol you shoot the enemy sniper 300m away in the left eye socket
>for that sweet sweet MEGA ULTRA KILL xp, for AIRSTRIKE POWERUP AWW YISS
and of course for tiny cheap ass maps made out of endlessly recycled elements and actors so the devs only have to make 100 items tops.
Adam Jackson
>republic commandos >facial animations
nice meme
Landon Wood
Republic Commando was dogshit and it would be basically impossible for EA to put out a game that's any worse.
Carson Morales
Hi call of honorfield lover. i see you're ever ready to drop into a thread for THINGS YOU DON'T LIKE in order to shit them up with
>REE STOP LIKING WHAT I DON'T LIKE REEEE
good job! as lord of the internet we will now all surely follow your decree and start dutifully hating something we like
Landon Wright
on an unrelated note
>was it red red green, or red green red?
>and HE'S supposed to be our explosives 'expert'?
>scorch, just get us in without killing the squad.
>yessir, one big hole coming up!
Xavier Brooks
You must be 18 years or older to post on Sup Forums.
Ryan Bennett
ah yes, the time honoured retard move by /r fags and tumblrettes everywhere they infest.
decide someone's a kid for disagreeing with you.
have you not realised fuckwit, a kid wouldn't have even PLAYED the game. go be a fucking idiot in some other thread. maybe you could i don't know, actually contribute on-topic to one!
Anthony Sanchez
>the game's shit because I say so. not because I put forth any logical arguments, you must take my word for it that it's really bad
Okay, user. Off to bed you go.
Zachary Sanchez
>nice takedown lead!
>take that, filthy bug
>how many kills you made today, psycho?
>more than you.
>okay, now HE scares me.
Jack Mitchell
Scorch: Man, this place gives me the creeps.
Sev: Ah, Scorch... Nothing better than a jungle hunt. Hiding in the bush, putting a plasma bolt through a hostile's cranium...
[sighs wistfully]
Sev: Makes me feel alive.
Scorch: Okay, now Oh-Seven's giving me the creeps.
Henry Allen
Scorch: I think we may have to blast our way through that... And I'm *not* just saying that because I love to blow stuff up.
Sev: Yes, you are.
Charles Sanchez
RC was some real fun.
Adrian Parker
Delta Three-Eight "Boss": [to Delta 62] Snipe them from here, Delta.
Sev: Are you sure you don't want someone who can shoot straight, sir? Delta Three-Eight "Boss": Cancel that demolition, Delta.
Scorch: You're no fun anymore, sir. Scorch: [after geonosian leader is dead] Woohoo! Yeah! I love that smell!
Fixer: All I smell is a burnt geonosian. Clone Advisor: Once you're inside, proceed with disabling maneuvers.
Sev: Disabling maneuvers?
Scorch: Uh... blowing things up?
Sev: Oh... I knew that.
Thomas Jenkins
Disney wants nothing to with the prequels era its not gonna happen
Levi Kelly
The sequel to Republic Commando was to be Imperial Commando, set of course in the Galactic Civil War era.
Owen Brooks
Republic Commando being good is some sort of meme.
>Super slow >Extremely low enemy variety >Small weapon selection >Most enemies are also slow. Takes no skill to shoot anything >Extremely linear with little to no gameplay variety >Most of the "challenge" comes from bullet sponge enemies that spawn infinitely until you destroy their spawner. This can get agonizing if you're out of grenades. >Squad tactics are near non-existent. You just tell them to use obviously placed cover or special locations. It's more of an obligation than anything else. It might as well be automatic. >Squad mates can't die. No tension or challenge. >Extremely short + obviously rushed ending
Please look past your nostalgia goggles. This game was mediocre at best. I beat this game like 2 years ago because people on Sup Forums said it was good and boy was it fucking garbage. I was waiting for the good part to kick in and it never came. I thought I was supposed to care about MUH SEV, but the rushed ending and how nonsensical it is ruins any sort of emotional response.
Joseph Garcia
Unfortunately it's a strong example of "good for it's time" and it really was. I think there are a lot of people that want to see the story concluded and want the concept fully realized but who knows if that could ever happen.
Anthony Wright
If EA shat out a sp version of battlefront with imperial commando and I will unironically buy it at full price if it means saving Sev.
Parker Martinez
>gameplay similar to Call of Duty Because original gameplay was so challenging and hardcore?
Parker Bell
>super slow Sorry, this isn't Call of Duty >Extremely low enemy variety Compared to other shooters of its time, I'd say it's pretty much the contrary. Instead of shooting endless heaps of Nazis or Russians, you're fighting against various types of droids, geonosians and trandoshians all with a unique combat style. >Small weapon selection Again, it's a product of its time but next to the interchangeable weapon you have a good variety of alien weapons >Most enemies are also slow. Takes no skill to shoot anything That's not where the challenge lies, you have to strategize and prioritize different enemies (e.g. the Super Battle Droid or Droidekas) from tearing your squad apart >Extremely linear with little to no gameplay variety The levels served their purpose well in my opinion, sure, they're not Ghost Recon in terms of openness but they're fun nonetheless >Most of the "challenge" comes from bullet sponge enemies that spawn infinitely until you destroy their spawner. This can get agonizing if you're out of grenades. Then use your squad, you dunce. >Squad tactics are near non-existent. You just tell them to use obviously placed cover or special locations. It's more of an obligation than anything else. It might as well be automatic. The game was a blend of Halo and Rainbow Six, the ability to control your squad (although minimal) was a welcome addition as opposed to games like BF: Bad Company where your squad just follows you around and does nothing at all. >Squad mates can't die. No tension or challenge. Are you playing this on easy, user? >Extremely short + obviously rushed ending This is where I'll agree with you, the game was indeed rushed to its release but that didn't detract from the fact that the game was an enjoyable romp overall
>this over a decade old game that I played a while ago didn't stand the test of time, why is it so bad Sup Forums? I don't know, but your arguments are a bit silly.
Nathan Rodriguez
Imperial Commando was canceled you faggot they arent making any of the planned Star Wars games there are like 3 coming if we are lucky
Owen Martinez
>I don't know, but your arguments are a bit silly. I didn't read most of your post. Did you expect me to take you seriously when you say >Sorry, this isn't Call of Duty
Skimming over your post, most of what you say isn't much of an argument to begin with. You just end up comparing it to other (better) games of the time. I'm not going to bother responding to most of your non-argument, but I see something about squad tactics in regards to bullet sponges. Unless there's a special slot like a grenader spot you can put your guy in, the only tactic you can tell your squad to do is focus fire. Even then it still takes forever and there are usually a bunch of them at the same time. I'd ask you to try again, but it kinda seems like you've begun to figure out yourself that the game isn't that good. A game being old isn't an excuse for poor overall gameplay.
Charles Mitchell
There's fucking nothing from Rainbow Six there. It's more akin to Bioshok Infinie "Press F to do stuff" than Rainbow Six. Do not talk about R6 again
Dominic Butler
Did you read the post you moron?
Ryan Russell
>>"Find Sev Day 1 DLC" exclusive to pre-orders Would actually work on me, desu
Jason Robinson
>I didn't read your post because I know my original points were ridden with fallacies and didn't anticipate on the fact that someone would come back with actual arguments
Okay, buddy! :)
Andrew Ortiz
>tfw you will never meet the boys again to fuck shit up one last time
Liam Morales
...
Charles Foster
I hope you're pretending to be retarded or something, because you did the very same. You are either a retarded community college student who thinks they're smart or you're baiting me.
Ayden Hughes
As much as a want a Republic Commando sequel, I don't think anything can make me buy a EA game at this point.
Jeremiah Bell
>Thought you'd never ask sir.
Lucas Brown
>retarded >retarded
It's okay, user. I'm sure Hiromoot will put an age-restriction on this website soon enough.
Colton Gutierrez
Republic Commando was a fantastic game.
Chase Clark
^This. It didn't stand the test of time ( in a sense that it was way better/more interesting in its time, then now) but it was still way better then a lot of similar games of the time.
Elijah Moore
You called me a CoDfag and implied I was playing on easy. You expect me to think that an old game is automatically supposed to get a pass. You call my argument silly. I slapped down your only argument about the tactics which you conveniently ignored because you can't form a counter-argument. And then you imply that I'm the only one using fallacies as if you have an amazing argument. You did the same things you accused me of and haven't bothered to counter.
I'm sorry you're upset at being BTFO. Better luck next time I guess. I hope you're only pretending to be retarded for your sake.
Adam Richardson
>used to play the shit out of the multiplayer on pc >now there is like one server left and the only people who play it are laggy spics i miss hearing the lizard dudes yelling RUUUUGH HEAAAADSHOT
Andrew Sanders
The squad combat didn't even need my response if you bothered to read my fucking post you idiot.
">Squad tactics are near non-existent. You just tell them to use obviously placed cover or special locations. It's more of an obligation than anything else. It might as well be automatic. The game was a blend of Halo and Rainbow Six, the ability to control your squad (although minimal) was a welcome addition as opposed to games like BF: Bad Company where your squad just follows you around and does nothing at all."
Aiden Howard
...
Parker Thomas
I was talking about this you idiot >Then use your squad, you dunce. >I'm not going to bother responding to most of your non-argument, but I see something about squad tactics in regards to bullet sponges. Unless there's a special slot like a grenader spot you can put your guy in, the only tactic you can tell your squad to do is focus fire. Even then it still takes forever and there are usually a bunch of them at the same time.
I didn't read your dumb posts out of choice, but it seems you simply don't have the ability to read at all. Since you can't read, this is fruitless. I hope you put on a trip so I can filter you. Then again, I can probably recognize you as the guy who shouts FALLACY when committing the same thing.
Better luck next time, retard user. I'm off to bed.
Dylan Ramirez
Republic Commando was a boring corridor shooter that tried to be what call of duty is today. The Squad mechanics are so shallow they might aswell not be in the game at all, the guns feel, look and sound absolutely underwhelming, just complete garbage and to top it all of, the game looks like shit aswell.
Colton Gutierrez
republic commando was some weak shit all the tactical shooter stuff was superficial
Joseph Clark
And ">Then use your squad, you dunce." was a response to the endless droid dispensers, I was giving you an easy solution to a problem your simple mind wasn't able to deal with.
>hurr I didn't read your post and now I'm frustrated about the fact that I created a miscommunication in my replies >I'm going to bed because I live in the U.S., yet I lack the ability to understand the language as opposed to some Eurofag who just BFTO'd me
Robert Roberts
The game looked pretty good for its time actually, not amazing technically but not bad either, and the art style was solid.
Leo Wilson
>Scorch: Was it red-red-green or red-green-red...? >Sev: """Demolitions expert."""
Parker Brown
a star wars tactical shooter would be fucking cool but if you couldn't really get that from lucasarts then you sure as fuck aren't getting it from EA
Cameron Flores
Republic Commando plays a lot like Halo. It's alot more tactical than your modern day shooter.