>skeletons take bleed damage
Skeletons take bleed damage
>ghost takes internal trauma damage and poison damage
Blood is made in the bones user
>healing magic heals the undead instead of harming them
>Skeletons take massive damage from blunt weapons
>arrows stick harmlessly into the ground behind them
>spiders heal from poison
Name 4+1 games that do this
>robot takes poison damage
>ghosts are immune to bleed damage
>but not immune to poison
>undead can die
hum....
>ghosts take physical damage
>punching the enemy does more damage than shooting him with a gun
eats away at the calcium in their bones
corrosive acid wears their chassis
>skeletons suffocate under water
>firearms can't harm ghosts, but bladed weapons can
>blunt weapons do more damage to skeletons than slashing or piercing weapons
Why would healing magic harm the undead?
Because most healing magic in vidya is derived from "holy" magic which is typically the antithesis of undeath.
It makes them less dead
>use revive on undead enemy
>1HKO
they GIVE bleed damage not take it you moron
>poison
>acid
retard
>skeletons take skeleton damage
>Skeleton takes osteoporosis damage.
>Too spooky for him.
>Skeleton rattles away.
Poor girl, u know they went on more than 1 bikeride