Will we get another RE like RE7?

Will we get another RE like RE7?
I haven't enjoyed an RE his much since 4 and I want another RE with this gameplay and atmosphere.

Other urls found in this thread:

gametransfers.com/resident-evil-8-could-be-very-different-from-the-seventh-chapter-capcom-says/
lmgtfy.com/?q=re7 cut off
youtube.com/watch?v=ZYhCZKGBt2I
youtube.com/watch?v=vAL9bBA_OYE
twitter.com/SFWRedditImages

Well is too soon to say...Capcom said in those making-offs that they gonna take what makes RE7 good but also making it diferent.

If they focus more in the atmosphere and horror like what they did with RE7,the game can be a turn based rpg and i will be happy.

My thoughts exactly user.

I fucking hope not. This shit was literally designed for the widest and stupidest audience : the Twitch watchers and VR babbies.

>good gameplay
shitty puzzles, shitty bosses, scripted and linear as fuck, no replay value, slooow as fuck.

I'm fucking glad REmake2 is pretty much confirmed to play like RE1-3.

Hopefully. I want them to get a new director though, Nakanishi is cool but I am done with ships.

>Muh Lets players

Man has a strange obsession with ships.

I loved the demo but hated the full game. It was one part tedious and one part boring. It felt like a total bait and switch. Instead of tension, there was just tonnes of running around like a headless chicken and trying to work out if you're supposed to trigger a scripted event or use some of the worst shooting mechanics known to man.

In the end I hardly played any if it, and it lacked what I liked about classic RE and the demo.

>VR babbies.
>Referring to someone who is 99% likely to have more money than you as a "babby"

I feel the complete opposite about the demo and main game to be honest.

The executive producer said it will be survival horror just like RE7 but will also be different.

gametransfers.com/resident-evil-8-could-be-very-different-from-the-seventh-chapter-capcom-says/

This. The demo made me think it would just be a walking sim, with no combat whatsoever or any meat to the game at all. Somehow they made the demo not feel anything like the real game and I am so glad for that.

>it's a tense survival horror game shits the bed towards the finale and throws a shitload of enemies at you when the mechanics aren't really designed for sustained combat episode

>first couple hours literal Outlast / PT / Amnesia ripoff
>even after you get guns and "freedom", you get constantly interrupted by LOUD first-person spook cinematics of someone yelling at your face and doing something "icky" near your eyes
>gameplay rules change for just about every bossfight
>""puzzles""
do I need to go on?

Pathetic early-adopters always need to justify their overpriced and ultimately useless toys. Wooow, Capcom made the first "real videogame" for VR devices... does not change the fact that the game is shit, and not a "throwback" by any measure. It's the Doom vs nu-DOOM shitstorm, all over again, with underaged Xbots and Sonybros once again starting the series with these shitty re-warm titles.

>first couple hours literal Outlast / PT / Amnesia ripoff
>it rips off these games because ?????? first person horror I guess! also it has hallways! unlike RE1 which has no hallways!...

>even after you get guns and "freedom", you get constantly interrupted by LOUD first-person spook cinematics of someone yelling at your face and doing something "icky" near your eyes
>I have clearly not played the game, I'm just mashing up different scenes out of order that I've seen in webms and shit to make it sound like I did play it.

>gameplay rules change for just about every bossfight
>how dare an adventure game have variety and try to sync narrative exposition with gameplay

>""puzzles""
>basically the same ones in RE1 but I will complain still

do I need to go on?
No, and please don't, since you don't know what you're talking about.

>it's EXACTLY the same as old RE games!!!
>you have NOT PLAYED TEH GAEM!!!
I wish I could hunt down every single one of the morons who say and repeat this bullshit.

You also clearly have zero understanding of general game design and importance of keeping gameplay cohesive.

If anything, I wish you kids would finally man the fuck up and play the original games, instead of spewing bullshit and acting like you know something about gaming in general.

>cohesive gameplay
what do you mean by this?

>Its a salty old fag gets upset that RE7 isn't EXACTLY like the old REs in every way episode.

I love the old REs but you oldfags are just can't be happy.
I know for a fact you old fags will hate RE2 Remake not matter how close to the original it is.

>it's EXACTLY the same as old RE games!!!
Where did I say this?

If you played the game why are you spouting nonsense? You don't get "constantly interrupted" by cinematics. Is getting grabbed by Jack a "cinematic" to you? Why are you getting grabbed by Jack so much? He's only in like 1/4 of the game anyway.

This

Pretty sure that article isn't talking about RE8 dude.

It's most likely another action/co-op spin-off they got cooking.

oh look it's marketer-kun again.

RE7 is shit

>gameplay rules change for just about every bossfight
I'm not sure what you're referring to.

Not changing all the rules, controls and GAMEPLAY every five minutes and thus resulting pointless deaths. Chainsaw duels say hi.

>it's a salty youngfag shill gets upset that not everyone loves, praises and buys his shitty game
Age stops mattering at one point of your life, son.

Ooh boy, more words-to-mouth fallacy morons.

How about (You) go play the game, and then try to deny all the statements I said? I actually sloged through this mess, I fucking KNOW what I am talking about.

>Game is two months old.
>Capcom probably isn't making money of it anymore.
>He still thinks everyone who likes it is a shill.

Also your mother is a marketer user.

I am referring to the fact that:
the. gameplay. Does. Not. Stay. The. Same. Throughout. The. Fucking. Game.

It's one of the pet peeves and most annoying cancers of modern (AAA) games: One moment it's pointless walking sim, then a hide&seek "horror", then it tries to be a Condemned ripoff, then a mix of all of the above, and all the sudden you're doing cinematic and scripted chainsaw duels in tiny ring.

How did you fuck up at the chainsaw duel? its so simple you block and hit easy as that.
And besides that what others parts are you referring to since that's like the one part that kind of changes up the gameplay.

Honestly 7 has more in common with 1 than any other game besides maybe outbreak.

The game is two months old, and all the hype and players are lost. That is the exact reason why paid shills rise again. Happened with every single Bethesda / Zenimax game.

You stealth and hide once or twice in the whole game when you don't have a gun.
Once you get a gun it pretty much stays the same throughout the rest of the game of killing monsters solving puzzles collecting items and beating bosses.
Your looking for problems when they aren't there user.

literally ripping off couple puzzles ain't "a lot of common". That's just laziness and playing with nostalgia references. It pushes this already mediocre-at-best game to same league with the awful RE movies, which do exactly the same - except with cinematic scenes.

And no. RE2-3, CV, REmake, 0, and the few other spinoffs you prolly don't even know of, all play and feel way more like RE1 than this crap, which really is just yet another LP-bait horror film w/ wannabe RE costume.

>Chainsaw duels say hi.
Lol. You are a huge shitter dude, still crying about this game months later and fighting strawmen.

Feel free to tell me when I said the game is exactly like old RE games.

But Capcom has already made there money and probably wont make anymore money now that ship has sailed.
So what would be the point of getting shills to shill a game that wont make them money?
Your talking out of your arse user.

Stop being soo wrong

the commands in the chainsaw duel didnt change a bit,the heck are you talking about?

Hey its a staple on the old RE Games user.

I was referring to the general creepy atmosphere of the plantation house and the story, which I thought was well done and in line with previous games. Loved that there was basically no variety of enemies except the baker family, emily and the molders. Very minimalist similar to 1.

Almost all the puzzles are original to RE7 user how is that ripping off?
And I thought you where upset that it's not like RE but now if it does copy RE its now a rip off? Make up your mind man.

who's aunt Rhody?

nice goalpost shifting, mate. Doesn't change the fact that the game is awful, and it would already be totally forgotten without the shills and incoming DLC wave.

You clearly dont understand business and AAA industry. A single game NEEDS to make money for at least a whole year. Yes, there's peaks and bottoms of the income-wave, biggest incomes originating from day-1 sales, followed by these "late adopters", who prefer to wait & see (& wait for price drops). There's lots of bloat in initial costs of game software, which is why they can spiral down so much mere weeks after the release. Heck, I myself paid 28 bucks for it day 1 (CD key only), and I still felt ripped off.

At which other points of the game do you use the chainsaw?

At which other points of the game are you required to figure out that these "invincible" enemies are vulnerable when their pink shit is showing?

And how the fuck are you supposed to figure out that you can grab your cut limbs and glue them back on??

Seriously mate, it's clear that you lack the skill and knowledge of basic-level, deeper analysis of game design.

>Almost all the puzzles are original to RE7 user how is that ripping off?
Literally copy-pasted shotgun puzzle, and handful of shadow-puppet "puzzles". That's it.

The problem is not that black and white, you moron. People praise RE7 because it's apparently a "throwback to originals, a true survival horror!!" , claiming that the house and its many elements are just like that in RE1. Well the fuck they are not, but the fact that there's these literal ripoff elements in it and next to zero original content or designs does make it a shallow ripoff.

Yes son, problems can be multi-dimensional.

Head of HCF, clearly.

The puzzles are kind of poop though. I like RE7, but it has some issues.
>And how the fuck are you supposed to figure out that you can grab your cut limbs and glue them back on??
Jack tells you pretty directly if you get your leg cut off.

Are you just dense or something?

>At which other points of the game do you use the chainsaw?
Its so simple a money can figure it out you slash with the chainsaw and block when he attacks its no different then using a knife, anyone can figure this out.

>At which other points of the game are you required to figure out that these "invincible" enemies are vulnerable when their pink shit is showing?

Fucking every game ever? how do you not know when a big glowing weak point on an enemy shows up you are meant to shoot it? where you born yesterday?

>And how the fuck are you supposed to figure out that you can grab your cut limbs and glue them back on??

Because the game straight up tells you? when I got my foot cut off Jack said "Hey use this to fix up your leg" and got the picture straight away but you can't because your thick.

In summer user is a retard and can't understand basic things.

>Jack tells you pretty directly if you get your leg cut off.
yeah, I saw that shit later on in some YT video. Brilliant game design once again then.

>At which other points of the game do you use the chainsaw?
You know you beat hin without the chainsaw right?why bitch about they giving you some cool one time weapon?

>At which other points of the game are you required to figure out that these "invincible" enemies are vulnerable when their pink shit is showing?
Basic knowlege of games?cmon nigga shooting the glowing spot is fucking gaming 101

>And how the fuck are you supposed to figure out that you can grab your cut limbs and glue them back on??
They fucking explain in the first time i happens?


what a bunch of nitpicking user.

Again your thick and can't grasp basic shit.

Weren't they suppose to release a free DLC or something?

>This thread

I really like these RE7 discussions.The game have pretty divisive opinions...we have people that like and dislike the game.Its a change of pace when even Sup Forums wont go to full ´´hurr its shit``route.

I am waiting for the complete edition...the DLCs are good?

What's wrong with it? It's an optional tutorial based on the player's performance

They really should have been in the base release. Other than that, yeah.
Yup, Not a Hero staring Punished "Venom" Redfield. It's on the way.

He's just off the roids
after Piers's death

He got old, and had to switch to body weight\light cardio. heavy duty weightlifting and steroid use is hard on an aged body.

new haircut also

>starting with Ad Homenim
classy.

>it's exactly the same as knife!
no, it's not. Plus the environment itself is unique.

>fucking every game ever?
I've played over 250 games, and I really cannot think of other examples. Even less so in Resident Evil games, closest thing being the Plant boss in REmake, which opens up and reveals a soft-spot when doing so. Which also is 100% optional detail.
Even then, the way the game signals the pink goo being weakspot, or rather does not, is again idiotic.

>because the game straight up tells you to?
Well, it NEVER did.
Apparently I'm too good of a player, because I never died nor lost any limbs before the chainsaw fight.

tl;dr: This game is so fucking patronizing, aimed at so fucking idiotic casual morons, that the devs apparently straight out assumed that the players would fuck up in the very first scene with the Daddy, and thus get a pitying tutorial scene that's supposed to make sense. In every past RE game, if you lose body parts, you were fucking DEAD.

>why bitch about they giving you some cool one time weapon?
1) it changes everything
2) it's one-time
3) the fight lacks signals of progression, so by the time I was out of shotgun ammo, I started suspecting that I NEED to perform specific, cryptic bullshit. Which kinda is true as well, as without the saw, you waste your valuable supplies, make yourself vulnerable, and inflict tiny bits of damage, which you may not even realize.

>glowing spot
except nothing was glowing. Dunno if I disabled something apparently important or if you're again talking out of your ass, but the fact still holds: Old RE games did not need glowy bits, most GOOD horror games don't have glowing anything, nor do they change the whole gameplay for short sections just because.

>They fucking explain in the first time i happens?
Like said, they did not. Otherwise, I'd not died a dozen times in that fight.

Old fart here.
I liked the tank controls, limited weapons, and juking/dodging enemies being a better idea than shooting them. I play Hunk on RE2 and Nikolai on Operation Mad Jackal, and thought RE4 was a shitty House Of The Dead game and haven't played any new RE since then. Should I care about RE7 or just keep playing 2 and 3?

I loved the horror and spookyness of RE1, 2 and 3. 4 was okay, but the horror was gone, and 5 and 6 were just bullshit.

I love RE7, and I think if they expanded on it, it could be really great. Now I want to play RE1, 2 and 3 this way.

The problem is that it's apparently a common gameplay feature that can happen again later on, many times, and if you miss this ""tutorial"" of yours (which would probably have most experienced players reloading older save before the scene ends anyway), you will never see it again, and the game will NOT tell you anything about it.

And excuse me that I don't expect even Resident Evil to go as far as allowing you to glue cut bodyparts back to you with a Green herb extract.

>The problem is that it's apparently a common gameplay feature that can happen again later on
What? It never happened to me once afterward, do you have a source on that?

Avoid RE7 at all costs.
Play REmake and Zero instead.

>Now I want to play RE1, 2 and 3 this way.
They would not work this way at all, and they'd just get greatly downgraded and streamlined if anyone even tried it.

Give 7 a shot when it's on sale. I really enjoyed it, but it's a very flawed experience.

>It never happened to me once afterward, do you have a source on that?
The fucking chainsaw fight. I died because Jack chopped off my leg numerous times, and I had no idea what to do.
Did you even read the thread?

What the fuck are you idiots talking about? Grabbing limbs that get cut off? A "common gameplay feature" that has a tutorial? Did we play the same fucking game?

The only instances where Ethan gets his limbs cut off are:

>by Mia at the beginning, which is a scripted event; the limb gets re-attached in a cutscene
>by Jack either if you get grabbed by the crawlspace or in the dissection room, both a one time scripted event

When the fuck else can you get limbs cut off? When does that ever happen outside of these two cutscenes? This isn't a fucking "gameplay feature" you retards.

I don't understand the people in this thread at all. Where do you come from? Is it really summer already?

I heard it happens when you get attacked by molded with the knife arms or whatever

So if it is NOT a major gameplay feature, why implement it AND even add a "hidden" tutorial?

Seriously, your sperging makes me loathe this game.

>by Jack either if you get grabbed by the crawlspace or in the dissection room, both a one time scripted event
That's the "tutorial" I'm talking about, and it's not scripted; you can completely avoid it if you play well enough. I also was confused at the gameplay feature argument, seeWell, I've never actually seen that beforehand, but considering there is a tutorial for it I don't see the issue. And as you already said, most players would have just immediately reloaded a save anyway.
Sorry you didn't enjoy it, but this isn't some horrible objective flaw that's game breaking.

the gamecube remake was pretty good. hated RE0, though. The leech guy was fucking stupid, sharing gear between characters was annoying, and the limit on how many items you could put down on the floor in huge rooms was laughable. I'd rather replay Gun Survivor than Zero.

I'm not defending it. I'm just pointing out how fucking retarded this discussion is.

>but considering there is a tutorial for it I don't see the issue.
And like I stated many times, it's a "hidden" tutorial, because you can experience only if you are a stupid moron at the very BEGINNING of the game, and let yourself get "killed" within what is practically an obligatory training area of sorts.

>this isnt some horrible objective flaw thats game breaking
when you're stuck in the same fucking bossfight (that has caused issues to numerous other people as well) for X hours straight, not realizing what you're doing wrong, there is a clear problem with your game's design and feedback it is giving to the player. It may not be THE #1 problem in the game, but it is one of the items that rises the pile of shit the experience contains a big notch higher.

It happens ONCE you retard fucking once its only there to scare the player.
Nice job making a mountain out of a fucking ant hill.

What happened to RE? Every thread is pure autism at this point.

When has it not been?
RE is almost like the sonic fandom of horror games.

It seems to be reaching a peak right now, with the daily threads of either pointless waifu fanart circlejerks or flamebaiting about the newer games with an embarrassing post to poster ratio in all of them. Are all the actual RE fans gone at this point?

>happens ONCE
>can happen right after the supper scene
>can happen again if you're a moron and Jack's around
>can get chopped several times in Chainsaw scene
>already saw claims of not-Licker Molded being able to cut stuff off too
yeah, stop trying to cover your tracks.

Well, all I can say is that I had no issue there, and neither did many other people.

How did you suck at the game this badly then? I only got my foot cut of once.
I got killed but I have no idea how you kept getting your foot chopped off and even then how did you never learn how to heal yourself/
Maybe RE7 is too hard for you? maybe turn down the difficulty?

I'm still here...

>watch youtube vid of all "cut off" scenes
>leg cut off with shovel
>hand cut off with chainsaw
>you can just stick them back on
>one guy actually says "not again..." when his hand gets cut off
Is there some in-story explanation for this? Are you infected with some sort of super virus or something?
Or is it just the usual "green herb fixes gaping wounds from giant monster claws" camp?

>Are you infected with some sort of super virus or something?
Yes.

>Are you infected with some sort of super virus or something?
Obviously.

Can you link this video? I've never seen it outside of the Mia and Jack.

Maybe you should stop playing games on Easy instead? And the frequency at which the leg-chopping happened, I pretty much started to assume it's a scripted event. Namely because it happened when Jack starts to get more aggressive.

>maybe it's 2hard4u lol! :^)
yeah, I just finished it no problems afterwards.

There's a difference of games being actually challenging, and it being literally artificial difficulty, resulted by completely changed rules, controls and lack of feedback.

>And the frequency at which the leg-chopping happened, I pretty much started to assume it's a scripted event.
Not the guy you're arguing with, but this never once happened to me. I don't know where you're getting this whole "it's super frequent" idea from. Did you run madhouse on your first go?

lmgtfy.com/?q=re7 cut off

This RE7 is a boring slog.

where is the video showing where it happens outside of the two scripted events?
if you're going to try to use lmgtfy to be passive-aggressive, do it effectively at least.

your complaints are %100 inline with all classic RE games, and the new trilogy too.

youtube.com/watch?v=ZYhCZKGBt2I
Here's one from the meat locker fight, though I haven't found what else he mentioned yet.

for fuck's sake, learn to google
"resident evil all cut off"
THAT'S NOT SO HARD, IS IT?
youtube.com/watch?v=vAL9bBA_OYE

you are such a bitch dude. go scream into your pillow now while I watch a video you fed me.

>1) it changes everything
nope you still use R2 to attack,L2 to aim
and Square to ``reload´´ stop playing dumb

>2) it's one-time
soo what?

>Like said, they did not. Otherwise, I'd not died a dozen times in that fight.
the first time i got my leg cut was from a molded...i paniked but there is a friggin text telling me to presse R1 to reatach my limbs.You are lying or cant read

in the beginning maybe...then you got the shotgun and its all fun times

>poping molded heads with the fixed Shotgun Headshoots

always makes me smile

this video is less accurate than what you already shared. you fucked up twice bro!

I'm leaning on a pillow, yes.
But laughing, not screaming. I guess you've never seen The Labyrinth.
"'I wish the goblins would come and take you away right now', THAT'S NOT SO HARD, IS IT?"

But I am a generous god, so do enjoy the video that I fed you.

Considering i'm a huge Bowie fan, I really should watch Labyrinth.

The environments were great in RE7. This and the combat / exploration without any UI enabled made the game for me. It was a pretty good adventure / survival horror experience all around and the best since RE4 in my opinion, despite all its flaws.

If RE8 puts a bigger emphasis on sci-fi horror instead of body horror and has more content, I'll be happy.

It's a great scene. The girl doesn't know the Goblin King (Bowie) is in love with her, she's just talking shit to her baby brother. The goblins think she's about to say the words that will give them permission to take the baby, and she's all
"GOBLIN KING, GOBLIN KING, WHEREVER YOU MAY BE....TAKE THIS CHILD AWAY FROM ME"
And they're all disappointed.
"Where did she learn that rubbish? It doesn't even start with 'I wish...'"
She mutters to herself "If only I really did know what to say to make the goblins take you away..."
and they're all
"I WISH THE GOBLINS WOULD COME AND TAKE YOU AWAY RIGHT NOW. THAT'S NOT SO HARD, IS IT?!"
Damn, now I want to watch it again...

>scripted and linear as fuck

This argument will never not sound completely and utterly fucking retarded to anyone who understands even a minute bit of game design.

Every RE game is linear and scripted as fuck, you moronic waste of human space.

I totally forgot about this game. It was fine but nothing really special

Who gives a fuck OP, RE2 was announced and should be here in about a year or 2. For me, My childhood will be replayable on none shit graphics. I've eaited for this since RE1 remake.

> literal ripoff elements in it and next to zero original content or designs does make it a shallow ripoff.
a literal rip off would be the exact same situation the exact same way.
What you implying is that every game with jump and run is supermario rip off and stale gameplay.
your opinion no longer matters.